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2house2fly posted:Some info from a couple of months back: I did a single class skald for my first character and it was awesome.
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# ? Aug 22, 2018 05:27 |
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# ? Apr 27, 2024 08:18 |
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https://twitter.com/jesawyer/status/999744617506471936 is the star of that thread
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# ? Aug 22, 2018 05:53 |
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PoE1 rogue also had the advantage of being tied to Devil of Caroc as a companion. Rust in peace, murderbot friend.2house2fly posted:Some info from a couple of months back: Nice.
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# ? Aug 22, 2018 07:35 |
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Mr.Pibbleton posted:I did a single class skald for my first character and it was awesome. hi5 buddy
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# ? Aug 22, 2018 07:37 |
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Some info on Seeker, Slayer, Survivor : https://www.pcgamesn.com/pillars-of-eternity-2/pillars-of-eternity-2-seeker-slayer-survivor-dlc
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# ? Aug 22, 2018 08:16 |
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Zulily Zoetrope posted:PoE1 rogue also had the advantage of being tied to Devil of Caroc as a companion. Rust in peace, murderbot friend. Nice.
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# ? Aug 22, 2018 08:45 |
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Oasx posted:Some info on Seeker, Slayer, Survivor : galawain streams fortnite
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# ? Aug 22, 2018 09:08 |
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Bold Robot posted:Finished the DLC last night, thought it was great overall, especially The Bridge Ablaze - very cool puzzle and an interesting look into the backstory/lore of the setting. Vatnir was a fun character and I enjoyed bringing him along for the ride. The new items are cool, though I noticed a bug where the soulbound armor and soulbound shield don’t seem to both count afflictions if you have bound both (at least I assume this is what’s happening - the armor affliction count is going up but the shield is stuck at 0). I've got the armour and shield both bound and yea, it definitely only increases for one at a time. Which is bizzare, I wonder if it's intended? Oasx posted:Some info on Seeker, Slayer, Survivor : Well.... that sounds really boring. What a shame.
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# ? Aug 22, 2018 10:02 |
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I'm sure I'll enjoy it well enough but I'm really more interested in seeing what they do for the third. Hopefully a lot of dialogue solutions to quests and some Rules Lawyering resolutions like in Tyranny. I fear it might be too much in the direction of push button puzzles though.
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# ? Aug 22, 2018 10:51 |
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We always knew that Seeker, Slayer, Survivor was going to involve various combat games, so I am happy to hear that there will actually be a lot more story and puzzles to the DLC also.
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# ? Aug 22, 2018 11:10 |
Oasx posted:We always knew that Seeker, Slayer, Survivor was going to involve various combat games, so I am happy to hear that there will actually be a lot more story and puzzles to the DLC also. Yeah, the good news is it's not just "lol here's an arena, kill stuff"
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# ? Aug 22, 2018 12:25 |
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What bugs me is it's all confined to one island. It would be cool if the artifact hunt was more spread out so you had to go out sailing to find them and bring them back. Still, people would call that padding so this is probably the way to go. I just want more fights so enemies can attack Aloth and level up that shield I gave him
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# ? Aug 22, 2018 12:29 |
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2house2fly posted:What bugs me is it's all confined to one island. It would be cool if the artifact hunt was more spread out so you had to go out sailing to find them and bring them back. Still, people would call that padding so this is probably the way to go. I just want more fights so enemies can attack Aloth and level up that shield I gave him I really hope it's that one north of Dunnage. It's so strange that there's a big blank island.
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# ? Aug 22, 2018 12:51 |
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https://www.pcgamesn.com/pillars-of-eternity-2/pillars-of-eternity-2-free-dlc-god-challenges-josh-sawyerquote:The game is soon to patched with the first two God Challenges in update 2.0.1 – Abydon and Skaen – and further gods, including Berath and Magran, will be added over time.
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# ? Aug 23, 2018 00:30 |
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As a general comment, I'm digging this revival of isomorphic RPGs. Hope it keeps up and everyone at Obsidian gets rich! So far, I've played PoE, PoEII and Tyranny and they're all great (Tyranny's level-scaling aside).
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# ? Aug 23, 2018 01:38 |
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I restarted on PotD and holy poo poo this feels way more difficult than PotD in PoE1.
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# ? Aug 23, 2018 02:01 |
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Accretionist posted:As a general comment, I'm digging this revival of isomorphic RPGs. Hope it keeps up and everyone at Obsidian gets rich! I really enjoyed Tyranny. Sure magic is overpowered, but in a Bronze Age world with magic, how could it be any other way?
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# ? Aug 23, 2018 03:04 |
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Pellisworth posted:I restarted on PotD and holy poo poo this feels way more difficult than PotD in PoE1. There are three fights on the first island that are just ridiculously hard, but actually all can be skipped. Once you leave the first island, you can get a ton of levels with little to no combat and the game becomes much easier. 2house2fly posted:https://www.pcgamesn.com/pillars-of-eternity-2/pillars-of-eternity-2-free-dlc-god-challenges-josh-sawyer I’m glad to hear that Josh Sawyer is still playing an important role in the development of the game and the god challenges look cool, but rope kid, I want a real, proper balance patch! There are still tons of things, like how full attacks influence weapon balance, that seem really off.
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# ? Aug 23, 2018 05:05 |
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Pellisworth posted:I restarted on PotD and holy poo poo this feels way more difficult than PotD in PoE1. My PotD strategy was 5 rangers with bear companions, it was pretty successful. AriadneThread posted:hi5 buddy Sasha's Singing Scimitar 4 lyfe!
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# ? Aug 23, 2018 05:47 |
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Heithinn Grasida posted:There are still tons of things, like how full attacks influence weapon balance, that seem really off. It’s not an easy thing to balance around in a way that satisfies everyone.
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# ? Aug 23, 2018 09:15 |
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rope kid posted:Nick Carver is experimenting with a change that makes dual wielding less insane on Full Attacks. That’s good to hear and I look forward to seeing what you all go with.
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# ? Aug 23, 2018 10:32 |
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What makes full attacks so op as is?
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# ? Aug 23, 2018 10:46 |
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Avalerion posted:What makes full attacks so op as is? It's mainly that you make two attacks with no recovery in between. The best solution would be to make full attacks made with other weapon styles do something cool.
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# ? Aug 23, 2018 10:53 |
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Don’t you then get the recovery afterwards, anyway?
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# ? Aug 23, 2018 11:03 |
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Avalerion posted:Don’t you then get the recovery afterwards, anyway? Recovery for only one weapon, specifically the off-hand weapon, so a full attack with a saber in the main hand and a dagger in the off hand would only have recovery for the dagger attack.
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# ? Aug 23, 2018 11:07 |
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Then the obvious “fix” would be to just add up both recovery times to after the full attack. Or would that then swing too far the other way balance wise?
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# ? Aug 23, 2018 11:15 |
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I don't think it would be too bad balance-wise, but dual wielding is supposed to be the fastest combat style and giving it big slow attacks would go against the basic design idea.
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# ? Aug 23, 2018 12:22 |
Has anyone had any success with / found any workarounds for the "no random encounters" bug? I'd like to grab Griffin's Blade but I'm just not getting any random encounters this run.
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# ? Aug 23, 2018 13:17 |
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What's a full attack?
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# ? Aug 23, 2018 13:19 |
Taear posted:What's a full attack? quote:Full Attack is a term in Pillars of Eternity 2: Deadfire.
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# ? Aug 23, 2018 13:20 |
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That language around all equipped weapons always really annoyed me. I think any reasonable person reading that for the first time would assume it included weapons in other equipment slots.
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# ? Aug 23, 2018 13:42 |
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I made an amaua barbarian (for the extra weapon slot) in poe1 exactly because I thought that’s what heart of fury would do.
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# ? Aug 23, 2018 13:45 |
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Is there a mod that opens up all your party members' pet slots? It'd probably be pretty cheaty since pets give bonuses now, but I still want to see Stinky Pete leading a legion of stray cats everywhere I go. Also, I feel like I've asked this before but I can't remember, but in this playthrough I'm going New Blood Principi and I'm kinda assuming Maia and/or Pellegina will bail on me by the end. Is that a correct assumption? Edit: What are people's thoughts on this mod? Some of the changes look worth starting a fresh run for, particularly the Mage Slayer rework. Crowetron fucked around with this message at 22:21 on Aug 23, 2018 |
# ? Aug 23, 2018 21:27 |
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I had absolutely no idea you used the things in other slots, my other slots are all empty. How...do you learn that? As in when does the game tell you that? I've just reached the end game for the second time and the Guardian is bugged. It spoke to me but didn't fight me. It started the fight but the animation didn't create the dragon. Which is nice, I guess! And this is DLC spoilers. I took the souls with me to Eothas and Waidwen came out and spoke to him. Unexpected and really good, definitely worth it. Although it's really poo poo that Vatnir isn't a full companion, it's like he isn't even there when you're at the end. Taear fucked around with this message at 23:05 on Aug 23, 2018 |
# ? Aug 23, 2018 22:55 |
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Taear posted:I had absolutely no idea you used the things in other slots, my other slots are all empty. Ravenfood fucked around with this message at 23:13 on Aug 23, 2018 |
# ? Aug 23, 2018 23:09 |
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Taear posted:I've just reached the end game for the second time and the Guardian is bugged. It spoke to me but didn't fight me. It started the fight but the animation didn't create the dragon. Which is nice, I guess! The end-boss was u the whole time.
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# ? Aug 23, 2018 23:14 |
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Ravenfood posted:It doesn't, that's what makes the "all equipped weapons" part slightly unclear. All Full Attacks do is make you use the active effect with the primary weapon and then immediately (no recovery time) do it again with the off-hand weapon if you're dual wielding, then recovery is either just the off-hand recovery or the average, I'm not entirely sure which. If you are not dualwielding, Primary Attacks and Full Attacks are the same thing. Oh right, that makes more sense and seems less insane. I've never dual wielded in PoE2.
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# ? Aug 23, 2018 23:16 |
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It is annoying that Vatnir got nothing at the end of the game. Hopefully there'll be at least a line or two for Ryona
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# ? Aug 24, 2018 01:55 |
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Taear posted:I had absolutely no idea you used the things in other slots, my other slots are all empty. I had this bug too. There was some dialog about how this was going to be an epic fight and then I walked on to the next screen. Taear posted:it's like he isn't even there when you're at the end. Sidekicks were a bad idea. User fucked around with this message at 04:25 on Aug 24, 2018 |
# ? Aug 24, 2018 04:22 |
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# ? Apr 27, 2024 08:18 |
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QINE
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# ? Aug 24, 2018 04:24 |