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Saros posted:Vote time: So votes are overwhelmingly yes on both accounts. The Goonyard Thanks to Jack 2142 for the design. Please vote for both a Fighter and a Warship design to appear in the LP Fighters/FAC: Scintilla posted:
Known colloquially as 'Maximum Dakka' the Phobos answers the question of 'why not add more guns'? lizurcainnon posted:With the tech available now, you get this: The Perseid Microfighter clocks in at a tiny 127 tons but is capable of punching far above her weight with her highly accurate autocannon. Ceebees posted:Still, i love designing ships, so here's some insanity: The Microfighter concept is taken even further by the Victory as it trades less accuracy for less tonnage. The Nike class does what it says on the tin and goes really really insanely fast fast while firing somewhat accurate autocannons. LLSix posted:
Pesky enemy fighters getting you down? With the Vizier class you'll see them well before they can see you at the cost of being incredibly obvious to every passive sensor in the solar system. Pilots are recommended to back up reproductive materials before turning on the main sensor. TheWetFish posted:
Enemy missile massacres getting you down? The Type 8 fleet defender is there to put an absolutely stupendous amount of firepower downrange in the shortest possible time. Warships: Scintilla posted:
The Testament is an extremely powerful battleship design that embodies the Martian fighting spirit. Short range, deployment time and self repair ability is compensated by maximum armor and serious amounts of beam weaponry topped by a terrifying spinal mounted superlaser. Nevets posted:
The Levy class is a larger version of our current Sagan class with modernised engines and an excellent addition to any fleets point defense network. Tythas posted:
The Fear and Dreadnought is a fast battleship with an enormous plasma array for when you absolutely must melt the faces off your enemy at half a light-second. Her lasers are also excellent for anti-fighter work in a pinch. Tythas posted:
Designed in secret as a 'space liner' the Sans Peur is a large cruiser in line with the IC's Zuckerberg class. Her PD autocannons are supplemented by large railguns capable of both PD and anti-ship work. That's all for now I believe, get out there and vote! I have also updated the captain spreadsheet with what I believe is all the requests for captaincy. If you're not there please add yourselves. Goons who die terrible deaths go to the back of the que but will be rotated back in as ships become available. Saros fucked around with this message at 12:07 on Aug 9, 2017 |
# ? Aug 8, 2017 11:36 |
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# ? Jun 14, 2024 04:33 |
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Victory & Testament to victory. Mars superibus! Beam supremacy! The Victory class fighters speed will make them surprisingly survivable I think, and also equally effective at attacking as the other, slower fighters. The difference in speed and tracking speed affects accuracy. The Perseid microfighter is also an excellent design, but I think it's performance would be about on par with the Victory so I give the edge to the greater numbers of Victory we can carry. Also, it's the perfect fighter for fanatics.
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# ? Aug 8, 2017 12:07 |
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Baron-of-hell and several others posted:Earth will probably have better CV's so we shouldn't try to compete in that regard. Initially I planned for the Terran navy to field large numbers of Carriers and fighters but this has been somewhat tempered by the amount of micromanagement involved so if you ever get into a scrap with the Terrans expect a fleet with a high proportion of larger and very tough ships backed up by fighter wings.
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# ? Aug 8, 2017 12:13 |
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On the whole I believe the victory with it's combination of speed, firepower and compactness to be what our fleet needs the most in fighter design right now. The type 8 is very tempting too but our smaller carriers just don't have the deck space to carry them in sufficient numbers. In terms of ships there is less of a clear winner, but I'm going to vote for the Levy Class. The battleships would all take to long to build before the war is over, and the Sans Peur is excessively specialised and also lacks engineering, reliability and damage control. A lot of the time we have been able to get ships back in the fight using only their own resources, the Levys could do that but the Sans Peurs would be entirely dependent on FSVs which would make them a liability on the field. E: Changing vote to Type 8 after Cryo's arguments. Pharnakes fucked around with this message at 18:40 on Aug 8, 2017 |
# ? Aug 8, 2017 12:31 |
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Type 8 and Testament E: changed vote HiHo ChiRho fucked around with this message at 16:15 on Aug 8, 2017 |
# ? Aug 8, 2017 12:35 |
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It's time to go Old Testament on the IC so that our Victory is assured!
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# ? Aug 8, 2017 12:54 |
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I'll go for the Type 8 and Testament. If the last combat was any indication we need better missile defense solutions.
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# ? Aug 8, 2017 13:19 |
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I'm going to go for the Victory for the fighter. I love the concept and it aligns with my desire to see more fighter action. For the ships I think it ends up with the Levy. The Sagans have been serving us well so building on that legacy sounds like a reasonable course of action. The Sans Peur is reasonable concept, but very reactive to the current environment (though not a bad thing in and of itself) but its low low Damage Control Rating is an issue, especially when we are currently flaking ships back to repairs on constant stream. Also the big rear end battleships of Fear and Dreadnought and Testament are power fantasies that will take WAY too long to build to impact the war in a meaningful way and by the time we get them off the production line they will outdated (Hello Maus!)
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# ? Aug 8, 2017 14:15 |
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Victory and Levy
Pash fucked around with this message at 16:03 on Aug 8, 2017 |
# ? Aug 8, 2017 14:22 |
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Gridlocked posted:I'm going to go for the Victory for the fighter. I love the concept and it aligns with my desire to see more fighter action. Yes, but is that not the point for ridiculously expensive and big military hardware? To prompt future grognards to endlessly debate the what-could-have-beens and theorycraft engagement between those leviathans that history never gave them the chance to? We're not just fighting to win here, we're fighting for our historical legacy! Mars needs things to pointlessly argue about!
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# ? Aug 8, 2017 14:35 |
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xp194 posted:Yes, but is that not the point for ridiculously expensive and big military hardware? To prompt future grognards to endlessly debate the what-could-have-beens and theorycraft engagement between those leviathans that history never gave them the chance to? We're barely winning as it is though. Our home was attacked and we're off having issues dealing with what was supposed to be a surgical strike against Saturn but has turned into a slug fest.
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# ? Aug 8, 2017 14:40 |
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And all the grognards need is the existence of the plans. We've filled that requirement, back to practical stuff.
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# ? Aug 8, 2017 14:40 |
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Victory & Levy
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# ? Aug 8, 2017 15:20 |
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Pash posted:Victory and Sans Peur class Recreational Ship Given the dangerous emergence of a class of officer intent on the construction of ridiculous boondogles in this, Mars' darkest hour those of us with the foresight to acknowledge the need for practical ships must band together. I ask you to consider the Levy's superior deployment time, maintenance supplies and overall endurance compared to the Sans Peur. The Sans Peur's fire control is also dangerously lacking, it is a classical paper design cramming almost twice the firepower of a Sagan into only marginally more tonnage. Unfortunately in the process not only was the reliability unacceptably compromised, the room left over for the fire control was so small it can only track targets at 4k m/s, making it useless in its intended roll of point defence of missiles with velocities in excess of 17k m/s. The Levy might not be very exciting or flashy, but she is what Mars needs now and she will prove a solid and worthwhile incremental upgrade on our already excellent Sagans. Given the IC's penchant for box launchers the Levy will be a true workhorse of the fleet, and we have already lost several PD cruisers. We need to replace them, fast, and the Levy is the class to do it with
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# ? Aug 8, 2017 15:45 |
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Type 8 and Levy Tythas I want to vote for the Sans Peur but the version here is the bad one from about 3/4ths of the way through the design process, it's still got the useless FC. Crazycryodude fucked around with this message at 15:59 on Aug 8, 2017 |
# ? Aug 8, 2017 15:50 |
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Type 8 & CLAA Levy
Type 8's represent our best PD fighter option overall, although other designs are better in some specific areas. One potentially critically point is the 500 ton size. If the carrier capacity cannot support this then smaller options must be preferred CLAA Levy class are everything we want right now, in a small, durable & redundant enough form to matter. Full production immediately
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# ? Aug 8, 2017 15:54 |
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Type 8 and Levy Switched from Victory for reasons outlined below. GunnerJ fucked around with this message at 16:14 on Aug 8, 2017 |
# ? Aug 8, 2017 15:55 |
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Pharnakes posted:Given the dangerous emergence of a class of officer intent on the construction of ridiculous boondogles in this, Mars' darkest hour those of us with the foresight to acknowledge the need for practical ships must band together. I ask you to consider the Levy's superior deployment time, maintenance supplies and overall endurance compared to the Sans Peur. You make a good argument. I have adjusted my vote.
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# ? Aug 8, 2017 16:03 |
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Doing some math, I think I'll be switching my vote from the Victory to the Type 8. Our Lockyer-class CVL has 4000 tons of deck space, which is either 41 Victories or 8 Type 8's. While at a glance it seems like the Victory is the obvious choice, when you look at their armaments the calculus changes. In a single 5 second tick, a full flight of 41 Victories can put 123 gauss rounds downrange, while a full flight of Type 8's can do 168, and with greater accuracy to boot. The Type 8 is the best design for supplementing fleet PD, which is the only role that our fighters can really fill until we can find a way to get active coverage on enemy fighters. The Victories would be far better dogfighters, but they can't shoot what they can't see so unless there's also a scout fighter or some larger ship that can spot enemy fighters from beyond their missile range coming down the pipeline, I'm going with the Type 8's.
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# ? Aug 8, 2017 16:05 |
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Type 8 & Levy Anti-Missile fighter screens & ridiculously durable picket ships for everybody!
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# ? Aug 8, 2017 16:17 |
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Type 8 Fighter and Sans Peur Rec Ship. It looks like Tythas didn't get the revised Fear and Dreadnought stat block up, also.
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# ? Aug 8, 2017 16:18 |
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Interlude 8 - A light in the depths Colonel Autoshades had a headache. His suit system insisted there was nothing wrong and he was in perfect health but it persisted even after being instructed to administer some mild painkillers. Maybe it was the Doctor and her freshly arrived gaggle of scientists and their constant barrage of questions or the fact he’d now spent seven hours in his suit. It combined with the constant feeling of unease that had existed since he set foot in the facility. A dozen scientists and an equal number of Marines we spaced about what he had dubbed the ‘lobby’ and some of the scientists were reportedly already considering ditching their suits due to the provided environment. “This all sounds too good to be true” one of his sergeants had opined and Autoshades was inclined to agree. However they had their orders as communications to Triton base had come back some hours ago although the inner system remained strangely out of contact. Command seemed somewhat preoccupied (Autoshades had a feeling that the enormous amount of nukes going off around Saturn orbit had something to do with this) but had ordered limited co-operation with the entity and the scientific team. The entity itself seemed to be happy enough now that they had agreed to loft it’s ‘sensor.’ Growing ever more cheerful as the launch time approached it answered the scientists queries and in turn the Doctor was compiling an ever growing question and answer report. Apparently a lot of things were either outside its scope of thought or it lacked/had lost the information due to its long hibernation. She had described it as more of an extremely well developed expert system rather than a truly intelligent artificial consciousness. More importantly it seemed willing to share the science behind its claimed method of interstellar travel. The two physicists on the science team had started literally leaping with joy and and yelling things about wormholes Autoshades only partly understood after the entity had displayed a sequence of equations and diagrams. It seemed that travel to other stars was in fact not particularly challenging once you grasped the concepts and in fact there had apparently once been an artificial wormhole construction in orbit around Pluto which the entity was extremely confused and perhaps concerned about its absence. “Sir, we’re ready to go” reported commander Yooper from his assault shuttle which in an extremely delicate operation had been landed at the bottom of the excavation shaft. The entity’s ‘scanner’ was a tightly folded series of whorled latices about two meters across made of the same black material as the structure now within a hastily assembled containment shell surrounded by nervous and heavily armed Marines in the shuttles drop bay. Every precaution had been taken thanks to the entity’s demonstrated nanological capabilities and he had received assurance that the device was passive and would make no emissions. A pair of tactical nukes were primed in the shuttle and as he looked up a kilometer overhead the Atrocity Exhibition’s was seemingly standing on her head with the snout of her massive plasma cannon zeroed in on the craft. “Take her out” he replied and the shuttle smoothly lifted off and headed for its drop site at the Charon-Pluto lagrange point. The Atrocity Exhibition slowly turned to track the shuttle the whole way but the video feeds remained calm and stable. Reaching its assigned position the cargo bay is vented and the object gently removed. The containment shell is pulled away and the Marines and shuttle retreat to a safe distance of twenty kilometers to watch the show. Autoshades keys his comm. “Okay facility it’s in position, all yours”. No sooner than he has finished than the device instantly expands into a moving toroid shape nearly fifty meters across which seemingly rolls into itself again and again in a fashion which makes the watchers distinctly uneasy. Several seconds later barely visible filaments expand out nearly a kilometer and the device whips away from the Marines at several kilometers per second. Fingers twitch on triggers but nobody fires. “Sir it looks like it’s establishing a position directly over the facility“ Yooper reports “It’s acting like it's in geosynchronous orbit but its at the totally wrong altitude, more gravity manipulation no doubt.” The device steadies over the facilities location and shivvers with sections seemingly disappearing before a series of field lines almost like magnetic fields made visible appear in a shell around it. The colorful display draws exclamations from the Marines. The device begins its light show. The mass detectors aboard the ships suddenly scream alarms as a they pick up a point mass of around a million kilograms springing into existence. Autoshades watches disbelievingly as for long seconds the source is the brightest thing in the sky by… a lot and the gamma counter hits numbers requiring exponents to express. “Well gently caress” remarks Sebmojo in his distinctive Mons foothills accent. “Everybody gonna see that.”
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# ? Aug 8, 2017 17:46 |
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God drat it Facility, you said it was a passive sensor Now we're gonna have to answer questions and poo poo. What's the spin, we were checking out Pluto and had a reactor malfunction or something and a ship blew up?
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# ? Aug 8, 2017 17:57 |
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Crazycryodude posted:God drat it Facility, you said it was a passive sensor The IC weapon being deployed over Pluto was dealt with at the absolute last second but was safely stopped before it got into range.
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# ? Aug 8, 2017 18:01 |
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No need to frett about not getting your battleships if you vote for them. Think of it as a newly launched first-of-class.
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# ? Aug 8, 2017 18:10 |
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xthetenth posted:The IC weapon being deployed over Pluto was dealt with at the absolute last second but was safely stopped before it got into range. More examples of the IC flaunting it's disregard for universal basic human rights by using a supposedly peaceful scientific expedition as cover for a hidden WMD launch facility. Thank god our boys in red were able to stop them before they could complete whatever they were planning. I just hope none of our brave service members were lost in the operation.
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# ? Aug 8, 2017 18:12 |
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Well... I was with the party that said to wait to do this till after we finished the IC fight...
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# ? Aug 8, 2017 18:17 |
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As much as I want to vote for the Testament-class, we need regular warships more than we need superweapons so I'm voting for the Levy and the Type 8. e: maybe if we're lucky we'll have some time to build a testament or two before inevitably going to war with earth, but that time is not now
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# ? Aug 8, 2017 18:23 |
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Levy and type 8 is all fine and dandy but aren't we loading up on too much pd? This war will be over within a few months. The next fight will be against earth .
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# ? Aug 8, 2017 19:17 |
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There's no such thing as too much PD. Missiles and missile defense are everything.
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# ? Aug 8, 2017 19:21 |
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If Earth is all about carriers extra PD will still be useful, maybe not as useful as a dedicated space superiority fighter or a ship with some anti-fighter tuned fire control & laser turrets, but it's a good balance between our current dilemma & the anticipated future one.
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# ? Aug 8, 2017 19:30 |
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If Earth's fighter wings are missile-armed, then we'll need PD. If they're close range beam fighters, then gauss-armed PD ships and our anti-fighter corvettes and frigates should do just fine against them.
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# ? Aug 8, 2017 19:38 |
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It's been a little while since I played Aurora (UNFRAD for life!), and I'm not totally familiar with where our tech level is at in this game, but wouldn't it be feasible for us to go for a cruiser with multiple fire controls and Size 1 launchers, that could be a dedicated AEGIS ship for us? The range doesn't even need to be that long, since they'd be used primarily for defensive fire -- just needs to be enough to give more salvos than a gauss cannon will. Even having just one of those in the fleet would help mitigate the impact of incoming blobs of 50x missile salvos. Neuter the enemy's range advantage and they'll be forced to fight us in beam range.
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# ? Aug 8, 2017 19:48 |
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Our tech is really poo poo, but I don't think anyone actually looked into AMM's, they just kinda seemed beyond us. Though the IC is obviously using them, and I think we've got better engine tech, so maybe AMM's are viable and we should get some in our lineup.
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# ? Aug 8, 2017 19:51 |
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I mean, even if we're only getting 10-25% interception rates, that's not an insignificant amount of mitigation, especially since it happens at range, before our CIWS/Gauss/PD kicks in, and has the added bonus of being able to be used offensively (either to sandpaper down wounded ships, or crack fighters, etc.) I know they work well in Aurora, from previous games; I just don't know if they're feasible at our current tech level vs. known IC missile speeds.
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# ? Aug 8, 2017 20:34 |
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Crazycryodude posted:Our tech is really poo poo, but I don't think anyone actually looked into AMM's, they just kinda seemed beyond us. Though the IC is obviously using them, and I think we've got better engine tech, so maybe AMM's are viable and we should get some in our lineup. Our ship engines are better but IC missiles are about 10% faster than ours. This seems like it would make designing AMMs a challenge but maybe there's a way around it.
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# ? Aug 8, 2017 22:38 |
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Realistically we could probably refit the Hubble into an okay AMM platform with a little work rather than having to re-design from scratch. Oh right and ships I drew up + my vote of Testament & Victory, I like the concept of a heavy battleship escorted by swarms of garbage PD fighters. In general I used some pieces from an old Babylon 5 sets made by Canis D to get a sort of Hard(ish) sci-fi mixed with utilitarian designs. I figured with Mars being "Communist" we focused on efficient modular designs over lots of bells and whistles. Endurance DG Schiaparelli DD Hubble FR Jack2142 fucked around with this message at 06:00 on Aug 9, 2017 |
# ? Aug 9, 2017 04:28 |
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I like the artwork Jack; though you picture things to be a bit more... "Weaponised ISS" where as I'm looking at things and going "Precursor to Eve/X series" when I picture ships in my mind. Edit: Regarding Victory vs Type 8: 500 tonnes has me REALLY concerned about the production speed that we can turn Type 8's out. Victories are quick, cheep and generally will be operating within sensor range of our cap ships anyway. Gridlocked fucked around with this message at 08:50 on Aug 9, 2017 |
# ? Aug 9, 2017 08:15 |
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Gridlocked posted:Regarding Victory vs Type 8: 500 tonnes has me REALLY concerned about the production speed that we can turn Type 8's out. Victories are quick, cheep and generally will be operating within sensor range of our cap ships anyway. Expanding on Crazycryodude's notes with Build Points (BP); 41 of the Victory class provide 123 shots at 25.4 BP each, 1041.4 BP total 8 of the Type 8 class provide 168 shots at 92 BP each, 736 BP total Fighters are produced by fighter factories and are built as a single integrated object; can't pre-produce components for fighters like we can for ships so only build points matter to build speed
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# ? Aug 9, 2017 09:18 |
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# ? Jun 14, 2024 04:33 |
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TheWetFish posted:Expanding on Crazycryodude's notes with Build Points (BP); Yeah, but do we want Tie Fighters or X-Wings?
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# ? Aug 9, 2017 09:32 |