Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
power crystals
Jun 6, 2007

Who wants a belly rub??

Dr. Snark posted:

Question: is there any reason our Sperwer drones can't do the same tactic of "hover just below missile ceiling, fly up when fired upon?" That seems like the best solution here.

First, one died (:rip:), and second their ceiling is ridiculously low, like 10k feet. They might have some luck running around on the floor instead but they're so slow they'd probably still get nailed by their one weakness, literally anything whatsoever.

Adbot
ADBOT LOVES YOU

Psawhn
Jan 15, 2011

Dr. Snark posted:

Question: is there any reason our Sperwer drones can't do the same tactic of "hover just below missile ceiling, fly up when fired upon?" That seems like the best solution here.
They can't fly either low or high enough to be safe from the SA-11.

power crystals posted:

Doesn't this also have the issue that they might be hiding somewhere where we can't get LOS at 40nm regardless?
The ground simulation in CMANO isn't that good, unfortunately. That'd pretty much only work if they can hide behind a mountain or in a canyon. Camouflage is only modeled in the sense that some ground vehicles have a very low visual detection and classification range.

Soup Inspector
Jun 5, 2013

sparkmaster posted:

I really don't like using our most expensive, most capable aircraft as SAM bait.

We have SK60's for that.

Only if anyone who suggests such a thing comes along with... in the SK60B(s) in question. :colbert:

Dandywalken
Feb 11, 2014

https://wiki.baloogancampaign.com/index.php/DataAircraft?ID=3485

If only this plane wasn't a disastrous disappointment :(

Yooper
Apr 30, 2012


Psawhn posted:

Yooper, what kind of military, C&C, or other infrastructure could we hit? What would Von Hoff want us to take out if we can?

There will be a wide variety of infrastructure available. These will include vehicle depots, bridges, power stations, airfields, fueling yards, ammo depots, forward operating bases, and the likes. Some of the stuff we'll know about, the bridges for example, or power stations, other things we lack the ground eyes to see, like depots, fueling yards, and forward bases. The static infrastructure is viable targets though the high value stuff, say a fueling yard, is of much more military value. But go wild, blow up whatever.

Not to point the mission or anything, but we don't have to take the Kfirs. We can double cross them and blow them out of the sky. Sure it's awesome to get them here, but do whatever, we don't owe anyone anything.

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



Yooper posted:

There will be a wide variety of infrastructure available. These will include vehicle depots, bridges, power stations, airfields, fueling yards, ammo depots, forward operating bases, and the likes. Some of the stuff we'll know about, the bridges for example, or power stations, other things we lack the ground eyes to see, like depots, fueling yards, and forward bases. The static infrastructure is viable targets though the high value stuff, say a fueling yard, is of much more military value. But go wild, blow up whatever.

Not to point the mission or anything, but we don't have to take the Kfirs. We can double cross them and blow them out of the sky. Sure it's awesome to get them here, but do whatever, we don't owe anyone anything.


I dunno, I think "we pay well for turncoats" gets us more than "we shoot people who try to switch sides"

Yooper
Apr 30, 2012


Psawhn posted:

They can't fly either low or high enough to be safe from the SA-11.

The ground simulation in CMANO isn't that good, unfortunately. That'd pretty much only work if they can hide behind a mountain or in a canyon. Camouflage is only modeled in the sense that some ground vehicles have a very low visual detection and classification range.

I will not "magic" one up via a script. All assets will be on the ground at mission start. If our MQ-9 sees it, or the Sperwer stumbles upon it, then it's there. I won't have a tripwire that spawns one once a plane flies nearby. It's not fair to you guys and not fair to the system to portray it like it is.

The SA-11 is dangerous, but has a shorter reach than the SA-10. It also won't have a radar that is on all the time. But they will be mobile. And I will have them moving.



Namibe is a bit lacking.

Dandywalken
Feb 11, 2014

Hell I'd be cool with a dedicated ELINT mission tracking their new SAMs, discussing the likely destinations, and then striking :P

If they are moving they'll be much, much easier to spot and identify at least.

power crystals
Jun 6, 2007

Who wants a belly rub??

What's the setup time on one of those? Can they just literally hit the brakes, point it at something, and fire? Or do they have to actually prepare it after moving?

sparkmaster
Apr 1, 2010
I like the idea of hitting the Dictator on our terms. We've been reacting to his actions so far; we should take advantage of the lull to strike.

mllaneza
Apr 28, 2007

Veteran, Bermuda Triangle Expeditionary Force, 1993-1952




Loel posted:

I dunno, I think "we pay well for turncoats" gets us more than "we shoot people who try to switch sides"

That's the only reasonable policy. It also gives us an individual option after our inevitable ecoterrorism/throwing cluster bomblets around like candy gets the whole world against us.

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



sparkmaster posted:

I like the idea of hitting the Dictator on our terms. We've been reacting to his actions so far; we should take advantage of the lull to strike.

Maybe take a page out of their book. Fly on the ocean, hit them from the coast. Blow up the palace etc.

Psawhn
Jan 15, 2011

Yooper posted:

I will not "magic" one up via a script. All assets will be on the ground at mission start. If our MQ-9 sees it, or the Sperwer stumbles upon it, then it's there. I won't have a tripwire that spawns one once a plane flies nearby. It's not fair to you guys and not fair to the system to portray it like it is.

The SA-11 is dangerous, but has a shorter reach than the SA-10. It also won't have a radar that is on all the time. But they will be mobile. And I will have them moving.

Yeah, I wasn't thinking that you'd "magic" them up. Even just keeping their radars off and letting them move about will make them extremely dangerous. If they're moving then incoming HARMs will miss (if they don't shoot them all down). We also can't classify them safely, even with the Gorgon pod, unless they start launching missiles and turn their targeting radar on.


power crystals posted:

What's the setup time on one of those? Can they just literally hit the brakes, point it at something, and fire? Or do they have to actually prepare it after moving?
As far as CMANO's concerned they can fire on the move.


Yooper posted:

There will be a wide variety of infrastructure available. These will include vehicle depots, bridges, power stations, airfields, fueling yards, ammo depots, forward operating bases, and the likes. Some of the stuff we'll know about, the bridges for example, or power stations, other things we lack the ground eyes to see, like depots, fueling yards, and forward bases. The static infrastructure is viable targets though the high value stuff, say a fueling yard, is of much more military value. But go wild, blow up whatever.


That's a lot of stuff to pick from. I think I'll need some help picking targets. I mainly want to hit things that hurt the dictator's ability to wage war... but only stuff that hurts the military more than civilians.

I think that if we blind the dictator's Radar network then it'll also help us escort the defecting Free Staters.

Yooper
Apr 30, 2012


power crystals posted:

What's the setup time on one of those? Can they just literally hit the brakes, point it at something, and fire? Or do they have to actually prepare it after moving?

The units won't fire when moving.

sparkmaster
Apr 1, 2010

Loel posted:

Maybe take a page out of their book. Fly on the ocean, hit them from the coast. Blow up the palace etc.

This is exactly what I was thinking. Strike package stages off the coast with tanker and EWAR support. Keep our AEW near our base with escorts, the rest in the strike package.

We've been attacking along the same axis this whole time we've been in Angola. They're not expecting an attack from the sea.

Davin Valkri
Apr 8, 2011

Maybe you're weighing the moral pros and cons but let me assure you that OH MY GOD
SHOOT ME IN THE GODDAMNED FACE
WHAT ARE YOU WAITING FOR?!

sparkmaster posted:

This is exactly what I was thinking. Strike package stages off the coast with tanker and EWAR support. Keep our AEW near our base with escorts, the rest in the strike package.

We've been attacking along the same axis this whole time we've been in Angola. They're not expecting an attack from the sea.

Question: If we attack along the sea line, what assets will be sent east to shepherd in the defectors?

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



Davin Valkri posted:

Question: If we attack along the sea line, what assets will be sent east to shepherd in the defectors?

If we attack the palace, would Santos be looking at anything else? :D

sparkmaster
Apr 1, 2010

Davin Valkri posted:

Question: If we attack along the sea line, what assets will be sent east to shepherd in the defectors?

If they can't escape without help, they don't deserve to call themselves Hired Goons :colbert:

CoffeeQaddaffi
Mar 20, 2009
We should tell them to give next of kin access to their Cayman's account. :colbert:

Hook up Von Hoff and the defectors. The Hoffians need the heavy vehicles and we could use the planes, but those nerds need to earn it.

As for the strikes, just hit everything in the mountains in a line moving South to North with SDBs, the non-SDB carriers can hit a Lithium mine or play CAP or something.

Crazycryodude
Aug 15, 2015

Lets get our X tons of Duranium back!

....Is that still a valid thing to jingoistically blow out of proportion?


Sniping the Presidential Palace or a major military base or something seems like the right kind of high-stakes raid we should be going for while most of the Angolan Air Force is smoking wrecks spread across a few hundred square kilometers. Airspace is probably never going to be this permissive again before the end of the war, let's take advantage of it.

Hexenritter
May 20, 2001


Coffeehitler posted:

The Hoffians need the heavy vehicles

A phalanx of Hofflites :v:

Dr. Snark
Oct 15, 2012

I'M SORRY, OK!? I admit I've made some mistakes, and Jones has clearly paid for them.
...
But ma'am! Jones' only crime was looking at the wrong files!
...
I beg of you, don't ship away Jones, he has a wife and kids!

-United Nations Intelligence Service

Worth pointing out that Jack is sticking his neck out just as much on those defectors. We ignore them, we might lose him as a future contact, and if this whole thing is any indication that's probably not worth it.

Given the amount of territory and airfields we hold in the east, I'd err towards the Kfirs heading from that direction into our territory. Meaning that we could probably station a few Gripens and Phantoms at Menongue and have them run some light CAP in the area, and at the end of the day they'd still be available for escorting the Kfirs to one of the nearby airfields.

Hexenritter
May 20, 2001


I'm reinstalling Ace Combat Assault Horizon at the moment so I can pretend I'm Rohan


also I agree with Dr. Snark. Ignoring Jack's Kfir gambit runs us the risk of souring our relationship with him given he put his rear end on the line for us to arrange it.

David Corbett
Feb 6, 2008

Courage, my friends; 'tis not too late to build a better world.
Alright - I think we should absolutely buy the ground assets... with one caveat. Count von Hoff is free to use them while we remain engaged in the theatre. However, any that remain at the conclusion of our contract come with us. Given that we are paying for them, I think that's a reasonable deal. We can loan them out again in the future in case any of our clients need them, or just leave them on base defence duties.

Taking the defectors seems like a wonderful idea. Worst case scenario, we take out four Kfirs. It's not like the Meteors we would have otherwise fed them are free anyway (and God forbid one of them actually shoots us down or eats a missile we end up needing for something else later). Best case scenario, we get five new planes that we can use, send in as cannon fodder, or just turn around and sell.

David Corbett fucked around with this message at 02:53 on May 1, 2017

Cathode Raymond
Dec 30, 2015

My antenna is telling me that you're probably wrong about this.
Soiled Meat
I think we should back the Kfir gambit for a myriad of very good reasons that others have touched upon.

I think also we should subsidize the Count's ground forces but check to see if we can manage some sort of lend/lease agreement first to offset the cost, maybe arrange for him to pay us back after we're done in the theater.

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon
I thought you spergs might enjoy the map that I'm working on as part of the mission I'm planning.

Loel
Jun 4, 2012

"For the Emperor."

There was a terrible noise.
There was a terrible silence.



Beer4TheBeerGod posted:

I thought you spergs might enjoy the map that I'm working on as part of the mission I'm planning.

Maps! :3:

CoffeeQaddaffi
Mar 20, 2009

Dr. Snark posted:

Worth pointing out that Jack is sticking his neck out just as much on those defectors. We ignore them, we might lose him as a future contact, and if this whole thing is any indication that's probably not worth it.

Given the amount of territory and airfields we hold in the east, I'd err towards the Kfirs heading from that direction into our territory. Meaning that we could probably station a few Gripens and Phantoms at Menongue and have them run some light CAP in the area, and at the end of the day they'd still be available for escorting the Kfirs to one of the nearby airfields.

This is a good point and idea. We could do a light raid onto Kuito Airfield and might be able to open them a corridor (that should be a central area between both Free State bases) to make a run through, if we're going to detach a flight of Gripens and Phantoms to Menongue for the day. The Prowler should stay West to support the main strike against the Bulgarians or Lobito/Benguela Air Base. Do we have anything else with jamming capability that can be detached to the East?

Renaissance Spam
Jun 5, 2010

Can it wait a for a bit? I'm in the middle of some *gyrations*


Quick mechanics question, once a plane has a payload are they stuck with it for the rest of the mission or can you chance a payload when they're reloading?

Also: Beer would it be okay if I used your map base for my own mission proposal?

Cimbri
Feb 6, 2015

sparkmaster posted:

This is exactly what I was thinking. Strike package stages off the coast with tanker and EWAR support. Keep our AEW near our base with escorts, the rest in the strike package.

We've been attacking along the same axis this whole time we've been in Angola. They're not expecting an attack from the sea.

We'd have to be a little careful, they've got SA-N-5 "Grail" missile systems on six of their boats, not really that threatening, can only hit a ceiling of 4200 meters at max and use old tech, but something to be aware of.

Psawhn
Jan 15, 2011

Beer4TheBeerGod posted:

I thought you spergs might enjoy the map that I'm working on as part of the mission I'm planning.

How did I not know this app exists?


Renaissance Spam posted:

Quick mechanics question, once a plane has a payload are they stuck with it for the rest of the mission or can you chance a payload when they're reloading?

You can change payload fine. It just takes a while, usually several hours.

Random Axis
Jul 19, 2005
If the Bulgarians are dug-in in the West, I think we should use them as target practice and encourage the Count to make a push in the center--with CAS support from us. Once they take Kuito, Angolan forces in the east are cut off from supply, two mines have no way to ship their product, and we deny the airports in Kuito and Huambo to the Free State. The less people launching planes on our doorstep the better.

Also nth-ing K&P the single F-15 is cool but would need to be paired up with one of our lesser planes as a wingman.
https://plus.google.com/photos/1018...000681552189605

Dr. Snark
Oct 15, 2012

I'M SORRY, OK!? I admit I've made some mistakes, and Jones has clearly paid for them.
...
But ma'am! Jones' only crime was looking at the wrong files!
...
I beg of you, don't ship away Jones, he has a wife and kids!

-United Nations Intelligence Service

Random Axis posted:

Also nth-ing K&P the single F-15 is cool but would need to be paired up with one of our lesser planes as a wingman.
https://plus.google.com/photos/1018...000681552189605

Indeed. The only plane an F-15 is allowed to wingman for is another F-15. Galm paint schemes optional :v:

Bacarruda
Mar 30, 2011

Mutiny!?! More like "reinterpreted orders"

Take the Kfirs

Buy Von Hoff some tanks and stick them in the Western theater of operations

Beer4TheBeerGod posted:

I thought you spergs might enjoy the map that I'm working on as part of the mission I'm planning.

Very cool!

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon
I'm trying to put together an op that focuses on clearing out the radar installations and other threats on the east side. That's easy access to two more mines, and putting together an op near the center gives us an opportunity to get those four Kfirs. The issue is response time; our longest range weapons are cruise missiles that will take around 20 minutes from launch to impact to travel the maximum range to the airport. While not designed explicitly for taking out runways, the massive warheads on the cruise missiles should have enough damage to gently caress up the runway temporarily and prevent additional fighters from taking off. Doing this would require cutting off the access road to the strip instead of the runway itself, as the Kfir's take-off distance doesn't seem to be all that much.

What do you guys think?

Also do we have any idea what kind of mission will be run, what the loadout of the planes will be, or how much time "a few minutes" is?

power crystals
Jun 6, 2007

Who wants a belly rub??

What happens if they have any AA protecting that airfield? SMARF has some acceptable SAMs and cruise missiles aren't exactly hard to shoot down. Also, comedy option that the dictator's Buks shoot them down before they even get there.

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon

power crystals posted:

What happens if they have any AA protecting that airfield? SMARF has some acceptable SAMs and cruise missiles aren't exactly hard to shoot down. Also, comedy option that the dictator's Buks shoot them down before they even get there.

Yeah it's probably not viable. Honestly short of sending a force to the actual airport I'm not sure what's a viable strategy there.

thatbastardken
Apr 23, 2010

A contract signed by a minor is not binding!
Lend/Lease the ground assets to Hoff - he can pay us back if he wins.

Take the defectors

Dr. Snark
Oct 15, 2012

I'M SORRY, OK!? I admit I've made some mistakes, and Jones has clearly paid for them.
...
But ma'am! Jones' only crime was looking at the wrong files!
...
I beg of you, don't ship away Jones, he has a wife and kids!

-United Nations Intelligence Service

Beer4TheBeerGod posted:

I'm trying to put together an op that focuses on clearing out the radar installations and other threats on the east side. That's easy access to two more mines, and putting together an op near the center gives us an opportunity to get those four Kfirs. The issue is response time; our longest range weapons are cruise missiles that will take around 20 minutes from launch to impact to travel the maximum range to the airport. While not designed explicitly for taking out runways, the massive warheads on the cruise missiles should have enough damage to gently caress up the runway temporarily and prevent additional fighters from taking off. Doing this would require cutting off the access road to the strip instead of the runway itself, as the Kfir's take-off distance doesn't seem to be all that much.

What do you guys think?

Also do we have any idea what kind of mission will be run, what the loadout of the planes will be, or how much time "a few minutes" is?

Like the others have said, that sounds a tad overambitious; odds are the cruise missiles would get shot down on the way to or at the airfield itself.

I'd argue for a wide-scale hit and fade op across the better part of the region that focuses mostly on the center and west sides. Barring the Bulgarian group near our border (which we should use a more dedicated strike to deal with) there aren't that many targets actively threatening us. Best we can do right now is raise hell wherever we can, cause chaos across the Dictators lines, keep his forces guessing as to where the next strike is going to be and generally weaken the front line while we still have maximum air superiority.

As for the Kfirs...in more detail there are two truly viable vectors for them to come in on, dependent on which airport they launch from. The first is basically cutting through the center of Angola roughly between the two Dictator airports; this is unfortunately the far riskier of the two for obvious reasons but our strikes could probably cause enough havoc to create a semi-viable escape route. The second, and much better option for all parties involved, is that they come in from the far east side, skirting the borders of Zaire and the Congo. There would be far less risk of the planes getting shot down by Dictator SAMs, but at the same time there's not much out their on our side either.

Both routes should have contingency plans written for them.

Adbot
ADBOT LOVES YOU

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon

Dr. Snark posted:

Like the others have said, that sounds a tad overambitious; odds are the cruise missiles would get shot down on the way to or at the airfield itself.

I'd argue for a wide-scale hit and fade op across the better part of the region that focuses mostly on the center and west sides. Barring the Bulgarian group near our border (which we should use a more dedicated strike to deal with) there aren't that many targets actively threatening us. Best we can do right now is raise hell wherever we can, cause chaos across the Dictators lines, keep his forces guessing as to where the next strike is going to be and generally weaken the front line while we still have maximum air superiority.

As for the Kfirs...in more detail there are two truly viable vectors for them to come in on, dependent on which airport they launch from. The first is basically cutting through the center of Angola roughly between the two Dictator airports; this is unfortunately the far riskier of the two for obvious reasons but our strikes could probably cause enough havoc to create a semi-viable escape route. The second, and much better option for all parties involved, is that they come in from the far east side, skirting the borders of Zaire and the Congo. There would be far less risk of the planes getting shot down by Dictator SAMs, but at the same time there's not much out their on our side either.

Both routes should have contingency plans written for them.

So maybe push hard in the center and east, maybe using cruise missiles against fixed targets to encourage their SAMs to make an appearance and give us something to target?

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply