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Saros
Dec 29, 2009

Its almost like we're a Bureaucracy, in space!

I set sail for the Planet of Lab Requisitions!!

Saros posted:

Vote time:

Do we;
  • Allow the Doctor to assemble her team and investigate the entity/facility or hold off until scientists can be brought from Mars.

  • Cooperate with the Entity by lofting its 'scanner' into Pluto orbit.

So votes are overwhelmingly yes on both accounts.


The Goonyard


Thanks to Jack 2142 for the design.

:siren: Please vote for both a Fighter and a Warship design to appear in the LP :siren:

Fighters/FAC:

Scintilla posted:

code:
Phobos class Fighter    407 tons     4 Crew     71.4 BP      TCS 8.14  TH 48  EM 0
5896 km/s     Armour 1-4     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 0     PPV 3.5
Maint Life 5.15 Years     MSP 11    AFR 13%    IFR 0.2%    1YR 1    5YR 10    Max Repair 14 MSP
Intended Deployment Time: 0.1 months    Spare Berths 0    

SpaceX Fighter 16 EP Nuclear Pulse Engine (3)    Power 16    Fuel Use 392.02%    Signature 16    Exp 20%
Fuel Capacity 5,000 Litres    Range 0.6 billion km   (26 hours at full power)

Compact Orion 10cm C0.5 Ultraviolet Laser (1)    Range 72,000km     TS: 5896 km/s     Power 3-0.5     RM 4    ROF 30
Compact Orion Gauss Cannon R3-8 (3x3)    Range 30,000km     TS: 5896 km/s     Accuracy Modifier 8%     RM 3    ROF 5
Fire Control S00.4 36-2000 H70 (FTR) (1)    Max Range: 72,000 km   TS: 8000 km/s
CSL Pebble Bed Reactor Technology PB-1.25 (1)     Total Power Output 1.5    Armour 0    Exp 20%

Mao-Kowalski Fighter Search Sensor MR0-R8 (70%) (1)     GPS 13     Range 360k km    Resolution 8

This design is classed as a Fighter for production, combat and maintenance purposes
Fluff:

With the eruption of war against the Interstellar Corporation and the looming threat of a hostile intervention by Earth, it wasn't long before voices within Martian High Command began to call for increased research into weapons technology. One fruit of this research was the Phobos design, a radical overhaul of the Martian Navy's venerable Deimos fighter. While using the same engines as the original, the Phobos fighter manages to be marginally more maneuverable via the miniaturization of many of its components, including replacing the bulky Plasma Carronade with a compact Orion Ultraviolet Laser. The longer recharge rate and lower damage potential of the Laser is rounded out by its vastly superior range and precision. A backup armament of three compact Orion Gauss Cannons allows the Phobos to defend itself while the Laser recharges, and the massed fire can be devastating at point blank range.

Known colloquially as 'Maximum Dakka' the Phobos answers the question of 'why not add more guns'?

lizurcainnon posted:

With the tech available now, you get this:

code:
Perseid class Fighter    127 tons     1 Crew     25.4 BP      TCS 2.54  TH 16  EM 0
6299 km/s     Armour 1-2     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 0     PPV 1
Maint Life 0 Years     MSP 0    AFR 25%    IFR 0.4%    1YR 1    5YR 16    Max Repair 10 MSP
Intended Deployment Time: 0.1 months    Spare Berths 3    

SpaceX 16 EP Nuclear Pulse Engine (1)    Power 16    Fuel Use 392.02%    Signature 16    Exp 20%
Fuel Capacity 5,000 Litres    Range 1.8 billion km   (3 days at full power)

Orion Gauss Cannon R3-17 (1x3)    Range 30,000km     TS: 6299 km/s     Accuracy Modifier 17%     RM 3    ROF 5
SpaceX Fire Control S00.2 24-2000 (FTR) (1)    Max Range: 48,000 km   TS: 8000 km/s

This design is classed as a Fighter for production, combat and maintenance purposes
Not especially powerful, but really cheap, and can maybe add to fleet missile defense in a pinch. Especially since you can fit 3x as many in the hanger.

The Perseid Microfighter clocks in at a tiny 127 tons but is capable of punching far above her weight with her highly accurate autocannon.

Ceebees posted:

Still, i love designing ships, so here's some insanity:

code:
Victory class Interceptor    97 tons     1 Crew     25.4 BP      TCS 1.94  TH 5.6  EM 0
8247 km/s     Armour 1-1     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 0     PPV 0.5
Maint Life 0 Years     MSP 0    AFR 19%    IFR 0.3%    1YR 1    5YR 12    Max Repair 14 MSP
Intended Deployment Time: 0.1 months    Spare Berths 3    

Kerbodyne 16 EP Baffled Afterburner NPE (1)    Power 16    Fuel Use 392.02%    Signature 5.6    Exp 20%
Fuel Capacity 5 000 Litres    Range 2.4 billion km   (3 days at full power)

Orion Gauss Cannon R3-8 (1x3)    Range 24 000km     TS: 8247 km/s     Accuracy Modifier 8%     RM 3    ROF 5  
Minerva Microtech "Ironsight" Beam FC S0.1 12k@2k (FTR) (1)    Max Range: 24 000 km   TS: 8000 km/s 

This design is classed as a Fighter for production, combat and maintenance purposes
Every component of the Victory fits together to deliver maximum combat potential in as light and easy-to-assemble frame as possible. A Lockyer CVL could host a wing of 41 of these terrors to any corner of the Solar system (and if pilot lifespan is even less of a concern, the model with the non-baffled engine clocks in at just 19.4 BP)


If you consider dying pointlessly in the cold of space to be 'beneath' our glorious pilot corps for some reason, we also offer the Nike Heavy Interceptor

code:
Nike class Interceptor    210 tons     4 Crew     55.6 BP      TCS 4.2  TH 16.8  EM 0
11428 km/s     Armour 1-3     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 0     PPV 0.6
Maint Life 0 Years     MSP 0    AFR 42%    IFR 0.6%    1YR 3    5YR 45    Max Repair 14 MSP
Intended Deployment Time: 0.5 months    Spare Berths 2    

Kerbodyne 16 EP Baffled Afterburner NPE (3)    Power 16    Fuel Use 392.02%    Signature 5.6    Exp 20%
Fuel Capacity 5 000 Litres    Range 1.1 billion km   (26 hours at full power)

Orion Gauss Cannon R3-10 (1x3)    Range 24 000km     TS: 11428 km/s     Accuracy Modifier 10%     RM 3    ROF 5  
Minerva Microtech "Ironsight" Beam FC S0.1 12k@2k (FTR) (1)    Max Range: 24 000 km   TS: 8000 km/s 

This design is classed as a Fighter for production, combat and maintenance purposes
The fastest hotrod in space, or your money back*. A Lockyer can field a wing of 19.

The Microfighter concept is taken even further by the Victory as it trades less accuracy for less tonnage. The Nike class does what it says on the tin and goes really really insanely fast fast while firing somewhat accurate autocannons.

LLSix posted:

code:
Vizier class Fast Scout Craft    495 tons     11 Crew     132 BP     TCS 9.9  TH 32  EM 0
3232 km/s     Armour 1-5     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 1     PPV 0
Maint Life 17.06 Years     MSP 167    AFR 1%    IFR 0%    1YR 1    5YR 16    Max Repair 96 MSP
Intended Deployment Time: 0.5 months    Spare Berths 1    

SpaceX Fighter 32 EP Nuclear Pulse Engine (1)    Power 32    Fuel Use 388.06%    Signature 32    Exp 20%
Fuel Capacity 5 000 Litres    Range 0.5 billion km   (40 hours at full power)

Geordi Active Search Sensor MR31-R9 (1)     GPS 864     Range 31.7m km    Resolution 9

This design is classed as a Fighter for production, combat and maintenance purposes

Pesky enemy fighters getting you down? With the Vizier class you'll see them well before they can see you at the cost of being incredibly obvious to every passive sensor in the solar system. Pilots are recommended to back up reproductive materials before turning on the main sensor.

TheWetFish posted:

code:
Type 8 class Fighter    500 tons     10 Crew     92 BP      TCS 10  TH 80  EM 0
8000 km/s     Armour 1-5     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 0     PPV 3.5
Maint Life 0 Years     MSP 0    AFR 100%    IFR 1.4%    1YR 16    5YR 243    Max Repair 40 MSP
Intended Deployment Time: 0.12 months    Spare Berths 0    

80 EP Nuclear Pulse Engine (1)    Power 80    Fuel Use 376.18%    Signature 80    Exp 20%
Fuel Capacity 5 000 Litres    Range 0.5 billion km   (16 hours at full power)

Gauss Cannon R3-8 (7x3)    Range 30 000km     TS: 8000 km/s     Accuracy Modifier 8%     RM 3    ROF 5  
Fire Control S00.7 72-2000 (FTR) (1)    Max Range: 144 000 km   TS: 8000 km/s 

This design is classed as a Fighter for production, combat and maintenance purposes

Enemy missile massacres getting you down? The Type 8 fleet defender is there to put an absolutely stupendous amount of firepower downrange in the shortest possible time.


Warships:

Scintilla posted:

code:
Testament class Battleship    16,000 tons     474 Crew     2710 BP      TCS 320  TH 720  EM 0
3000 km/s     Armour 10-56     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 14     PPV 93.42
Maint Life 0.89 Years     MSP 423    AFR 512%    IFR 7.1%    1YR 478    5YR 7163    Max Repair 216 MSP
Intended Deployment Time: 6 months    Spare Berths 2    
Flag Bridge    Cryogenic Berths 200    

SpaceX 192 EP Nuclear Pulse Engine (5)    Power 192    Fuel Use 88.33%    Signature 144    Exp 12%
Fuel Capacity 350,000 Litres    Range 4.5 billion km   (17 days at full power)

Triple Orion 20cm C2 Ultraviolet Laser Turret (2x3)    Range 192,000km     TS: 10000 km/s     Power 30-6     RM 4    ROF 25
Orion Superheavy 30cm C2 Ultraviolet Laser (1)    Range 192,000km     TS: 4000 km/s     Power 24-2     RM 4    ROF 60
Single Orion Gauss Cannon R3-100 Turret (3x3)    Range 30,000km     TS: 12000 km/s     Power 0-0     RM 3    ROF 5
Ares 10cm Railgun V3/C2 (4x4)    Range 30,000km     TS: 4000 km/s     Power 3-2     RM 3    ROF 10
Mao-Kowalski Fire Control S06 96-12000 H70 (2)    Max Range: 192,000 km   TS: 12000 km/s
CSL Enhanced Pebble Bed Reactor Technology PB-1 (3)     Total Power Output 27    Armour 0    Exp 5%

Mao-Kowalski Active Search Sensor MR51-R80 (70%) (1)     GPS 5760     Range 51.5m km    Resolution 80
Mao-Kowalski Fighter Search Sensor MR0-R8 (70%) (1)     GPS 13     Range 360k km    Resolution 8

ECCM-1 (1)         ECM 10

This design is classed as a Military Vessel for maintenance purposes

The Testament is an extremely powerful battleship design that embodies the Martian fighting spirit. Short range, deployment time and self repair ability is compensated by maximum armor and serious amounts of beam weaponry topped by a terrifying spinal mounted superlaser.

Nevets posted:

code:
CLAA Levy class Light Cruiser    7,200 tons     183 Crew     1424.5 BP      TCS 144  TH 175  EM 0
3472 km/s     Armour 6-33     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 21     PPV 31.3
Maint Life 1.57 Years     MSP 1124    AFR 414%    IFR 5.8%    1YR 525    5YR 7877    Max Repair 218.75 MSP
Intended Deployment Time: 12 months    Spare Berths 0    

Proposed 250 EP Nuclear Pulse Engine (2)    Power 250    Fuel Use 91.71%    Signature 87.5    Exp 12%
Fuel Capacity 200,000 Litres    Range 5.5 billion km   (18 days at full power)

Twin Orion Gauss Cannon R3-100 Turret (2x6)    Range 30,000km     TS: 16000 km/s     Power 0-0     RM 3    ROF 5  
Meyer Limited Fire Control S02 24-16000 H70 (2)    Max Range: 48,000 km   TS: 16000 km/s

Mao-Kowalkski Missile Search Sensor MR10-R1 (70%) (2)     GPS 96     Range 10.6m km    MCR 1.2m km    Resolution 1

Compact ECCM-1 (1)         This design is classed as a Military Vessel for maintenance purposes

New engine design:
NPE, 1.25x power, 0.7 fuel consumption, 35% thermal sig., 25 HS.

The Levy class is a larger version of our current Sagan class with modernised engines and an excellent addition to any fleets point defense network.

Tythas posted:

code:
Fear and Dreadnought class Dreadnought    16 000 tons     444 Crew     2255.8 BP      TCS 320  TH 1030  EM 0
3218 km/s     Armour 12-56     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 16     PPV 92.64
Maint Life 1.8 Years     MSP 485    AFR 372%    IFR 5.2%    1YR 186    5YR 2788    Max Repair 129 MSP
Intended Deployment Time: 6 months    Spare Berths 1    

79.2 EP Nuclear Pulse Engine (13)    Power 79.2    Fuel Use 230.11%    Signature 79.2    Exp 16%
Fuel Capacity 1 000 000 Litres    Range 4.9 billion km   (17 days at full power)

Quad 15cm C0.5 Ultraviolet Laser Turret (4x4)    Range 192 000km     TS: 10000 km/s     Power 24-2     RM 4    ROF 60 
30cm Plasma Caster (4)    Range 192 000km     TS: 4000 km/s     Power 24-2     RM 1    ROF 60
Fire Control S02 (1)    Max Range: 192 000 km   TS: 4000 km/s  
Pebble Bed Reactor 11.1 (2)     Total Power Output 85.8    Armour 0    Exp 10%

Active Search Sensor MR2-R1 (1)     GPS 26     Range 2.8m km    MCR 306k km    Resolution 1

ECCM-2 (1)         ECM 20

This design is classed as a Military Vessel for maintenance purposes

The Fear and Dreadnought is a fast battleship with an enormous plasma array for when you absolutely must melt the faces off your enemy at half a light-second. Her lasers are also excellent for anti-fighter work in a pinch.

Tythas posted:

code:
Sans Peur class Recreational Ship    9 600 tons     295 Crew     1642.8 BP      TCS 192  TH 634  EM 0
3302 km/s     Armour 5-40     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 5     PPV 74.6
Maint Life 2.81 Years     MSP 535    AFR 147%    IFR 2%    1YR 99    5YR 1480    Max Repair 288 MSP
Intended Deployment Time: 6 months    Spare Berths 2    

79.2 EP Nuclear Pulse Engine (8)    Power 79.2    Fuel Use 230.11%    Signature 79.2    Exp 16%
Fuel Capacity 500 000 Litres    Range 4.1 billion km   (14 days at full power)

Twin Gauss Cannon R3.1 Turret (4x6)    Range 30 000km     TS: 16000 km/s     Power 0-0     RM 3    ROF 5
15cm Railgun V3/C2 (2x4)    Range 90 000km     TS: 4000 km/s     Power 9-2     RM 3    ROF 25
Fire Control S08 96-16000 H70 (1)    Max Range: 192 000 km   TS: 16000 km/s
Pebble Bed Reactor Technology PB-1 (1)     Total Power Output 6    Armour 0    Exp 5%

Active Search Sensor MR14-R1 (70%) (1)     GPS 128     Range 14.1m km    MCR 1.5m km    Resolution 1

Compact ECCM-1 (1)         ECM 20

This design is classed as a Military Vessel for maintenance purposes

Designed in secret as a 'space liner' the Sans Peur is a large cruiser in line with the IC's Zuckerberg class. Her PD autocannons are supplemented by large railguns capable of both PD and anti-ship work.


That's all for now I believe, get out there and vote!

I have also updated the captain spreadsheet with what I believe is all the requests for captaincy. If you're not there please add yourselves.

Goons who die terrible deaths go to the back of the que but will be rotated back in as ships become available.

Saros fucked around with this message at 12:07 on Aug 9, 2017

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LLSix
Jan 20, 2010

The real power behind countless overlords

Victory
&
Testament to victory.

Mars superibus! Beam supremacy!

The Victory class fighters speed will make them surprisingly survivable I think, and also equally effective at attacking as the other, slower fighters. The difference in speed and tracking speed affects accuracy. The Perseid microfighter is also an excellent design, but I think it's performance would be about on par with the Victory so I give the edge to the greater numbers of Victory we can carry. Also, it's the perfect fighter for fanatics.

Saros
Dec 29, 2009

Its almost like we're a Bureaucracy, in space!

I set sail for the Planet of Lab Requisitions!!

Baron-of-hell and several others posted:

Earth will probably have better CV's so we shouldn't try to compete in that regard.

Initially I planned for the Terran navy to field large numbers of Carriers and fighters but this has been somewhat tempered by the amount of micromanagement involved so if you ever get into a scrap with the Terrans expect a fleet with a high proportion of larger and very tough ships backed up by fighter wings.

Pharnakes
Aug 14, 2009
On the whole I believe the victory with it's combination of speed, firepower and compactness to be what our fleet needs the most in fighter design right now. The type 8 is very tempting too but our smaller carriers just don't have the deck space to carry them in sufficient numbers.

In terms of ships there is less of a clear winner, but I'm going to vote for the Levy Class. The battleships would all take to long to build before the war is over, and the Sans Peur is excessively specialised and also lacks engineering, reliability and damage control. A lot of the time we have been able to get ships back in the fight using only their own resources, the Levys could do that but the Sans Peurs would be entirely dependent on FSVs which would make them a liability on the field.

E: Changing vote to Type 8 after Cryo's arguments.

Pharnakes fucked around with this message at 18:40 on Aug 8, 2017

HiHo ChiRho
Oct 23, 2010

Type 8 and Testament

E: changed vote

HiHo ChiRho fucked around with this message at 16:15 on Aug 8, 2017

xp194
Feb 24, 2015
It's time to go Old Testament on the IC so that our Victory is assured!

Erwin the German
May 30, 2011

:3
I'll go for the Type 8 and Testament. If the last combat was any indication we need better missile defense solutions.

Gridlocked
Aug 2, 2014

MR. STUPID MORON
WITH AN UGLY FACE
AND A BIG BUTT
AND HIS BUTT SMELLS
AND HE LIKES TO KISS
HIS OWN BUTT
by Roger Hargreaves
I'm going to go for the Victory for the fighter. I love the concept and it aligns with my desire to see more fighter action.

For the ships I think it ends up with the Levy. The Sagans have been serving us well so building on that legacy sounds like a reasonable course of action. The Sans Peur is reasonable concept, but very reactive to the current environment (though not a bad thing in and of itself) but its low low Damage Control Rating is an issue, especially when we are currently flaking ships back to repairs on constant stream. Also the big rear end battleships of Fear and Dreadnought and Testament are power fantasies that will take WAY too long to build to impact the war in a meaningful way and by the time we get them off the production line they will outdated (Hello Maus!)

Pash
Sep 10, 2009

The First of the Adorable Dead
Victory and Levy

Pash fucked around with this message at 16:03 on Aug 8, 2017

xp194
Feb 24, 2015

Gridlocked posted:

I'm going to go for the Victory for the fighter. I love the concept and it aligns with my desire to see more fighter action.

For the ships I think it ends up with the Levy. The Sagans have been serving us well so building on that legacy sounds like a reasonable course of action. The Sans Peur is reasonable concept, but very reactive to the current environment (though not a bad thing in and of itself) but its low low Damage Control Rating is an issue, especially when we are currently flaking ships back to repairs on constant stream. Also the big rear end battleships of Fear and Dreadnought and Testament are power fantasies that will take WAY too long to build to impact the war in a meaningful way and by the time we get them off the production line they will outdated (Hello Maus!)

Yes, but is that not the point for ridiculously expensive and big military hardware? To prompt future grognards to endlessly debate the what-could-have-beens and theorycraft engagement between those leviathans that history never gave them the chance to?

We're not just fighting to win here, we're fighting for our historical legacy! Mars needs things to pointlessly argue about!

Gridlocked
Aug 2, 2014

MR. STUPID MORON
WITH AN UGLY FACE
AND A BIG BUTT
AND HIS BUTT SMELLS
AND HE LIKES TO KISS
HIS OWN BUTT
by Roger Hargreaves

xp194 posted:

Yes, but is that not the point for ridiculously expensive and big military hardware? To prompt future grognards to endlessly debate the what-could-have-beens and theorycraft engagement between those leviathans that history never gave them the chance to?

We're not just fighting to win here, we're fighting for our historical legacy! Mars needs things to pointlessly argue about!

We're barely winning as it is though. Our home was attacked and we're off having issues dealing with what was supposed to be a surgical strike against Saturn but has turned into a slug fest.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

And all the grognards need is the existence of the plans. We've filled that requirement, back to practical stuff.

Dance Officer
May 4, 2017

It would be awesome if we could dance!
Victory & Levy

Pharnakes
Aug 14, 2009

Pash posted:

Victory and Sans Peur class Recreational Ship

Given the dangerous emergence of a class of officer intent on the construction of ridiculous boondogles in this, Mars' darkest hour those of us with the foresight to acknowledge the need for practical ships must band together. I ask you to consider the Levy's superior deployment time, maintenance supplies and overall endurance compared to the Sans Peur.

The Sans Peur's fire control is also dangerously lacking, it is a classical paper design cramming almost twice the firepower of a Sagan into only marginally more tonnage. Unfortunately in the process not only was the reliability unacceptably compromised, the room left over for the fire control was so small it can only track targets at 4k m/s, making it useless in its intended roll of point defence of missiles with velocities in excess of 17k m/s. The Levy might not be very exciting or flashy, but she is what Mars needs now and she will prove a solid and worthwhile incremental upgrade on our already excellent Sagans. Given the IC's penchant for box launchers the Levy will be a true workhorse of the fleet, and we have already lost several PD cruisers. We need to replace them, fast, and the Levy is the class to do it with

Crazycryodude
Aug 15, 2015

Lets get our X tons of Duranium back!

....Is that still a valid thing to jingoistically blow out of proportion?


Type 8 and Levy

Tythas I want to vote for the Sans Peur but the version here is the bad one from about 3/4ths of the way through the design process, it's still got the useless FC.

Crazycryodude fucked around with this message at 15:59 on Aug 8, 2017

TheWetFish
Mar 30, 2006

by FactsAreUseless
Type 8 & CLAA Levy
  • Beam fire controls impose accuracy penalties at over half range
    Greater than 60 000km range fire controls will allow for two accurate volleys of 30 000km range gauss PD fire against sufficiently slow missiles. Enemy missile speeds are starting to exceed this but it is a very small cost to guard against a pivot to slower missiles with armour, bigger warheads or other surprises. Let's constrict the enemy options

  • 10 000km/s & 20 000km/s missile threats
    8 000km/s v 6 000km/s tracking speeds give us +20% & +10% relative hit chance. Gotta go faster

  • Missile swarm
    Some of those enemy salvos are dense packets of up to 100 missiles. Reduced size / reduced accuracy gauss cannons at least give us a fighting chance at taking a bigger chunk out of that threat via the brutally simply solution of throwing more lead at it, while retaining overall comparative performance profiles on average

  • If they make dedicated Anti-FAC missiles though fighters just get wiped really fast.
    Our current FAC & even fighter designs are going to be murdered by missiles the enemy can currently produce & quickly deploy. PD fighters are needed but dreams of attack fighters are impractical right now Their time will come :black101:

  • Guns v reloading
    Any gun is going to be meaningfully as good again any other gun against a foe busy reloading. As much as I irrationally love lances, I am not going to preference gun types while we're mostly facing box launchers or giant launchers with high reload times. We could use PD guns to pull double duty offensively

  • Hot war
    We are currently in a hot war, which denies us the luxury of considering otherwise excellent but larger dreams. We need ships sufficiently quickly & in sufficient numbers to meaningfully help our current hot conflict. Battleships wait for peace time

Type 8's represent our best PD fighter option overall, although other designs are better in some specific areas. One potentially critically point is the 500 ton size. If the carrier capacity cannot support this then smaller options must be preferred

CLAA Levy class are everything we want right now, in a small, durable & redundant enough form to matter. Full production immediately

GunnerJ
Aug 1, 2005

Do you think this is funny?
Type 8 and Levy

Switched from Victory for reasons outlined below.

GunnerJ fucked around with this message at 16:14 on Aug 8, 2017

Pash
Sep 10, 2009

The First of the Adorable Dead

Pharnakes posted:

Given the dangerous emergence of a class of officer intent on the construction of ridiculous boondogles in this, Mars' darkest hour those of us with the foresight to acknowledge the need for practical ships must band together. I ask you to consider the Levy's superior deployment time, maintenance supplies and overall endurance compared to the Sans Peur.

The Sans Peur's fire control is also dangerously lacking, it is a classical paper design cramming almost twice the firepower of a Sagan into only marginally more tonnage. Unfortunately in the process not only was the reliability unacceptably compromised, the room left over for the fire control was so small it can only track targets at 4k m/s, making it useless in its intended roll of point defence of missiles with velocities in excess of 17k m/s. The Levy might not be very exciting or flashy, but she is what Mars needs now and she will prove a solid and worthwhile incremental upgrade on our already excellent Sagans. Given the IC's penchant for box launchers the Levy will be a true workhorse of the fleet, and we have already lost several PD cruisers. We need to replace them, fast, and the Levy is the class to do it with

You make a good argument. I have adjusted my vote.

Crazycryodude
Aug 15, 2015

Lets get our X tons of Duranium back!

....Is that still a valid thing to jingoistically blow out of proportion?


Doing some math, I think I'll be switching my vote from the Victory to the Type 8. Our Lockyer-class CVL has 4000 tons of deck space, which is either 41 Victories or 8 Type 8's. While at a glance it seems like the Victory is the obvious choice, when you look at their armaments the calculus changes. In a single 5 second tick, a full flight of 41 Victories can put 123 gauss rounds downrange, while a full flight of Type 8's can do 168, and with greater accuracy to boot.

The Type 8 is the best design for supplementing fleet PD, which is the only role that our fighters can really fill until we can find a way to get active coverage on enemy fighters. The Victories would be far better dogfighters, but they can't shoot what they can't see so unless there's also a scout fighter or some larger ship that can spot enemy fighters from beyond their missile range coming down the pipeline, I'm going with the Type 8's.

Nevets
Sep 11, 2002

Be they sad or be they well,
I'll make their lives a hell
Type 8 & Levy

Anti-Missile fighter screens & ridiculously durable picket ships for everybody!

CoffeeQaddaffi
Mar 20, 2009
Type 8 Fighter and Sans Peur Rec Ship. It looks like Tythas didn't get the revised Fear and Dreadnought stat block up, also.

Saros
Dec 29, 2009

Its almost like we're a Bureaucracy, in space!

I set sail for the Planet of Lab Requisitions!!

Interlude 8 - A light in the depths

Colonel Autoshades had a headache. His suit system insisted there was nothing wrong and he was in perfect health but it persisted even after being instructed to administer some mild painkillers. Maybe it was the Doctor and her freshly arrived gaggle of scientists and their constant barrage of questions or the fact he’d now spent seven hours in his suit. It combined with the constant feeling of unease that had existed since he set foot in the facility.

A dozen scientists and an equal number of Marines we spaced about what he had dubbed the ‘lobby’ and some of the scientists were reportedly already considering ditching their suits due to the provided environment.

“This all sounds too good to be true” one of his sergeants had opined and Autoshades was inclined to agree. However they had their orders as communications to Triton base had come back some hours ago although the inner system remained strangely out of contact. Command seemed somewhat preoccupied (Autoshades had a feeling that the enormous amount of nukes going off around Saturn orbit had something to do with this) but had ordered limited co-operation with the entity and the scientific team.

The entity itself seemed to be happy enough now that they had agreed to loft it’s ‘sensor.’ Growing ever more cheerful as the launch time approached it answered the scientists queries and in turn the Doctor was compiling an ever growing question and answer report. Apparently a lot of things were either outside its scope of thought or it lacked/had lost the information due to its long hibernation. She had described it as more of an extremely well developed expert system rather than a truly intelligent artificial consciousness. More importantly it seemed willing to share the science behind its claimed method of interstellar travel.

The two physicists on the science team had started literally leaping with joy and and yelling things about wormholes Autoshades only partly understood after the entity had displayed a sequence of equations and diagrams. It seemed that travel to other stars was in fact not particularly challenging once you grasped the concepts and in fact there had apparently once been an artificial wormhole construction in orbit around Pluto which the entity was extremely confused and perhaps concerned about its absence.

“Sir, we’re ready to go” reported commander Yooper from his assault shuttle which in an extremely delicate operation had been landed at the bottom of the excavation shaft. The entity’s ‘scanner’ was a tightly folded series of whorled latices about two meters across made of the same black material as the structure now within a hastily assembled containment shell surrounded by nervous and heavily armed Marines in the shuttles drop bay. Every precaution had been taken thanks to the entity’s demonstrated nanological capabilities and he had received assurance that the device was passive and would make no emissions. A pair of tactical nukes were primed in the shuttle and as he looked up a kilometer overhead the Atrocity Exhibition’s was seemingly standing on her head with the snout of her massive plasma cannon zeroed in on the craft.

“Take her out” he replied and the shuttle smoothly lifted off and headed for its drop site at the Charon-Pluto lagrange point. The Atrocity Exhibition slowly turned to track the shuttle the whole way but the video feeds remained calm and stable. Reaching its assigned position the cargo bay is vented and the object gently removed. The containment shell is pulled away and the Marines and shuttle retreat to a safe distance of twenty kilometers to watch the show.

Autoshades keys his comm.

“Okay facility it’s in position, all yours”.



No sooner than he has finished than the device instantly expands into a moving toroid shape nearly fifty meters across which seemingly rolls into itself again and again in a fashion which makes the watchers distinctly uneasy. Several seconds later barely visible filaments expand out nearly a kilometer and the device whips away from the Marines at several kilometers per second. Fingers twitch on triggers but nobody fires.

“Sir it looks like it’s establishing a position directly over the facility“ Yooper reports “It’s acting like it's in geosynchronous orbit but its at the totally wrong altitude, more gravity manipulation no doubt.”

The device steadies over the facilities location and shivvers with sections seemingly disappearing before a series of field lines almost like magnetic fields made visible appear in a shell around it. The colorful display draws exclamations from the Marines.


The device begins its light show.

The mass detectors aboard the ships suddenly scream alarms as a they pick up a point mass of around a million kilograms springing into existence. Autoshades watches disbelievingly as for long seconds the source is the brightest thing in the sky by… a lot and the gamma counter hits numbers requiring exponents to express.

“Well gently caress” remarks Sebmojo in his distinctive Mons foothills accent. “Everybody gonna see that.”

Crazycryodude
Aug 15, 2015

Lets get our X tons of Duranium back!

....Is that still a valid thing to jingoistically blow out of proportion?


God drat it Facility, you said it was a passive sensor :mad:

Now we're gonna have to answer questions and poo poo. What's the spin, we were checking out Pluto and had a reactor malfunction or something and a ship blew up?

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Crazycryodude posted:

God drat it Facility, you said it was a passive sensor :mad:

Now we're gonna have to answer questions and poo poo. What's the spin, we were checking out Pluto and had a reactor malfunction or something and a ship blew up?

The IC weapon being deployed over Pluto was dealt with at the absolute last second but was safely stopped before it got into range.

Saros
Dec 29, 2009

Its almost like we're a Bureaucracy, in space!

I set sail for the Planet of Lab Requisitions!!

No need to frett about not getting your battleships if you vote for them. Think of it as a newly launched first-of-class.

Nevets
Sep 11, 2002

Be they sad or be they well,
I'll make their lives a hell

xthetenth posted:

The IC weapon being deployed over Pluto was dealt with at the absolute last second but was safely stopped before it got into range.

More examples of the IC flaunting it's disregard for universal basic human rights by using a supposedly peaceful scientific expedition as cover for a hidden WMD launch facility.

Thank god our boys in red were able to stop them before they could complete whatever they were planning. I just hope none of our brave service members were lost in the operation.

Pash
Sep 10, 2009

The First of the Adorable Dead
Well... I was with the party that said to wait to do this till after we finished the IC fight...

Ferrovanadium
Mar 22, 2013

APEX PREDATOR

-MOST AMMUNITION EXPENDED ON CIVILIANS 2015-PRESENT
-WORST KDR VS CIVILIANS 2015-PRESENT

As much as I want to vote for the Testament-class, we need regular warships more than we need superweapons so I'm voting for the Levy and the Type 8.

e: maybe if we're lucky we'll have some time to build a testament or two before inevitably going to war with earth, but that time is not now

Affi
Dec 18, 2005

Break bread wit the enemy

X GON GIVE IT TO YA
Levy and type 8 is all fine and dandy but aren't we loading up on too much pd?

This war will be over within a few months. The next fight will be against earth .

Fray
Oct 22, 2010

There's no such thing as too much PD. Missiles and missile defense are everything.

Nevets
Sep 11, 2002

Be they sad or be they well,
I'll make their lives a hell
If Earth is all about carriers extra PD will still be useful, maybe not as useful as a dedicated space superiority fighter or a ship with some anti-fighter tuned fire control & laser turrets, but it's a good balance between our current dilemma & the anticipated future one.

Fray
Oct 22, 2010

If Earth's fighter wings are missile-armed, then we'll need PD. If they're close range beam fighters, then gauss-armed PD ships and our anti-fighter corvettes and frigates should do just fine against them.

Leif.
Mar 27, 2005

Son of the Defender
Formerly Diplomaticus/SWATJester
It's been a little while since I played Aurora (UNFRAD for life!), and I'm not totally familiar with where our tech level is at in this game, but wouldn't it be feasible for us to go for a cruiser with multiple fire controls and Size 1 launchers, that could be a dedicated AEGIS ship for us? The range doesn't even need to be that long, since they'd be used primarily for defensive fire -- just needs to be enough to give more salvos than a gauss cannon will. Even having just one of those in the fleet would help mitigate the impact of incoming blobs of 50x missile salvos. Neuter the enemy's range advantage and they'll be forced to fight us in beam range.

Crazycryodude
Aug 15, 2015

Lets get our X tons of Duranium back!

....Is that still a valid thing to jingoistically blow out of proportion?


Our tech is really poo poo, but I don't think anyone actually looked into AMM's, they just kinda seemed beyond us. Though the IC is obviously using them, and I think we've got better engine tech, so maybe AMM's are viable and we should get some in our lineup.

Leif.
Mar 27, 2005

Son of the Defender
Formerly Diplomaticus/SWATJester
I mean, even if we're only getting 10-25% interception rates, that's not an insignificant amount of mitigation, especially since it happens at range, before our CIWS/Gauss/PD kicks in, and has the added bonus of being able to be used offensively (either to sandpaper down wounded ships, or crack fighters, etc.)

I know they work well in Aurora, from previous games; I just don't know if they're feasible at our current tech level vs. known IC missile speeds.

Pharnakes
Aug 14, 2009

Crazycryodude posted:

Our tech is really poo poo, but I don't think anyone actually looked into AMM's, they just kinda seemed beyond us. Though the IC is obviously using them, and I think we've got better engine tech, so maybe AMM's are viable and we should get some in our lineup.

Our ship engines are better but IC missiles are about 10% faster than ours. This seems like it would make designing AMMs a challenge but maybe there's a way around it.

Jack2142
Jul 17, 2014

Shitposting in Seattle

Realistically we could probably refit the Hubble into an okay AMM platform with a little work rather than having to re-design from scratch.

Oh right and ships I drew up + my vote of Testament & Victory, I like the concept of a heavy battleship escorted by swarms of garbage PD fighters.

In general I used some pieces from an old Babylon 5 sets made by Canis D to get a sort of Hard(ish) sci-fi mixed with utilitarian designs. I figured with Mars being "Communist" we focused on efficient modular designs over lots of bells and whistles.



Endurance DG



Schiaparelli DD



Hubble FR

Jack2142 fucked around with this message at 06:00 on Aug 9, 2017

Gridlocked
Aug 2, 2014

MR. STUPID MORON
WITH AN UGLY FACE
AND A BIG BUTT
AND HIS BUTT SMELLS
AND HE LIKES TO KISS
HIS OWN BUTT
by Roger Hargreaves
I like the artwork Jack; though you picture things to be a bit more... "Weaponised ISS" where as I'm looking at things and going "Precursor to Eve/X series" when I picture ships in my mind.

Edit:
Regarding Victory vs Type 8: 500 tonnes has me REALLY concerned about the production speed that we can turn Type 8's out. Victories are quick, cheep and generally will be operating within sensor range of our cap ships anyway.

Gridlocked fucked around with this message at 08:50 on Aug 9, 2017

TheWetFish
Mar 30, 2006

by FactsAreUseless

Gridlocked posted:

Regarding Victory vs Type 8: 500 tonnes has me REALLY concerned about the production speed that we can turn Type 8's out. Victories are quick, cheep and generally will be operating within sensor range of our cap ships anyway.

Expanding on Crazycryodude's notes with Build Points (BP);
41 of the Victory class provide 123 shots at 25.4 BP each, 1041.4 BP total
8 of the Type 8 class provide 168 shots at 92 BP each, 736 BP total

Fighters are produced by fighter factories and are built as a single integrated object; can't pre-produce components for fighters like we can for ships so only build points matter to build speed

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Jack2142
Jul 17, 2014

Shitposting in Seattle

TheWetFish posted:

Expanding on Crazycryodude's notes with Build Points (BP);
41 of the Victory class provide 123 shots at 25.4 BP each, 1041.4 BP total
8 of the Type 8 class provide 168 shots at 92 BP each, 736 BP total

Fighters are produced by fighter factories and are built as a single integrated object; can't pre-produce components for fighters like we can for ships so only build points matter to build speed

Yeah, but do we want Tie Fighters or X-Wings?

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