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Speaking of Stellaris, there's a new dev diary about the AI. Every dev diary makes me more excited for this game. I love the sound of each ethos dictating AI personalities, and having specific personalities for Fallen Empires.
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# ? Mar 7, 2016 10:42 |
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# ? May 7, 2024 07:30 |
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Playing around AI personalities is going to be a lot of fun. In multiplayer I want to be able to bait other players into colonizing holy planets without them knowing, then tattle on them and snatch up a few of their planets myself when the elders come knocking
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# ? Mar 7, 2016 10:52 |
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Demiurge4 posted:In multiplayer I want to be able to bait other players into colonizing holy planets without them knowing "Hey man, colonize this planet, I swear it's fine. I left it open just for you."
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# ? Mar 7, 2016 12:45 |
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I think I'm more hyped for Stellaris now then HOI4
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# ? Mar 7, 2016 16:01 |
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Tuskin38 posted:I think I'm more hyped for Stellaris now then HOI4 I have been more excited for a few weeks, it just seems so good and finally a 4x game that I can enjoy after testing some and finding them lacking. Have there been any mentions if there will be ideas like in EU4 or are you completely set up at the start?
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# ? Mar 7, 2016 16:18 |
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Lord Tywin posted:I have been more excited for a few weeks, it just seems so good and finally a 4x game that I can enjoy after testing some and finding them lacking. There are edicts and policies that you will get access to as the game progresses.
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# ? Mar 7, 2016 16:26 |
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Not a big deal for we super nerds who drop to talk about videogames, but the Stellaris team recently updated the minimum requirements for the game to: OS: Windows 7 x86 or newer, Processor: AMD Athlon II X4 640 @ 3.0 Ghz or Intel Core 2 Quad 9400 @ 2.66 Ghz, Memory: 2 GB RAM, Graphics: AMD HD 5770 or Nvidia GTX 460 with 1024MB VRAM, Latest available WHQL drivers from both manufacturers, DirectX: 9.0c, Storage: 4 GB available space, Sound Card: DirectX 9.0c-compatible sound card From: MINIMUM: OS: XP/Vista/Windows 7/Windows 8 Processor: Intel® Pentium® IV 2.4 GHz or AMD 3500+ Memory: 2 GB RAM Graphics: NVIDIA® GeForce 8800 or ATI Radeon® X1900, 512mb video memory required, shader model 3 required DirectX: Version 9.0c Network: Broadband Internet connection Storage: 4 GB available space Sound Card: Direct X- compatible sound card
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# ? Mar 7, 2016 16:28 |
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Hot Dog Day #82 posted:Not a big deal for we super nerds who drop to talk about videogames, but the Stellaris team recently updated the minimum requirements for the game to: I'm not going to go look at the stats to confirm but I very much doubt many steam users are still running core 2 anything.
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# ? Mar 7, 2016 16:48 |
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Has anyone seen any impressions/articles about Stellaris at the PCGamer Weekender thing? I was pretty sure someone said there would be a build available to play there.
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# ? Mar 7, 2016 16:58 |
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Hot Dog Day #82 posted:Not a big deal for we super nerds who drop to talk about videogames, but the Stellaris team recently updated the minimum requirements for the game to: No linux port?
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# ? Mar 7, 2016 17:19 |
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uPen posted:I'm not going to go look at the stats to confirm but I very much doubt many steam users are still running core 2 anything. Oh no doubt. I just saw the news posted on Twitter so I thought I'd pass it along here. Any news is good news!
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# ? Mar 7, 2016 17:19 |
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Elias_Maluco posted:No linux port? That's a hella bummer, since Para has confirmed that HOI4 is going to have Linux support (which HOI3 didn't)
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# ? Mar 7, 2016 17:21 |
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John Charity Spring posted:Speaking of Stellaris, there's a new dev diary about the AI. That Federation Builder looks so bummed about being declared a rival.
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# ? Mar 7, 2016 17:24 |
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Elias_Maluco posted:No linux port? Check the steam page yourself, Linux and Mac support is all listed there. I would be surprised if we suddenly decided to drop Linux support since we have several programmers working exclusively on the games through Linux. Mac is just lucky that Podcat likes it(and have more players than Linux). Empress Theonora posted:That Federation Builder looks so bummed about being declared a rival. "Aw come on man, we can so be BFF - Best Federation Forever" Groogy fucked around with this message at 17:50 on Mar 7, 2016 |
# ? Mar 7, 2016 17:39 |
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Groogy posted:Check the steam page yourself, Linux and Mac support is all listed there. I would be surprised if we suddenly decided to drop Linux support since we have several programmers working exclusively on the games through Linux. Mac is just lucky that Podcat likes it(and have more players than Linux). Great, thanks. I did expected it would be a linux version, that's why I asked, since all recent paradox games had
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# ? Mar 7, 2016 18:06 |
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I like how every single alien has a head on top of shoulders, even fungi and insects and some kind of creature made of clouds and tentacles. It's like a galaxy filled with people wearing horse head masks!
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# ? Mar 7, 2016 18:31 |
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DrSunshine posted:I like how every single alien has a head on top of shoulders, even fungi and insects and some kind of creature made of clouds and tentacles. It's like a galaxy filled with people wearing horse head masks! Nah, there's a bunch that don't. Including floating fungus gas bags (who are among my favorites to play).
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# ? Mar 7, 2016 18:32 |
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Wiz posted:Nah, there's a bunch that don't. Including floating fungus gas bags (who are among my favorites to play). If you're going to spoil it you might as well post a screenshot, because that sounds cool and I want to see what it looks like.
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# ? Mar 7, 2016 18:35 |
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You'd think fungoid would automatically preclude humanoid body types.
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# ? Mar 7, 2016 18:39 |
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DrSunshine posted:I like how every single alien has a head on top of shoulders, even fungi and insects and some kind of creature made of clouds and tentacles. It's like a galaxy filled with people wearing horse head masks! I still do laugh though.
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# ? Mar 7, 2016 18:57 |
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Demiurge4 posted:You'd think fungoid would automatically preclude humanoid body types. Not according to evolution experts Dungeons and Dragons:
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# ? Mar 7, 2016 18:57 |
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Yeah so far most of the aliens I've seen all suffer from the scify trope of "a human actor with a rubber mask could play this alien". Would love to see more alien body types. I know they probably have just a few general body shapes in order for the clothing system, but seeing the same generally-human shoulders/bust in most of the race screens feels like a rubber mask party. But I mean show me any 4x or scify game where most aliens aren't just "Slightly differently shaped humans with weird heads", it's par for the course.
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# ? Mar 7, 2016 19:04 |
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Wiz posted:Nah, there's a bunch that don't. Including floating fungus gas bags (who are among my favorites to play). The Affront?
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# ? Mar 7, 2016 19:08 |
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Maybe the Stellaris aliens actually are human actors with rubber masks.
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# ? Mar 7, 2016 19:08 |
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https://www.rockpapershotgun.com/2016/03/07/how-to-fix-the-4x/ An RPS article on 4x games that gives some love to Vicky-2. Just in case people are interested in that sort of thing...
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# ? Mar 7, 2016 19:12 |
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YF-23 posted:Maybe the Stellaris aliens actually are human actors with rubber masks. They mentioned end-game research and events that explain the origins or destiny of various races. This should be one of them.
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# ? Mar 7, 2016 19:14 |
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Wiz posted:Nah, there's a bunch that don't. Including floating fungus gas bags (who are among my favorites to play). no you're the gas bag! Slime Bro Helpdesk posted:https://www.rockpapershotgun.com/2016/03/07/how-to-fix-the-4x/ Huh. Rob Zacny. Of course it is. Which is a good thing by the way. The man has Good Opinions.
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# ? Mar 7, 2016 19:16 |
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Baronjutter posted:But I mean show me any 4x or scify game where most aliens aren't just "Slightly differently shaped humans with weird heads", it's par for the course. Ascendancy doesn't even have humans or humans-with-green-skin aliens. I think the closest thing to human is some humanoid rat-people.
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# ? Mar 7, 2016 19:20 |
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Maybe I'm the weird one because I want my sci-fi game to have humans and vulcans and klingons I mean I want that and also for the game to be better than Galactic Civilizations...
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# ? Mar 7, 2016 19:22 |
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Slime Bro Helpdesk posted:Maybe I'm the weird one because I want my sci-fi game to have humans and vulcans and klingons
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# ? Mar 7, 2016 19:23 |
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double nine posted:no you're the gas bag! I think he does hit on why I've drifted more in to the Paradox games camp and away from Civ and other games. In a lot of standard 4x, all progress is forward. Expansion is sometimes balanced against to prevent excessive blobbing, but all technological and social ideas are purely moves forward. There's never much of a sense of tradeoff or that progress is not without its risks. I think Vicky and EU do a decent job of this- probably the most fun I have in an EU game is navigating the politics of the HRE and the reformation.
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# ? Mar 7, 2016 19:28 |
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Does anybody remember which dev diary went into the different ethics?
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# ? Mar 7, 2016 19:28 |
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Baronjutter posted:Yeah so far most of the aliens I've seen all suffer from the scify trope of "a human actor with a rubber mask could play this alien". Would love to see more alien body types. I know they probably have just a few general body shapes in order for the clothing system, but seeing the same generally-human shoulders/bust in most of the race screens feels like a rubber mask party. Hell of a rubber mask, imo.
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# ? Mar 7, 2016 20:03 |
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Empress Theonora posted:Does anybody remember which dev diary went into the different ethics?
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# ? Mar 7, 2016 20:07 |
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Baronjutter posted:They mentioned end-game research and events that explain the origins or destiny of various races. This should be one of them. A Truman Show ending for Stellaris would be amazing.
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# ? Mar 7, 2016 20:14 |
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Ofaloaf posted:
Someone's been playing too much Mass Effect it seems. I'm glad for the ugly and unrelateable alien types though. I won't feel as bad about them when my nuclear bootheel stomps down on them in the form of a mushroom cloud.
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# ? Mar 7, 2016 20:15 |
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Owls as an enslaved host species is still the best space 4x species ever.
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# ? Mar 7, 2016 20:19 |
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Ofaloaf posted:
The first diplomacy tech in GalCiv 2 has a description starting with "The trick to having good relations with alien species is to first avoid killing them. This may be harder than one might think as many aliens are just incredibly disgusting." I had that leap into my head the instant I saw this guy.
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# ? Mar 7, 2016 21:25 |
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WeaponGradeSadness posted:The first diplomacy tech in GalCiv 2 has a description starting with "The trick to having good relations with alien species is to first avoid killing them. This may be harder than one might think as many aliens are just incredibly disgusting." https://www.youtube.com/watch?v=1tV9dkzd25k
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# ? Mar 7, 2016 21:29 |
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# ? May 7, 2024 07:30 |
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YF-23 posted:A Truman Show ending for Stellaris would be amazing. That was maybe one of the dumbest movies / ideas I've ever seen, but I guess some people find it resonates with them.
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# ? Mar 7, 2016 21:37 |