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Blowjob Overtime posted:Has there been an office location in any of the previous games? One or two floors around the upper third of an office building where there could conceivably be VIP's, but low enough that it's not just executive offices seems like a good setting. There's the one with the Heaven and Hell party going in Blood Money. See, that's what they need. Regular spaces but crazy poo poo going on in them. That's the best kind of Hitman level IMO.
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# ? Jan 26, 2017 23:10 |
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# ? Apr 27, 2024 16:50 |
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Blowjob Overtime posted:Has there been an office location in any of the previous games? One or two floors around the upper third of an office building where there could conceivably be VIP's, but low enough that it's not just executive offices seems like a good setting. An interim location in Silent Assassin's Thailand levels was an office area. It was terribad, one of the worse locations in the game.
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# ? Jan 26, 2017 23:29 |
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Tippis posted:All this shows is that they really need to bring the newspaper front pages back. I'd love for IOI to bring them back but as random tweets from NPCs quote:@KonnyAngstrom - My client @ClausStrandberg has kept me waiting in the embassy for hours! Guess that's how he treats the #99percent
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# ? Jan 26, 2017 23:55 |
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CJacobs posted:"Good morning, Agent. Your target today is John Johnson, CEO of Fire Safety Industries. He is absolutely a known human trafficker, smuggler of gold bullion and embezzler, and is definitely a bad person in most other aspects of life. I hear he doesn't brush his teeth. This is likely the most important mission you've ever been sent on- and is certainly not a ploy to topple the fire extinguisher industry so that their manufacture ceases in order to force more creative assassinations -so do take care. He is currently in a meeting in his office on the third floor. Good luck." But... throwing them is more fun than anything. That sound when they impact skulls is SO satisfying.
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# ? Jan 27, 2017 01:31 |
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And Tyler Too! posted:This guy got too close to the toilet and drowned himself while puking!
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# ? Jan 27, 2017 02:00 |
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Lobok posted:I thought the inspector came by just last week. I talked to him, even. The bald dude. lol
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# ? Jan 27, 2017 02:45 |
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MeatwadIsGod posted:I'd love for IOI to bring them back but as random tweets from NPCs This is a really really good idea. Just a twitter feed of various happenings going on in a level.
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# ? Jan 27, 2017 04:11 |
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Give Agent 47 a phone so he can check tweets for #TheSanguineShow and check out the sweet photos random people are tweeting of him from when he walks the catwalk.
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# ? Jan 27, 2017 04:18 |
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Blowjob Overtime posted:Has there been an office location in any of the previous games? One or two floors around the upper third of an office building where there could conceivably be VIP's, but low enough that it's not just executive offices seems like a good setting. The consulate is pretty close to an office environment, I'd say.
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# ? Jan 27, 2017 07:03 |
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challenge to photobomb 10 times without being spotted
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# ? Jan 27, 2017 08:06 |
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where the red fern gropes posted:challenge to photobomb 10 times without being spotted While wearing the santa suit.
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# ? Jan 27, 2017 08:28 |
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shot this guy in the head and stole his clothes in plain view not only did nobody see me do it, but... nobody sees the corpse, either. feature, of characters sitting on a bench?
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# ? Jan 27, 2017 08:47 |
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Sometimes the NPCs are just dumb. I KO'd a guy in the attic in Paris and one of his buddies pretty much trampled him after the fact. He couldn't locate his friend who is covered in his very footprints, and gave the all clear before I walloped him with a wrench.
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# ? Jan 27, 2017 09:00 |
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The dopey non-entity crowd people are the funniest. They will just stand there and gawk at literally anything you do in front of them, it can be very funny.
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# ? Jan 27, 2017 09:16 |
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CJacobs posted:The dopey non-entity crowd people are the funniest. They will just stand there and gawk at literally anything you do in front of them, it can be very funny. the people in THE ICON are all unique individuals so when i turned off the stage lights about 15 people (none of whom were part of the crew) were like "HEY DUDE. YOU'RE NOT MEANT TO DO THAT. I'M AN EXPERT IN FILM AND YOU'RE DOING THE WRONG THING." really stupid
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# ? Jan 27, 2017 09:21 |
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re: embassy what was the reason anyway for all the chaos in the back, why is there all that paper strewn around? at first I thought someone was shreddering compromising evidence, but that doesn't check out
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# ? Jan 27, 2017 09:32 |
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Goa Tse-tung posted:re: embassy They're worried about being overrun by a mob, seems a good enough reason to shred confidential stuff to me? They're not Denmark, but even Sweden probably has some secrets.
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# ? Jan 27, 2017 09:43 |
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they have to print the information off the computer so they can shred it
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# ? Jan 27, 2017 10:05 |
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sir you may THINK i broke into your house however if you look closely you'll see i'm permitted to be in this little space in the corridor
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# ? Jan 27, 2017 10:33 |
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i failed my SASO sapienza run because apparently at least one body was found, except i'm pretty sure it wasn't
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# ? Jan 27, 2017 11:07 |
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After playing Black Flag I now expect any office level in a game to be patterned after the developer's own offices.where the red fern gropes posted:i failed my SASO sapienza run because apparently at least one body was found, except i'm pretty sure it wasn't My first time playing Hokkaido I had a body or two hidden behind some boxes in the garage and somehow people on the floor above noticed and came downstairs to investigate.
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# ? Jan 27, 2017 13:30 |
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i followed the route that speedrunner guy did, turns out you can just sneak through the kitchens after all i also know for certain now that poison kills don't count as body found for SA rating, and that you can just snipe the virus looking at his marrakesh route though... oh god. last one i need but its a bit of a doozy. i might try to sneak into zaydan's school and push him out a window, though that explosion kill seems pretty safe.
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# ? Jan 27, 2017 13:39 |
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where the red fern gropes posted:looking at his marrakesh route though... oh god. last one i need but its a bit of a doozy. i might try to sneak into zaydan's school and push him out a window, though that explosion kill seems pretty safe. you can also go up the headmaster's house, cross to the other roof, and snipe from there
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# ? Jan 27, 2017 13:42 |
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ET should be up now, hope it's good
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# ? Jan 27, 2017 14:24 |
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lol start stylist and he heads towards the catwalk after about a minute, you could probably lure him with a coin, drag him into the stairwell and then just mess up his day this might be a really easy ET, but i will hold off on execution for now e: LOOOOOOOT of opportunities to emetic syringe, and i mean a LOT. gotta work out which bathroom he goes to and if it ever gets occupied (pretty sure a security guard goes in one...), though considering how close you are to the exit (kitchen) maybe not an issue if you get out fast enough. could just knock out in the bathroom and wait ~5 minutes, see if anyone shows up... where the red fern gropes fucked around with this message at 14:39 on Jan 27, 2017 |
# ? Jan 27, 2017 14:34 |
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Do guards find breaching charges suspicious? Seemed like that might be an easy way to get all these chandelier things knocked out.
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# ? Jan 27, 2017 14:39 |
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One thing that I would really like in Hitman is MGSV's Phantom Cigar. Sometimes I just want to test interacting with some sort of event that happens on it's own 5 minutes into the map and there's literally nothing you can do about it other than sit and wait.
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# ? Jan 27, 2017 14:39 |
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Easiest elusive target ever. I could've done it faster but I lost track of him coming off the catwalk the first time. Take out the maintenance guy by the bathroom at the catwalk exit and you can nail him with an emetic right there, then just drown him and leave. Or you can coin him into the area with the lone stylist in the makeup area and shank him. I'd imagine poisoning him is super easy too if you start as a waiter.
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# ? Jan 27, 2017 15:01 |
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Cease to Hope posted:you can also go up the headmaster's house, cross to the other roof, and snipe from there Just make sure to back away from the ledge if you're using a sniper rifle that can be heard because the guards down below will instantly spot you when they hear a shot if you're near the ledge.
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# ? Jan 27, 2017 15:06 |
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This trailer for Landslide is new, right? https://www.youtube.com/watch?v=sQklCNzLCjY e: Looks kind of similar to existing Sapienza missions, but I guess it makes sense for them to try and get as much as they can out of the more sandboxy maps. NRVNQSR fucked around with this message at 15:19 on Jan 27, 2017 |
# ? Jan 27, 2017 15:16 |
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njsykora posted:Easiest elusive target ever. I could've done it faster but I lost track of him coming off the catwalk the first time. for me he went down the 'alleyway' to the right of the catwalk exit, with a guard at the end facing the other way. there's bathrooms at the end of that corridor, i will emetic tomorrow and see if he goes to those (if not i will try other bathroom)
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# ? Jan 27, 2017 15:17 |
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Glad to hear this is an easy one. I need that tuxedo with gloves, and if I can SA it I just need one more for the winter coat.
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# ? Jan 27, 2017 15:19 |
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where the red fern gropes posted:for me he went down the 'alleyway' to the right of the catwalk exit, with a guard at the end facing the other way. there's bathrooms at the end of that corridor, i will emetic tomorrow and see if he goes to those (if not i will try other bathroom) You can just lethal poison him in that alleyway straight up, no one has line of sight or even paths there to find him as far as I could tell.
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# ? Jan 27, 2017 15:21 |
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No Mods No Masters posted:You can just lethal poison him in that alleyway straight up, no one ever goes there to find him as far as I could tell. are you sure they don't even look down there? i don't really want to risk it
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# ? Jan 27, 2017 15:22 |
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where the red fern gropes posted:are you sure they don't even look down there? i don't really want to risk it I knocked out the tech who's looking at his phone at the other end just to be 100% sure, but it worked even when he was standing there on my test run. Stood there for a couple minutes by his knocked out body to be confident I had enough time to walk to the exit for the real thing. Your mileage may vary. If you use lethal poison though it doesn't even matter if they did find the body.
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# ? Jan 27, 2017 15:23 |
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No Mods No Masters posted:I knocked out the tech who's looking at his phone at the other end just to be 100% sure, but it worked even when he was standing there on my test run. Stood there for a couple minutes by his knocked out body to be confident I had enough time to walk to the exit for the real thing. Your mileage may vary. If you use lethal poison though it doesn't even matter if they did find the body. wait if i inject his rear end with lethal poison it's the same as poisoning food? the body doesn't count? lol ok gonna be very easy
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# ? Jan 27, 2017 15:28 |
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where the red fern gropes posted:wait if i inject his rear end with lethal poison it's the same as poisoning food? the body doesn't count? Yes, all poison deaths are “natural causes” — similar to, but distinct from accidents. You only have to worry about someone spotting you in the (usually illegal) act of administering the poison (again, similar to triggering most accidents). Coincidentally, this makes the sleeping poison almost worthless outside of very specific instances where you absolutely need to pacify two non-targets at once to keep them from spotting each other. Any regular target you can get to is better disposed off by just killing them right there and then with a lethal poison.
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# ? Jan 27, 2017 16:12 |
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Tippis posted:Coincidentally, this makes the sleeping poison almost worthless outside of very specific instances where you absolutely need to pacify two non-targets at once to keep them from spotting each other. Even in that situation you can usually pull off a Silent Pacify on one person if you can get the other person to move as little as ten feet or so.
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# ? Jan 27, 2017 16:34 |
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Lobok posted:Even in that situation you can usually pull off a Silent Pacify on one person if you can get the other person to move as little as ten feet or so. Pretty much, yeah. The only time I've actually had any real beneficial use from it was during the black hat ET, and even then, it was because I couldn't be arsed to sneak my way out of the attic to get some coins I had forgotten to bring. Sleepy-time for one hacker, wrench for the other, and surprise-choking for the guard in the same room before he got a chance to notice anything — all happening within a second from each other. Then I could sort out who was who and who needed to get shot under more controlled circumstances. …and then I got caught trespassing on my way out, so no SA.
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# ? Jan 27, 2017 16:48 |
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# ? Apr 27, 2024 16:50 |
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Does using the emetic syringe on an ET lock you in or can you still restart after that? Seems more safe than lethal since you're not screwed if someone rounds the corner and spots you.
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# ? Jan 27, 2017 17:21 |