|
Skyl3lazer posted:Is it from graveyard to hand as a trigger, or a replacement effect for being put into the graveyard?
|
# ? Oct 6, 2016 16:26 |
|
|
# ? Apr 26, 2024 09:58 |
|
Please stop suggesting cards that are strictly better than basics Also does anyone know why C with MSE keeps giving me chaos instead of colorless
|
# ? Oct 6, 2016 16:49 |
|
Elyv posted:Please stop suggesting cards that are strictly better than basics I think there's an unofficial patch for it on the forums.
|
# ? Oct 6, 2016 17:34 |
|
Elyv posted:strictly better
|
# ? Oct 6, 2016 17:39 |
|
|
# ? Oct 6, 2016 17:45 |
|
i wanted to tweak my submission there isn't anything here no there's nothing here.
|
# ? Oct 6, 2016 17:59 |
|
Gaze upon what we have wrought.
|
# ? Oct 6, 2016 18:03 |
|
Darksteel Citadel's better than Wastes. Nonbasic land are kind of expected to be, in most cases?
|
# ? Oct 6, 2016 18:07 |
|
It's become an explicit WotC design guideline that nonbasic lands should not be basic land text + upside - basic land type, but should have some drawback in a vacuum (ETBT, only tap for colorless, etc).
|
# ? Oct 6, 2016 18:11 |
|
Poison Mushroom posted:Darksteel Citadel's better than Wastes. Nonbasic land are kind of expected to be, in most cases? wastes is an exception, what is the last time a nonbasic printed was better than any other basic in all circumstances except nonbasic land hate
|
# ? Oct 6, 2016 18:11 |
|
|
# ? Oct 6, 2016 18:47 |
|
"instead sacrifice ~ and your life total becomes 1."
|
# ? Oct 6, 2016 18:54 |
|
|
# ? Oct 6, 2016 19:43 |
|
Edit: See below.
black potus fucked around with this message at 05:15 on Oct 7, 2016 |
# ? Oct 6, 2016 20:38 |
|
black potus posted:Gaze upon what we have wrought. Looks like this is the "people make the posts I wanna make before I do" thread. Also, thanks
|
# ? Oct 6, 2016 21:11 |
|
Zoness posted:i wanted to tweak my submission This seems powerful as gently caress since it turns off fetches, wastelands, ghost quarters, and manlands without hurting (presumably) your own mana base
|
# ? Oct 7, 2016 00:13 |
|
Skyl3lazer posted:This seems powerful as gently caress since it turns off fetches, wastelands, ghost quarters, and manlands without hurting (presumably) your own mana base I'll take 8.
|
# ? Oct 7, 2016 00:40 |
|
Skyl3lazer posted:This seems powerful as gently caress since it turns off fetches, wastelands, ghost quarters, and manlands without hurting (presumably) your own mana base The effect is pretty much the same as Tsabo's Web. This also gives you one mana, Tsabo's Web also gives you a card, so it's pretty much a wash. Tsabo's Web faded into obscurity once Rishadan Port went away, so I don't see this being huge... unless the set it's in contained cards as nasty as Port.
|
# ? Oct 7, 2016 02:02 |
|
Gynovore posted:The effect is pretty much the same as Tsabo's Web. This also gives you one mana, Tsabo's Web also gives you a card, so it's pretty much a wash. This isn't the same as Tsabo's Web at all and also Tsabo's Web could also be disenchanted and countered. This can't be dealt with in any of the usual ways one deals with lands (other lands.)
|
# ? Oct 7, 2016 03:02 |
|
Don't know if that reminder text is accurate or not, oh well vOv cuntman.net fucked around with this message at 04:08 on Oct 7, 2016 |
# ? Oct 7, 2016 03:53 |
|
The Human Crouton fucked around with this message at 04:36 on Oct 7, 2016 |
# ? Oct 7, 2016 04:27 |
|
TWIST FIST posted:Don't know if that reminder text is accurate or not, oh well vOv Put a creature you control and an island you control on top of their owners' libraries, T: Draw two cards.
|
# ? Oct 7, 2016 04:33 |
|
TWIST FIST posted:
It's accurate but the downside can be partially negated by, for example, flickering your creature. It can also be countered by removing both targets. Also this is insanely powerful. At the very least it should say nontoken.
|
# ? Oct 7, 2016 04:45 |
Aww, man. Crazy! What a build around. But do you mean for this mana to be used to cast only instants?
|
|
# ? Oct 7, 2016 04:53 |
|
Mystic Mongol posted:Aww, man. Crazy! What a build around. Yes. I think the rules enforce that, but I didn't want to add () text because I didn't want to take away from the joke. The Human Crouton fucked around with this message at 05:00 on Oct 7, 2016 |
# ? Oct 7, 2016 04:57 |
|
black potus posted:W/e I'm aggressively lazy, so you get text. Maybe I'll mock it later. E: Pretend the green one ETBT too, I hosed that up. black potus fucked around with this message at 05:22 on Oct 7, 2016 |
# ? Oct 7, 2016 05:14 |
|
suicidesteve posted:It's accurate but the downside can be partially negated by, for example, flickering your creature. It can also be countered by removing both targets. rather sloppy patch up Poison Mushroom posted:You can force it by making them costs. That's almost what I want, except that you'd just end up drawing the cards you put there.
|
# ? Oct 7, 2016 05:34 |
|
Put them on the bottom? "Scry 4, then draw 2 cards"? A nontoken creature and a land for what's basically a repeatable Brainstorm is not bad at all.
|
# ? Oct 7, 2016 05:55 |
|
"Choose a nontoken creature and an island you control. Draw two cards, then put the chosen permanents on top of their owner's library."
|
# ? Oct 7, 2016 07:25 |
|
So when I think Lands, I think Zendikar. Which means manlands. But I also think about the Warcraft TCG, which had an interesting system where you could play any card in your hand as a resource.They also had a card type called quests, where you could achieve certain goals and get rewards, at which point the quest would turn face down. Making them perfect for resources, since you could use them as a mana dump. It got me to thinking: could we do this in Magic? And thus my entry: This was originally a colourless land that transformed to make itself a dual land, but I started with the RW version, whose narrative in my head was a defensible position that would be 'tamed' by its users to become a fortress. From there, it made sense to start it as a particular colour. From there, giving it a land type made sense to make it fetchable, and having it enter the battlefield was a solid downside.
|
# ? Oct 7, 2016 11:18 |
|
It's cool to see so much activity in the competition. I think I should issue a slight clarification on how I'll be judging this since my initial criteria was vague. I did mention "balance", but I didn't say what format I expected it to be balanced for. You can aim the power level at any commonly played format, so I'll regard a card as "balanced" if I think it can do good but not oppressive things in stuff like Legacy, Modern or Standard. If I think a card could be broken but I'm not sure I'll probably give you the benefit of the doubt if it's only dangerous in shells designed towards the land. I'm a lot less likely to if the land's power mostly arises from it having a very low opportunity cost to the extent that it would end up in almost all on-colour decks (although that might still be OK if I think it would lead to good gameplay). I will also give some credit for elegant/intuitive designs, although that's not a major focus.
|
# ? Oct 8, 2016 00:37 |
|
We have precedent for Land Creatures, for Legendary Lands, for colorless Commanders. Why not do all three at once? girl dick energy fucked around with this message at 15:01 on Oct 8, 2016 |
# ? Oct 8, 2016 14:54 |
|
Started with just the white one, then figured why not make it a cycle. Development can tweak the max level up or down separately for each card. I deliberately didn't put combat tricks like first strike or deathtouch on any of them because having that as a repeatable hard-to-destroy 0-mana ability would just ruin combat math for the rest of the game. They're much stronger the fewer colors you're running, so how powerful they could safely be would depend on how good their standard's fixing is. Poison Mushroom posted:
Strictly speaking you can't actually play this from your command zone even if it's your commander, but that can be fixed by changing a single word of the comprehensive rules and that change wouldn't have any other unintended consequences. That's a very clever "mana ability" to give an Eldrazi land. This card is so cool. Lottery of Babylon fucked around with this message at 20:25 on Oct 8, 2016 |
# ? Oct 8, 2016 20:14 |
|
The timing doesn't work for this to spend the mana on a creature and give it haste, right? That's a shame.
|
# ? Oct 8, 2016 21:02 |
|
Mad Jaqk posted:The timing doesn't work for this to spend the mana on a creature and give it haste, right? That's a shame. Yeah, unfortunately it would need to be worded "If that mana is spent on a creature spell, it gains haste until end of turn" to do that, but that would break the cycle's symmetry.
|
# ? Oct 8, 2016 21:34 |
|
Having your land's mana abilities suddenly become counterable is kinda strange. (Yes I know they aren't technically mana abilities.) Maybe something like 6: Tap: 1 Whenever this land is tapped for mana, you may have up to one target creature gain X until EOT?
|
# ? Oct 8, 2016 22:04 |
|
Here's some lands that produce mana in weird ways. Unsure if they quite qualify. And a modal land! and a Planeswalker land! e; Toned Valley down a bit whoops. Skyl3lazer fucked around with this message at 21:00 on Oct 9, 2016 |
# ? Oct 9, 2016 18:44 |
|
this was only 60% because I wanted to find this image again
|
# ? Oct 10, 2016 09:54 |
|
|
# ? Oct 10, 2016 10:03 |
|
|
# ? Apr 26, 2024 09:58 |
|
Zoness posted:
Jeez this makes combat hard lol
|
# ? Oct 10, 2016 13:56 |