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Since I'm likely doing a monk next run what's the coolest monk armor/equipment in the game?
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# ? May 22, 2018 02:22 |
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# ? Apr 29, 2024 01:33 |
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fez_machine posted:The true revolution will not be the kith against the gods but by the wilder against all.
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# ? May 22, 2018 02:23 |
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Flavahbeast posted:Wilders are fundamentally different from kith, there would be no separate wilder and kith damage bonuses if it were not so Blockhouse posted:Since I'm likely doing a monk next run what's the coolest monk armor/equipment in the game? Depends on how many frontliners you've got, I prefer heavy/medium armor on monks. Swords make a good back up to fists to cover off the damage types.
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# ? May 22, 2018 02:27 |
Flavahbeast posted:Wilders are fundamentally different from kith, there would be no separate wilder and kith damage bonuses if it were not so It's the game designers who decide the mechanics of this portrayal of Eora. Seems clear the writers and leads of the game have prejudices against wilders. Imagine this game with the species/race names changed to random Earth ones! derra posted:I hear you, but I wish it would have accommodated more solutions (I wanted to kill the guard and free the prisoner). Oof, yeah, I suppose that does seem like a kind of good option to include for a game with the option to be expressly evil. What happens if you kill the guard now? Town aggros and no resolution? Khanstant fucked around with this message at 02:30 on May 22, 2018 |
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# ? May 22, 2018 02:28 |
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I want a Naga companion I want a Naga protagonist
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# ? May 22, 2018 02:30 |
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Khanstant posted:It's the game designers who decide the mechanics of this portrayal of Eora. Seems clear the writers and leads of the game have prejudices against wilders. Imagine this game with the species/race names changed to random Earth ones! The prisoner taunts the guard, but there is no option to free him. Town is hostile.
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# ? May 22, 2018 02:31 |
Scorchy posted:Depends on how many frontliners you've got, I prefer heavy/medium armor on monks. Swords make a good back up to fists to cover off the damage types. I use Xoti as a Monk/Priest and she's frontlining and then hopping all over the place. In my head she's a priest, which means light armor, and a monk, which means the same. Now I'm thinking that with her various speed bonuses through monk and sickle, she'd essentially negate the penalty for heavy armor anyway and maybe have to waste one less action healing instead of reaping like she was born to do.
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# ? May 22, 2018 02:33 |
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Khanstant posted:. What happens if you kill the guard now? Town aggros and no resolution? I will find out tomorrow! Already wiped out one small fishing village that was foolish enough to attack a huge demon-looking dude with a glowing sword, what’s one more really going to matter?
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# ? May 22, 2018 02:34 |
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Tenzarin posted:In rectospect does using multiclass characters make the game alittle harder because it takes longer to get to the higher rank abilities? My general thought is that if your class is auto-attack intensive, it benefits the most from multiclassing so it can pick up two classes worth of passives and cheap Full Attacks. Fighter, Rogue, Ranger, Paladin, maybe Barbarian depending on how good Heart of Fury is. If your class depends on abilities, it all depends on how good your L8/L9 abilities are and on what you're multiclassing it with.
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# ? May 22, 2018 02:37 |
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Blockhouse posted:Since I'm likely doing a monk next run what's the coolest monk armor/equipment in the game? For uniques I'm not sure there is anything other than the gloves the vithrack sells in Delver's Row.
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# ? May 22, 2018 02:41 |
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Now that most of the critical bugs have been ironed out, I want to start my second playthrough, but have run into a slight snag. I've restarted six times because I can't decide between Wizard/Bleakwalker or Evoker/Ascendant Anyone have any experience with the Wizard/Cipher combo? I figure the evoker will put out a billion points of damage while cipher will cover the loss of control/buff spells...
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# ? May 22, 2018 02:45 |
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Coldforge posted:Now that most of the critical bugs have been ironed out, I want to start my second playthrough, but have run into a slight snag. Does spell damage generate focus? I thought it didn’t.
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# ? May 22, 2018 02:50 |
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Subjunctive posted:Does spell damage generate focus? I thought it didn’t. There's guns for that.
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# ? May 22, 2018 02:55 |
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Coldforge posted:There's guns for that. Ah, I thought you meant that they would be evoking a billion points of damage.
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# ? May 22, 2018 02:56 |
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Coldforge posted:Now that most of the critical bugs have been ironed out, I want to start my second playthrough, but have run into a slight snag. I haven't tried it myself, but I think that's just straight worse than a Wizard. As a general rule Cipher spells are not good, Wizard spells are. Cipher passives boost weapon damage and focus builds off weapon damage, so you'll have trouble building focus for control spells that are strictly worse than the wizard spells of the same level.
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# ? May 22, 2018 02:57 |
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Mr. Prokosch posted:I haven't tried it myself, but I think that's just straight worse than a Wizard. As a general rule Cipher spells are not good, Wizard spells are. Cipher passives boost weapon damage and focus builds off weapon damage, so you'll have trouble building focus for control spells that are strictly worse than the wizard spells of the same level. That makes sense, thanks. Also, awww
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# ? May 22, 2018 02:58 |
Coldforge posted:That makes sense, thanks. Also, awww You could theoretically make it work with a Martial Wizard who builds focus that way but yeah there's little point. Ranger/wizard or bleakwalker/wizard could work well though using a similar muscle wizard build. There are some very powerful "plus ranged weapon x" items and those bonuses work on all summoned weapons, even melee ones.
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# ? May 22, 2018 03:01 |
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walking thru neketaka, several pirates lure me into a back alley with a false promise of an exotic item for sale. suddenly they draw their blades and move to strike! "do you know who the gently caress I am?" they pause, and one of them raises a lantern. "aww gently caress, it's the Watcher. he's in good with the Principi." "now give me your loot or i'll gut you crotch-to-collar" AND THEY loving DID! recognize the superior pirate you greedy motherfuckers! GOTY
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# ? May 22, 2018 03:05 |
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I will never get the weird crypto-furry fixation on kobolds and kobold analogues
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# ? May 22, 2018 03:05 |
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VanillaGorilla posted:He gets super bitchy about it if you kill all his minions, though, so worth it IMO Yeah I didnt get the answer until after I'd wailed them to death, pretty hilarious conversation.
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# ? May 22, 2018 03:05 |
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Basic Chunnel posted:I will never get the weird crypto-furry fixation on kobolds and kobold analogues Do not talk to me or my adorable xaurip deckhand ever again
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# ? May 22, 2018 03:33 |
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I sort of want to do a paladin|X for my next playthrough, but I don't like the reputation locks on it. Similarly, I'd like to play a priest for dialogue reasons, but I feel like priests are sorta poo poo right now outside of like 3 spells. I might just rock a Fighter|Soulblade and obliterate people into Mob Stance AOE.
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# ? May 22, 2018 03:34 |
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Scorchy posted:
My problem with heavy armor is that it doesn't really scream "monk" to me. I was hoping there was a unique armor that looked more like Huana or Rauatai clothes (especially since said monk is going to be an aumaua)
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# ? May 22, 2018 03:34 |
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Khanstant posted:I didn't think it was a bug issue, I thought it was a deliberate design decision for the quest. There's no easy way out where everybody is happy and wins, thank the gods I was here to be the savior. It's a real dilemma, something lovely has to happen and you have to do what you feel is the least wrong thing to do. The game trips over itself trying to show how everybody hates the accused anyway and that it's worth considering his character and actions regardless of his innocence or guilt in the matter at hand. The alternative for a possibly greater good is also sketchy and is not guaranteed with the best of intentions. It does a good job making you choose between results where you actually have to compromise your values in some way and make a hard decision where somebody gets hurt. The obvious solution here would be to just set things back up as if you never came along in the first place. Let the thief replant the fruit so the village doesn't starve to death, and allow the innocent-but-lovely dude take the blame. But once you dig up that fruit, the game will never let you put it back or give it to the thief, and you are forced to turn it in to the Mataru.
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# ? May 22, 2018 03:40 |
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Medium armor is good on monks IME.
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# ? May 22, 2018 03:40 |
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In my PotD experience good medium armor on any kind of melee is the minimum for standing a chance early game
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# ? May 22, 2018 03:43 |
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There's some cool enough medium armor for monks in the game anyway. Most of my team was actually in medium rather than heavy on veteran.
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# ? May 22, 2018 03:45 |
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I'm never going to touch PotD so I'm not particularly worried.
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# ? May 22, 2018 03:46 |
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I used -20% recovery armor on pretty much everybody. Seemed to do a decent enough job at stopping overpenetration.
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# ? May 22, 2018 03:48 |
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The Miscreant Leathers give you back 15% off it, so they’ve been welded to my Shattered Pillar/Assassin since I found them somewhere.
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# ? May 22, 2018 03:49 |
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frajaq posted:In my PotD experience good medium armor on any kind of melee is the minimum for standing a chance early game Medium armor ended up feeling like the "default" for most characters in the whole of my PotD playthrough- light and heavy saw more use when I found really good uniques.
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# ? May 22, 2018 03:54 |
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What's the best way to run cipher? I made a darcozzi/asccendant and get the ascended status almost instantly but the spells seem anemic. Is that because of the multiclass? Sucks to get so few as well. On the good side of it double gun flames of devotion is really good and being sassy in conversation nets me like 20 defense so I just wear light armor. Just feels like my casting sprees are a bit pathetic. Level 8 at the moment for reference.
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# ? May 22, 2018 03:56 |
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rogue/soul blade cipher is chill. you can dump all your focus into a Stealth Attack and gib things
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# ? May 22, 2018 03:58 |
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Ravenfood posted:e: Also, from way back, but swords were really often just status symbols of the wealthy and heroes. They're not great weapons. If you wanted to kill someone, throughout most of recorded history, you took a sharp pointed object on a stick. Sometimes that sharp object had other things attached to it, like an axe, hammer, or gun, but it was a sharp pointed object on a stick. This is an overstatement. Swords were incredibly commonly used for most of recorded history in most societies on the planet. There is no reason to believe swords weren't great weapons unless you believe our ancestors were stupid. Personally, I think the designers of the macahuatl or the khopesh were no less intelligent and no less bloodthirsty than engineers who design anti-tank cannons. Swords were incredibly effective weapons for the role in which people used them. That role in most societies was as an all-around side arm for personal defense. You can carry a sword easily at your side, where it interferes very little with your movements, then draw it quickly to defend yourself if you're not carrying a pole arm or if yours was broken or lost. It's a much more versatile weapon compared to an axe or hammer and is capable of dealing far more devastating damage to an unarmored body. It falls short against armor or against pole arms, but those are unlikely to be a factor except in a pitched battle. Soldiers don't all carry hand guns to the battlefield, but hand guns still play a very important role in how human beings kill each other. Swords occupied a similar role, but were relatively more significant than handguns are today.
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# ? May 22, 2018 03:58 |
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Heithinn Grasida posted:This is an overstatement. Swords were incredibly commonly used for most of recorded history in most societies on the planet. There is no reason to believe swords weren't great weapons unless you believe our ancestors were stupid. Personally, I think the designers of the macahuatl or the khopesh were no less intelligent and no less bloodthirsty than engineers who design anti-tank cannons. Swords were incredibly effective weapons for the role in which people used them.
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# ? May 22, 2018 04:04 |
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Am I missing something, or is it really hard to see what the buffs/debuffs on you in combat are/do?
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# ? May 22, 2018 04:07 |
Ravenfood posted:Well, yes. If you want to have a weapon on your person to defend yourself, a pistol or sword is pretty good. But if your goal is to go out onto a battlefield and kill someone, you grab something else. Unless you're in a Roman legion? In which case you carry a gladius? If we really want to get pedantic about this we shouldn't be talking "swords," we should be talking, like, zweihanders and gladius etc., or jian vs dao. Some swords were designed as personal sidearms, some were designed to be used in military formations.
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# ? May 22, 2018 04:08 |
flashman posted:What's the best way to run cipher? I made a darcozzi/asccendant and get the ascended status almost instantly but the spells seem anemic. Is that because of the multiclass? Sucks to get so few as well. I don't think there's a settled-on "best cipher" right now, there are too many "pretty good" options and the class has some real issues so there's no consensus build. The one bit of general advice I'm pretty confident about is that any cipher should have weapon sets with at least two different damage types, and ideally three. Clubs are a great choice for crushing one-handers and quarterstaff is a great choice for crushing two-hander (but take Metaphysics skill on that character).
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# ? May 22, 2018 04:11 |
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Hieronymous Alloy posted:Unless you're in a Roman legion? In which case you carry a gladius? Didn't they throw darts and javelins at the enemy first before using the gladius? Speaking of which, where my darts/javelins at Ropekid? Perhaps for Poe3
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# ? May 22, 2018 04:13 |
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# ? Apr 29, 2024 01:33 |
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flashman posted:What's the best way to run cipher? I made a darcozzi/asccendant and get the ascended status almost instantly but the spells seem anemic. Is that because of the multiclass? Sucks to get so few as well. there's a big balance patch coming soon so anything that's insanely good will probably be less good and things that seem really bad might be less bad in a couple weeks or whenever
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# ? May 22, 2018 04:16 |