|
Powershift posted:I think the games will still be individually judged on their merits, but every time you grab a potion off a shelf, pay 30 Ebony to reset your potion cooldown, and get murdered by a flying wheel of cheese, you'll obviously blame the lovely engine.
|
# ? Dec 1, 2018 03:29 |
|
|
# ? May 12, 2024 00:11 |
|
I sure love that the last 2 days I haven't been able to respawn if I die and have to quit out, sure is fun to lose all my stupid junk and have to retake anything I captured.
|
# ? Dec 1, 2018 03:29 |
|
Tenzarin posted:What do you like about fallout 4? It's a finished game and not a lovely asset flip? Like, I'm not saying Fallout 4 is a great game or not bug ridden, but at least they tried. Fallout 76 is one of the worst games I've ever played.
|
# ? Dec 1, 2018 03:31 |
|
Mr Hootington posted:December 4th patch noted Wonder when they'll patch in respect for their customers. I know their contempt is a feature not a bug, shut up
|
# ? Dec 1, 2018 03:32 |
|
A finished Bethesda game. Which means other people have to unfuck it for you.
|
# ? Dec 1, 2018 03:32 |
|
Mantis42 posted:NMA was right about Bethesda killing Fallout.
|
# ? Dec 1, 2018 03:35 |
|
Basically yeah, not even modders could save 76 though.
|
# ? Dec 1, 2018 03:35 |
|
Lord knows in the first week people had to basically do it themselves and already the giant breast/weird poo poo was there. Programming better in a few days what takes Bethesda years and several 100gb downloads.
|
# ? Dec 1, 2018 03:38 |
|
I thought it was weird that you could basically finish the campaign in the beta
|
# ? Dec 1, 2018 03:40 |
|
Crabtree posted:Lord knows in the first week people had to basically do it themselves and already the giant breast/weird poo poo was there. Programming better in a few days what takes Bethesda years and several 100gb downloads. wait, what? maybe this game isn't so bad after all
|
# ? Dec 1, 2018 03:46 |
|
I wonder what the margin is like on game development and how much of the cost is driven by labor vs marketing or something like that. I would guess that the return for a AAA game that's successful outweighs the development costs significantly, but that's obviously speculative because there's no guarantee even with good intel that they'll make back what they expect. Making a "true" Fallout game means doing stuff like huge branching dialogue choices, different options based on stats like having low INT or high CHA, that would mean more hours and more development time. Fallout 4 dropped this almost entirely, I wonder how much of it was a race-to-the-bottom type thing where they thought they could squeeze more profit out by reducing development cost because they wagered similar to Bioware with ME2 that most people were playing for the shooty bits, not the RPG. Chickenwalker fucked around with this message at 03:52 on Dec 1, 2018 |
# ? Dec 1, 2018 03:47 |
|
You also have to consider launching their pc platform and beta testing to make all their games online to make a window to not allow modding on release for their future games.
|
# ? Dec 1, 2018 04:03 |
|
Chickenwalker posted:I wonder what the margin is like on game development and how much of the cost is driven by labor vs marketing or something like that. The margins are swung wildy toward marketing I'm guessing, like Hollywood does it. I'm convinced Fallout 4 is what it is because Bethesda (and those there making FO4) thought they were good and their story was original and they were creating a thought-provoking piece that was to be respected and loved. It's a rail-roaded narrative that forces you to have a son not unlike lovely GMs in PNP games. They shucked the dialog choices probably for development time yeah, but they also don't understand how to do them so that's fine. It's Bethesda's hubris that gave us Fallout 4 and Fallout 76, it's just they aren't getting away with it like they have before this time.
|
# ? Dec 1, 2018 04:03 |
|
Chickenwalker posted:I wonder what the margin is like on game development and how much of the cost is driven by labor vs marketing or something like that. which kind of labor? the labor of actually making the game? or the labor of dealing with endless meetings with managers from halfway across the world for marketing and producers have to suddenly request a feature change because todd saw a horse and thought maybe fallout players could have a horse hat?
|
# ? Dec 1, 2018 04:04 |
Siljmonster posted:which kind of labor? The labor of giving life to a living, breathing world full of dynamic and emergent gameplay
|
|
# ? Dec 1, 2018 04:04 |
|
Aluminum trays contain no aluminum
|
# ? Dec 1, 2018 04:06 |
|
Owlofcreamcheese posted:Aluminum trays contain no aluminum Aluminium
|
# ? Dec 1, 2018 04:07 |
|
You just looked
|
# ? Dec 1, 2018 04:11 |
|
GET MY BELT SON posted:You just looked *lunges at you with a copy of fallout 76*
|
# ? Dec 1, 2018 04:13 |
|
With all these bugs i cant help but think a beta would have really helped
|
# ? Dec 1, 2018 04:18 |
|
ZeusCannon posted:With all these bugs i cant help but think a beta would have really helped A beta launched Nov 14th
|
# ? Dec 1, 2018 04:19 |
|
Cream-of-Plenty posted:The labor of giving life to a living, breathing world full of dynamic and emergent gameplay Well you won't find any of that here.
|
# ? Dec 1, 2018 04:34 |
|
I know it's because capitalism and business and profit quarters and all that but it will never stop being funny to me that game companies will ship broken unfinished pieces of poo poo to get them into certain launch windows instead of finishing the game and being known for a quality finished product in the long run Then again quality finished products will never be something anyone needs to think Bethesda will ever be known for I guess
|
# ? Dec 1, 2018 04:34 |
|
https://twitter.com/TheIndigoGaming/status/1068613090869211137
|
# ? Dec 1, 2018 04:41 |
|
Ironically Fallout 76 has made Fallout: Brotherhood of Steel not a bad game in hindsight.
|
# ? Dec 1, 2018 04:49 |
|
The Mistress of Mystery questline has to be the best I have ever done in any Fallout. I hope in Fallout 5 we see the rest of the Unstoppables
|
# ? Dec 1, 2018 04:51 |
|
VocalizePlayerDeath posted:The Mistress of Mystery questline has to be the best I have ever done in any Fallout. I hope in Fallout 5 we see the rest of the Unstoppables hi todd
|
# ? Dec 1, 2018 04:54 |
|
ETPC posted:hi todd exnay on the oddtay
|
# ? Dec 1, 2018 04:58 |
|
Is Todd Howard the new Derek Smart? If I say his name 3 times will he appear in front of me? And stab me in the face? Should the reviewer at Gamespot that gave BoS a 7.3 be stabbed in the face?
|
# ? Dec 1, 2018 05:12 |
|
The creators of F:BoS are so stoked right now.
|
# ? Dec 1, 2018 05:15 |
|
Chickenwalker posted:I wonder what the margin is like on game development and how much of the cost is driven by labor vs marketing or something like that. Marketing is 75-80% of the budget for AAA games. Even most of the development budget is focused on things that are valuable for advertising. Publishers have zero interest in making good games, because consumers don't want them. They want hype, so that's what they get. Making good games is not particularly expensive. The expensive parts of game development are promotion and the incredibly expensive but utterly meaningless massive amounts of money that get spent on quantity over quality art. Margins are absolutely huge on games that sell well, especially if they can rip people off with DLC and microtransactions. FO76 will probably cover its development budget but lose money because it can't carry the advertising budget. They were trying to pull another GTA Online, sacrifice single player for a lovely microtransaction fest that makes a billion dollars a year on a shoestring budget.
|
# ? Dec 1, 2018 05:16 |
|
Does Bethesda want this game to fail? Is this some kind of Brewster's Millions bet that landed into Todd's lap? "Make the biggest commercial failure of a game" for several hundred billion or just make sure they never have to make fallout Multiplayer ever again?
|
# ? Dec 1, 2018 05:22 |
|
Crabtree posted:Does Bethesda want this game to fail? Is this some kind of Brewster's Millions bet that landed into Todd's lap? "Make the biggest commercial failure of a game" for several hundred billion or just make sure they never have to make fallout Multiplayer ever again? Zenimax has tried to make a successful mp game for years, going back to Brink. They want a successful games as a service product. I don't get the sense Todd Howard wanted to make this game- Bethesda Austin employees said he'd show up once or twice a quarter to look at their work and little else.
|
# ? Dec 1, 2018 05:27 |
|
So there's still the possibility that Todd doesn't want this and is just letting it fail so Zenimax lets him make another Fallout 3/Skyrim?
|
# ? Dec 1, 2018 05:33 |
|
Crabtree posted:Does Bethesda want this game to fail? Is this some kind of Brewster's Millions bet that landed into Todd's lap? "Make the biggest commercial failure of a game" for several hundred billion or just make sure they never have to make fallout Multiplayer ever again? They're cashing in on a trend using their most exploitable and expendable IP. By January there will be loot crates to milk the most delusional whales. That's all this is.
|
# ? Dec 1, 2018 05:34 |
|
The beta ends when it's f2p
|
# ? Dec 1, 2018 05:35 |
|
Powershift posted:They're cashing in on a trend using their most exploitable and expendable IP. By January there will be loot crates to milk the most delusional whales. I have zero doubt the perk packs were originally going to be monetized. And maybe will be in future, who knows
|
# ? Dec 1, 2018 05:37 |
|
Powershift posted:They're cashing in on a trend using their most exploitable and expendable IP. By January there will be loot crates to milk the most delusional whales. I just wanna be hopeful of the possibility that this is also Microsoft style corporate self sabotage. This are people that took at look at Fallout 76 and said ship it, so we aren't dealing with rational actors.
|
# ? Dec 1, 2018 05:37 |
|
There's this weird thing where people don't seem to get that many corporations are dysfunctional and the game industry is a shitshow of wannabe businessmen and people that couldn't cut it in more lucrative fields. It's sort of the old joke about how a vet is a failed doctor, very rude etc, however you can think of any exec in games as 100% failed because if things had worked out as hoped they wouldn't be an exec in the videogame industry. So more like for Zenimax today with their shitass management and spread out studios and ever bloating org structure, this is the state of what they are capable of making. As in from Zenimax exec's mouth -> dev's desk -> wait a few years -> customer hands this is what you can expect.
|
# ? Dec 1, 2018 05:39 |
|
|
# ? May 12, 2024 00:11 |
|
Crabtree posted:I just wanna be hopeful lol e: just noticed the payday 2 avatar, i am so sorry you have to go through this again.
|
# ? Dec 1, 2018 05:39 |