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Man I really want to be excited for IW, but I played through Ghosts's campaign and I'm wary of being burned again, even with all the new staff they hired.
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# ? Jun 15, 2016 05:45 |
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# ? Apr 26, 2024 11:49 |
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Mr.PayDay posted:Come on, we all knew that "CRobbers got no time/other business duties/needs holiday/insert BS reason here" so they quit E3 always was a cop out. They already stated that they won't be doing / showing anything at gamescom either, just going to hang out. They are saving whatever re-hashed assets and pre-rendered footage they have for Citizencon because after $115,000,000 and 4 years they are obligated to put their own convention on, and people have high expectations. So they can't dribble out of their asses two year old hilariously outdated pre-rendered trailers 2-3 conventions in a row, they probably barely have enough items to form the strictest definition of a convention showing, including all the old stuff. So Citizencon is going to be it because you can't repeatedly reuse cheap bullshit without people starting to realize how obviously cheap it is.
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# ? Jun 15, 2016 05:48 |
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Sperglord posted:For CIG, I think that a lot of the extravagance is to give backers a sense of security, because CIG behaves how backers believe a wildly successful company should behave.
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# ? Jun 15, 2016 05:49 |
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gently caress yeah, Reboot!
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# ? Jun 15, 2016 05:49 |
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Exposure posted:Man I really want to be excited for IW, but I played through Ghosts's campaign and I'm wary of being burned again, even with all the new staff they hired. It looked pretty neat but it seems like the space combat will more be an accent to the FPS elements. It's also hilarious that the primary method for boarding an enemy ship is apparently to fly next to it in a space fighter and then have the pilot jump out of the cockpit.
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# ? Jun 15, 2016 05:50 |
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Voyager I posted:It looked pretty neat but it seems like the space combat will more be an accent to the FPS elements. That was essentially how the '90s sci-fi series Space: Above and Beyond worked and it rules.
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# ? Jun 15, 2016 05:51 |
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Voyager I posted:It looked pretty neat but it seems like the space combat will more be an accent to the FPS elements. Knowing COD, that was just because they were TIER 0 SPACE OPERATORS
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# ? Jun 15, 2016 05:51 |
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Voyager I posted:It looked pretty neat but it seems like the space combat will more be an accent to the FPS elements. Whats funny is that no matter how rudimentary you may consider that boarding method, its worlds beyond what cig has accomplished. ahahahhahahahahaa CIG is loving poo poo
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# ? Jun 15, 2016 05:52 |
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Nicholas posted:They've specifically stated that its long and wide but NOT tall. So does that mean that Star Citizen is literally a mile wide but an inch deep? Pretty loving ironic considering what they think of Elite: Dangerous.
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# ? Jun 15, 2016 05:54 |
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Hillary Clintons Thong posted:Whats funny is that no matter how rudimentary you may consider that boarding method, its worlds beyond what cig has accomplished. " Way to go call of lovely, with your terrible on rails, re-hashed, madden-like.......actually working.......existant........bug free......dependable.....product I'll actually receive for a reasonable price and be able to judge on it's own merits in a reasonable time-frame ......."
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# ? Jun 15, 2016 05:56 |
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Fat Shat Sings posted:" Way to go call of lovely, with your terrible on rails, re-hashed, madden-like.......actually working.......existant........bug free......dependable.....product I'll actually receive for a reasonable price and be able to judge on it's own merits in a reasonable time-frame ......." I guess the only option now is to send death threats to everyone at IW
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# ? Jun 15, 2016 05:58 |
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Streetroller posted:My opinion of CIG is that they probably think they'd make more money as a studio developing a game rather than one who's developed one. I do hope you'll reconsider your opinions of Goons and Derek in all this. This may seem hard to believe but if you'd given us a chance a while ago, we really would have tried to help you earlier. You'd have seen that Goons and Derek were talking about in game clothing eventually being for sale for actual cash (along with a great deal more) over 2000 pages ago. We helped make the backer community aware of just how outrageous the Star Marine chronology of lies was. We were the ones who chased the plagiarism antics of Ryan Archer. We've unpacked literally dozens of big whoppers told by Ben, Chris or Sandi in official CIG videos. I could go on and on-- that's been a big part of what Derek and Goons have been all about. I'm not try to rub salt in or anything - glad you did finally come to see Star Citizen for what it truly was. I guess I'm hoping you'll see us for what we really have been, too. Whatever our collective and individual faults, we really have tried to help backers out when they've joined here and sought it.
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# ? Jun 15, 2016 06:01 |
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Ahahaha, I didn't actually compare them side-by-side since it just seemed similar to me but that's uncanny. Lol. MoMA, do you work for Eternal Crusade too? WebDog posted:
This is one of those chicken-and-egg conundrums trucutru fucked around with this message at 06:14 on Jun 15, 2016 |
# ? Jun 15, 2016 06:03 |
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Jobbo_Fett posted:So does that mean that Star Citizen is literally a mile wide but an inch deep? No one knows how deep it actually is, upon coming into contact with the surface your commando T-poses then violently flys off into the distance before exploding. Shitizens however have assured us it is quite deep and we just need faith.
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# ? Jun 15, 2016 06:04 |
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Voyager I posted:It looked pretty neat but it seems like the space combat will more be an accent to the FPS elements. The space gameplay definitely seemed like they were cribbing from Assault Horizon's playbook, the dogfights really felt like AH's Close Range Assaults once the player locked on to a target. I mean that's still a major addition considering what the previous CoDs have been like, but barring outright proof otherwise, I feel like the devs are fibbing a little bit when they say the space portions are free flight, at least when it's with the implication that there's no on-rails component at all. Also I can't really blame Streetroller for not giving these 4000+ pages a chance at first because, well, 4000+ pages. (there should be like, a wiki dedicated to the dumb stuff CIG has done that easily summarizes this stuff. Or an updated OP.)
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# ? Jun 15, 2016 06:06 |
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The AMD thing is what dreams are made of. It's so agressively stupid and shows such poor judgement along with a massively inappropriate sense of ego that it's gotta be true.
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# ? Jun 15, 2016 06:06 |
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Like, CIG is the company you would get if this was a choose your own adventure book and the reader was actively making the worst possible choice every time in an effort to see the bad ending.
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# ? Jun 15, 2016 06:07 |
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Exposure posted:Also I can't really blame Streetroller for not giving these 4000+ pages a chance at first because, well, 4000+ pages. (there should be like, a wiki dedicated to the dumb stuff CIG has done that easily summarizes this stuff. Or an updated OP.)
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# ? Jun 15, 2016 06:11 |
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Tippis posted:Blatantly stealing this from FDev forums: "Scale means nothing if the core mechanics don't work." -Confucius
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# ? Jun 15, 2016 06:13 |
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G0RF posted:I do hope you'll reconsider your opinions of Goons and Derek in all this. This may seem hard to believe but if you'd given us a chance a while ago, we really would have tried to help you earlier. You'd have seen that Goons and Derek were talking about in game clothing eventually being for sale for actual cash (along with a great deal more) over 2000 pages ago. We helped make the backer community aware of just how outrageous the Star Marine chronology of lies was. We were the ones who chased the plagiarism antics of Ryan Archer. We've unpacked literally dozens of big whoppers told by Ben, Chris or Sandi in official CIG videos. I could go on and on-- that's been a big part of what Derek and Goons have been all about. We also post cat pictures, but we call them catte pictures, that's important. And recipes!
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# ? Jun 15, 2016 06:15 |
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The scaling down of every object to somehow make the maps larger would definitely explain the wonky physics but surely if it were scaled 250x the movement wouldn't be smooth at all, would it? For as janky as SC is at least an object moving in the world space is generally fluid (as stupid as it is that that's a notable thing). What would the precision even be if objects were scaled down 250x? Decimeter-precise?
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# ? Jun 15, 2016 06:22 |
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I spy something beginning with Un... Quebec sounds like a shithole.
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# ? Jun 15, 2016 06:22 |
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So, have the redditors or shitizens had anything to say about Sandy going to E3? I'm curious how they wrap their brains around that lie.
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# ? Jun 15, 2016 06:23 |
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ManofManyAliases posted:So what evidence do you want? An independent firm to come in and verify? "Yep - that's what they're doing." So what you're saying is either: 1. All game companies are just as open as Star Citizen in regards to roadmap/development and not about concept art and webshows. 2. Star Citizen charges hundreds of dollars for its content (which many have paid for) and has a TOS that claims they would remain financially accountable to their backers, yet they change their rules and TOS and gently caress over their customers (LOL 2chairs) and that doesn't raise any alarms. Jobbo_Fett fucked around with this message at 09:08 on Jun 15, 2016 |
# ? Jun 15, 2016 06:23 |
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Exinos posted:Like, CIG is the company you would get if this was a choose your own adventure book and the reader was actively making the worst possible choice every time in an effort to see the bad ending. I think I read that book quote:Your backers morale is waning and your funding is stagnating. Your costs are continuing. quote:Your production budget is overflowing. Much higher than expected. So much so your wildest dreams can now come true. quote:Your product is having some negative community feedback and technical issues
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# ? Jun 15, 2016 06:24 |
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<snippity>
sanctimoniousqfd fucked around with this message at 17:45 on Jun 15, 2016 |
# ? Jun 15, 2016 06:27 |
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G0RF posted:I'm not try to rub salt in or anything - glad you did finally come to see Star Citizen for what it truly was. I guess I'm hoping you'll see us for what we really have been, too. Whatever our collective and individual faults, we really have tried to help backers out when they've joined here and sought it. Don't worry about salt man, no one could possibly make me more upset than I already am over SC. If you understood my poo poo, my life, I'm a fighter -- $3k is nothing to me in the face of broken principles, which is why I'm here to begin with. Probably a little too altruistic for yall, to be honest lol.
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# ? Jun 15, 2016 06:29 |
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Bmac32 posted:So, have the redditors or shitizens had anything to say about Sandy going to E3? I'm curious how they wrap their brains around that lie. They are actually kinda right, Sandi is completely unnecessary for the development of SC.
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# ? Jun 15, 2016 06:30 |
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If it actually exists someone needs to get a copy of that PDF. It shouldn't be impossible if it was sent to the entirety of AMD, or enough of it that a low level guy knows the details of it.
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# ? Jun 15, 2016 06:31 |
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I'd like to remind everyone that this gif exists. You may need it.
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# ? Jun 15, 2016 06:32 |
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Deedrix posted:
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# ? Jun 15, 2016 06:32 |
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Bmac32 posted:So, have the redditors or shitizens had anything to say about Sandy going to E3? I'm curious how they wrap their brains around that lie. dude considering the mental gymnastics going on for worse conduct, this would barely constitute as flexing
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# ? Jun 15, 2016 06:36 |
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BattleMaster posted:That was essentially how the '90s sci-fi series Space: Above and Beyond worked and it rules.
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# ? Jun 15, 2016 06:39 |
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Streetroller posted:Don't worry about salt man, no one could possibly make me more upset than I already am over SC. Well, that may be true. I'm known for my viciousness and vindictiveness, and amongst such cruel and diabolical company, including even those wretched monsters and , that is saying something.
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# ? Jun 15, 2016 06:39 |
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Exposure posted:The space gameplay definitely seemed like they were cribbing from Assault Horizon's playbook, the dogfights really felt like AH's Close Range Assaults once the player locked on to a target. I tried Assault Horizon when it had a free weekend on Steam and even though I didn't buy it, that close range assault or whatever it was called was a really neat way to give dramatic tension to a dogfight in an incredibly accessible way. It's hardly freeform, but it provided an intense, cinematic and fun experience that can sorely be lacking in other air combat games at times. I wouldn't fault any game for copying it that isn't a hardcore PC sim, as it worked really well with a gamepad and those are super common, unlike HOTAS setups.
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# ? Jun 15, 2016 06:41 |
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trucutru posted:Ahahaha, I didn't actually compare them side-by-side since it just seemed similar to me but that's uncanny. Lol. It's genric, sorry guys. reroll crowfall shroud of the avatar All have similar ToS's https://www.google.com/search?q=agr...chrome&ie=UTF-8 Deedrix fucked around with this message at 06:52 on Jun 15, 2016 |
# ? Jun 15, 2016 06:43 |
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Bmac32 posted:Hi there, I'd like a deluxe version, please!
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# ? Jun 15, 2016 06:46 |
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Deedrix posted:It's genric, sorry guys. Hmm guys google those games and look where they are currently and their expected delivery dates. Deedrix fucked around with this message at 06:51 on Jun 15, 2016 |
# ? Jun 15, 2016 06:48 |
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trucutru posted:
head of marketing.... big marketing event.... isn't dev so can't present... but head of marketing.... marketing event.... at e3..... but too busy to not go do marketing but not so busy you can send head of marketing to marketing event but can't market i dont know how this industry works, it takes weeks tio preapre to pklay througih a wipda verticleklj slciej kdlfjadlfksdljfkkalsdjfasd
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# ? Jun 15, 2016 06:48 |
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# ? Apr 26, 2024 11:49 |
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Acquilae posted:lol call of duty is doing 90's sci-fi nostalgia better than crobbers I saw an enthusiastic Redditor yesterday who said "I honestly thought I was watching a secret reveal of a brand-new Wing Commander reboot -- I couldn't believe it was a Call of Duty game but I'm excited!" A new Wing Commander reboot-- brought to us by AAA Gaming. If only Chris had thought of that first! If only he'd been given the time and money to realize such a bold idea! Oh wait...
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# ? Jun 15, 2016 06:49 |