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It is kind of crazy that, Halo aside, Microsoft doesn’t have any other compelling/exclusive properties. Like, what would be the closest thing the Xbox has to Team Ico?
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# ? Oct 11, 2018 15:43 |
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# ? May 14, 2024 23:27 |
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Chairchucker posted:Yeah just look at all the examples of other studios who Microsoft have purchased and then put to work making Halo games
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# ? Oct 11, 2018 17:30 |
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Or they get to make Alpha Protocol 2: The Archening If some of the stories of Obsidian are true the management from Microsoft might not be a bad thing.
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# ? Oct 11, 2018 19:18 |
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They want them to remake planescape torment I bet Also today I learned bluesnews still exists
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# ? Oct 13, 2018 02:15 |
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Scaramouche posted:They want them to remake planescape torment I bet Doubt it TBH. First person RPG, slap 'by the makers of FONV' on the side.
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# ? Oct 13, 2018 02:24 |
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Scaramouche posted:
The guy does good work. Not alot of homegrown sites from 20 years ago are still around.
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# ? Oct 13, 2018 03:36 |
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Originally accidently posted this in the GOG thread. ============== So is anyone foolish enough to believe the latest Grimoire : Heralds of the Winged Exemplar announcement from visionary dreamweaver Cleveland Blakemore? https://steamcommunity.com/games/650670/announcements/detail/1681424866258719127 quote:Oct 22 -Version 2 in 2 weeks, sure why not. -Turning animations from Lands of Lore (why?) -Price cut and or another price cut happening, who knows -GOG platform release threatened once Grimoire V2 is out -Even lower price on GOG promised to piss off previous buyers of Grimoire -Grimoire manual release stopped being mentioned/promised
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# ? Oct 23, 2018 22:34 |
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NoNostalgia4Grover posted:-Price cut and or another price cut happening, who knows
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# ? Oct 24, 2018 04:07 |
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Wasn't the Grimoire dude the one who was saying steam sales were killing the industry?
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# ? Oct 24, 2018 04:42 |
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Grimoire dude says a lot of things
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# ? Oct 24, 2018 04:47 |
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Synthbuttrange posted:Grimoire dude says a lot of things I look forward to buying his game at 5 bucks because "what the hell it's only 5 bucks" and never playing it.
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# ? Oct 24, 2018 04:53 |
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If you missed the original turning, it's a treat. The scene changes, and all the decorations shuffle in from the opposite side.
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# ? Oct 24, 2018 07:13 |
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Babylon Astronaut posted:If you missed the original turning, it's a treat. The scene changes, and all the decorations shuffle in from the opposite side. Are there any videos or GIFs of this?
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# ? Oct 24, 2018 12:20 |
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It's like Might and Magic on the NES. Go Ahead Neanderthals!
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# ? Oct 24, 2018 14:30 |
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Behold!
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# ? Oct 24, 2018 22:28 |
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Ugh, that's so disorienting to watch. Turning does not work that way!
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# ? Oct 25, 2018 01:12 |
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honestly that's a dumb but cheap way to do it and a fair few older games used it.
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# ? Oct 25, 2018 02:08 |
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I'm trying to find the ones with the shrubs. Because they were part of a different layer, they walk in from the side of the frame like they came late and are trying to shuffle in unnoticed.
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# ? Oct 25, 2018 02:42 |
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FuzzySlippers posted:Behold! That...uh, sure is..... Is it just me, or do 80% of the graphics in that clip look ripped off from RPG Maker stock asset libraries?
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# ? Oct 25, 2018 03:37 |
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FuzzySlippers posted:Behold! What the gently caress On another note, what do y'all reckon about Pathfinder? I trust the opinions of this thread more than the actual thread for the game.
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# ? Oct 25, 2018 04:49 |
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precision posted:On another note, what do y'all reckon about Pathfinder? I trust the opinions of this thread more than the actual thread for the game. I'm always interested in games like BG, so I followed the thread here on SA and did a bit of outside research. Given the ludicrous number of patches, the fact that the game becomes nearly unplayable in later acts and may still be literally unbeatable due to technical problems, I would recommend staying very far away for many months. My opinion is not helped by the fact that the gameplay at many times sharply diverges from the P&P in terms of stats and difficulty, to which the devs basically reply "git gud!". Not only does it show a lack of care about the player base or any creative integrity, those are probably the most moronic and poorly spelled words in any language.
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# ? Oct 25, 2018 05:05 |
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On the other hand, the game is amazing, huge in an unfathomable way for 2018, and certainly by now the bugs are seriously minimized. Might still be game-breaking things there, to be fair, so waiting might not be a bad idea. But I have played nothing else since it came out, personally. It feels far more like a Baldur's Gate spiritual successor than Pillars of Eternity did (for better and worse) in most ways other than the party character interaction.
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# ? Oct 25, 2018 05:17 |
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Unfortunately BG style combat always sucks!
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# ? Oct 25, 2018 05:20 |
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precision posted:What the gently caress I think it will probably be worth it eventually, but needs some more patch time. It felt like an alpha when it came out. It's up to being a beta now. I'm hoping to play more than the first couple levels of it around Christmas at this rate.
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# ? Oct 25, 2018 10:17 |
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Pathfinder is so much fun and also it's a buggy unbalanced mess
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# ? Oct 25, 2018 10:25 |
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NoNostalgia4Grover posted:That...uh, sure is..... Not really? Apart from the weird turning animation the Grimoire graphics are mostly inspired by wizardry 7
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# ? Oct 25, 2018 10:50 |
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Pathfinder has the skeleton of an excellent game, but it still needs a month or two in the burner to clean out all the bugs. The encounters did feel overtuned (I've never played a Pathfinder game so I can't personally make a comparison between the game and the tabletop) but I didn't feel like it was completely unmanageable on the Challenging/Core Rules difficulty. And there is at least an option to adjust enemy stats.
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# ? Oct 25, 2018 11:03 |
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I had a lot of fun with Pathfinder... and I just uninstalled it yesterday. Bugs are one thing, but load times get longer and longer the further you get into the game. Halfway into act 2 (of what, 7?), I was spending minutes waiting for every location to load, and that's a pain in the rear end with the kingdom-management mechanic. I'd stay away from the game until January.
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# ? Oct 25, 2018 11:51 |
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Grimoire is pretty much a shareware clone of Wiz 7 from the 90s. So there isn't even the smallest of improvements like Vogel has done for his Ultima 4-6 / Magic Candle / whatever versions over the years. The graphics are very similar to Wiz 7 but worse. The way he does turning is kinda like games much older than Wiz 7 but that's the kind of low budget throwback you'd see in shareware a lot. The whole thing is a historical oddity of what a less crazy shareware dev might've produced in the mid 90s.
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# ? Oct 25, 2018 20:22 |
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Synthbuttrange posted:Unfortunately BG style combat always sucks!
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# ? Oct 25, 2018 21:59 |
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Doing a single character run of Icewind Dale, Half-Elf Fighter/Mage/Thief. Worked my way up to the Vale of Shadows, all the resting I've done means that my adventurer has already been at it for half a year. Ended up going Sword and Board with a longsword, proficiency-wise. The lack of good longswords up to this point (I'm about to enter Kresselac's Tomb and I just got a +1 Longsword a hot second ago) is making me wonder if I'd have been better served going maces (there seems to be many more of them). Also, why the hell does the last tomb before Kresselac have endlessly respawning skeletons? All the other Tombs emptied once I'd killed the inhabitants, so I've been able to lure them outside into one in one fights. I'm not dodgy enough to kill all the skeltons and make it downstairs to the key I need to grab before I bottom out on HP and have to flee. Has anyone else done a single character run that has advice?
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# ? Oct 25, 2018 22:07 |
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Dr. Quarex posted:Well, if you agree with this, then yes, stay far away. Its just as I get older I'm finding RTWP simultaneously too boring and hectic somehow. Just give me a jump cut to the end of the battle.
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# ? Oct 25, 2018 22:17 |
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If anyone's interested, the remaster of part 2 of the Bard's Tale Trilogy, The Destiny Knight, is now out! Available on GOG and a I presume Steam as well.
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# ? Oct 25, 2018 22:23 |
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IWD1 has a great selection of axes of different powers, but there's also decent morning stars with on hit heal procs, or additional damage, and later on neat 1h long swords as well. Since you're doing shield, you can also equip a sling, and plink away while mobs close the distance then switch to melee. I've never felt bad about SKeeping a change in proficiency if the RNG doesn't help out out, or increasing proficiency past what might be allowed normally... my dude is a freakin hero, he just practices more eh!
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# ? Oct 25, 2018 22:38 |
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what difficulty level are you playing on? If you can skate through a few encounters on insane you'll outlevel the content and make it significantly easier. Personally I think the blunt weapons are the way to go in IWD and a solo FMC is a fun run because of it.
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# ? Oct 25, 2018 23:16 |
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JustJeff88 posted:If anyone's interested, the remaster of part 2 of the Bard's Tale Trilogy, The Destiny Knight, is now out! Available on GOG and a I presume Steam as well. Never got into those but people seem to love them. My only experience was a free mobile copy of I think the first remastered one, with Cary Elwes voicing the Bard.... sucked because it was on mobile, and it just seemed like it was super hammy comedy and not much else. How wrong am I?
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# ? Oct 25, 2018 23:31 |
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Fuzz posted:Never got into those but people seem to love them. My only experience was a free mobile copy of I think the first remastered one, with Cary Elwes voicing the Bard.... sucked because it was on mobile, and it just seemed like it was super hammy comedy and not much else. How wrong am I? So that's a completely different game, an ARPG from the 2000s. The original trilogy were much more similar to Wizardry than Diablo and from the 1980s. They're... very much like Wizardry. Wizardry 1-3.
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# ? Oct 25, 2018 23:33 |
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I read the Wizard IV Lets Play and was amazed by it but I cannot imagine that kind of gameplay being fun to a modern audience.
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# ? Oct 25, 2018 23:36 |
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ratchild13 posted:IWD1 has a great selection of axes of different powers, but there's also decent morning stars with on hit heal procs, or additional damage, and later on neat 1h long swords as well. Since you're doing shield, you can also equip a sling, and plink away while mobs close the distance then switch to melee. I've never felt bad about SKeeping a change in proficiency if the RNG doesn't help out out, or increasing proficiency past what might be allowed normally... my dude is a freakin hero, he just practices more eh! That's must be why the game threw at least two +1 Slings at me. I forgot slings are 1 handed weapons, letting me continue to use my shield, unlike the composite bow that mostly sits uselessly in my inventory. Shadowkeeper works for EE, right? Still considering holding out for better longswords. Also considering having him do the Time Warp (Export and re-Import into a new game) and have him take on the Frozen North with his alternate universe Fighter/Mage/Cleric self. andrew smash posted:what difficulty level are you playing on? If you can skate through a few encounters on insane you'll outlevel the content and make it significantly easier. Think it's on Core rules, I haven't touched the slider. Def going to kick up the dificulty a bit if I do end up Time Warping him back to the start. He's finally got the gear and levels for 3 first level spells and 3 second level spells, so he'd wreck everything if I didn't. Edit: I'm now imagining an LP of this game where every time the party hits a difficulty wall they just dive into a new universe and recruit their new weirdly divergent self. RickVoid fucked around with this message at 01:59 on Oct 26, 2018 |
# ? Oct 26, 2018 01:55 |
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# ? May 14, 2024 23:27 |
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I meant that literally, for solo runs putting the difficulty slider higher makes the game easier because you get way more XP and you aren't splitting it 6 ways.
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# ? Oct 26, 2018 02:18 |