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In the future everyone will just hack each others ships or trick sensors into flying into suns or irrecoverable flight paths, ain’t no one gonna waste the materials on kinetic solutions
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# ? Dec 4, 2017 08:59 |
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# ? Apr 29, 2024 15:30 |
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It will be boring and lame and only poors will die
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# ? Dec 4, 2017 09:00 |
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I hope that crobets takes every last penny from his whales and his reddit fan base of cultists and leaves them broke and lonely as he fucks off, riding his limited edition Porsche into the sunset.
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# ? Dec 4, 2017 09:01 |
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Sandweed posted:But imagine in a fight one of the thrusters get damaged and you will lose maneuverability until you fix it! Star Citizen: MAXIMUM FIDELITY Unverifiable Anecdote Time: At one point in development, CIG was taking the thrust levels and X/Y angles of every maneuvering nipple on every ship, and sending that data over the network to every game client, and then letting each game client calculate how those values would result in movement for each ship. When I asked one of their CIG's QA guys "why not just send data on where the ship is, which way it's facing, and where is gonna be in the next tenth of a second?", he admitted that they switched to that method after realizing that Chris's preferred MAXIMUM FIDELITY method was just gobbling bandwidth. Chris is obsessed with constantly increasing fidelity and immersion until the FPS and network performance craters, but then he never bothers dialing it back down to some sort of vaguely reasonable level. He thinks it's gonna be fine once they get to the "optimization" phase, which is the magical four week period right before launch where the same constipated game engine that can't squeeze out a stable 10 FPS will somehow, magically, poo poo out 60 FPS at max settings. CIG should ditch their entire progress up until now, and let their staff slap together Star Citizen as an Unreal Engine mod. Should only take 6 months (or even sooner if they Archer other people's existing UE4 assets). Or just buy some bulk licenses for Infinity: Battlescape, redirect the SC launcher to that EXE, and then flee with the last of the money before the spergs notice that the fun, stable space game they're playing doesn't include a loving noodle vending machine this time.
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# ? Dec 4, 2017 09:01 |
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# ? Dec 4, 2017 09:08 |
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Sabreseven posted:Whats to stop them "buying" a metric gently caress ton of their own product and then instantly refunding themselves via randomly generated accounts? You know how like 1/10,000 people who play Candy Crush pump hundreds/thousands of dollars into it? That is the origin of the term “whale.” Star Citizen fans are 100% made up of that 1/10,000 demographic. They are stupid, ignorant, impulsive, and addicted. Try to talk some sense into them and they’ll do loving backflips to rationalize their stupidity. Insult their addiction and they will immediately attack you by parroting their myriad of pre-written brutal takedowns. As many have said before, the only thing of value CIG has ever produced is their user data.
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# ? Dec 4, 2017 09:10 |
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I don't even care if this is a fakepost, I love it. Gaming cathedral
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# ? Dec 4, 2017 09:16 |
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no_recall posted:There is no simulation Nice FUD goon CIG is simulating game development.
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# ? Dec 4, 2017 09:26 |
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Enchanted Hat posted:I don't even care if this is a fakepost, I love it. Gaming cathedral The ships are the flying buttresses.
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# ? Dec 4, 2017 09:36 |
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a cyberpunk goose posted:The expanse is bad, like star citizen. and yet I keep reading them.
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# ? Dec 4, 2017 09:52 |
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The Expanse is good, and the show is phenomenal. Drummer is mauh waifu
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# ? Dec 4, 2017 09:54 |
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Golli posted:If LOTR wasn't out yet, and you had spent $60-$30,000 on it three years ago to be a king and you felt like every fantasy game that comes out before LOTR releases is taking away a potential serf in your dynasty, then after a while you might get miffed at the thought of gathering all the bear asses yourself. Posting from back to the future. Sage words indeed.
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# ? Dec 4, 2017 09:58 |
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SomethingJones posted:
May I ask what games of chance you play, where there is a chance of being dealt a poop nugget? Only asking so I may avoid said games.
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# ? Dec 4, 2017 10:01 |
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SPERMCUBE.ORG posted:Nice FUD goon Star Citizen : A Game Development Simulation
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# ? Dec 4, 2017 10:02 |
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no_recall posted:Looks like is going to win. If they manage to get funding for another couple of years, https://www.youtube.com/watch?v=xubCItLvNhE
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# ? Dec 4, 2017 10:09 |
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quote:It is not a wise idea to keep them indoors, as they will chew on everything they find. Your carpet and furniture won’t be safe with a capybara nearby. Can't be any worse than kids
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# ? Dec 4, 2017 10:10 |
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https://twitter.com/PaxJustica/status/937609674056011777
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# ? Dec 4, 2017 10:12 |
Taintrunner posted:The Expanse is good, and the show is phenomenal. Drummer is mauh waifu Best voice in the show.
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# ? Dec 4, 2017 10:12 |
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https://twitter.com/nelson_n_/status/937608108276412416
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# ? Dec 4, 2017 10:13 |
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FailureToReport posted:Heyyy, I know I've seen some people talking about the funding comparisons for Elite and Star Citizen, in terms of what Elite cost plus their studio size versus SC. Does anyone have that info with sources handy? IIRC David Braben said that on top of the £1.5 million ($2.1 US), that invested £9 million ($12 million US) of their own capital (some raised by floating the company on the stock market). That was for the initial release. Further expansions have been funded by sales of the game and also the cosmetic stuff on the store.
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# ? Dec 4, 2017 10:15 |
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https://twitter.com/Desmarius/status/937586152923688960
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# ? Dec 4, 2017 10:18 |
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Mu77ley posted:IIRC David Braben said that on top of the £1.5 million ($2.1 US), that invested £9 million ($12 million US) of their own capital (some raised by floating the company on the stock market). http://www.pcgamer.com/elite-dangerous-crowdfunding-covered-less-than-one-quarter-of-its-total-cost-creator-says/ PCGAMER posted:
Wikipedia posted:The game had sold around 1.7 million units by the end of May 2016.[95] By the end of December 2016 over 2.1 million paid franchise units were sold of Elite: Dangerous.[96] As of August 2017, the game has sold over 2.75 million copies.[97] In comparison, Star Citizen, (rounding the fund tracker up) has sold 125,000 copies during this anniversary sale.
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# ? Dec 4, 2017 10:20 |
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# ? Dec 4, 2017 10:24 |
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So with Ironman + Hulkbuster coming up in Infinity War. CR is going to ride that wave isn't he?
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# ? Dec 4, 2017 10:51 |
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Beet Wagon posted:I'm drinking tequila and coke right now and boy howdy gosh dangit i wish I had remembered limes and different mixers, AMA Except Why Don't You Have Limes. Brave Bull (tequila and kahlua on ice) or go home
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# ? Dec 4, 2017 10:57 |
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Taintrunner posted:The Expanse is good, and the show is phenomenal. Drummer is mauh waifu Tokamak posted:and yet I keep reading them. It’s ok to like bad things, I do it too, at least we don’t shovel $10k annually into them. I just watched Valerian on iTunes and I loving loved it
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# ? Dec 4, 2017 11:21 |
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Spiderdrake posted:"The people who pledge to this game would die to any slightly difficult task" is perfectly satisfying to me Does anyone know if WTFosaurus has ever managed to get past the first goomba on level 1-1 in the first Super Mario Bros?
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# ? Dec 4, 2017 11:27 |
a cyberpunk goose posted:It’s ok to like bad things, I do it too, at least we don’t shovel $10k annually into them. I just watched Valerian on iTunes and I loving loved it lol just lol if you're not scratchbuilding your own rocinante in your backyard
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# ? Dec 4, 2017 11:40 |
Tokamak posted:There was a pretty big campaign by the theorycrafters to shame people into voting for an entry level profession ship. It makes sense to get the small, necessary ship made first. They also know that the game is still years away from handling the carrier, and that Chris is going to make it anyway because he can't say no to money. I'd agree with you, but CIG have proven time and again that size has nothing to do with their timeline really. In fact, I'd argue that the ships with the least utility get done first, so probably they won't see their dumb little salvage ship (or whatever it was) until after the heat death of the universe anyway.
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# ? Dec 4, 2017 11:59 |
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Beet Wagon posted:I'd agree with you, but CIG have proven time and again that size has nothing to do with their timeline really. In fact, I'd argue that the ships with the least utility get done first, so probably they won't see their dumb little salvage ship (or whatever it was) until after the heat death of the universe anyway. Is that before or after the BMM
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# ? Dec 4, 2017 12:03 |
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# ? Dec 4, 2017 12:09 |
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There was a vote on chariots?
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# ? Dec 4, 2017 12:09 |
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the good the bad the ugly and the fidelitous
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# ? Dec 4, 2017 12:11 |
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VictorianQueerLit posted:Giant wall of quotes Toops posted:This is a concept ship, imo. Makes me think of Space Quest for some reason.
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# ? Dec 4, 2017 12:15 |
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Rugganovich posted:Brave Bull (tequila and kahlua on ice) or go home Tomato juice, a dash of hot sauce, and tequila= Bloody Stool
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# ? Dec 4, 2017 12:33 |
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Super Foul Egg posted:Did anyone already call that top picture being a Caldari dropsuit from Dust 514 with some dumb poo poo pasted on top of it? If not I'm calling it as a genuine Archer and will be putting it up for auction tomorrow. Wow, that is some blatant archering
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# ? Dec 4, 2017 12:34 |
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D_Smart posted:Required reading for all Shitizens Good read, thanks for that. I still think you're wrong though.
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# ? Dec 4, 2017 12:34 |
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https://twitter.com/hcvertigo/status/937644764714766336 https://www.twitch.tv/videos/206554353?t=03h02m10s AP fucked around with this message at 12:48 on Dec 4, 2017 |
# ? Dec 4, 2017 12:46 |
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The Forever War by Joe Haldeman takes a pretty decent stab at what interstellar war looks like from an individual soldier's perspective, with the implications of relativistic time dilation. The thing is, space is so big that even if you invent FTL travel, the amount of time it takes to go anywhere outside the immediate neighborhood is long enough that by the time you engage in battle, the people you were fighting for are dead of old age.
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# ? Dec 4, 2017 12:46 |
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# ? Apr 29, 2024 15:30 |
Golli posted:The Forever War by Joe Haldeman takes a pretty decent stab at what interstellar war looks like from an individual soldier's perspective, with the implications of relativistic time dilation. The Forever War is great, and also probably the worst possible book to base your spacemans videogame off of, since all 'naval' combat is run by computer lol
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# ? Dec 4, 2017 12:58 |