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There's one final boss that can really hurt a cantrip deck, so having some kind of backup plan built into your deck can make a difference. I only have 1 win on each character so far
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# ? Jan 24, 2018 23:49 |
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# ? Apr 26, 2024 05:21 |
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For card removal, here are about two hits from events per floor, plus the merchant, plus Neow occasionally. The real poo poo is if you get the Peace Pipe. Removing a card is a much stronger play than anything except getting a build-defining relic. Cards are everywhere.
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# ? Jan 25, 2018 00:12 |
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Excessively thin decks get hosed hard by status cards though. I usually add anything worth playing early on, then start cutting when relics etc begin to flow. The peace pipe and shovel are so god drat good
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# ? Jan 25, 2018 00:24 |
Got a second win of both classes. Think I'm going to stop trying to play turtling builds as Silent though and start going more aggressive.
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# ? Jan 25, 2018 00:28 |
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On one hand I hate how weak the silent's relic is. On the other hand, trading it in can rule a whole lot.
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# ? Jan 25, 2018 00:29 |
I traded the Silent's relic once and got the thing that gives you +1 energy but you can't get gold. That...was an unsuccessful run. How do you guys maintain Silent's defense on Act 3 if you didn't luck into Dex? No matter how much I block, I can't keep up against the poo poo on that level. God forbid there are two shits on that level. Edit: I would kill for a card that poisons and blocks. GrandpaPants fucked around with this message at 01:24 on Jan 25, 2018 |
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# ? Jan 25, 2018 01:18 |
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please knock Mom! posted:Excessively thin decks get hosed hard by status cards though. Not if it's an exhaust deck! With an exhaust deck, status cards can become just another resource to burn. i have not yet won with an exhaust deck mostly due to lack of opportunity. If you don't get some of the core cards early on, just go for a more standard deck really.
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# ? Jan 25, 2018 02:32 |
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GrandpaPants posted:I traded the Silent's relic once and got the thing that gives you +1 energy but you can't get gold. That...was an unsuccessful run. Just got another win in my streak with doing exactly that, trading my Silent starter for the +1 energy but no gold. I went to the first vendor to remove a card from my deck and then skipped every other. I built my deck around generic decent cards like Backflips and Sucker Punch in act 1, then moved into some poison and deck cycling in act2/3. Got the Vampire event also which let me be super aggressive about taking on elites as I could slowplay normal fights to heal myself back up. It wasn't a super powerful deck, but Backflips are absurdly powerful and can carry just about any Silent deck into the later parts of the game. If you're feeling weak in act 3 you want to take as many ? stages as possible and avoid elites. I've found poison gets much stronger then also as most of the fights take way more turns unless your deck is extremely strong. Lots of weaken is good also, even more so if you luck into that OP relic that makes it 50% reduction.
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# ? Jan 25, 2018 02:45 |
So is the relic trade the "typical" choice at the start then for Silent?
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# ? Jan 25, 2018 03:29 |
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I don't know what people are saying about Ironclad being the easier one, after getting two wins in a row with Silent I haven't been able to even see the end of Act 2 with the Ironclad after eight tries Edit: Welp, a new Ironclad low dying halfway through Act One, gotta love the gremlin guy who does 56 damage turn 5 when I have like 2 non-basic cards and no items CharlieFoxtrot fucked around with this message at 08:07 on Jan 25, 2018 |
# ? Jan 25, 2018 06:41 |
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Slime posted:Not if it's an exhaust deck! With an exhaust deck, status cards can become just another resource to burn. I had a pretty killer exhaust ironclad deck and hit the time slug for 200+ damage in one turn, it was nice. Too bad I couldn't keep the deck around for longer.
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# ? Jan 25, 2018 07:15 |
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CharlieFoxtrot posted:I don't know what people are saying about Ironclad being the easier one, after getting two wins in a row with Silent I haven't been able to even see the end of Act 2 with the Ironclad after eight tries If you're randomly casting three Skills a turn into the Gremlin Nob and then complaining about losing, you need a different game to play.
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# ? Jan 25, 2018 09:18 |
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quote:26 of 26 (100%) achievements earned: Was mostly just cleanup at this point, ended up getting lucky and knocking out both the 50 strength and one turn boss kill in one run where I got an early shovel and ended with like 25 total relics. Double dropkick in a <10 card deck is still my favorite card combo!
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# ? Jan 25, 2018 09:41 |
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CharlieFoxtrot posted:I don't know what people are saying about Ironclad being the easier one, after getting two wins in a row with Silent I haven't been able to even see the end of Act 2 with the Ironclad after eight tries The Ironclad is strongest as he has good passive heal and great block synergies. This makes him the most survivable character who is less prone to some of the bullshit enemies, like Nemesis. If you mouse over enemies and yourself, you can see all their statuses and effects. Gremlin Nob gains strength for every Skill card you play. It's recommended to not over-block against him, and prioritise dealing damage. Gremlin Nob is the easiest elite to beat at the start, especially as Ironclad, due to your deck not being bases on skill synergies.
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# ? Jan 25, 2018 11:10 |
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Got my first win, this deck got just a little ridiculous. Despite never bumping into Barricade or getting any good relics, I finished Act 3 including the final boss without ever taking a point of damage. I'm almost guaranteed to draw my entire deck every turn. Almost every turn I Power Through, double flex, Immolate the two wounds I got from Power Through, and finish with a 26 damage Body Slam. If there was a huge attack coming or I felt like doing a absurd Body Slam, I skipped the immolates for Impervious. If I had ran into a Barricade this whole thing would have been even sillier. This is why you thin your decks, folks.
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# ? Jan 25, 2018 11:38 |
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Dropkick dual wield is really fun too.
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# ? Jan 25, 2018 11:42 |
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Internet Kraken posted:The hell does snobbery have to do with it? Early access games are just more fun when they are actually complete.
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# ? Jan 25, 2018 13:20 |
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Geisladisk posted:
I like that you think maybe a 56 damage body slam is absurd.
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# ? Jan 25, 2018 14:18 |
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I gotta remember to start screenshotting my victory decks. I won with a deck last night that went full offense. Got an Orichalcum at the start so I killed all my basic block cards ASAP and had two Metallisize+, two Heavy Blow+, Demon Form+, two expose weakness, and Limit Break+ (as well as a few other cards because I couldn't quite completely thin it out by the end). It didn't dominate (I killed the Time Lord when he had a fatal attack queue'd) but it was still fun. Also dropping 200+ damage Heavy Blows is fun.
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# ? Jan 25, 2018 14:48 |
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Who needs a good deck when you can just Dead Branch your way to victory? (At one point I had 15/3 energy with a full hand from all the Offerings and Seeing Red's I exhausted )
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# ? Jan 25, 2018 17:05 |
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I get the idea of thinning your deck but how the hell are you thinning it that much? That's crazy.
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# ? Jan 25, 2018 17:14 |
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Stallion Cabana posted:I get the idea of thinning your deck but how the hell are you thinning it that much? That's crazy. If this was in response to me (I assume it was because the poster between us has a 32 card deck) I just didn't take very many cards from rewards, and generally used the merchant to remove a card whenever possible. I had most of the cards for my build before the level 1 boss. It actually could have been a lot thinner as well because I also was trying out perfected strike, which I've decided I'm not a fan of because it almost requires card bloat, which in turn makes it less likely to actually get your beefed up attack. Other ways that people thin it a lot is through a lucky string of ? events, and the peace pipe (adds an option to remove a card at a rest stop). IcePhoenix fucked around with this message at 17:21 on Jan 25, 2018 |
# ? Jan 25, 2018 17:18 |
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IcePhoenix posted:If this was in response to me (I assume it was because the poster between us has a 32 card deck) I just didn't take very many cards from rewards, and generally used the merchant to remove a card whenever possible. I had most of the cards for my build before the level 1 boss. It actually could have been a lot thinner as well because I also was trying out perfected strike, which I've decided I'm not a fan of because it almost requires card bloat, which in turn makes it less likely to actually get your beefed up attack. yeah sorry I should have clarified. I actually meant the guy whose deck is just 9 cards big.
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# ? Jan 25, 2018 17:31 |
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Stallion Cabana posted:yeah sorry I should have clarified. I actually meant the guy whose deck is just 9 cards big. My last two wins involved a 7 card ironclad deck (with double dropkick) and an 8 card silent deck (with triple of the poison gas power and then nothing but defensive skills + 1 catalyst ) With the first one, I only needed to spend gold on removal so I just targeted merchants hard and got help from ? events, with the latter I got an early peace pipe and toked up a shitload.
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# ? Jan 25, 2018 17:37 |
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lmbo, here's a good one: dude winning with a two card ironclad deck https://www.youtube.com/watch?v=jrkhLuroyzg
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# ? Jan 25, 2018 17:42 |
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I had what I was sure was going to be my first win going last night as Ironclad, had Orichalcum and the cursed book that makes all attacks that cost more than 2 energy hit twice (but the curse part had been removed by a fountain). I also had the relic that gives you extra energy at the expense of potions. My deck was pretty lean, and I was able to get +7 energy and +8 strength reliably, and then I'd fire off an upgraded whirlwind and just shred through everything in my path...and then on the second to the last fight before the third boss, I ran into a group of slimes, and I proceeded to destroy them with a whirlwind using 7 energy, for a total of 14 whirlwind hits due to the book. Unfortunately, I didn't pay attention to the fact that they had all cast a damage shield on themselves. 3 Thorns for +2 damage meant that I hit myself for 84 damage and ended my run with one stupid click.
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# ? Jan 25, 2018 18:28 |
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last beta branch update before it gets pushed to main branch soon, looks like we're getting ascension mode, the leaderboards update fix, and run history today
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# ? Jan 25, 2018 21:23 |
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I tried to do that minimal deck thing, only got down to 7 cards and washed out on the 2nd floor. I feel like you've gotta get pretty lucky with removals to get below 5
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# ? Jan 25, 2018 21:29 |
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Update sounds good. I am going to have to play this more. So far, the only decks I've won with have been strength stacking ironclads. Limit break is the holy grail must-have. I'll usually run an inflame and flex to start the strength doubling off. Jaxxed is also good. I find demon form too expensive and too slow. Add in a couple pommel strikes and angers to start cycling through cards and getting a bunch of free attacks. Offering is huge if I find it, but it is usually have to settle for a battle trance or two instead. The goal is to cycle through the deck fast, doubling my strength each time, and getting a bunch of free anger attacks. It also works well with feed, to increase max hp, or reaper, to get pretty much all your health back in one hit. Blocks are poison to the strategy, and get pruned out. I don't mind running a single impervious though. Filthy Monkey fucked around with this message at 21:44 on Jan 25, 2018 |
# ? Jan 25, 2018 21:35 |
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This is the second time I got to the final boss with the Silent, had it be the Time Eater, and had him just destroy me. First time was a poison deck. Didn't know he could cleanse so he had 200 poison with 78 HP, he cleansed and owned me because I had nothing left This time was a Shiv deck- it was basically perfect, 2 Accuracy +s and a basic Accuracy, all the Strikes removed, tons of Cloak and Dagger+s, the Shuriken for extra strength, two Burst +s for spamming Cloak and Dagger, and rested coming in for full HP-, and he beat me in 4 turns and I couldn't do anything, I don't think it was just bad draws, he spammed all his hardest hitting attacks and I just fell over dead, it was awful, but I think the bad draw luck played into it some too. So unfortunate.
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# ? Jan 25, 2018 23:55 |
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I think I've only been burned by Early Access like once and it was an impulse purchase. I just buy stuff that people are having a lot of fun with in its current state/stuff that's been so successful there's no danger of running out of money. Everything I've bought except for that one game is either finished and released or still getting regular updates.
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# ? Jan 26, 2018 05:15 |
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TOOT BOOT posted:I think I've only been burned by Early Access like once and it was an impulse purchase. I just buy stuff that people are having a lot of fun with in its current state/stuff that's been so successful there's no danger of running out of money. Everything I've bought except for that one game is either finished and released or still getting regular updates. Between this and Dead Cells, I've gotten the most enjoyment out of EA games this year than any actual release, at least on PC! VVV Hugoon Chavez fucked around with this message at 12:34 on Jan 26, 2018 |
# ? Jan 26, 2018 10:46 |
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Well yea it's January
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# ? Jan 26, 2018 11:17 |
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This game would be amazing on tablets
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# ? Jan 26, 2018 11:20 |
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Managed to kill the collector earlier without it ever touching my HP: https://www.twitch.tv/videos/222493698 Beat a final boss(awakened one) with that build(44 cards lol) just took a while: https://www.twitch.tv/videos/222499003 Shield turtle with poison and some AoE is pretty nice. Got decent relics though.
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# ? Jan 26, 2018 12:41 |
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Sad the score screen didn't go in yet, but drat I had such a great loving run just now. One of the most insane series of relic pulls I've ever had. Bottled offering, barricade with thread and needle, five sources of energy gen with ice cream, and then a random necronomicon to top it off with uppercut. Getting the necro was basically the beginning of the end for any difficulty that run, but holy poo poo even the ice cream managed to be relevant if you get it early enough to remember to play around it.
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# ? Jan 26, 2018 13:49 |
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Ice cream is so loving good.
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# ? Jan 26, 2018 14:01 |
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It is, especially if you get some energy gen for it, but I always forget about it when I pick one up mid run and I'll just dump my hand instead of conserving energy for later turns. Unceasing Top is also really bad about this. Play out hand, click end turn, a card appears and rockets into the discard dumpster. gently caress!! Why is your animation so slow!!
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# ? Jan 26, 2018 14:02 |
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I am so bad with the silent, it always seems to start so slow compared to the ironclad. Can someone give me some tips on how to git gud with it?
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# ? Jan 26, 2018 15:51 |
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# ? Apr 26, 2024 05:21 |
I find that the issue with Silent is that there are a lot more enemies that counter its playstyles vs. the Ironclad. Like, really, the Ironclad can do pretty well with just getting good new cards and dumping the starting ones. The main Silent builds get hosed by certain enemies. Artifacts make Poison buildup even slower, and some bosses purge Poison and gently caress your victory condition. This is somewhat balanced out by the fact that most enemies don't do anything against Skills (Chosen and that Act 1 Elite), whereas there's plenty of poo poo that Weaken, have Plated Armor, are Malleable, or whatever. It does suck rear end with AOE unless you get Corpse Explosion, though, and even then it's not like, fast about it. The combo deck type, which I would classify Shiv and Bullet Time decks as, get absolutely hosed by status effects. I lost a run strictly because I went up against a group of two Repulsors and the explodey bot and thorny bot and those Dazes absolutely hosed my deck that was weak in pieces, but aggregated to a poo poo ton because I would draw and then Bullet Time.
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# ? Jan 26, 2018 16:31 |