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KingSlime posted:Man, I've always felt like D5 would scratch that SRPG itch in a slick and polished package but...I just can't get past the art/excessive campiness. I want a FF tactics fix, damnit I’m not into the anime stuff at all but I still think Red Magnus is hilarious for some reason.
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# ? Jun 13, 2024 11:50 |
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I wish Gal Metal was a little more handholdy. Because I don't know how to drum, like, IRL. So when the song starts up and I have to drum I don't know what to do and just kinda flail around and end up passing purely because of how crazy low the required pass score is
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Definitely spend a few points every day to do solo practice, that's the only tutorial you getHeath posted:Deadly Premonition port? Please? I bought the PC port when it came out a few years ago and let me tell you this is a monkey's paw you do not want to wish on
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I really want DQ XI news for the switch, I could buy the PC version but I want to play on my couch and steam link is spotty.
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RandomFerret posted:Definitely spend a few points every day to do solo practice, that's the only tutorial you get But it's the only activity that doesn't raise your stats! The game actively disincentivizes practice
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Elderbean posted:I really want DQ XI news for the switch, I could buy the PC version but I want to play on my couch and steam link is spotty. Steam version is a very good port. I enjoyed it.
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Anyone have any recos for 3rd party ethernet adapters? I want my smash online silky smooth but my wifi sucks, and the official one is kinda pricy
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tote up a bags posted:Anyone have any recos for 3rd party ethernet adapters? I want my smash online silky smooth but my wifi sucks, and the official one is kinda pricy Anything based on the AX88179 chipset will work identically to the official adapter, because that's what the official adapter is based on. Take your pick: https://www.amazon.com/s/ref=nb_sb_noss?url=search-alias%3Daps&field-keywords=AX88179
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RandomFerret posted:I bought the PC port when it came out a few years ago and let me tell you this is a monkey's paw you do not want to wish on It’s not too bad on PC I thought, even before using mods. It was an absolute shitshow on PS3 though.
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tote up a bags posted:Anyone have any recos for 3rd party ethernet adapters? I want my smash online silky smooth but my wifi sucks, and the official one is kinda pricy If the game is p2p you'll be better off on wifi teleporting around the screen with the opponent. Wired up you lose that advantage
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Ok so the joycons... Are they like Super Wiimotes, with the equivalent of a Wii Motion Plus included, plus IR, plus analog controls?
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Rupert Buttermilk posted:Ok so the joycons... Are they like Super Wiimotes, with the equivalent of a Wii Motion Plus included, plus IR, plus analog controls? Theres no eye attached to the tv so they need to be calibrated with a button press if they drift off center
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Rupert Buttermilk posted:Ok so the joycons... Are they like Super Wiimotes, with the equivalent of a Wii Motion Plus included, plus IR, plus analog controls? Yes, they have all the sensors that a Wii Remote+ had and then some. Only one of them has an IR sensor, though, and no Switch games use the IR sensor as the basis for a pointer. It has NFC as well.
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Why is there an ir sensor at all?
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Kly posted:Why is there an ir sensor at all? For virtual chewing minigames and labo, you know, the really popular stuff
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Kly posted:Why is there an ir sensor at all? https://zippy.gfycat.com/ElementaryFilthyGrebe.webm
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Kly posted:Why is there an ir sensor at all?
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Kly posted:Why is there an ir sensor at all? Nintendo only knows how to make consoles that are video game version of the Homer Simpson car. It’s amazing what you can get away with if you consistently produce the best first party software in the industry.
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Gal Metal is so great in a bunch of ways. The comic style cutscenes are good, way better than, like, Metal Gear Solid Portable Ops. The characters are great, the writing is funny, the presentation is fantastic. But the actual music part of the gameplay kills me! It's completely open ended, you can do whatever you want. But there's scoring, so some of the stuff you can do is good and some is bad, and I can't tell the difference! I'm just drumming away and apparently I'm terrible, and I have no idea what I'm doing wrong or how to improve. The practice mode is useless, since it doesn't actually give you any feedback, like, "you're going too slow!" or something that could be helpful. And you don't even want to practice because every time you practice you lose a chance to upgrade your stats or talk to characters If I want to get good at Gal Metal I'd have to actually learn how to drum. As a separate activity from playing the game, because the game has very little interest in teaching me how to drum. But it doesn't matter because your drum playing ability doesn't actually effect your ability to progress through the game. Every ten minutes or so there's a song, I drum terribly, my performance was good enough to clear the song but from the way my score builds up I can tell that to actually fail I'd have to literally just not touch the screen at all, the game says "yeah you sucked at that" and it goes on to the next cutscene
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BGrifter posted:Nintendo only knows how to make consoles that are video game version of the Homer Simpson car. Overpriced and full of features no one asked for was the XBone. Let's compare what happened there with Nintendo hmmmm Wii u sorta fits in that same slot too tbf.
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Kly posted:Why is there an ir sensor at all? So that your cardboard Labo spider can also have a mediocre night vision camera, of course.
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LethalGeek posted:Overpriced and full of features no one asked for was the XBone. Let's compare what happened there with Nintendo hmmmm At least the gimmicky poo poo Nintendo does is actually fun when it’s used unlike the Kinect. ![]()
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It’s just what Nintendo is. Getting angry about it would be like shouting at the wind. I’d love to live in a world where we got more devices like the 2DS and less like the launch 3DS, but that’s not Nintendo’s business model. Hell, I’m ecstatic they actually released the 2DS at all.
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I like them trying new stuff, even if it doesn’t always work out. Dumb experiments like these are how we got analog sticks, rumble, and gyro controls.
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the wii u felt like a failed Switch experiment
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eonwe posted:the wii u felt like a failed Switch experiment Yeah I feel you here. Almost all the flaws the Wii U had were fixed with the switch. It was a good console for the most part though by it had poo poo third party support that really hurt it in the long run. Became a great VC though. Wish I could take my games from it and put them on the switch so it’d be even more outstanding.
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Anyone else notice the switch's wifi range from the router is much smaller than other devices like phones and laptops? 2 rooms from router Phone gets full wifi bars where switch gets like 1 or 2. Would love a stronger antenna on a new model
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Real hurthling! posted:Anyone else notice the switch's wifi range from the router is much smaller than other devices like phones and laptops? 2 rooms from router Phone gets full wifi bars where switch gets like 1 or 2. How far we talking here? I plan on putting mine a good 30 feet away going through at least two walls.
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Kly posted:Why is there an ir sensor at all? Because Nintendo. And because it was cheap to put in and they wanted to see what people would do with it. If it works then it will make its way into the Dualshock 5. Seriously, with every new Nintendo console they go back to the drawing board of what a controller should be and experiment, coming up with something new. Nintendo experiment more than any other gaming company and we basically remember their successes but it's also how we end u p with the Virtual Boy. Nintendo main cotrollers for their consoles are shown below: ![]() And for those who aren't aware the only sensible looking one in that list is the Wii U pro controller, and it looks sensible because it isn't the default controller. The standard Wii U controller is below. ![]() The difference between the IR sensor and the Kinnect is that the kinnect probably cost $150 to make. And to agree with others, I think that the Switch was what the Nintendo hardware division wanted to create when they made the Wii U - which is why they started making the Switch basically as soon as a system-on-a-chip that was powerful enough and cheap enough turned up. Edit: I'm not even slightly joking when I say the 2020 mid-generation upgrade to the Switch should be a literal mobile phone which runs about a dozen apps, and can take Switch carts as well as phone sims. neonchameleon fucked around with this message at 01:59 on Nov 25, 2018 |
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Look Sir Droids posted:How far we talking here? I plan on putting mine a good 30 feet away going through at least two walls. Like 20 feet down the hall and around a corner
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neonchameleon posted:Nintendo main cotrollers for their consoles are shown below: are you bad-mouthing the snes controller
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I'm an N64 man myself, with SNES coming a close second. People are weirdly religious about the GC controller but I never really got it. The massive triggers bothered me.
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American McGay posted:I'm an N64 man myself, with SNES coming a close second. People are weirdly religious about the GC controller but I never really got it. The massive triggers bothered me.
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Mario + Rabbids or valkyria Chronicles 4?
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strategery posted:Mario + Rabbids or valkyria Chronicles 4? If you played the original VC, 4 is basically the exact same so i'd go rabbids.
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Looper posted:are you bad-mouthing the snes controller American McGay posted:I'm an N64 man myself, with SNES coming a close second. Are you guys for real? Everybody complained that the slidepad on the 3DS wasn't as good as a stick, but it sure is better than the nothing on the SNES pad
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The snes not having analog sticks for 16 bit games isnt really an issue
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Gripweed posted:Are you guys for real? Everybody complained that the slidepad on the 3DS wasn't as good as a stick, but it sure is better than the nothing on the SNES pad Nothing on the SNES needed analog sticks you dunce...
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TaurusOxford posted:Nothing on the SNES needed analog sticks Well obviously, because they weren't available. Developers couldn't make games that needed analog sticks for the SNES. Which, IMO, was quite the limitation. We were just discussing how Nintendo loads it's controllers nowadays with all kinds of sensors and whatnot that will be used by only a handful of games. So, clearly, they learned their lesson from offering such extremely limited controllers with the NES and SNES.
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# ? Jun 13, 2024 11:50 |
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neonchameleon posted:Because Nintendo. And because it was cheap to put in and they wanted to see what people would do with it. If it works then it will make its way into the Dualshock 5. Seriously, with every new Nintendo console they go back to the drawing board of what a controller should be and experiment, coming up with something new. Nintendo experiment more than any other gaming company and we basically remember their successes but it's also how we end u p with the Virtual Boy. Nintendo main cotrollers for their consoles are shown below: It's certainly not a fair complaint about nintendo, but I wish someone would make a 6 face button controller nowadays, only because there were some n64 games where a c-stick really doesn't work.
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