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cKnoor
Nov 2, 2000

I built this thumb out of two nails, a broken bottle and some razorwire.
Slippery Tilde

Ghost of Mussolini posted:

Largely agree that Quill is better than Arrumba, but the best one has to be DDRjake. Maybe you guys aren't counting him because he's a dev, but his youtube channel is filled with a lot of very hard runs. As far as EU4 goes he kept finding ways to break the game. I assume he will do the same with HOI4.

If you're looking for game breaking stuff you're probably better off with Daniel than Jake. Not saying that Jake won't be able to break the game. Just that breaking the game has partly been his job.
*Specifically for HOI 4 that is.

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Cheen
Apr 17, 2005

cKnoor posted:

If you're looking for game breaking stuff you're probably better off with Daniel than Jake. Not saying that Jake won't be able to break the game. Just that breaking the game has partly been his job.
*Specifically for HOI 4 that is.

Does Daniel have a youtube channel?

Phi230
Feb 2, 2016

by Fluffdaddy
HoI4 has no supply, resource consumption, or HQs to speak of.

So how is it a wargame?

ArchangeI
Jul 15, 2010

Phi230 posted:

HoI4 has no supply, resource consumption, or HQs to speak of.

So how is it a wargame?

It's a game about war.

Funky Valentine
Feb 26, 2014

Dojyaa~an

Where are my circa-Windows 95 UI spreadsheets that tell me how many times John Q. Nazi took a poo poo on May 14, 1944 while serving in Luxembourg?

Gort
Aug 18, 2003

Good day what ho cup of tea
The best wargames have six-hundred-layer simulations of every weapon and piece of equipment a division has while being effectively identical to "US divisions have 12 soft attack, Japanese ones have 10"

nessin
Feb 7, 2010

Gort posted:

The best wargames have six-hundred-layer simulations of every weapon and piece of equipment a division has while being effectively identical to "US divisions have 12 soft attack, Japanese ones have 10"

Not going to lie, I kinda like the OCS system with manually moving supply chits around on trucks, halftracks, and even carts.

Enjoy
Apr 18, 2009

Phi230 posted:

HoI4 has no supply, resource consumption, or HQs to speak of.

So how is it a wargame?

It's Bland Strategy

buckets of buckets
Apr 8, 2012

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I don't watch people play video games on the internet because I am an Adult Male

cKnoor
Nov 2, 2000

I built this thumb out of two nails, a broken bottle and some razorwire.
Slippery Tilde

Pop and Loch Nessy posted:

Does Daniel have a youtube channel?

https://www.youtube.com/c/TheDa9L

Top Hats Monthly
Jun 22, 2011


People are people so why should it be, that you and I should get along so awfully blink blink recall STOP IT YOU POSH LITTLE SHIT

Gort posted:

The best wargames have six-hundred-layer simulations of every weapon and piece of equipment a division has while being effectively identical to "US divisions have 12 soft attack, Japanese ones have 10"

The LP I did of Operational Art of War was literally this. So much depth that basically gets streamlined in the end anyways.

Shark Sandwich
Sep 6, 2010

by R. Guyovich

Phi230 posted:

HoI4 has no supply, resource consumption, or HQs to speak of.

So how is it a wargame?

It's about getting there first with more men.

Gort posted:

The best wargames have six-hundred-layer simulations of every weapon and piece of equipment a division has while being effectively identical to "US divisions have 12 soft attack, Japanese ones have 10"

It's like how you can sperg out about a Tiger and T-34 squaring off 1:1 on a flat featureless plain but 90% of the time the tank that's there and sees the other one first is the best tank.

Shark Sandwich fucked around with this message at 22:21 on Jun 1, 2016

Mans
Sep 14, 2011

by Jeffrey of YOSPOS

Zeroisanumber posted:

Yes. People playing the loving game wrong(!!!) is why I have trouble with streams and Lets Plays. I admit that the problem is almost totally on my end.

it's weird how much it actually motivates me to buy games. i want to buy HoI4 just to prove how stupid you have to be to be puppeted by sweden

Tuskin38
May 1, 2013

Have you seen these posts?
They're pretty popular on Reddit.

Phi230 posted:

HoI4 has no supply, resource consumption, or HQs to speak of.

So how is it a wargame?

Huh, there are supplies and resources.

Enjoy
Apr 18, 2009

Tuskin38 posted:

Huh, there are supplies and resources.

It's more like a local population cap

bewbies
Sep 23, 2003

Fun Shoe
Any realistic depiction of military logistics would very quickly change a piece of software from "game" to "work you don't get paid for".

Enjoy
Apr 18, 2009

bewbies posted:

Any realistic depiction of military logistics would very quickly change a piece of software from "game" to "work you don't get paid for".

Arsenal of Democracy had a cool logistics model

Top Hats Monthly
Jun 22, 2011


People are people so why should it be, that you and I should get along so awfully blink blink recall STOP IT YOU POSH LITTLE SHIT

bewbies posted:

Any realistic depiction of military logistics would very quickly change a piece of software from "game" to "work you don't get paid for".



:shepicide:

ExtraNoise
Apr 11, 2007

Phi230 posted:

HoI4 has no supply, resource consumption, or HQs to speak of.

So how is it a wargame?

lol

Wooper
Oct 16, 2006

Champion draGoon horse slayer. Making Lancers weep for their horsies since 2011. Viva Dickbutt.
imagine a transport tycoon train game about supplying a fickle ai


and transporting POWs to camps :airquote:

Marshal Prolapse
Jun 23, 2012

by Jeffrey of YOSPOS

Wooper posted:

imagine a transport tycoon train game about supplying a fickle ai


and transporting POWs to camps :airquote:

So who at Paradox gets the honor for pulling those down from Steam?

Marshal Prolapse fucked around with this message at 23:33 on Jun 1, 2016

Psychotic Weasel
Jun 24, 2004

Bang! You're dead.
After the "Europeans" Only Mod fiasco in Stellaris, no one.

Wooper
Oct 16, 2006

Champion draGoon horse slayer. Making Lancers weep for their horsies since 2011. Viva Dickbutt.
paradox cant do poo poo about my kickstarter

Stairmaster
Jun 8, 2012

Wooper posted:

paradox cant do poo poo about my kickstarter

Little did he know paradox was about to begin the era of anti-marketing campaigns

Triggerhappypilot
Nov 8, 2009

SVMS-01 UNION FLAG GREATEST MOBILE SUIT

ENACT = CHEAP EUROTRASH COPY




When does the bulgaria mod come out?

RestRoomLiterature-
Jun 3, 2008

staying regular
Once you advertise a game as mod friendly some brave pdox staffer has to explain to management that will mean racist, sexist and ponyfile crap. Can't put pandora back into paradox's box.

ArchangeI
Jul 15, 2010

Wooper posted:

imagine a transport tycoon train game about supplying a fickle ai


and transporting POWs to camps :airquote:

People have already been asking on steam about Holocaust mods - not because they are Nazis, you see, it's just really important that all of WWII history is present. All of it. Especially the genocides.

Marshal Prolapse
Jun 23, 2012

by Jeffrey of YOSPOS

ArchangeI posted:

People have already been asking on steam about Holocaust mods - not because they are Nazis, you see, it's just really important that all of WWII history is present. All of it. Especially the genocides.

It should just be a massive supply penalty and science penalty with no real bonus for the Germans. See if they want it that bad still.

Top Hats Monthly
Jun 22, 2011


People are people so why should it be, that you and I should get along so awfully blink blink recall STOP IT YOU POSH LITTLE SHIT
Whens the embargo up?

Psychotic Weasel
Jun 24, 2004

Bang! You're dead.
They're debating it in the UN now, but the Chinese are getting angry at the US for their continued threats to veto the resolution without more concessions.

Enjoy
Apr 18, 2009

Top Hats Monthly posted:

Whens the embargo up?

I'd assume you need explicit permission from Paradox to stream the beta build

Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.
Part of me is curious how some elements of the game are even going to work in practice. Like, we have this whole fluffed up peace negotiations system, but will that even really come into play? Potentially as a sort of "score" if you get poo poo sided your way, but still.

Smoremaster
Aug 5, 2009

Don't forget to source your quotes!
embargo ends thursday, so i guess it's already up if it's based on swedish time

Stairmaster
Jun 8, 2012

Gamerofthegame posted:

Part of me is curious how some elements of the game are even going to work in practice. Like, we have this whole fluffed up peace negotiations system, but will that even really come into play? Potentially as a sort of "score" if you get poo poo sided your way, but still.

read the dev diary, friend


Smoremaster posted:

embargo ends thursday, so i guess it's already up if it's based on swedish time

It's Eastern time I think.

Top Hats Monthly
Jun 22, 2011


People are people so why should it be, that you and I should get along so awfully blink blink recall STOP IT YOU POSH LITTLE SHIT

quote:

Am I the only one incredibly disappointed in the way Paradox have handled politics in HOI4? You went from the good model and precedent set in HOI43 and DH too something horribly simple, previously you had a collection of political ideologies that logically professed from one side to another

Stalinist > Leninist > Left Wing Radical > Social Democrat > Social Liberal > Market Liberal > Social Conservative > Paternal Autocrat > Fascist > National Socialist

Politics was never too indepth and it added another element to the war, appointing ministers based on their skills, but having to consider dissent hits when swapping out a minister, events relating to scandals and realignments, and parties of certain ideologies drifting you towards a certain faction in HOI3. It also adds that extra large of flavour to the game, seeing the men and women who make up your govemrent and what positions they hood, rather than just having a Head of State.

Yet now your spectrum is simply:

Communist > Democrat > Fascist

It's a horribly simplistic model that doesn't reflect reality at all, and just plays into the traditional motion of the 'axis vs allies'

Hungary for example is Fascist with their ruling party 'The Horthy faction', but the truth of the matter is that Hungary was a parliamentary constitutional monarchy (with Horthy as regent), governed by a Conservative party, they're somehow now fascist under a fictional faction simply because they were in the Axis. Most of the independent Axis powers could fall into this category too other than Germany and Italy, they didn't join the wsr because they fell into the fascist faction and that was the Axis side, most were Conservative constitutional monarchies which joined out of opportunity and through pressure (in game being aligned to a faction in HOI3 by its leader)

Then giving each party a single '''Democratic" party to serve as the Allied aligned parry is just nonsense too, considering nearly all the allies were multiparty democracies, not bland states with 3 parties. The United Kingdoms parliament wasn't just the Conservatives, the Communist Party of Great Britain, and the British Union of Fascists - in fact after the 1935 election, the CPGB had one seat, and the BUF 0, of 100, and the Conservatives still only held just over half the seats, did the rest just vanished. Having the Democrats just become the Republicans (likely the same with Conservatives and Labour in the UK) is a rather sad attempt to address the issue. Previously democracies had plenty of parties of multiple ideologies, and didn't just drift to the Allies because they shared the same basic government form, it seems like simplification for simplification's sake honestly.

As much as some elements are marked improvements I feel like Politics is a major step back, and I can see my hope political systems and ideology limits are not hard coded. That said the coup system at least sounds interesting.

Enjoy
Apr 18, 2009

Harsh, but fair

Psychotic Weasel
Jun 24, 2004

Bang! You're dead.
Paradox games are like a lightning rod for crazy. But when people start arguing political biases and left vs right, there's really one simple answer for them:
https://www.youtube.com/watch?v=81B7mgFJRyE

I hope I get to live long enough to witness the glory of HOI XLIII though. Maybe that that point they're just imprint a set of Hitler's memories into my brain.

Triggerhappypilot
Nov 8, 2009

SVMS-01 UNION FLAG GREATEST MOBILE SUIT

ENACT = CHEAP EUROTRASH COPY




Gamerofthegame posted:

Part of me is curious how some elements of the game are even going to work in practice. Like, we have this whole fluffed up peace negotiations system, but will that even really come into play? Potentially as a sort of "score" if you get poo poo sided your way, but still.

The WWW streams have been rather aggressive recently and they've also not been played to completion, which has prevented any scenario involving a multi-party peace agreement, since all the peace treaties they have shown were just the conquering nation mashing the "take all provinces" button. A couple of months ago there was a competitive game that was played to completion, and I think Daniel (who was playing as Germany) managed to screw himself over when he beat the Soviet Union, because he had allied himself with Iran and Iran claimed the oil-producing provinces around Baku in Azerbaijan before he had claimed all the states during the peace negotiations. Actually, in the latest WWW, clusterfuck that it was, the soviet union was mostly claimed by Germany, but Sweden contributed enough to the warscore that they were able to claim a small Russian federation democratic puppet (how does that even work?) around Vladivostok.

I think the peace system will mostly come into play in scenarios where you're playing as the allies and the comintern is also fighting the axis powers. Then, you could have a scenario where if you did really well you could make most of Germany the FRG and East Germany could be limited to just a few provinces on the border. In that scenario, it'd be benefical to puppet the state, since it costs less warscore at the peace table and lets you deny more provinces to the enemy, though at a cost of direct control over the construction and resources of the province.

EDIT: another scenario where playing the peace talks correctly important is if you're doing some pre-war conquests independently of your faction, since seizing the states raises world tension a lot more than puppeting them or settling for peace early, and world tension basically determines how soon your poo poo's going to get hosed up by Great Britain/America.

Triggerhappypilot fucked around with this message at 04:12 on Jun 2, 2016

The Narrator
Aug 11, 2011

bernie would have won
Was there ever actual relationship effects between (say) a Leninist country and a Radical Leftist country in previous HoIs? For that matter, was there ever potential for interesting effects from having ministers that weren't aligned with your party (e.g. a National Socialist country having a Paternal Autocrat minister)? The party popularity/organisation in HoI3 also seemed like it could've been interesting and fun, but there was never really much way to interact with the system, so it was mostly fun for the computer to process it.

That poster also can't seem to consider that a country's "democratic" party popularity can just be broadly representative of those countries' Social Democrat-Social Liberal-Market Liberal-Social Conservative parties anyway.

Also I'd argue that the game reducing things to "axis vs allies" [vs comintern] helps the theme in the same way it does in Twilight Struggle.

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Enjoy
Apr 18, 2009

The Narrator posted:

Was there ever actual relationship effects between (say) a Leninist country and a Radical Leftist country in previous HoIs? For that matter, was there ever potential for interesting effects from having ministers that weren't aligned with your party (e.g. a National Socialist country having a Paternal Autocrat minister)? The party popularity/organisation in HoI3 also seemed like it could've been interesting and fun, but there was never really much way to interact with the system, so it was mostly fun for the computer to process it.

That poster also can't seem to consider that a country's "democratic" party popularity can just be broadly representative of those countries' Social Democrat-Social Liberal-Market Liberal-Social Conservative parties anyway.

Also I'd argue that the game reducing things to "axis vs allies" [vs comintern] helps the theme in the same way it does in Twilight Struggle.

Never played much of HoI3, but in HoI2 and DH, leaders that were on the edge of the authoritarian/democratic split could be taken by the other side. A LWR government could take SD ministers and vice versa, and a PA government could take SC ministers and vice versa.

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