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TheMcD
May 4, 2013

Monaca / Subject N 2024
---------
Despair will never let you down.
Malice will never disappoint you.

Yeah, pure shooting is the way to go for dealing death and not caring about missing dialogue and extra options due to lack of Charisma. Just boost the poo poo out of that Ranged Combat, throw in some Body for extra tankiness, chrome yourself up to the gills and go to town.

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Lechtansi
Mar 23, 2004

Item Get
OK, so some charisma, ranged combat, body and full auto assault rifles. Got it. Thanks gents.

By popular demand
Jul 17, 2007

IT *BZZT* WASP ME--
IT WASP ME ALL *BZZT* ALONG!


Oh and don't upgrade your rifle over a single damage point and don't buy the first accessible tier of cyberware.
The amount of cash in the game is tight at first.

MarquiseMindfang
Jan 6, 2013

vriska (vriska)
Without going too much into it, I've found Decking 4 is a good choice if you can spare the Karma. At least it was for me. I might have been playing Miss Really Good At Guns but that didn't mean I was in a hurry to use my bullet wizard powers. You're still very mortal. A datajack for Smartlink weapons is alright anyways.

By popular demand
Jul 17, 2007

IT *BZZT* WASP ME--
IT WASP ME ALL *BZZT* ALONG!


Playing a decker is advanced play, Blitz definitely has you covered in this regard.

Lechtansi
Mar 23, 2004

Item Get

Horrible Lurkbeast posted:

Oh and don't upgrade your rifle over a single damage point and don't buy the first accessible tier of cyberware.
The amount of cash in the game is tight at first.

Can you share more what you mean by this? I understand not buying the first tier of cyberware, but what about rifles? Do you mean don't spend money if it's only a single damage point upgrade?

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?

Lechtansi posted:

Can you share more what you mean by this? I understand not buying the first tier of cyberware, but what about rifles? Do you mean don't spend money if it's only a single damage point upgrade?
Yes. Street sams are relatively money intensive and it takes a couple missions before you can really afford to spend much (and by that point you'll be replacing the crappy starting poo poo anyways).

By popular demand
Jul 17, 2007

IT *BZZT* WASP ME--
IT WASP ME ALL *BZZT* ALONG!


Exactly. Also all the early vendor stuff sucks balls, not just guns.
If you can wait a mission or two before shopping, do so.

U.T. Raptor
May 11, 2010

Are you a pack of imbeciles!?

Nordick posted:

I'd imagine having to work with a janky-rear end alpha version of the engine didn't help, either.

I know Shadowrun has its own vampires, but I can't help but feel like a VtM - Shadowrun crossover might work nicely. If nothing else, I think Smiling Jack and Dietrich could be great buddies. :haw:
:argh: Not letting us recruit that vampire in Hong Kong is one of my biggest issues with it.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


U.T. Raptor posted:

:argh: Not letting us recruit that vampire in Hong Kong is one of my biggest issues with it.

Haven't you gotten Monster Squad?

Fish Noise
Jul 25, 2012

IT'S ME, BURROWS!

IT WAS ME ALL ALONG, BURROWS!

Horrible Lurkbeast posted:

Pure rifleman.
Throw some points to charisma if you feel like it.
You can get all the benefits of cyberware and long range killing and none of the complexity of the magic system.
It took me until HK to finally go "No, no, I've been playing Diplosniper since Fallout, I should try something else."

...so I played HK as Diplopistolier. :cripes:

Poil
Mar 17, 2007

Good talking skills are very important in any rpg because even if you have a party you usually can't rely on them to do the talking. Or at least nowhere near a meaningful amount of it. :eng101:

Deep Dish Fuckfest
Sep 6, 2006

Advanced
Computer Touching


Toilet Rascal
Note that this is quite often also applicable to pen-and-paper rpgs as well. The pyromaniac mage with a novacoke habit, the street sam who doesn't speak the local language, or the pacifist elf with 8 charisma who doesn't want to hurt people in any way aren't going to be able to help you talk yourself out of a tough situation.

TheMcD
May 4, 2013

Monaca / Subject N 2024
---------
Despair will never let you down.
Malice will never disappoint you.

You just gotta have that face character. And in RPG computer games, you can't really have an NPC party member be the face, since that would probably annoy people (though I think it might be interesting in a sort of "subverting expectations" kind of way), so either the PC is the face, or nobody is the face and you go full murderhobo.

FoolyCharged
Oct 11, 2012

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!
Somebody call for an ant?

TheMcD posted:

You just gotta have that face character. And in RPG computer games, you can't really have an NPC party member be the face, since that would probably annoy people (though I think it might be interesting in a sort of "subverting expectations" kind of way), so either the PC is the face, or nobody is the face and you go full murderhobo.

Actually I think it would be rad to have the option of being silent muscle and not having to worry about persuade/charisma points on a character.

Fighting Trousers
May 17, 2011

Does this excite you, girl?

FoolyCharged posted:

Actually I think it would be rad to have the option of being silent muscle and not having to worry about persuade/charisma points on a character.

It would be an interesting game mechanic if the character with the most charisma/talks good was automatically the face.

U.T. Raptor
May 11, 2010

Are you a pack of imbeciles!?

wiegieman posted:

Haven't you gotten Monster Squad?
I meant permanently :colbert:

(actually I haven't, but that's because I never really use Gaichu :v:)

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


U.T. Raptor posted:

I meant permanently :colbert:

(actually I haven't, but that's because I never really use Gaichu :v:)

Use Gaichu at every opportunity.

Not because he's good in a fight, but because of the increasingly improbable excuses he comes up with for being in places.

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?

Fish Noise posted:

It took me until HK to finally go "No, no, I've been playing Diplosniper since Fallout, I should try something else."

...so I played HK as Diplopistolier. :cripes:
Diplosniper was my FO3 character... and my New Vegas character... and my Commander Shepard.

Is there a reason this archetype is so appealing?

Keldulas
Mar 18, 2009

PMush Perfect posted:

Diplosniper was my FO3 character... and my New Vegas character... and my Commander Shepard.

Is there a reason this archetype is so appealing?

I think it's because rifles never fail to be one of the best options in games. Shotguns are annoying most of the time, SMGs just generally suck, pistols are inferior in damage but usually the stealth option for the games that have stealth mechanics. Plus a lot of games that have the charismatic options tend to make them vastly superior to not using them. Extra content or extra loot vs the jack poo poo you get for not using it.

Fish Noise
Jul 25, 2012

IT'S ME, BURROWS!

IT WAS ME ALL ALONG, BURROWS!

PMush Perfect posted:

Diplosniper was my FO3 character... and my New Vegas character... and my Commander Shepard.

Is there a reason this archetype is so appealing?
Content, basically. Dialogue content, and combat content. Diplosniper often allows you to see the most, talk the most, do the most, and get the results you want. Diplosniper = Access

From the classical Fallout perspective, technically my Diplopistolier is really just a subclass of Diplosniper.

Fighting Trousers posted:

It would be an interesting game mechanic if the character with the most charisma/talks good was automatically the face.
Isn't there something close to this in the Divinity Original Sin games?

DeathChicken
Jul 9, 2012

Nonsense. I have not yet begun to defile myself.

Also how Baldur's Gate more or less worked, since Charisma checks worked off of whoever talked to a person. So you were free to shuffle your 18 Charisma Paladin up front if you wanted.

Strayed
Mar 3, 2013

wiegieman posted:

Haven't you gotten Monster Squad?

After having gotten back into these games thanks to these threads I am so planning on doing Monster Squad followed by Charmed Life when I make it to HK. I will also be going against my norm by making a PC that is just the biggest sociopathic bitch that I can manage. It should be fun in a soul darkening sort of way.

Also, after getting about halfway through DF let me just say that Knight-Kings of Lightninghold is just the best worst thing ever.

Nordick
Sep 3, 2011

Yes.
Although it wasn't exactly a masterpiece otherwise, the Storm of Zehir DLC for NWN 2 did one thing extremely right: Every character could take part in the same dialogue no matter who started it.
You could read the NPC's line, check all of your character's reply options in case they had any pertinent checks, and picked which one you wanted. Really convenient, no need to faff around about who'd be the best one to talk to which NPC.

habeasdorkus
Nov 3, 2013

Royalty is a continuous shitposting motion.

Fish Noise posted:

Content, basically. Dialogue content, and combat content. Diplosniper often allows you to see the most, talk the most, do the most, and get the results you want. Diplosniper = Access

From the classical Fallout perspective, technically my Diplopistolier is really just a subclass of Diplosniper.

Isn't there something close to this in the Divinity Original Sin games?

Yes, and even if you're playing as the suavest person in the world your companions have minds of their own in DOS:2. Didn't stop my Red Prince from trying to pornomance everyone, but it did mean I took a back seat in a lot of conversations (and then loaded my quicksave when I got stomped in battles I didn't know were coming).

It's worse in first person RPGs because you have so much control over how you explore the world and how you react to people. My Fallout characters are always maxing speech and sneak long before they hit like a mack truck.

habeasdorkus fucked around with this message at 06:54 on Mar 31, 2018

Poil
Mar 17, 2007

Nordick posted:

Although it wasn't exactly a masterpiece otherwise, the Storm of Zehir DLC for NWN 2 did one thing extremely right: Every character could take part in the same dialogue no matter who started it.
You could read the NPC's line, check all of your character's reply options in case they had any pertinent checks, and picked which one you wanted. Really convenient, no need to faff around about who'd be the best one to talk to which NPC.
It even had conversation lines depending on your race in a few cases, or a lot if you had a yaun-ti in your party. I practically always brought a yuan-ti character because of that.

Kanfy
Jan 9, 2012

Just gotta keep walking down that road.

Nordick posted:

Although it wasn't exactly a masterpiece otherwise, the Storm of Zehir DLC for NWN 2 did one thing extremely right: Every character could take part in the same dialogue no matter who started it.
You could read the NPC's line, check all of your character's reply options in case they had any pertinent checks, and picked which one you wanted. Really convenient, no need to faff around about who'd be the best one to talk to which NPC.

My personal favorite was how you could pick a companion to take part even in the conversation where you were literally about to feed their eternal soul to an eldritch abomination.



E:

IIRC there's also a random event where you have a unique line depending on which deity you follow as a cleric, one for clerics of all 105 deities. SoZ definitely had ambition, they just didn't quite have the budget or time to execute it as well as they could've.

Kanfy fucked around with this message at 09:47 on Mar 31, 2018

CVE
Jan 27, 2012
Pillars of Eternity II which is coming out next month is supposed to work like that again. Given the Obsidian did Storm of Zehir they do have some practice with it. Though it might still be you doing the talking and the party interjecting or something and just adding raw stats/skill points.

KataraniSword
Apr 22, 2008

but at least I don't have
a MLP or MSPA avatar.
I am my own man.

Fish Noise posted:

Content, basically. Dialogue content, and combat content. Diplosniper often allows you to see the most, talk the most, do the most, and get the results you want. Diplosniper = Access

From the classical Fallout perspective, technically my Diplopistolier is really just a subclass of Diplosniper.

I always preferred Punch Diplomat. You're already talking to someone face to face, so if things go bad would you rather fumble with a gun, or tear their head off with your bare hands? :black101:

Granted, that may only work well in the first two Fallout games. (And Hong Kong, with higher levels of Adept.)

Hello Sailor
May 3, 2006

we're all mad here


I have no idea what this acronym means and it's bugging me.

geonetix
Mar 6, 2011


Hello Sailor posted:

I have no idea what this acronym means and it's bugging me.

Hare brained schemes, the maker of these games, I think.

OutofSight
May 4, 2017

Hello Sailor posted:

I have no idea what this acronym means and it's bugging me.

The developer: HareBrained Schemes.

Which is a punny twist on the urban word "hair brained scheme: "A quick and dirty work around work around to address an otherwise complicated and/or painful challenge."


But it could be also "Harvard Business School" or "Hrvatski Biciklisticki Savez" (Croatian Cycling Federation) giving so many layers of meaning in just one post.

KataraniSword
Apr 22, 2008

but at least I don't have
a MLP or MSPA avatar.
I am my own man.

Also in case you weren't around for the first thread, DMS is short for Dead Man's Switch, the campaign packed with the original Shadowrun Returns. Some people use DMS and SR interchangably, others don't. :shrug:

Cardiovorax
Jun 5, 2011

I mean, if you're a successful actress and you go out of the house in a skirt and without underwear, knowing that paparazzi are just waiting for opportunities like this and that it has happened many times before, then there's really nobody you can blame for it but yourself.

Keldulas posted:

I think it's because rifles never fail to be one of the best options in games. Shotguns are annoying most of the time, SMGs just generally suck, pistols are inferior in damage but usually the stealth option for the games that have stealth mechanics. Plus a lot of games that have the charismatic options tend to make them vastly superior to not using them. Extra content or extra loot vs the jack poo poo you get for not using it.
It's one of those persistent problems with computer RPGs as a concept. Either you make the stats completely inconsequential outside of combat, at which point it isn't really "roleplaying" anymore, or you gate large parts of the game content behind them, which is just plain obnoxious especially if you don't have the time or interest to repeatedly go through mostly identical content just to see the things you couldn't access the first time through.

There's no real one-size-fits-all solution there, because no matter what approach you take, you'll be annoying someone.

mauman
Jul 30, 2014

Whoever's got the biggest whiskers does the talking.
I have fond memories of Storm of Zehir...and NW2 in general.

Still waiting for the BG2 mod for NW2.

Loxbourne
Apr 6, 2011

Tomorrow, doom!
But now, tea.
Okay, I am confused. I would like to play along with this LP.

I understand DMS used an early version of the game engine and is hella clunky. There is apparently a better version which is a...mod? Official mod? What?...for Dragonfall. At the same time there is apparently a better version of Dragonfall, a Director's Cut.

I want to play the best, fixed versions of all three games. What do I buy?

FoolyCharged
Oct 11, 2012

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!
Somebody call for an ant?

Loxbourne posted:

Okay, I am confused. I would like to play along with this LP.

I understand DMS used an early version of the game engine and is hella clunky. There is apparently a better version which is a...mod? Official mod? What?...for Dragonfall. At the same time there is apparently a better version of Dragonfall, a Director's Cut.

I want to play the best, fixed versions of all three games. What do I buy?

I'm pretty sure dragonfall on steam and iOS are both the directors cut version. The developers made a decently extensive campaign editor so people could make custom maps and someone loaded up dms in it to port it over to dragonfall's mechanics. Steam has workshop access which should make it easy to find.

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?

Loxbourne posted:

Okay, I am confused. I would like to play along with this LP.

I understand DMS used an early version of the game engine and is hella clunky. There is apparently a better version which is a...mod? Official mod? What?...for Dragonfall. At the same time there is apparently a better version of Dragonfall, a Director's Cut.

I want to play the best, fixed versions of all three games. What do I buy?
Dragonfall Director's Cut. Then play Deadman's Switch on that.

KataraniSword
Apr 22, 2008

but at least I don't have
a MLP or MSPA avatar.
I am my own man.

Loxbourne posted:

Okay, I am confused. I would like to play along with this LP.

I understand DMS used an early version of the game engine and is hella clunky. There is apparently a better version which is a...mod? Official mod? What?...for Dragonfall. At the same time there is apparently a better version of Dragonfall, a Director's Cut.

I want to play the best, fixed versions of all three games. What do I buy?

The original Dragonfall was a DLC campaign for Shadowrun Returns, the original core game that Dead Man's Switch was packed into. Director's Cut is that campaign in a new engine with a lot of QoL features.

You need to buy all three no matter what - there's files in the Shadowrun Returns install that the Dead Man's Switch campaign remakes in Dragonfall/Hong Kong use that can't be just dumped onto the workshop for legal reasons - but as far as playing, play DMS either in the Dragonfall DC or Hong Kong engines (there should be ports of the campaign files in the Steam Workshop for both games), then Dragonfall DC, then Hong Kong.

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waah
Jun 20, 2011

Better stay in line when
You see a Pavel like me shinin

Any tips for a shotgun build. I really had it in my head when I tried to play through this about 2 years ago that I wanted to do an shotgun wielding Org Shaman. It worked but I didn't cover my bases well and the later missions left me with a big hole in my team.

Maybe I will try again, so any tips on how to build a shotgun wielding orc shaman?

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