This bullshit does increase the importance of hiring Phyb3r so that we can get intel on our employers. Both to stay forewarned of things they do that will gently caress us, and as an insurance policy when they inevitably start doing things to gently caress us. And to ensure the other guys don't hire him.
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# ? May 27, 2017 22:55 |
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# ? Apr 29, 2024 07:38 |
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Do we have any thought of where angerPEACE got their nuke from? Because having one of those in our back pocket might one day be useful.
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# ? May 27, 2017 22:56 |
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sparkmaster posted:Do we have any thought of where angerPEACE got their nuke from? Because having one of those in our back pocket might one day be useful. 1)It was an old Soviet piece or something from a rogue state like North Korea that found its way on to the black market and we'll probably never have a chance to buy one ourselves unless we go full terrorist 2) AngerPEACE has some extremely powerful friends that we may be able to befriend ourselves, especially now that their other friends are all dead
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# ? May 27, 2017 23:01 |
sparkmaster posted:Do we have any thought of where angerPEACE got their nuke from? Because having one of those in our back pocket might one day be useful. Yeah it turned out great for Diamond Dogs
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# ? May 27, 2017 23:02 |
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Here's Part 2 of my weapons compendium, Russian editions. It looks like part 3 will also include all the Bote missiles as well as all the SAMs. Also, I've update part 1 to include the two or three French weapons we're ever going to care about. As a note, apparently the Russian REALLY like rockets. Guidance Abbreviations None: Unguided IR: Infrared Heat Seeker Laser: Laser designated Semi: Semi-active radar Radar: Internal Radar guided ARH: Anti-Radiation Homing TV: Camera remote controlled GPS: Global Positioning System INS: Internal Navigation System, works when the GPS is debris Comm: Command guidance, wire or radio Damage Abbreviations Frag: Fragmentation HE: High Explosive AP: Armor Piercing SAP: Semi-Armor Piercing Pen: Penetrating (anti-runway use as far as I can tell) HTP: Hard Target Penetrating SC: Shaped Charge Property Abbreviations HoJ: Home On Jamming BOL: Bearing Only Launch TF: Terrain Following SP: Search Pattern Pre-Set: Pre-Briefed target only Pop-Up: Terminal attack pattern is Pop-up Random: Terminal attack pattern is Random Re-Attack: Re-Attack capability Memory: ARH Target memory HOF: High Off Bore launching LOAL: Lock-On After Launch RUSSIAN UNPOWERED GROUND ATTACK MUNITIONS 100 kg bombs pre:Name Range Guide CEP PK Dam Weight Type Properties FAB-100M-62 1 nm none 50m 99% 67.5 100 kg HE - OFAB-100-120 Frag 1 nm none 50m 99% 67.5 136 kg HE - pre:Name Range Guide CEP PK Dam Weight Type Properties FAB-250M-54 1 nm none 50m 99% 97 236 kg HE - FAB-250M-62 1 nm none 50m 99% 150 227 kg HE - OFAB-250-270 Frag 1 nm none 50m 99% 132 268 kg HE - pre:Name Range Guide CEP PK Dam Weight Type Properties FAB-500M-46 1 nm none 50m 99% 201 483 kg HE - FAB-500M-54 1 nm none 50m 99% 319 500 kg HE - KAB-500Kr 2 nm TV 4m 75% 201 560 kg HE - KAB-500L 2 nm Laser 4m 75% 201 534 kg HE - pre:Name Range Guide CEP PK Dam Weight Type Properties FAB-1500M-54 1 nm none 50m 99% 667 1392 kg HE - KAB-1500Kr 2 nm TV 4m 75% 667 1525 kg HE - KAB-1500Kr-Pr 2 nm TV 4m 75% 667 1560 kg HTP - KAB-1500L-F 2 nm Laser 4m 75% 667 1560 kg HE - KAB-1500L-Pr 2 nm laser 4m 75% 667 1560 kg HTP - Cluster bombs pre:Name Range Guide CEP PK Dam Weight Type Properties RBK-250-PTAB 1 nm none 50m 99% c30 275 kg SC - RBK-500-PTAB 1 nm none 50m 99% c268 427 kg SC - BetAB-500SP 1 nm none 50m 99% c262 480 kg Pen - RBK-500-ZAB 1 nm none 50m 99% c200 435 kg Napalm RUSSIAN POWERED GROUND ATTACK MUNITIONS Rockets pre:Name Range Guide CEP PK Dam Weight Type Properties S-5K 57mm Rocket 2 nm none 20m 99% .35 4 kg SC - S-80 80mm Rocket 2 nm none 20m 99% .9 11 kg SC - S-13B 122mm Rocket 2 nm none 20m 99% 1.9 60 kg HTP - S-24B 240mm Rocket 2 nm none 20m 99% 123? 235 kg HE - S-25O 266mm Rocket 2 nm none 20m 99% 150? 380 kg HE - RS-82 (TRS-82) Rocket 2 nm none 80m 99% 8 11 kg HE - S-21 (ARS-212) Rocket 2 nm none 80m 99% 20 400 kg HE - Air to Ground Missiles pre:Name Range Guide CEP PK Dam Weight Type Properties AS-7 Kerry 3 nm Comm 10m 85% 110 287 kg HE - AS-10 Karen 6 nm Laser 4m 85% 110 300 kg HE - AS-14 Kedge 6 nm Laser 4m 85% 250 660 kg SAP - AS-14 Kedge 6 nm TV 4m 85% 250 660 kg SAP - AS-13 Kingbolt 35 nm TV 3m 85% 150 760 kg HE - AS-18 Kazoo A 60 nm TV 2m 85% 320 930 kg HE TF Air to Ship Missiles pre:Name Range Guide CEP PK Dam Weight Type Properties AS-18 Kazoo B 60 nm Radar 2m 85% 320 930 kg SAP HoJ, TF, Pop-Up AS-17 Krypton A 60 nm Radar 5m 85% 90 600 kg SAP HoJ, BoL, SP, Zig-Zag AS-17 Krypton B 110 nm Radar 5m 85% 90 650 kg SAP HoJ, BoL, SP, Zig-Zag AS-20 Kayak 140 nm Radar 4m 85% 145 520 kg SAP HoJ, TF, BoL, SP, Pop, Re-A Anti Radiation Missiles pre:Name Range Guide CEP PK Dam Weight Type Properties AS-12 Kegler [Kh-25MP] 20 nm ARH 4m 85% 90 320 kg HE - AS-12 Kegler [Kh-27MP] 70 nm ARH 4m 85% 90 320 kg HE - AS-11 Kilter 60 nm ARH 5m 85% 150 640 kg HE - AS-17 Krypton C 60 nm ARH 5m 85% 90 600 kg HE BoL, Memory AS-9 Kyle 65 nm ARH 10m 85% 140 715 kg HE BoL, Memory AS-17 Krypton D 110 nm ARH 5m 85% 90 650 kg HE BoL, Memory RUSSIAN AIR TO AIR MISSILES pre:Name Range Guide CEP PK Dam Weight Type Properties AA-1a Alkali M.2 4nm Semi - 45% 4.38 83 kg Frag - AA-2a Atoll 4nm IR - 45% 3.99 75 kg Frag - AA-2c Adv Atoll 4nm IR - 50% 3.99 88 kg Frag - AA-3 Anab C 10nm Semi - 50% 14 292 kg Frag - AA-3 Anab D 10nm IR - 50% 14 272 kg Frag - AA-3 Adv Anab E 10nm Semi - 55% 14 292 kg Frag - AA-3 Adv Anab F 10nm IR - 55% 14 272 kg Frag - AA-7 Apex C 24 nm Semi - 70% 12.2 243 kg Frag - AA-7 Apex D 24 nm IR - 70% 12.2 235 kg Frag - AA-5 Ash C 30 nm Semi - 60% 14 480 kg Frag - AA-5 Ash D 30 nm IR - 60% 14 493 kg Frag - AA-6 Acrid E 45 nm Semi - 75% 24.5 461 kg Frag - AA-6 Acrid F 45 nm IR - 75% 24.5 450 kg Frag - RUSSIAN AIR TO AIR MISSILES ACTUALLY WORTH USING Short Range Air to Air Missiles pre:Name Range Guide CEP PK Dam Weight Type Properties AA-8 Aphid 5nm IR - 80% 1.22 45 kg Frag - AA-11 Archer [R-73] 10nm IR - 95% 2.62 105 kg Frag HOB AA-11 Archer [R-73M] 10nm IR - 95% 2.62 105 kg Frag HOB, LOAL AA-11 Archer [R-74] 15nm IR - 95% 2.62 110 kg Frag HOB, LOAL pre:Name Range Guide CEP PK Dam Weight Type Properties AA-7 Apex E 24 nm Semi - 70% 12.2 245 kg Frag - AA-10 Alamo A 45nm Semi - 80% 39 253 kg Frag - AA-10 Alamo B 45nm IR - 80% 39 245 kg Frag LOAL AA-10 Alamo E 45nm ARH - 80% 39 253 kg Frag - AA-12 Adder A 45nm Radar - 80% 7.87 175 kg Frag HoJ AA-12 Adder B 60nm Radar - 80% 7.87 175 kg Frag HoJ AA-10 Alamo C 70nm Semi - 80% 39 350 kg Frag - AA-10 Alamo D 70nm IR - 80% 39 343 kg Frag LOAL AA-10 Alamo F 70nm ARH - 80% 39 350 kg Frag HoJ pre:Name Range Guide CEP PK Dam Weight Type Properties AA-9 Amos 90 nm IR - 85% 14 490 kg Frag - AA-13 Arrow 160 nm Radar - 85% 21 600 kg Frag HoJ omegasgundam fucked around with this message at 08:06 on Jun 10, 2017 |
# ? May 27, 2017 23:07 |
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Lol were all. AA-9s really scrapped?
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# ? May 28, 2017 00:41 |
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Far as I'm aware, they're still in service.
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# ? May 28, 2017 00:50 |
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Graaaah, I get confused when I see NATO designations. Use proper Russian ones as well.
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# ? May 28, 2017 00:56 |
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I'm not too bothered about the conditions that are being put on us, we can make them flexible if need be. After all if we are the only forces Mitsuhasi have in the area then we can use that as leverage to get some lee way with our actions. After all they don't want their precious materials being destroyed do they. Also it is all about how you interpret our orders that will get us the best results.
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# ? May 28, 2017 00:58 |
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orcbuster posted:GRAU, I get confused when I see NATO designations. Use proper Russian ones as well. I fixed your typo for you
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# ? May 28, 2017 00:59 |
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koolkevz666 posted:I'm not too bothered about the conditions that are being put on us, we can make them flexible if need be. After all if we are the only forces Mitsuhasi have in the area then we can use that as leverage to get some lee way with our actions. After all they don't want their precious materials being destroyed do they. Keep in mind they're entangled with SMARF, who have dirt on us and are probably willing & able to step into the gap. They brought us on as literal hired goons. They probably won't have any qualms bringing up bunch of groudpounders up to cap us all on the ground if they think we're too much trouble. Planes are expensive. Pilots are cheap.
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# ? May 28, 2017 01:04 |
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Yvonmukluk posted:Keep in mind they're entangled with SMARF, who have dirt on us and are probably willing & able to step into the gap. They brought us on as literal hired goons. They probably won't have any qualms bringing up bunch of groudpounders up to cap us all on the ground if they think we're too much trouble. Planes are expensive. Pilots are cheap. Smarf has five aircraft, we have forty five. Even if SMARF was back to full strength, they'd still be completely incapable of stepping in and performing the missions we can. I don't think they're going to wipe us out either if it came to that, they'd just terminate the contract. "we murdered the last mercenary company that we hired, will you work for us instead?" is not a job offer that will take any takers.
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# ? May 28, 2017 01:10 |
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Yvonmukluk posted:Keep in mind they're entangled with SMARF, who have dirt on us and are probably willing & able to step into the gap. They brought us on as literal hired goons. They probably won't have any qualms bringing up bunch of groudpounders up to cap us all on the ground if they think we're too much trouble. Planes are expensive. Pilots are cheap. Quinntan posted:Smarf has five aircraft, we have forty five. Even if SMARF was back to full strength, they'd still be completely incapable of stepping in and performing the missions we can. Indeed and I am not saying we go fully against their orders, but take our current mission we are to only engage if necessary. Our take on necessary and our employer's could be taken very differently.
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# ? May 28, 2017 01:22 |
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Careful, too liberal of interpretation of orders will just make the future ones more restrictive and exhaustive.
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# ? May 28, 2017 01:30 |
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They also could punish us on the payout if we disregard their instructions. It would be fittingly ironic for the central complication of this employer to directly impact its central benefit. GMs love poo poo like that.
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# ? May 28, 2017 01:38 |
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Yeah, just general good advice for working in any soulless megacorp is to do EXACTLY what your instructions say, nothing more nothing less, and document everything from start to finish. I can only imagine that goes doubly so for Mitsu and how they see us as disposable gaijin they can run just like a factory floor. Trying to get creative is probably not going to end... optimally, to say the least. They're not paying us to think independently and win, they're paying us to follow their orders in the most literal and efficient way. On an unrelated note, in the Discord we've done some thinking, and I'm pretty sure that we've decided to buy Crete. Crazycryodude fucked around with this message at 02:15 on May 28, 2017 |
# ? May 28, 2017 02:12 |
Can we legalese a way to quit without taking penalties? This is a hypothetical question right now. E.g. if the bosses are too insuferable.
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# ? May 28, 2017 02:16 |
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Ok, so here's my quick thoughts on general operations. First off, the expected opposition is going to be WAY less than what we were seeing in Angola, so we won't need as heavy an AA load. This means that the Gripens can make do with the "standard" intercept loadout, and have a patrol range of 485 nm. Their going to be paired of up the 16's for general patrol duty, who have between 400-500 nm with paired AIM-120Cs AND at between 2-4 guided AtG munitions. The AMX's, Mirages, and Kfirs can cover light bomb duty, all being able to throw at least two LGBs. I don't think Iceberg are going to be able to squeeze any noteworthy AA systems onto their fishing boats, and it would be a major waist to use an ASM on a trawler. That being said, if Iceberg or the Natives do manage to field a naval presence worth a drat, we should have the Tornado's on stand by with Sea Eagles, but it's extremely unlikely we'll need send more than 4 of them up at a time. If we do run into a decent land based SAM system, the F-16's can drop paired AGM-88Bs, and I think we can agree is superior to the Prowler's single 88C. The Phantoms and the Prowler are to stay on the ground unless specifically called for. They're hanger queens, and we'll have plenty or notice if we need them. The Atlantique and the Reaper will be our primary eyes out at sea. The Argus can't do visual inspections, so it will stay in it's usual overwatch position inside our territory. Crazycryodude posted:On an unrelated note, in the Discord we've done some thinking, and I'm pretty sure that we've decided to buy Crete. omegasgundam fucked around with this message at 02:54 on May 28, 2017 |
# ? May 28, 2017 02:17 |
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The theatre is small enough that our reaper might just be able to have eyes on most of it just loitering at max altitude over our base, even. Also where's this discord, I wanna faff about loadouts and poo poo too edit: thanks Kitfox88 fucked around with this message at 03:21 on May 28, 2017 |
# ? May 28, 2017 02:57 |
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Kitfox88 posted:The theatre is small enough that our reaper might just be able to have eyes on most of it just loitering at max altitude over our base, even. https://discord.gg/KUn7CjZ
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# ? May 28, 2017 03:02 |
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Kitfox88 posted:The theatre is small enough that our reaper might just be able to have eyes on most of it just loitering at max altitude over our base, even. Here's the invite link: https://discord.gg/eDDcsBX E: Loooeeeeelllllll
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# ? May 28, 2017 03:02 |
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Kitfox88 posted:The theatre is small enough that our reaper might just be able to have eyes on most of it just loitering at max altitude over our base, even. https://discord.gg/V8t2ktb Edit: Double beat sniper4625 fucked around with this message at 03:13 on May 28, 2017 |
# ? May 28, 2017 03:03 |
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How the hell do we all have different invite links
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# ? May 28, 2017 03:08 |
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маскировка
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# ? May 28, 2017 03:12 |
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I'm not in favor of Crete, I'l still pulling for a co-lease with India on Assumption Island, its got everything: +A good airstrip and airport facilities. + A recently constructed harbors dredged and can handle various botes. +Radar and listening facilities. + Its owned by our good buddies in India. +Close to Africa so we can help Angola if need be. +In the Seychelles so all you nerds can make tons of Metal Gear jokes and it'll be pertinent.
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# ? May 28, 2017 04:20 |
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I just realized that the F-16's can carry the DWS.39, which is a Bk 90 with anti-runway submunitions. This makes them strictly better than the Durandal, which we only have on the AMXs. Considering that those the Durandals were the only thing worth keeping those birds for, they have truly out lived their usefulness. The only REAL virtue to the AMX is the rock bottom operating cost, less than $1K per flight hour. Sadly, this is a mechanic that was dropped from the LP due to over complexity, near irrelevance, and being plain boring. It's in character for mercs to use them, but they're distinctly second tier military assets. Still better than the Hawk 209 though.
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# ? May 28, 2017 04:23 |
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Right, but consider that Crete allows for the liberal use of and nostalgia
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# ? May 28, 2017 04:36 |
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RandomPauI posted:Can we legalese a way to quit without taking penalties? This is a hypothetical question right now. E.g. if the bosses are too insuferable. Grouse is going to get an assignment learning contractual self-defense, I think.
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# ? May 28, 2017 04:36 |
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The AMX's can still rock a pair of JDAMs. In the relatively permissive environment we've flown in so far, anything that can haul guided munitions has a place in HG, especially aircraft with such low costs.
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# ? May 28, 2017 04:40 |
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sparkmaster posted:The AMX's can still rock a pair of JDAMs. In the relatively permissive environment we've flown in so far, anything that can haul guided munitions has a place in HG, especially aircraft with such low costs. Only a pair of 1000 lbs, and the 16's can carry four 1000 lbs or two 2000 lbs in addition to sensory/targeting pods. omegasgundam fucked around with this message at 04:49 on May 28, 2017 |
# ? May 28, 2017 04:43 |
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JDAMs are GPS/INS guidance, you don't need a designator. e: well I caught that pre-edit post
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# ? May 28, 2017 04:49 |
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Those F-16s might be needed else where, doing other things. Even if we don't use the AMXes in one mission, we might have use for some JDAM droppers in another. The only thing that should really disqualify an aircraft for us is in-flight refueling, since the lack of that really limits what we can do with an aircraft.
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# ? May 28, 2017 05:03 |
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Jimmy4400nav posted:I'm not in favor of Crete, I'l still pulling for a co-lease with India on Assumption Island, its got everything: Crete has a decent port in Heraklion to handle the big cruise ships that ply the Med, and it is also home to a Greek airbase. I'm not so sure about whether we're so chummy with the Indians after hiring someone who nicked a pair of Rafales on her way out, and it's on the wrong side of Africa to be truly convenient for Angola.
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# ? May 28, 2017 05:47 |
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Dr. Snark posted:I'm still honestly baffled at how the thread collectively ended up going for a set of missions that they didn't like for a company whose styles they hate in a region that they don't want to be in. I wanted to fight for the Bulgarian rubbish tech wizards. I just don't like the BSNC and look forward to bombing them.
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# ? May 28, 2017 05:53 |
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omegasgundam posted:Only a pair of 1000 lbs, and the 16's can carry four 1000 lbs or two 2000 lbs in addition to sensory/targeting pods. Well sure, but having the pair of AMX's up is 4 more JDAMs we can drop that we couldn't if we didn't have the AMX's. The more bombs we can drop on a mission, the better. We shouldn't be ditching any aircraft that can drop guided munitions unless we can replace it with something better. Quinntan posted:Crete has a decent port in Heraklion to handle the big cruise ships that ply the Med, and it is also home to a Greek airbase. I'm not so sure about whether we're so chummy with the Indians after hiring someone who nicked a pair of Rafales on her way out, and it's on the wrong side of Africa to be truly convenient for Angola. So you're saying we should steal a cruise ship? This is a good idea, and I endorse.
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# ? May 28, 2017 06:07 |
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sparkmaster posted:Well sure, but having the pair of AMX's up is 4 more JDAMs we can drop that we couldn't if we didn't have the AMX's. The more bombs we can drop on a mission, the better. We shouldn't be ditching any aircraft that can drop guided munitions unless we can replace it with something better. We just DID procurement, when else could we replace them then?
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# ? May 28, 2017 06:09 |
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Nothing? They're an extra couple bombs trucked to where they need to go for dirt cheap operating costs. Unless we get capped on how many planes we can own, there's no reason to get rid of them.
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# ? May 28, 2017 06:16 |
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Crazycryodude posted:Nothing? They're an extra couple bombs trucked to where they need to go for dirt cheap operating costs. Unless we get capped on how many planes we can own, there's no reason to get rid of them. Operating costs have been removed. They didn't add anything to the LP, and were tedious and unfun.
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# ? May 28, 2017 06:23 |
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Crazycryodude posted:Nothing? They're an extra couple bombs trucked to where they need to go for dirt cheap operating costs. Unless we get capped on how many planes we can own, there's no reason to get rid of them. I consider keeping them and the Mirages to not be worth the opportunity cost of whatever we could get in the middle of the campaign.
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# ? May 28, 2017 06:46 |
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# ? Apr 29, 2024 07:38 |
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Beer4TheBeerGod posted:I consider keeping them and the Mirages to not be worth the opportunity cost of whatever we could get in the middle of the campaign. In a strictly immersive sense, I consider keeping the Phantoms to be a dubious as well. Their maintenance requirement have to be completely obscene considering the age of their air frame. Yes, they the pinnacle of "merc atmosphere", but in the real world jets suffer terribly from age and use. They physically can't pull the G's they used to. And then there's the problem of long out of production engines and the fact that the original stores were never particularly large compared to the overall size of the air fleet in the first place. Just about everything original has been burned through by now. They still work fine in game though.
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# ? May 28, 2017 07:30 |