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Walton Simons posted:Someone mentioned the horrible scanning minigame in Mass Effect 2 in another thread. I seem to remember that Uranus uniquely had no minerals whatsoever so there was zero point in scanning it or probing it, so when you ordered a probe to be fired at it the computer wouldn't do it the first time and would say 'Really, commander?' and if you pressed it again would say '...probing Uranus'. You could almost hear the eye roll, it was great.
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# ? Jun 6, 2017 18:20 |
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# ? May 23, 2024 16:23 |
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The only monster rancher I played was four and as a kid my sisters and I loved raiding the house for DVDs and seeing what we'd get. I have no idea if monster rancher 4 is considered one of the "good" ones, but as far as I know it's the only one that had dungeons and boss battles, and those were pretty cool. Spent a lot of time trying to find a Phoenix and never found one.
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# ? Jun 6, 2017 18:26 |
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It's important to practice good hygiene Specially if you wanna roll with my team
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# ? Jun 6, 2017 18:34 |
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My favorite monster obtainment technique in Monster Rancher 1 is the Doodle. It's literally a living 2-D stick figure. You get him by first raising the black monolith from 2001 to a high fame, then entering it into a tournament way below its weight class. People will get angry and draw graffiti on it. Breed that monolith with something else and the graffiti will come to life.
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# ? Jun 6, 2017 19:09 |
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The Darkness II Your character is the head of a crime family, and his penthouse is your home base for the entire game. The story structure is to start in your penthouse, go to a level to fight, then return to your penthouse for the next level. At some point your penthouse gets attacked. The following missions show your house in different states of renovation. First you see scaffolding to reach the cracked dome window in your ceiling, then you see the walls have been respackled to cover the bullet holes. One of your mobsters is called Butcher Joyce and most of his soundbytes refer to butcher terms or cutting things up. During the cleanup part of your penhouse, you can find Joyce in the bathroom trying to stuff a leg down the toilet and by his feet are a set of dismembered corpses neatly arranged over tarp. When you talk to him he casually offers condolences over what happened in the last mission and promptly returns to his job. It is the funniest bit of dark humor in the game. Also, i gotta commend any game that offers real-time reflections in mirrors even if they end up looking extremely muddy.
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# ? Jun 6, 2017 19:24 |
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Monster Rancher must have sucked if you didn't own many cds, wow. I've never heard of anyone playing those. Did anyone ever do a LP or something?
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# ? Jun 6, 2017 19:35 |
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You could get in-game items called fragments that would let you breed species even if you didn't have physical cds.
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# ? Jun 6, 2017 19:40 |
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RBA Starblade posted:Monster Rancher must have sucked if you didn't own many cds, wow. I've never heard of anyone playing those. Did anyone ever do a LP or something? I'm not sure if a record turntable would hook up to the console, that just sounds impractical.
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# ? Jun 6, 2017 19:50 |
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RBA Starblade posted:Monster Rancher must have sucked if you didn't own many cds, wow. I've never heard of anyone playing those. Did anyone ever do a LP or something? A friend of mine had a collection of CDs that peaked at around 2,000. He did nothing but play Monster Rancher until he finally realized he'd never get through all of them and was also failing one of his classes.
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# ? Jun 6, 2017 19:51 |
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RBA Starblade posted:Monster Rancher must have sucked if you didn't own many cds, wow. I've never heard of anyone playing those. Did anyone ever do a LP or something? There are four LPs on the archive (here's the link) - Mr. Swoon's LPs are narratively connected, and are pretty amazing from what I can remember of them. They're all audience-participation driven, though - it probably would have taken a lot more effort than Swoon wanted to give to actually show everything off!
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# ? Jun 6, 2017 19:52 |
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I went back and played through all the tony hawk games recently and BioEnchanted is spot-on about THAW. The soundtrack is by far the best in the series, and all the major mission objectives not only make your home skate park cooler, but it makes areas of the map more easily accessible to skating. It's way easier to combo through areas once you've "completed" them. Also, the story is just completely absurd in a way that is somehow more restrained in presentation but WAY more stupid than THUG2 was. That was trying to be zany for the sake of zany, but THAW has you skate-fight an oil rig as part of the plot and it wasn't just a random thing that would happen like in previous games, it was actually built up to.
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# ? Jun 6, 2017 20:49 |
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thecluckmeme posted:I went back and played through all the tony hawk games recently and BioEnchanted is spot-on about THAW. The soundtrack is by far the best in the series, and all the major mission objectives not only make your home skate park cooler, but it makes areas of the map more easily accessible to skating. It's way easier to combo through areas once you've "completed" them. Looking forward to that, just need to get money to pay the boat man to get to the oil rig. Never got this far before. Also some of the pieces score requirements to practice on them seem really random, some basic things from Chinatown needed 21000/30000 point combos on them but the Santa Monica stuff only needed 3000-5000 score. Really weird I thought it would keep inflating.
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# ? Jun 6, 2017 20:57 |
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I never actually "played" Monster Rancher but I put CD's to see what monsters came out of it for months.
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# ? Jun 6, 2017 21:27 |
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One thing I loved about Monster Rancher (that might also fit in the Video Game Hoaxes and Rumors thread) was your friends swearing that they put in the single for KoRn's "Freak on a Leash" and it produced the actual Satan in the game or some other outlandish claim.
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# ? Jun 6, 2017 21:58 |
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RBA Starblade posted:Monster Rancher must have sucked if you didn't own many cds, wow. I've never heard of anyone playing those. Did anyone ever do a LP or something? Other PlayStation games also worked, as did pc games. I even made monsters off of the free AOL CDs that came in the mail by the literal ton.
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# ? Jun 6, 2017 22:02 |
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rydiafan posted:Other PlayStation games also worked, as did pc games. I even made monsters off of the free AOL CDs that came in the mail by the literal ton. From what I remember they generated a monster based on the checksum of the disk, so anything worked as long as it had some data on it. You could probably have burned CDs with random junk, or even specific junk to get a specific checksum.
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# ? Jun 6, 2017 22:25 |
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Slime posted:From what I remember they generated a monster based on the checksum of the disk, so anything worked as long as it had some data on it. You could probably have burned CDs with random junk, or even specific junk to get a specific checksum. Correct.
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# ? Jun 6, 2017 22:34 |
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I'd love to see a modern Monster Rancher but I have no idea what it could use for seeds to generate the monsters these days. Physical media is kinda dead, files or images or similar things like that feel too sharable (here's a zip of all the best monsters, have fun), and the game without the generation gimmick probably doesn't stand enough on its own.
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# ? Jun 6, 2017 23:07 |
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flatluigi posted:I'd love to see a modern Monster Rancher but I have no idea what it could use for seeds to generate the monsters these days. Physical media is kinda dead, files or images or similar things like that feel too sharable (here's a zip of all the best monsters, have fun), and the game without the generation gimmick probably doesn't stand enough on its own. YouTube URLS or barcodes.
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# ? Jun 6, 2017 23:08 |
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It had a lot less content variety, and it was maybe too easy in a lot of ways, but I had a lot of fun playing Monster Rancher Advance instead of paying attention in class in high school. Anyway, I think about this Monster Rancher video (from Mr. Swoon's LP series) way too much https://www.youtube.com/watch?v=m_4jI9CUNGY
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# ? Jun 6, 2017 23:17 |
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Post poste posted:YouTube URLS or barcodes. barcodes are as sharable as files if not more so and YouTube urls could easily be abusable (hey look this gamergater's 43 minute rant about censorship in fire emblem gets you a rare suezo!!)
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# ? Jun 6, 2017 23:20 |
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DNA samples. Get a needle and start taking samples of blood from your friends! Tell everyone that Jeff's blood gets you a really rare monster!
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# ? Jun 6, 2017 23:23 |
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Current gen games, older games, Blu-ray, DVD, and CDs exist still. There's zero reason a game using them couldn't work. Even if I personally am 100% digital with my media I can still go to the library, Redbox, or salvation army to find resources.
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# ? Jun 6, 2017 23:24 |
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rydiafan posted:Current gen games, older games, Blu-ray, DVD, and CDs exist still. There's zero reason a game using them couldn't work. Even if I personally am 100% digital with my media I can still go to the library, Redbox, or salvation army to find resources. I don't have a working CD drive in my computer and after at least three years I haven't needed to use it once. Several people I know don't even have one installed. I think your suggestion might be the most reasonable if a new game in the series actually gets made, but I'm still not sure it's the best way.
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# ? Jun 6, 2017 23:28 |
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If a new monster rancher was made it most certainly wouldn't be on PC.
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# ? Jun 6, 2017 23:34 |
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Yeah, I was speaking to having a new one come out for console.
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# ? Jun 6, 2017 23:34 |
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RagnarokAngel posted:If a new monster rancher was made it most certainly wouldn't be on PC. Sure it would, you just load .exe files into the monster creation and it creates a monster based on the hex values of the .exe
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# ? Jun 6, 2017 23:36 |
flatluigi posted:I'd love to see a modern Monster Rancher but I have no idea what it could use for seeds to generate the monsters these days. Physical media is kinda dead, files or images or similar things like that feel too sharable (here's a zip of all the best monsters, have fun), and the game without the generation gimmick probably doesn't stand enough on its own. Why not just random images? Later Monster Rancher games on the DS let you write words in and draw pictures to generate monsters. Shoving goatse into the game and seeing what hellspawn comes out would be great. Anyway since we're still talking about Monster Rancher, how bout Jade Cocoon. Another great PS1 monster raising game. It started with your main hero having a weird dream about a big burly man, and ends with a father-son jam session saving the whole world. In between you enslave random creatures from a forest, trap them in silkworm cocoons and fuse them together to create unholy abominations by ripping the skin off one and draping it over the body of the other. Once you understand how the fusion system works it's great but if you gently caress up you can wind up with an armless lobster that only knows how to punch but has zero arms.
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# ? Jun 6, 2017 23:38 |
Nuebot posted:Once you understand how the fusion system works it's great but if you gently caress up you can wind up with an armless lobster that only knows how to punch but has zero arms. I Have No Arms, But I Must Punch
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# ? Jun 6, 2017 23:50 |
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Mods please change my name to Armless Punch Lobster
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# ? Jun 7, 2017 00:01 |
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IMO it isn't the "spawn monsters from disks" gimmick that makes the Monster Rancher games good. It's unique, certainly, but I like the personality the monsters have + the combat system.
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# ? Jun 7, 2017 03:44 |
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Make it a mobile game and you have to scan barcodes.
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# ? Jun 7, 2017 03:49 |
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I really appreciate the way unarmed combat works in Tyranny. Everything runs off Dodge, because who Parries a sword with their bare hands?
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# ? Jun 7, 2017 03:52 |
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jon joe posted:IMO it isn't the "spawn monsters from disks" gimmick that makes the Monster Rancher games good. It's unique, certainly, but I like the personality the monsters have + the combat system. The disk thing was a lot of fun. I spent more than a few afternoons going through my parent's music collections, looking for something cool. But Monster Rancher was the first game that got me saying "one more turn" for six hours, while making my little dinosaur's numbers go up.
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# ? Jun 7, 2017 04:16 |
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TontoCorazon posted:Make it a mobile game and you have to scan barcodes. So basically we take those barcode/qr code 3d waifu games, and add a fighting element.
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# ? Jun 7, 2017 05:36 |
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Base it on GPS coordinates. Get a super-rare monster by visiting the company's headquarters.
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# ? Jun 7, 2017 06:41 |
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Another monster raising game with a pretty cool twist was Magic Pengel, its monster creating gimmick was that it had a 2d art program and it would procedurally generate your doodles into 3d monsters. It had a sequel that was a platformer instead of a Pokemon/Monster Rancher as well, neither of them had particularly amazing gameplay but it was a surprisingly robust system for creating creatures if you were willing to put in the time and creativity required.
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# ? Jun 7, 2017 06:43 |
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Guy Mann posted:Another monster raising game with a pretty cool twist was Magic Pengel, its monster creating gimmick was that it had a 2d art program and it would procedurally generate your doodles into 3d monsters. It had a sequel that was a platformer instead of a Pokemon/Monster Rancher as well, neither of them had particularly amazing gameplay but it was a surprisingly robust system for creating creatures if you were willing to put in the time and creativity required. Being 13 or 14 at the time all monsters were dicks. Always dicks.
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# ? Jun 7, 2017 06:57 |
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FredMSloniker posted:Base it on GPS coordinates. Get a super-rare monster by visiting the company's headquarters. Better to arrange a deal with a big retailer or something like 'go to Target and scan the barcode on your x purchase' and then take commission on each scanned sale.
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# ? Jun 7, 2017 09:43 |
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# ? May 23, 2024 16:23 |
Guy Mann posted:Another monster raising game with a pretty cool twist was Magic Pengel, its monster creating gimmick was that it had a 2d art program and it would procedurally generate your doodles into 3d monsters. It had a sequel that was a platformer instead of a Pokemon/Monster Rancher as well, neither of them had particularly amazing gameplay but it was a surprisingly robust system for creating creatures if you were willing to put in the time and creativity required. The sequel, Graffiti Kingdom, was really simplistic but fun. The more color you used the better your creature was so if you were like me and couldn't draw for poo poo you'd just make a big spiky orange blob and blob everything to death because orange was an offensive color. Some people managed to make really awesome things with it, however.
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# ? Jun 7, 2017 10:14 |