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Tenzarin
Jul 24, 2007
.
Taco Defender

Kanos posted:

I think all the baseline High Elf Militia type dudes(spearmen, archers, seaguard, silver helms) should be part of the basic barracks line and white lions/eagles/ellyrian reavers should have their own two step "ulthuan auxiliaries" building line.

Yea, if silver helm were on the seaguard building, I could see myself using them.

Tenzarin fucked around with this message at 03:11 on Oct 11, 2017

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Wafflecopper
Nov 27, 2004

I am a mouth, and I must scream

madmac posted:

Silver Helms OTOH are pretty eh and fully deserve to be called mediocre.

Yeah I really tried to make them work, and while they do fill the shock cavalry role, they die like flies even with shields. Dragon Princes are way, way more durable and fill the same role.

Ralepozozaxe
Sep 6, 2010

A Veritable Smorgasbord!
I just realized that some of the elf units, particularly Ellyrian Reavers, sound like Martin Short.

SteelMentor
Oct 15, 2012

TOXIC
Finished my first full campaign as the Cult of Pleasure. Wew Mothrai becomes a hell of a character at high levels.

-Grabbing the province to west of Quintex then murdering my way south worked out great. I was rolling in scrolls, cash and trade goods super early.

-Mazda got squished in the most embarassing way. Rather than secure his opening province he got into a pissing match with Toxer and kept throwing Skink stacks at Mirror Pool. I caught him forced marching up for the umpteenth time and wiped him out. He sued for peace for a lot of cash then somehow popped Primeval rite and ran up to fight Toxer again. I ate the diplo penalty and smashed the dino stack, then grabed his capital.

-Mid final-ritual Skavenswarm caught me by surprise with all but two of my stacks busy harassing Skrolk. After her buddy got mauled in a ratty gangbang one of my dreadlords went HAM and Lightning Striked her way through all six Skaven stacks.

-It feels like at some point in every campaign I have to pack up my strongest forces and race for Ulthwan because the pointy-eared bastards have confederated and are now kicking my rear end at the ritual race. At least this time the Elven Ponce Alliance got caught up fighting an unusually beefy Naggarythe and left Lothern open for a blitzkrieg takeover.

-Final battle was fun but it didn't feel as difficult as it was hyped up to be. Between the vortex abilities and the staggered entry of each race it was all to easy just to pivot around and smash them good before they'd even got into formation. I barely noticed the final Skaven wave as they spawned right on top of my dudes and one good Soulblight had them scurrying off the map.

-Guess we can cross Shadowblade off the list of potential DLC characters. Poor oracle tho, she was fun.

Ammanas
Jul 17, 2005

Voltes V: "Laser swooooooooord!"
Haha doomwheels arent large? What the heck

Panfilo
Aug 27, 2011

EXISTENCE IS PAIN😬
From what it sounds like, all the bonuses for completing rituals are the same for all 4 races which is a shame.

They should have made them unique and good enough to build up momentum. This gives you two viable ways to win : turtle up and styme enemy rituals or rush your own. But it seems like you actually get punished in a way for completing them fast, both from the attacks you fend off and from the diplomacy penalties. By the second to last ritual you are losing all your trading partners and if you were rushing it then that means you also have less infrastructure to support your forces.

They should give better benefits to finishing each one. In particular, being able to get both legendary lords under your control early on sounds be great because confederation seems hard and the AI picks garbage builds for lords.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
So about wood elves and their problems building places and ports

https://www.honga.net/totalwar/warhammer2/building.php?l=en&v=warhammer2&f=wh2_main_wef_bowmen_of_oreon

take a look at elven colonies and how far they can build up

Tenzarin
Jul 24, 2007
.
Taco Defender

Panfilo posted:

They should have made them unique and good enough to build up momentum. This gives you two viable ways to win : turtle up and styme enemy rituals or rush your own. But it seems like you actually get punished in a way for completing them fast, both from the attacks you fend off and from the diplomacy penalties.

It's really just to see the carbon copied story or a faster campaign. What bonuses do you even get for doing it? All I saw was that it kills all diplomacy.

Panfilo
Aug 27, 2011

EXISTENCE IS PAIN😬
That's the thing, they could've made the bonuses unique for each race. Who cares if this means you build up momentum and in theory things get easier? The downsides like having to deal with invasions with less defenses, more enemies you haven't wiped out, and less opportunities to treasure hunt balance it out.

You can be Slow and Steady, but that also means the game will kind of be a slog. Press an advantage, focus on the ritual-generating buildings, try to complete every quest that gives ritual currency, and you can pull ahead of your enemies and crush those annoying ankebiters.

For example, each race has a strategic resource it seems, that could definitely be affected. So ritual progress benefits High Elf Intrigue, Dark Elf slaves, Lizardmen geomatic web bonuses and Skaven food production. Post-ritual you should still be able to ally; the diplomatic penalties should be more heavily based on how much you interfered with your rivals and such.

New Butt Order
Jun 20, 2017
What also would have been nice is if Vortex Progress (either as an absolute value or based in how dare you are ahead) only gave a penalty to the other ritual teams, but gave you a bonus to the minor factions who can see which way the wind is blowing and wanna get in good with the new dominant power.

RBA-Wintrow
Nov 4, 2009


Clapping Larry

Third World Reggin posted:

So about wood elves and their problems building places and ports

https://www.honga.net/totalwar/warhammer2/building.php?l=en&v=warhammer2&f=wh2_main_wef_bowmen_of_oreon

take a look at elven colonies and how far they can build up

I'm not sure how to interpret this. Just lvl 1 outposts everywhere? That seems fine.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.

RBA-Wintrow posted:

I'm not sure how to interpret this. Just lvl 1 outposts everywhere? That seems fine.

minor coastal settlements and any place with an elven colony have room for 3 tiers

they also have major coastal settlements that go up to 5 tiers which might be weird

Weissritter
Jun 14, 2012

All these talk of mortal empires makes me wonder how the swordmasters will fare against old world infantry. I have become quite the fan of them and use them as my main meme damage source (using the sea guard to tar pit).

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.

Weissritter posted:

All these talk of mortal empires makes me wonder how the swordmasters will fare against old world infantry. I have become quite the fan of them and use them as my main meme damage source (using the sea guard to tar pit).

Honga lets us get ready for that, but who knows if stats are gonna change when mortal empires gets in.

https://tinyurl.com/HongaCompare

Nephthys
Mar 27, 2010

Yeah, I was bouncing between WH 1 & 2 to compare and it looks like Swordmasters might beat any non-RoR infantry in either game in a 1 on 1 fight. IIRC Hammerers were the only ones I was unsure about.

For all people are saying that HE suck, they have the strongest infantry in the game, the strongest cav, the strongest magic (Teclis + Loremasters are both incredibly good imo), the strongest monster and seaboys. Also I think a Prince on a Star Dragon is only really rivalled by Kroq-Gar in a 1 on 1 fight.

The Lone Badger
Sep 24, 2007

Nephthys posted:

For all people are saying that HE suck, they have the strongest infantry in the game, the strongest cav, the strongest magic (Teclis + Loremasters are both incredibly good imo), the strongest monster and seaboys.

Yeah but... they're elves.

toasterwarrior
Nov 11, 2011
You know what, I keep proselytizing about how awesome Skaven artillery is, and now I'm kinda contemplating just dropping Gutter Runners entirely for Plagueclaw Catapults. Just a gently caress-off massive artillery battery of lightning cannons and poison catapults protected by a swarm of rats; making sure that you don't have to worry about enemy archers, mounted or otherwise, at all by ensuring that nothing survives the sprint towards your army.

Man, that's tempting. It's not like the slingers are getting record kills anyway.

Wafflecopper
Nov 27, 2004

I am a mouth, and I must scream

The Lone Badger posted:

Yeah but... they're elves.

Yeah but... this is a tired meme

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
what meme

Wafflecopper
Nov 27, 2004

I am a mouth, and I must scream

the gently caress elves meme

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.

Wafflecopper posted:

the gently caress elves meme

Weissritter
Jun 14, 2012

Okay, I am really curious now. Where does this elf hate come from? It is kind of weird, considering I do not see anything like it over here (in Singapore).

Fans
Jun 27, 2013

A reptile dysfunction
It comes from them being poncy posh bastards

Hieronymous Alloy
Jan 30, 2009


Why! Why!! Why must you refuse to accept that Dr. Hieronymous Alloy's Genetically Enhanced Cream Corn Is Superior to the Leading Brand on the Market!?!




Morbid Hound

Weissritter posted:

Okay, I am really curious now. Where does this elf hate come from? It is kind of weird, considering I do not see anything like it over here (in Singapore).

I've hated elves ever since Everquest. They were the !~*~prettiest~*~! so all the most annoying people played them.

Perestroika
Apr 8, 2010

Nephthys posted:

Yeah, I was bouncing between WH 1 & 2 to compare and it looks like Swordmasters might beat any non-RoR infantry in either game in a 1 on 1 fight. IIRC Hammerers were the only ones I was unsure about.

For all people are saying that HE suck, they have the strongest infantry in the game, the strongest cav, the strongest magic (Teclis + Loremasters are both incredibly good imo), the strongest monster and seaboys. Also I think a Prince on a Star Dragon is only really rivalled by Kroq-Gar in a 1 on 1 fight.

In purely tactical terms, HE units are just fine. However, they're also expensive as balls, low in numbers, and usually still sort of fragile particularly to ranged AP, magic, and artillery. In singleplayer that's often not the biggest deal once you get the ball rolling, but early on and in MP it does count. Seaboys are cool and versatile, but for the cost of two units of those a Dark Elf can bring two Darkshards and a unit of Bleakswords on top of that, which can potentially get quite a lot more work done. A front line of five Swordmasters concentrates a whole lot of punchiness in a small package, but for that cost the Empire could bring an equal number of Greatswords and either two great cannons or three handgunners, which might well come out on top given suitable terrain.

I actually happened to watch a short HE vs. Lizards match recently that illustrated that concept really well: https://www.youtube.com/watch?v=8tU45DUIpVk . The Elf brought a massively powerful melee core of phoenix guard and spearmen led by a prince on a dragon. In a straight fight, that force would have blended the lizard line in a hurry hands down. However, the lizards managed to delay the elves and decisively whittle them down with magic and solar engines. Now, the elf player also made a few tactical mistakes, but it did show how against High Elves, each successful artillery shot or spell can count for a whole lot more than it would against most other factions. A solid artillery volley into a unit of Swordmasters can easily cause several hundred gold worth of losses, while against other factions it would often be proportionally quite a bit less severe.

DeathSandwich
Apr 24, 2008

I fucking hate puzzles.
The "gently caress Elves" thing is fully baked into the Warhammer lore so that it's totally justified because while they are ostensibly the good guys, they are lovely and arrogant and annoy even the factions that like them.

Back in the pre-empire times when the dark elves split from the high elves and hosed off from Ulthuan. One of the things they did was start raiding dwarven caravans and ships while flying the Ulthuan flag in masse. When the dwarven ambassador went to the pheonix king to try and figure out what the gently caress, the elf king refused to tell the ambassador about the elven rebellion and when the king was pressed, instead shaved the ambassadors beard and sent it back to the dwarven king. To say this was not taken well by the dwarves was an understatement, and it sparked a war wherein the dwarves basically pushed all the perceived knife-eared scum basically out of the old world minus Athel Loren, where even the dwarves did not go. All of it could of been avoided had the high elves said "Hey, we're kind of embroiled in a civil war with Malekith here" but they chose the stupid, prideful, and arrogant option instead.

In short: gently caress Elves.

Fans
Jun 27, 2013

A reptile dysfunction
When I started beating up Tyrion all the other elves started to like me and opened up trade and NAPs. Even Elves hate Elves

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.

Weissritter posted:

Okay, I am really curious now. Where does this elf hate come from? It is kind of weird, considering I do not see anything like it over here (in Singapore).

insert CA elf scream

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
I have disliked elves since what, AD&D

some times they are portrayed in a better way, like shadowbane dark elves, but the only poncy people I want are bretonians

SteelMentor
Oct 15, 2012

TOXIC
There's something to be said that Elf-hate in nerd circles is somewhat performative and often rooted in homophobic presumptions about femininity in masculine figures.

But on the other hand gently caress the Asur, they deserve all the bad poo poo that happens to them. Buncha racist fuckos who can't stop squabbling and loving their cousins long enough to deal with any problem bigger than a banquet.

At least Malakith's edgelord brigade dropped any pretence of moral superiority, and the Wood Elves just do not give a gently caress.

KPC_Mammon
Jan 23, 2004

Ready for the fashy circle jerk
It is almost as if they were written so nerds could justify their preexisting hatred.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.
Also, Warhammer Fantasy was consciously designed so that there was an excuse for any army to fight any army on the tabletop, including mirror matches.

SickZip
Jul 29, 2008

by FactsAreUseless
As proof of my declaration of "dear god does dwarf artillery own now", I conducted some tests

Enemy Force: 19 Saurus Warriors + 1 Saurus leader

My Force: 1 Dwarf leader, 4 Regular Dwarf Warriors + 4 Organ Guns

Tactics Deployed: Put warriors in front of organ guns and then wait

Result: Heroic Victory. Under 100 Losses

Jamwad Hilder
Apr 18, 2007

surfin usa
All the elf factions are cool to me. Its fun to play as them and have an army of super warriors capable of winning battles against impossible odds, and it's also fun to drown them in worthless zombies or rats and burn their cities to the ground. Win-win.

SickZip
Jul 29, 2008

by FactsAreUseless
In the ancient days of this forum, sometime between the time when the oceans drank Atlantis and the rise of the sons of Aryas, I posted a thread ranting about how dwarves in videogames are cool as hell and elves suck. I think that might have been the only thread I've ever started in my 17 years here, so my elf hating credentials are rock solid.

But HE and DE are both really good and fun factions

My overall faction ranking:
1) Empire
2) High Elves
3) Wood Elves
4) Dwarves
5) Dark Elves
6) Skaven
7) Greenskins
8) Vampires
9) Lizardmen
10) Brettonia
11) Beastmen
12) Chaos

I think I might really like armies of specialists

Drunk in Space
Dec 1, 2009
Have CA talked much about how they're going to make turn times work in the Mortal Empires campaign? Or are they just going to have a twitter post saying, "Get an SSD"?

queeb
Jun 10, 2004

m



they said they're gonna do their best but the'll probably be pretty bad

Kainser
Apr 27, 2010

O'er the sea from the north
there sails a ship
With the people of Hel
at the helm stands Loki
After the wolf
do wild men follow

Nephthys posted:

Yeah, I was bouncing between WH 1 & 2 to compare and it looks like Swordmasters might beat any non-RoR infantry in either game in a 1 on 1 fight. IIRC Hammerers were the only ones I was unsure about.



People have been looking into the files and a lot of WH 1 units have received stat changes for what it's worth.

https://forums.totalwar.com/discussion/201979/warhammer-2-changes-to-wh1-races

Drunk in Space posted:

Have CA talked much about how they're going to make turn times work in the Mortal Empires campaign? Or are they just going to have a twitter post saying, "Get an SSD"?

A SSD won't help with turn times, that's all CPU. And yeah, I'm expecting them to be rough.

Kainser fucked around with this message at 14:37 on Oct 11, 2017

Kainser
Apr 27, 2010

O'er the sea from the north
there sails a ship
With the people of Hel
at the helm stands Loki
After the wolf
do wild men follow

SteelMentor posted:

Buncha racist fuckos who can't stop squabbling and loving their cousins long enough to deal with any problem bigger than a banquet.


You can say that about 90% of the races in warhammer.

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SteelMentor
Oct 15, 2012

TOXIC
But only High Elves got it represented on the tabletop.

Farewell to thee Intrique At Court, gone are the days of a lovely lv1 manabattery Mage getting promoted to general over Prince Murderelf McDragondick.

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