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Steam, why are you installing 20GB again
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# ? Mar 9, 2018 14:50 |
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# ? Apr 27, 2024 16:59 |
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Coolguye posted:in beta at least this is because bardin's poo poo gave him a guaranteed crit coming out of stealth (or functionally so, anyway, according to the dummies in the keep) - dunno if this has changed since apparently a lot has changed in the release version. I don't think this has ever been true
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# ? Mar 9, 2018 14:56 |
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AggressivelyStupid posted:I don't think this has ever been true I think he meant kruber
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# ? Mar 9, 2018 14:57 |
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quote::v2: Patch 1.0.1 :v2: RIP anyone using that now. (from last page) AggressivelyStupid posted:I don't think this has ever been true Bardin's Smoke Bomb, while he stayed in the smoke, gave him guaranteed crits on ranged attacks. I don't know how it works now.
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# ? Mar 9, 2018 14:59 |
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Lunethex posted:RIP anyone using that now. Does the HoS heal on yourself clear being downed like heal sharing did in the first game?
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# ? Mar 9, 2018 15:09 |
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DeathSandwich posted:Does the HoS heal on yourself clear being downed like heal sharing did in the first game? Yes, which is its only real use now. Still better than most necklace traits though.
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# ? Mar 9, 2018 15:15 |
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Chaos Spawns can also suck my fresh nuts
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# ? Mar 9, 2018 15:24 |
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Bosses in general are huge pains in the rear end. They sometimes take so long to chip down that thw game sends a "hurry the gently caress up" horde + specials combo at you.
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# ? Mar 9, 2018 15:28 |
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DeathSandwich posted:If the rapier is not an option, the falchion tends to be my number 2. It's fast, it cleaves decently well, it has a good anti stormvermin/chaos warrior charged attack. Something about the attack speed of the falchion throws me off, though I admit it's probably the best melee weapon of Saltz that isn't the rapier. For the record, the only reason I'm not using the rapier as Zealot is because, well...it looks dumb on him in particular. A near-flagellant shouldn't be using a pointy sword of elegance!! Night10194 posted:Try Saltzpyre's hatchet again if you didn't like it before. It can hit multiple Slaves now, and it sends the big guys loving flying. Ooh, that's great news. Always wondered about the axe since it seemed over-specialized to the point of absurdity.
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# ? Mar 9, 2018 15:29 |
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# ? Mar 9, 2018 15:31 |
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Well if anyone comes up with some decent Kruber builds let us know, because ATM I really feel weak compared to others. It also maybe because I'm playing at 340 power in Champion with 400's
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# ? Mar 9, 2018 15:40 |
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Well what do you want to do as Kruber? Merc and Foot Knight are still good at a cursory glance. His weapons seem intact enough. I have major Halberd bias but his shotgun is still pretty good. Haven't tried Repeater to see if they toned that nauseous recoil down though.
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# ? Mar 9, 2018 15:44 |
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Hey if I play as the shade is it still cool to use a spear or should I just something like double daggers? Also is the shade repeating crossbow any good? Haven’t actually gotten around to trying that.
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# ? Mar 9, 2018 15:44 |
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I'm not sure how I feel about The Elf's nerfed regen. On one side the regen is pretty strong on recruit and veteran. On the flip side they basically broke 2 other talents with this change. Changing the % on crit traits kinda blows two. I loved having my F ability up a lot Rayjenkins posted:Hey if I play as the shade is it still cool to use a spear or should I just something like double daggers? Also is the shade repeating crossbow any good? Haven’t actually gotten around to trying that. I've been enjoying the Shade a LOT w/ dual daggers. I've played around with the spear and I find it's not as good at opening cans like the daggers are and the movement while attacking doesn't feel as fast or as smooth. I really need to get a good Orange spear to really test out. Stanley Pain fucked around with this message at 15:49 on Mar 9, 2018 |
# ? Mar 9, 2018 15:46 |
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Rayjenkins posted:Hey if I play as the shade is it still cool to use a spear or should I just something like double daggers? Also is the shade repeating crossbow any good? Haven’t actually gotten around to trying that. The spear is just not compatible with the motivation to backstab. Even when I make conscious efforts to get behind with it and try to take advantage of Backstab the fact of the matter is I have no idea how and when it activates and how much more damage I do with it and the weapon is designed to be a controller's dream. You also lose out on the crit rate of dual wield weapons - Elf dual wield weapons have +10% crit chance on light swings, and the shade gets +5% innately. You kill most enemies instantly on crit backstabs, so S&D or Dual Daggers is best there. The Elf Volley Bow I haven't tried yet. It needs a fire rate brought up to Saltzpyre's. It also sucks rear end compared to his overall because its alt fire is a 3-round burst that doesn't fire horizontally with recoil that makes bursting anything in the head near impossible. You need Scrounger on it too, so that you can actually get ammo back while using it.
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# ? Mar 9, 2018 15:47 |
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Picked this up yesterday on the GMG sale and am excited to return to the rat race as an angry skinny man screaming at the others to FIGHT HARDER for the S-Man while making pejorative comments about elves.
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# ? Mar 9, 2018 15:49 |
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Heard some things about the beam staff so I crafted one up and gave it a spin. First match: man this thing sucks, the beam stagger is nice but the damage is a joke. Oh the alt fire does more damage now that's nice. Second match: oh poo poo they put beam detonate back in?!?! * Snap headshot every boss/special from across the map* I won't have the most kills but generally I'll do the most damage on bosses and special kills.
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# ? Mar 9, 2018 15:51 |
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Lunethex posted:The Elf Volley Bow I haven't tried yet. It needs a fire rate brought up to Saltzpyre's. It also sucks rear end compared to his overall because its alt fire is a 3-round burst that doesn't fire horizontally with recoil that makes bursting anything in the head near impossible. You need Scrounger on it too, so that you can actually get ammo back while using it. It doesn't help that the hagbane is so good at CC and horde elimination, coupled with the Shades ability to delete a problem elite even when a horde is active makes it even more difficult to use anything but.
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# ? Mar 9, 2018 15:52 |
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Stanley Pain posted:I'm not sure how I feel about The Elf's nerfed regen. On one side the regen is pretty strong on recruit and veteran. On the flip side they basically broke 2 other talents with this change. Lunethex posted:The spear is just not compatible with the motivation to backstab. Even when I make conscious efforts to get behind with it and try to take advantage of Backstab the fact of the matter is I have no idea how and when it activates and how much more damage I do with it and the weapon is designed to be a controller's dream. You also lose out on the crit rate of dual wield weapons - Elf dual wield weapons have +10% crit chance on light swings, and the shade gets +5% innately. You kill most enemies instantly on crit backstabs, so S&D or Dual Daggers is best there. Yeah I had a feeling double daggers was the better bet. The one thing I really like about the spear is you’re so drat fast and versatile with charged attacks and the range is great but that ends up being counter to how the shade operates. I guess I’ll just have to mess around with the repeater some time tonight then.
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# ? Mar 9, 2018 15:53 |
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Tarantula posted:Playing on recruit my group is already struggling somehow, get to the barn door, here comes the wave, no problem right? Nah time to let the troll out at the same time. On recruit had a Spawn of Chaos bust out of the barn, one leech and two gunners appeared then in the space of 30 seconds.
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# ? Mar 9, 2018 15:56 |
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Malkof posted:Heard some things about the beam staff so I crafted one up and gave it a spin. Hell yes, I main BW atm and use a beam staff only. Its great on incoming hordes, wave it about at head height to get a crit or ten, setting them on fire to bleed down. Then the front line finishes them off with one or two hits less than needed. And for me its easier to control overcharge with a beam staff than any other.
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# ? Mar 9, 2018 15:58 |
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Night10194 posted:Try Saltzpyre's hatchet again if you didn't like it before. It can hit multiple Slaves now, and it sends the big guys loving flying. Man, you were not kidding: this thing wrecks whatever it hits. I noticed that it seems to carry its damage across more dudes than even the 2H hander sword (ie. it loses less damage as it passes through targets). Even if it stops at three, those three fuckers are going to be hurting, and definitely dead if you headshot them. And of course, it's still his best can-opener so Warriors are not a problem. A vet run of Empire in Flames went smoothly (also noticed there might be a new guaranteed heal room right before the cart run), so I hope it'll do well in an actual game.
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# ? Mar 9, 2018 15:58 |
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Picked this up yesterday and started up the bright wizard even though magical casters are not usually my thing in games. I haven't seen anyone talking about her melee-focused class. Any good or fun?
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# ? Mar 9, 2018 16:02 |
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Kruber handgun doesn't do much damage, even as Huntsman. It takes 5 headshots with it to kill a Chaos Warrior? It does about no damage to Bosses, but it does kill lines of mooks rather well. It'd be nice if it could at least kill Chaos Champions with one headshot-- it already kills Stormvermin. I use sword, no shield because it's good at taking out hordes and Halberd is really poo poo at anything other than hitting a dude that's already focused on a friend.
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# ? Mar 9, 2018 16:03 |
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It seems like all of the falchion's light attacks are armor piercing now? In VT1, it was only the overhead.
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# ? Mar 9, 2018 16:05 |
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Lunethex posted:Bardin's Smoke Bomb, while he stayed in the smoke, gave him guaranteed crits on ranged attacks. I don't know how it works now. maybe for like, a day in closed beta
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# ? Mar 9, 2018 16:07 |
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I'm working on my Merc play now Hunter is gutted. I'm still a big fan of Executioner Sword/Halberd and then just taking either shotty or handgun but I feel like everyone else in my group is either hitting bosses harder or is killing poo poo before I get into melee range (thanks to my bud playing Pyromancer) Is this normal or am I loving something up?
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# ? Mar 9, 2018 16:07 |
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I haven't checked after the release day patch but I've used my smoke bomb as Bardin to shotgun a couple of Warriors to death, so I assume it still definitely grants armor-piercing shots, if not a damage buff and/or guaranteed crits. I don't think it ever gave melee crits like Hunter's Prowl used to do for Kruber though.
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# ? Mar 9, 2018 16:11 |
Gridlocked posted:I'm working on my Merc play now Hunter is gutted. Executioner sword is more of a wide swing horde mincer 9000, so that's probably normal. And a good Sienna can do that in spades, sure. Just... it's a bit of a crapshoot as you need gear to be a good Sienna unlike everyone else.
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# ? Mar 9, 2018 16:11 |
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Martout posted:lol first attempt at champion since launch spawned a horde, two ratling gunners, a chaos warrior patrol, a globadier, an assassin and a troll at the first barn on against the grain. I rather like my combo. I have a flamethrower with ability cooldown on crit, and the talent that resets my heat every time I ult. This basically means flamethrowering more than 1 enemy instantly resets my ult which resets my heat which means more fire which means etc etc etc. It just murders.
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# ? Mar 9, 2018 16:14 |
Summary of my experiences in Champion
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# ? Mar 9, 2018 16:28 |
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Assuming everyone's game still says beta in the upper corner?
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# ? Mar 9, 2018 16:33 |
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track day bro! posted:A friend of mine recommended this game to me because I like Killing Floor 2 except its more melee focused? A bunch of us KF2 devs are having a blast with it, if that's any indication, but I will say it's definitely more Left 4 Dead than Killing Floor.
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# ? Mar 9, 2018 16:44 |
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Gridlocked posted:I'm working on my Merc play now Hunter is gutted. I've been playing Knight with sword/shield and blunderbuss. I'm not really bowling things over and getting double the damage of anything else, but I have tons of stamina, provide -20% damage taken, and the charge has a really short cooldown. I wish the charge would do damage, but it's really pretty great crowd control. It'll even knock over chaos warriors! It also staggers bosses for a split second, which can be good for loving with puking trolls or a spawn that's about to nab someone. I've sacrificed some killing power for an absurd amount of staying power. I think since I don't necessarily score kills frequently enough to fill up on temp health, I might be better off with the health on crit or health on boss kills, but I'll have to play with that a bit
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# ? Mar 9, 2018 16:49 |
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the game is definitely way more along the lines of left 4 dead to the point of many of the things involved having a pretty close comparison to something in l4d but it should scratch some of the same itches that killing floor does, i feel
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# ? Mar 9, 2018 16:50 |
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Radioactive Toy posted:Picked this up yesterday and started up the bright wizard even though magical casters are not usually my thing in games. I haven't seen anyone talking about her melee-focused class. Any good or fun? Fun yes, good, great in veteran, falls off a little beyond that, incredibly tanky if you can avoid overheating since you have effectively 50% more HP and your temp health lasts 2x longer since half of the decay goes to heat, the tankiness let's you breeze through the lower difficulties.
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# ? Mar 9, 2018 16:54 |
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toasterwarrior posted:OK, this Rapier/Crossbow quickswitch combo for Bounty Hunter Saltzpyre is aces; I can recommend it. Still have to figure out a weapon of choice for Zealot Saltz though... Rockin a falchion and volley crossbow on zealot. Dont use the 3 hit volley, just stun lock distant specials and kill em with 2 to 3 bolts I know they wanted people to use the flail but meh
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# ? Mar 9, 2018 16:54 |
Skypie posted:I've been playing Knight with sword/shield and blunderbuss. I'm not really bowling things over and getting double the damage of anything else, but I have tons of stamina, provide -20% damage taken, and the charge has a really short cooldown. I wish the charge would do damage, but it's really pretty great crowd control. It'll even knock over chaos warriors! It also staggers bosses for a split second, which can be good for loving with puking trolls or a spawn that's about to nab someone. I would really recommend the handgun over the blunderbus. It's kinda sketchy to use when you're not a howitzer and the handgun can reliably one hit specials. Matter of taste, obv.
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# ? Mar 9, 2018 16:56 |
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Any video settings to not get lightning strikes? Theyre killing me
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# ? Mar 9, 2018 16:58 |
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# ? Apr 27, 2024 16:59 |
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Wow, CDR and Shallya's trinket got gutted. Guess it's Natural Bond, then.
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# ? Mar 9, 2018 17:00 |