Yeah, pure shooting is the way to go for dealing death and not caring about missing dialogue and extra options due to lack of Charisma. Just boost the poo poo out of that Ranged Combat, throw in some Body for extra tankiness, chrome yourself up to the gills and go to town.
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# ? Mar 30, 2018 19:05 |
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# ? Apr 29, 2024 17:19 |
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OK, so some charisma, ranged combat, body and full auto assault rifles. Got it. Thanks gents.
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# ? Mar 30, 2018 19:26 |
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Oh and don't upgrade your rifle over a single damage point and don't buy the first accessible tier of cyberware. The amount of cash in the game is tight at first.
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# ? Mar 30, 2018 19:31 |
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Without going too much into it, I've found Decking 4 is a good choice if you can spare the Karma. At least it was for me. I might have been playing Miss Really Good At Guns but that didn't mean I was in a hurry to use my bullet wizard powers. You're still very mortal. A datajack for Smartlink weapons is alright anyways.
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# ? Mar 30, 2018 20:41 |
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Playing a decker is advanced play, Blitz definitely has you covered in this regard.
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# ? Mar 30, 2018 20:53 |
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Horrible Lurkbeast posted:Oh and don't upgrade your rifle over a single damage point and don't buy the first accessible tier of cyberware. Can you share more what you mean by this? I understand not buying the first tier of cyberware, but what about rifles? Do you mean don't spend money if it's only a single damage point upgrade?
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# ? Mar 30, 2018 22:15 |
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Lechtansi posted:Can you share more what you mean by this? I understand not buying the first tier of cyberware, but what about rifles? Do you mean don't spend money if it's only a single damage point upgrade?
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# ? Mar 30, 2018 22:19 |
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Exactly. Also all the early vendor stuff sucks balls, not just guns. If you can wait a mission or two before shopping, do so.
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# ? Mar 30, 2018 22:37 |
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Nordick posted:I'd imagine having to work with a janky-rear end alpha version of the engine didn't help, either.
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# ? Mar 30, 2018 23:01 |
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U.T. Raptor posted:Not letting us recruit that vampire in Hong Kong is one of my biggest issues with it. Haven't you gotten Monster Squad?
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# ? Mar 30, 2018 23:01 |
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Horrible Lurkbeast posted:Pure rifleman. ...so I played HK as Diplopistolier.
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# ? Mar 30, 2018 23:36 |
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Good talking skills are very important in any rpg because even if you have a party you usually can't rely on them to do the talking. Or at least nowhere near a meaningful amount of it.
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# ? Mar 30, 2018 23:58 |
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Note that this is quite often also applicable to pen-and-paper rpgs as well. The pyromaniac mage with a novacoke habit, the street sam who doesn't speak the local language, or the pacifist elf with 8 charisma who doesn't want to hurt people in any way aren't going to be able to help you talk yourself out of a tough situation.
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# ? Mar 31, 2018 00:08 |
You just gotta have that face character. And in RPG computer games, you can't really have an NPC party member be the face, since that would probably annoy people (though I think it might be interesting in a sort of "subverting expectations" kind of way), so either the PC is the face, or nobody is the face and you go full murderhobo.
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# ? Mar 31, 2018 00:18 |
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TheMcD posted:You just gotta have that face character. And in RPG computer games, you can't really have an NPC party member be the face, since that would probably annoy people (though I think it might be interesting in a sort of "subverting expectations" kind of way), so either the PC is the face, or nobody is the face and you go full murderhobo. Actually I think it would be rad to have the option of being silent muscle and not having to worry about persuade/charisma points on a character.
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# ? Mar 31, 2018 00:54 |
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FoolyCharged posted:Actually I think it would be rad to have the option of being silent muscle and not having to worry about persuade/charisma points on a character. It would be an interesting game mechanic if the character with the most charisma/talks good was automatically the face.
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# ? Mar 31, 2018 01:11 |
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wiegieman posted:Haven't you gotten Monster Squad? (actually I haven't, but that's because I never really use Gaichu )
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# ? Mar 31, 2018 01:32 |
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U.T. Raptor posted:I meant permanently Use Gaichu at every opportunity. Not because he's good in a fight, but because of the increasingly improbable excuses he comes up with for being in places.
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# ? Mar 31, 2018 02:16 |
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Fish Noise posted:It took me until HK to finally go "No, no, I've been playing Diplosniper since Fallout, I should try something else." Is there a reason this archetype is so appealing?
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# ? Mar 31, 2018 02:25 |
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PMush Perfect posted:Diplosniper was my FO3 character... and my New Vegas character... and my Commander Shepard. I think it's because rifles never fail to be one of the best options in games. Shotguns are annoying most of the time, SMGs just generally suck, pistols are inferior in damage but usually the stealth option for the games that have stealth mechanics. Plus a lot of games that have the charismatic options tend to make them vastly superior to not using them. Extra content or extra loot vs the jack poo poo you get for not using it.
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# ? Mar 31, 2018 02:31 |
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PMush Perfect posted:Diplosniper was my FO3 character... and my New Vegas character... and my Commander Shepard. From the classical Fallout perspective, technically my Diplopistolier is really just a subclass of Diplosniper. Fighting Trousers posted:It would be an interesting game mechanic if the character with the most charisma/talks good was automatically the face.
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# ? Mar 31, 2018 04:06 |
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Also how Baldur's Gate more or less worked, since Charisma checks worked off of whoever talked to a person. So you were free to shuffle your 18 Charisma Paladin up front if you wanted.
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# ? Mar 31, 2018 04:39 |
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wiegieman posted:Haven't you gotten Monster Squad? After having gotten back into these games thanks to these threads I am so planning on doing Monster Squad followed by Charmed Life when I make it to HK. I will also be going against my norm by making a PC that is just the biggest sociopathic bitch that I can manage. It should be fun in a soul darkening sort of way. Also, after getting about halfway through DF let me just say that Knight-Kings of Lightninghold is just the best worst thing ever.
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# ? Mar 31, 2018 05:06 |
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Although it wasn't exactly a masterpiece otherwise, the Storm of Zehir DLC for NWN 2 did one thing extremely right: Every character could take part in the same dialogue no matter who started it. You could read the NPC's line, check all of your character's reply options in case they had any pertinent checks, and picked which one you wanted. Really convenient, no need to faff around about who'd be the best one to talk to which NPC.
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# ? Mar 31, 2018 06:46 |
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Fish Noise posted:Content, basically. Dialogue content, and combat content. Diplosniper often allows you to see the most, talk the most, do the most, and get the results you want. Diplosniper = Access Yes, and even if you're playing as the suavest person in the world your companions have minds of their own in DOS:2. Didn't stop my Red Prince from trying to pornomance everyone, but it did mean I took a back seat in a lot of conversations (and then loaded my quicksave when I got stomped in battles I didn't know were coming). It's worse in first person RPGs because you have so much control over how you explore the world and how you react to people. My Fallout characters are always maxing speech and sneak long before they hit like a mack truck. habeasdorkus fucked around with this message at 06:54 on Mar 31, 2018 |
# ? Mar 31, 2018 06:52 |
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Nordick posted:Although it wasn't exactly a masterpiece otherwise, the Storm of Zehir DLC for NWN 2 did one thing extremely right: Every character could take part in the same dialogue no matter who started it.
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# ? Mar 31, 2018 09:18 |
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Nordick posted:Although it wasn't exactly a masterpiece otherwise, the Storm of Zehir DLC for NWN 2 did one thing extremely right: Every character could take part in the same dialogue no matter who started it. My personal favorite was how you could pick a companion to take part even in the conversation where you were literally about to feed their eternal soul to an eldritch abomination. E: IIRC there's also a random event where you have a unique line depending on which deity you follow as a cleric, one for clerics of all 105 deities. SoZ definitely had ambition, they just didn't quite have the budget or time to execute it as well as they could've. Kanfy fucked around with this message at 09:47 on Mar 31, 2018 |
# ? Mar 31, 2018 09:29 |
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Pillars of Eternity II which is coming out next month is supposed to work like that again. Given the Obsidian did Storm of Zehir they do have some practice with it. Though it might still be you doing the talking and the party interjecting or something and just adding raw stats/skill points.
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# ? Mar 31, 2018 10:50 |
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Fish Noise posted:Content, basically. Dialogue content, and combat content. Diplosniper often allows you to see the most, talk the most, do the most, and get the results you want. Diplosniper = Access I always preferred Punch Diplomat. You're already talking to someone face to face, so if things go bad would you rather fumble with a gun, or tear their head off with your bare hands? Granted, that may only work well in the first two Fallout games. (And Hong Kong, with higher levels of Adept.)
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# ? Mar 31, 2018 12:37 |
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RickVoid posted:HBS I have no idea what this acronym means and it's bugging me.
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# ? Mar 31, 2018 14:00 |
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Hello Sailor posted:I have no idea what this acronym means and it's bugging me. Hare brained schemes, the maker of these games, I think.
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# ? Mar 31, 2018 14:10 |
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Hello Sailor posted:I have no idea what this acronym means and it's bugging me. The developer: HareBrained Schemes. Which is a punny twist on the urban word "hair brained scheme: "A quick and dirty work around work around to address an otherwise complicated and/or painful challenge." But it could be also "Harvard Business School" or "Hrvatski Biciklisticki Savez" (Croatian Cycling Federation) giving so many layers of meaning in just one post.
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# ? Mar 31, 2018 14:16 |
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Also in case you weren't around for the first thread, DMS is short for Dead Man's Switch, the campaign packed with the original Shadowrun Returns. Some people use DMS and SR interchangably, others don't.
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# ? Mar 31, 2018 14:49 |
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Keldulas posted:I think it's because rifles never fail to be one of the best options in games. Shotguns are annoying most of the time, SMGs just generally suck, pistols are inferior in damage but usually the stealth option for the games that have stealth mechanics. Plus a lot of games that have the charismatic options tend to make them vastly superior to not using them. Extra content or extra loot vs the jack poo poo you get for not using it. There's no real one-size-fits-all solution there, because no matter what approach you take, you'll be annoying someone.
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# ? Mar 31, 2018 16:39 |
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I have fond memories of Storm of Zehir...and NW2 in general. Still waiting for the BG2 mod for NW2.
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# ? Mar 31, 2018 17:13 |
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Okay, I am confused. I would like to play along with this LP. I understand DMS used an early version of the game engine and is hella clunky. There is apparently a better version which is a...mod? Official mod? What?...for Dragonfall. At the same time there is apparently a better version of Dragonfall, a Director's Cut. I want to play the best, fixed versions of all three games. What do I buy?
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# ? Mar 31, 2018 19:16 |
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Loxbourne posted:Okay, I am confused. I would like to play along with this LP. I'm pretty sure dragonfall on steam and iOS are both the directors cut version. The developers made a decently extensive campaign editor so people could make custom maps and someone loaded up dms in it to port it over to dragonfall's mechanics. Steam has workshop access which should make it easy to find.
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# ? Mar 31, 2018 19:24 |
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Loxbourne posted:Okay, I am confused. I would like to play along with this LP.
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# ? Mar 31, 2018 19:24 |
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Loxbourne posted:Okay, I am confused. I would like to play along with this LP. The original Dragonfall was a DLC campaign for Shadowrun Returns, the original core game that Dead Man's Switch was packed into. Director's Cut is that campaign in a new engine with a lot of QoL features. You need to buy all three no matter what - there's files in the Shadowrun Returns install that the Dead Man's Switch campaign remakes in Dragonfall/Hong Kong use that can't be just dumped onto the workshop for legal reasons - but as far as playing, play DMS either in the Dragonfall DC or Hong Kong engines (there should be ports of the campaign files in the Steam Workshop for both games), then Dragonfall DC, then Hong Kong.
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# ? Mar 31, 2018 20:23 |
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# ? Apr 29, 2024 17:19 |
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Any tips for a shotgun build. I really had it in my head when I tried to play through this about 2 years ago that I wanted to do an shotgun wielding Org Shaman. It worked but I didn't cover my bases well and the later missions left me with a big hole in my team. Maybe I will try again, so any tips on how to build a shotgun wielding orc shaman?
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# ? Mar 31, 2018 22:30 |