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Anime Schoolgirl posted:Want to know something really cool? Power armor is just a reshaped Skyrim horse. Shares a lot of the movement quirks too! oh gently caress right off how did i not realise this is exactly something they would do
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# ? May 7, 2018 12:11 |
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# ? Apr 28, 2024 07:02 |
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Anime Schoolgirl posted:Want to know something really cool? Power armor is just a reshaped Skyrim horse. Shares a lot of the movement quirks too! I guess that makes sense. I had thought it was more like a werewolf or vampire. Climbing into the armor changed the characters "race" into "power armor wearer" or something, which used different animations/wore different clothing items. Unoccupied armor was basically furniture. But then furniture that could equip armor would be the same as a mannequin, and we all know mannequins in Bethesda games are just non speaking npcs... so yeah. loving horse armor.
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# ? May 7, 2018 15:26 |
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It's funny to think that's where it all began. Some useless cosmetic skins that changed the appeareance of your horse and nothing else would eventually lead to what we see today. The piles of useless add-ons that just cost money, the lootbox controversy EA is dealing with, the conspercy theories about devs purposely cutting features to sell them piecemeal later down the line. All started with some crap around your horses in Oblivion. I mean if Bethesda hadn't done it then I'm sure someone else would've but it still makes me laugh. I guess we should be thankful that they've just busied themselves trying to monitise mods since then instead of wedging lootcrates and other P2W poo poo in but who knows how long that will last. I think around the time F3 was released Pete Hines mentioned that Horse Armor, despite all the flak they got over it, still regularly appeared high up on a list of 'best sellers' so there were plenty of players out there who would eat that poo poo up. Hardly surprising when we see what the gaming industry has morphed into today. As for power armour being horses, hardly surprising and really what I suspected since the start. Makes sense really, just a horse that had it's skeleton rearranged - they had a system that worked in other games so why reinvent the wheel? No more zany than subway hat.
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# ? May 7, 2018 15:55 |
Shadow of War just completely patched out microtransactions and lootboxes from the game. I think the backlash with that (some of it being legal trouble rather than just market reaction) at least has been strong enough that games are going to take it more cautiously for a while.
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# ? May 7, 2018 16:12 |
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chitoryu12 posted:Shadow of War just completely patched out microtransactions and lootboxes from the game. I think the backlash with that (some of it being legal trouble rather than just market reaction) at least has been strong enough that games are going to take it more cautiously for a while. Its weird to see the kind of ripple effect this has had, like my girlfriend plays that Harry Potter phone game but there's been some huge public outcry about just how much microtransactions bullshit is in it which seems unthinkable for mobile. Maybe it's only when people care about the product (Star Wars, LOTR, Harry Potter) that they notice enough to call it out Oddly enough despite having lootboxes I find the Fallout mobile game to be pretty well-balanced without it. Not that there's much to do after the initial setup other than slowly build out and send your little guys on poorly-written quests so it's still a pretty empty experience, but it's not like buying $50 worth of nukabucks would actually make that experience better at all.
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# ? May 7, 2018 16:21 |
Wolfsheim posted:Its weird to see the kind of ripple effect this has had, like my girlfriend plays that Harry Potter phone game but there's been some huge public outcry about just how much microtransactions bullshit is in it which seems unthinkable for mobile. Maybe it's only when people care about the product (Star Wars, LOTR, Harry Potter) that they notice enough to call it out From what I've seen, I think there's been three major backlashes when it comes to microtransactions and paid DLC: 1. Microtransactions in single player games that serve to make it easier. I first remember this being a big thing when Dead Space 3 let you pay for crafting resources so you could buy your way to more powerful weapons. 2. Paid content in multiplayer games that gives you an advantage over unpaid content, which encourages people to pay because otherwise they don't have as much fun. 3. Lootboxes that have serious content or upgrades in them and can be optionally purchased with real money, which turns it into a form of gambling. This is what Battlefront 2 ended up doing. War Thunder is a good example of a game that doesn't get this kind of backlash because they avoid falling into these three traps with their paid content. You can pay to accelerate yourself through the tiers (though it starts getting costly enough that you'll be paying hundreds of real dollars to research every vehicle for every nation), but every vehicle is paired up with vehicles of the same level so you can't just buy jets and start stomping on newbies in biplanes. The premium vehicles are generally balanced against the other vehicles at their tiers so you can't buy a premium plane or tank and start wrecking poo poo. There also doesn't seem to be any backlash against paid expansions like what Fallout, The Elder Scrolls, and The Witcher 3 use to expand the story and worldspace. So I don't think paid content will ever go away, but there may be more caution from major developers against exploitative payments. I also don't think mobile games where you have to pay to do more than the bare minimum to qualify as a game will go away because those games are made by unscrupulous developers shoveling out addictive and simple games for cheap.
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# ? May 7, 2018 16:48 |
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Anime Schoolgirl posted:Want to know something really cool? Power armor is just a reshaped Skyrim horse. Shares a lot of the movement quirks too! I'm gonna be honest, that sounds like a really clever way to implement that system.
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# ? May 7, 2018 17:00 |
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Fair Bear Maiden posted:I'm gonna be honest, that sounds like a really clever way to implement that system. Raygereio fucked around with this message at 17:14 on May 7, 2018 |
# ? May 7, 2018 17:10 |
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Anime Schoolgirl posted:Want to know something really cool? Power armor is just a reshaped Skyrim horse. Shares a lot of the movement quirks too! That's wonderful. This, more than anything else, may prompt me to actually try Fallout 4.
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# ? May 7, 2018 19:34 |
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chitoryu12 posted:There also doesn't seem to be any backlash against paid expansions like what Fallout, The Elder Scrolls, and The Witcher 3 use to expand the story and worldspace. So I don't think paid content will ever go away, but there may be more caution from major developers against exploitative payments. I also don't think mobile games where you have to pay to do more than the bare minimum to qualify as a game will go away because those games are made by unscrupulous developers shoveling out addictive and simple games for cheap. In a former era those were called expansion packs and nobody has a problem with those, really. That's just like hey, that game you liked? Twenty bucks for more of it and some more toys in the game to play with. Buy it or don't. Up to you. DLC got awful because some of it was useless crap that added no game play. Microtransactions and randomly interrupting the main game to encourage DLC purchases or outright taking things out during development to create DLC ahead of time are terrible practices. I'll gladly pay for expansion pack DLC for a game I like but if you have to nag at me or force it on me you've done something wrong. Make something I actually want rather than something I MUST buy.
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# ? May 7, 2018 20:13 |
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chitoryu12 posted:Shadow of War just completely patched out microtransactions and lootboxes from the game. I think the backlash with that (some of it being legal trouble rather than just market reaction) at least has been strong enough that games are going to take it more cautiously for a while. That's good but unfortunately it doesn't fix how the game was still designed in a manner to encourage the purchase of loot boxes. Anime Schoolgirl posted:Want to know something really cool? Power armor is just a reshaped Skyrim horse. Shares a lot of the movement quirks too! The stupid poo poo Bethesda does to make stuff work in their janky engine is both amazing and awful.
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# ? May 7, 2018 20:20 |
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Playing through NV with a new character. Someone convince me to play Honest Hearts again, instead of just looking up the Cave Father's journal online and calling it a day? For reference I don't use Guns except for shotguns, and I don't use melee/unarmed, so A Light Shining in Darkness/.45 weapons/Yao Guai Gauntlet is not all that appealing a reason. It kind of makes HH seem like a weak point in terms of how DLC affects the main game. DM makes you rich/gives you a long term fountain of stimpacks and repair kits. OWB has a ton of great special perks, equipment of varying use, and The Sink. LR has some great equipment and a free SPECIAL point, and can radically effect your standing with Mojave factions. HH gives you... .45 weapons. Which are stellar and fun, don't get me wrong, but they seem like an underwhelming reward if you're not a Guns-centric player.
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# ? May 7, 2018 20:26 |
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Internet Kraken posted:The stupid poo poo Bethesda does to make stuff work in their janky engine is both amazing and awful. All programming happens basically that way. Nature of the beast.
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# ? May 7, 2018 20:55 |
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Internet Kraken posted:That's good but unfortunately it doesn't fix how the game was still designed in a manner to encourage the purchase of loot boxes. It totally doesn't though, it honestly feels like the developers made a complete game then begrudgingly slapped in microtransactions at the publisher's insistence. You can pretty much play the entire game purchasing nothing and never really be found wanting. Riatsala posted:Playing through NV with a new character. Someone convince me to play Honest Hearts again, instead of just looking up the Cave Father's journal online and calling it a day? For reference I don't use Guns except for shotguns, and I don't use melee/unarmed, so A Light Shining in Darkness/.45 weapons/Yao Guai Gauntlet is not all that appealing a reason. You could play it the way far too many people did due to a glitch and just open fire on Follows-Chalk the first time you see him, then go kill Joshua and Daniel and call it a day
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# ? May 7, 2018 20:57 |
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Riatsala posted:Playing through NV with a new character. Someone convince me to play Honest Hearts again, instead of just looking up the Cave Father's journal online and calling it a day? For reference I don't use Guns except for shotguns, and I don't use melee/unarmed, so A Light Shining in Darkness/.45 weapons/Yao Guai Gauntlet is not all that appealing a reason. "Take drugs, kill a bear!"
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# ? May 7, 2018 21:01 |
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Riatsala posted:Playing through NV with a new character. Someone convince me to play Honest Hearts again, instead of just looking up the Cave Father's journal online and calling it a day? For reference I don't use Guns except for shotguns, and I don't use melee/unarmed, so A Light Shining in Darkness/.45 weapons/Yao Guai Gauntlet is not all that appealing a reason. Well, it also give you The Desert Ranger Combat armor, which is a game changer at early levels: http://fallout.wikia.com/wiki/Desert_Ranger_combat_armor Heck, I liked the way it looked so much I kept it as my main armor right up to the end game.
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# ? May 7, 2018 21:05 |
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Riatsala posted:Playing through NV with a new character. Someone convince me to play Honest Hearts again, Meh. The writing is pretty good but the gameplay is done-it-all-before. A dude posted:You could play it the way far too many people did due to a glitch and just open fire on Follows-Chalk the first time you see him Not a glitch so much as crappy design. At the start of Honest Hearts, you are attacked by some dudes. After that, you run into a dude who looks just like those dudes, so your first instinct is to shoot him, but gently caress you, he's plot-centric but doesn't have Plot Armor, time to reload.
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# ? May 7, 2018 21:21 |
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Riatsala posted:Playing through NV with a new character. Someone convince me to play Honest Hearts again, instead of just looking up the Cave Father's journal online and calling it a day? For reference I don't use Guns except for shotguns, and I don't use melee/unarmed, so A Light Shining in Darkness/.45 weapons/Yao Guai Gauntlet is not all that appealing a reason. Why do anything in the game really? Much more productive to use your time for other things.
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# ? May 7, 2018 21:23 |
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Gynovore posted:Not a glitch so much as crappy design. At the start of Honest Hearts, you are attacked by some dudes. After that, you run into a dude who looks just like those dudes, so your first instinct is to shoot him, but gently caress you, he's plot-centric but doesn't have Plot Armor, time to reload. He was actually supposed to have the Essential flag and supposedly had one in the version of the DLC Obsidian send to Bethesda according to Ropekid. Yet somehow that flag was removed in the release version.
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# ? May 7, 2018 21:34 |
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I'll say this, Honest hearts has the best scenery in new vegas. Zion valley is pretty to look at (compared to the base game and the other dlcs)
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# ? May 7, 2018 21:37 |
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Wolfsheim posted:You could play it the way far too many people did due to a glitch and just open fire on Follows-Chalk the first time you see him, then go kill Joshua and Daniel and call it a day Oh man, I'm so glad I'm not the only one who made/almost made this mistake the first time I played. Poor Follows-Chalk was a split second away from having his head blown off in VATS before I noticed that he, unlike all the other guys who just tried to kill me, had a name and was thus probably important.
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# ? May 7, 2018 21:41 |
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Space Cadet Omoly posted:Well, it also give you The Desert Ranger Combat armor, which is a game changer at early levels: http://fallout.wikia.com/wiki/Desert_Ranger_combat_armor Oooh, I forgot about that. Yeah. I want that. I already have comparable armor but it looks like poo poo by comparison. Wolfsheim posted:You could play it the way far too many people did due to a glitch and just open fire on Follows-Chalk the first time you see him, then go kill Joshua and Daniel and call it a day Ha! I'd never heard of that. I think I'll just play it again because it's a nice break from the generally stressful mechanics of the other three DLCs *and* I have the animal friend perk, so I think that'll be funny.
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# ? May 7, 2018 21:57 |
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Riatsala posted:Oooh, I forgot about that. Yeah. I want that. I already have comparable armor but it looks like poo poo by comparison. Good plan, in my humble opinion the Desert Ranger Combat Armor is both the coolest looking and most aesthetically appropriate armor in all of New Vegas.
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# ? May 7, 2018 22:18 |
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Honest Hearts also has some great survival recipes, like the Healing Poultice.
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# ? May 7, 2018 22:48 |
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Arcsquad12 posted:Honest Hearts also has some great survival recipes, like the Healing Poultice. Short of installing dust I don't know why I'd need great survival anything, it's not like any fallout survival mode is resource short in any way
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# ? May 7, 2018 22:53 |
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Wolfsheim posted:It totally doesn't though, it honestly feels like the developers made a complete game then begrudgingly slapped in microtransactions at the publisher's insistence. You can pretty much play the entire game purchasing nothing and never really be found wanting. A lot of people said the game had significantly more grind than the first blocking off progress. The claim is that they put in more grind to encourage people to effectively skip it via loot box purchases. I dunno how true that is but the impression I got is the game very much suffered from the presence of microtransactions even if you completely ignored them. double nine posted:I'll say this, Honest hearts has the best scenery in new vegas. Zion valley is pretty to look at (compared to the base game and the other dlcs) I agree but that isn't really saying much since most of New Vegas is pretty ugly. Azhais posted:Short of installing dust I don't know why I'd need great survival anything, it's not like any fallout survival mode is resource short in any way Role-playing. Its nice to have options for different characters.
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# ? May 7, 2018 22:58 |
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Having HH installed also gives you access to a low-level antivenom that lets you moonwalk through the goodsprings cazadores.
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# ? May 7, 2018 23:11 |
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Neurolimal posted:Having HH installed also gives you access to a low-level antivenom that lets you moonwalk through the goodsprings cazadores. Snakebite Tourniquets come from Lonesome Road, I believe.
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# ? May 7, 2018 23:16 |
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Riatsala posted:Playing through NV with a new character. Someone convince me to play Honest Hearts again, instead of just looking up the Cave Father's journal online and calling it a day? For reference I don't use Guns except for shotguns, and I don't use melee/unarmed, so A Light Shining in Darkness/.45 weapons/Yao Guai Gauntlet is not all that appealing a reason. I think HH suffers the most from the "DLCs not being able to seriously affect core-game content" rule. the whole expansion is the redemption story of Joshua Graham, which should have huge repercussions in the main game. instead you get a few self-contained stories and a kickass new gun/armor, but then it's over and there's zero reason to ever go back there again.
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# ? May 7, 2018 23:31 |
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Azhais posted:Short of installing dust I don't know why I'd need great survival anything, it's not like any fallout survival mode is resource short in any way it's less survival-mode stuff, and more stuff you can craft with the survival skill to heal or get rid of debuffs, which is always handy
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# ? May 7, 2018 23:32 |
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It's kinda funny that all of the NV DLCs seem to have a built-in 'hey, survival isn't useless! look!' recipe or perk, but it really is extremely situational at the best of times, even if you're playing on hardcore mode. It's actually one of the few things that 4 does a lot better with its survival mode, making it so you can't just hammer stimpaks and actually have to seek out and cook food (or carry a bunch of junk food but that's more of a hassle).
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# ? May 8, 2018 03:44 |
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Neurolimal posted:Having HH installed also gives you access to a low-level antivenom that lets you moonwalk through the goodsprings cazadores. That's an interesting red text you got there. Wolfsheim posted:It's kinda funny that all of the NV DLCs seem to have a built-in 'hey, survival isn't useless! look!' recipe or perk, but it really is extremely situational at the best of times, even if you're playing on hardcore mode. I like that the New Vegas DLC added several perks that just let cannibals eat more things. They aren't worth taking from a practical standpoint but if you happen to be role-playing as an insane survivalist they are great.
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# ? May 8, 2018 05:32 |
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Internet Kraken posted:I like that the New Vegas DLC added several perks that just let cannibals eat more things. They aren't worth taking from a practical standpoint but if you happen to be role-playing as an insane survivalist they are great.
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# ? May 8, 2018 05:56 |
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Internet Kraken posted:That's an interesting red text you got there. The one problem with "Them's good eaten'" (I'm assuming that's the perk you're talking about) is that unlike regular cannibalism no one freaks out about it. I mean, when I take "thin red paste" off a raider or a legion solider that's clearly what I'm doing, I'm eating them, I'm harvesting their blood for food. Why is everyone cool with THIS kind of cannibalism but not the other kind!? make up your minds people!
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# ? May 8, 2018 06:01 |
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From what I remember the DLC added a perk that let you take "snacks" off corpses, one that let you eat bugs, and another that let you eat mutants. At least I think those were all DLC but I might be wrong. The last two are just for immersion but the snack perk was actually really good I think since it gave you another source of portable healing. Space Cadet Omoly posted:The one problem with "Them's good eaten'" (I'm assuming that's the perk you're talking about) is that unlike regular cannibalism no one freaks out about it. I mean, when I take "thin red paste" off a raider or a legion solider that's clearly what I'm doing, I'm eating them, I'm harvesting their blood for food. Why is everyone cool with THIS kind of cannibalism but not the other kind!? make up your minds people! Maybe they just think you're looting them for valuables, a perfectly acceptable act in all Fallout societies. I like the quest in New Vegas that has you recover a soldier's body for burial. They don't care if you blow all the limbs and head off the corpse, and If you have the cannibal perk you can eat it. So they sent me out to recover a soldier for a respectful funeral and I brought back a mangled torso that presumably had a huge chunk chomped out of its stomach. They were perfectly fine with that.
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# ? May 8, 2018 06:06 |
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At least it's something they can bury.
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# ? May 8, 2018 06:32 |
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Space Cadet Omoly posted:Well, it also give you The Desert Ranger Combat armor, which is a game changer at early levels: http://fallout.wikia.com/wiki/Desert_Ranger_combat_armor The gently caress!? How the hell am I just finding out about this armor?
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# ? May 8, 2018 08:01 |
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Freaking Crumbum posted:I think HH suffers the most from the "DLCs not being able to seriously affect core-game content" rule. Well I mean there is the whole "you can launch a nuclear attack on either or both of two of the most important factions in the game" thing from Lonesome Road.
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# ? May 8, 2018 08:52 |
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funny thing is that from a gameplay perspective, it pays to nuke both, since doing so opens up two areas for looting that are otherwise inaccessible and have some neat gear in them. Nuke the world and profit.
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# ? May 8, 2018 08:59 |
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# ? Apr 28, 2024 07:02 |
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double nine posted:funny thing is that from a gameplay perspective, it pays to nuke both, since doing so opens up two areas for looting that are otherwise inaccessible and have some neat gear in them. Nuke the world and profit. I actually really like it when the "evil dickbag" option nets you the most benefits and "total good guy" nets you next to none. It means the writers are confident enough in their writing to let its survival be its own benefit. Shifts the decision from "I should be good because that gives the most rewards" to "I'm going to be good because I like the story/these characters". That's something that Bethesda sometimes but too-rarely understands. They need to be willing to do more stuff like the Dream Crusher perk, and less of the "Be evil = get half the reward now, be good = get the full quest and more rewards". Planescape and Mask of the Betrayer were pretty good about this, too. NieR's final ending where you save Khaine was locked behind needing to erase your save and your character's existence, which was extremely cool for a game to offer. Neurolimal fucked around with this message at 09:13 on May 8, 2018 |
# ? May 8, 2018 09:11 |