(Thread IKs:
Captain Foo)
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frajaq posted:Can someone give the cliff notes about Delve and Incursion stuff? Just read that they're gonna be in this one as the new Masters associated with it They are the new masters and are primarily found in maps and their quests are their league mechanics E: lol oh you mean the mechanics thenselves mbt fucked around with this message at 15:31 on Dec 1, 2018 |
# ? Dec 1, 2018 15:21 |
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# ? May 4, 2024 05:39 |
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Incursion: There's a big pyramid vaal temple in the past. Alva will send you to one room at a time to fight stuff in a randomly chosen room. If you kill one of two bosses in that room before time runs out, you either cause the room to upgrade a tier (max 3) or change to a completely different tier 1 room. Also mobs can drop keys that unlock the passages between rooms. After you do a set number of these Alva takes you to the finished temple and you get to clear it out, each room gives a different bonus and if you connected all the way to the top you can fight a boss for some more loot. Delve: Infinitely proc-gen dungeon that you need fuel to explore. Has its own set of resources and upgrades to improve your ability to delve deeper, and introduced fossils which are an extremely powerful method of crafting. Has some unique boss encounters as you go deeper, but is somewhat limiting of viable builds the deeper you go.
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# ? Dec 1, 2018 15:29 |
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dyzzy posted:Incursion: There's a big pyramid vaal temple in the past. Alva will send you to one room at a time to fight stuff in a randomly chosen room. If you kill one of two bosses in that room before time runs out, you either cause the room to upgrade a tier (max 3) or change to a completely different tier 1 room. Also mobs can drop keys that unlock the passages between rooms. After you do a set number of these Alva takes you to the finished temple and you get to clear it out, each room gives a different bonus and if you connected all the way to the top you can fight a boss for some more loot. Interesting, thank you!
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# ? Dec 1, 2018 15:49 |
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I'm curious as to how totem limits will work if you have two totem skills, one with the Multiple Totems support and one without. Would you be able to cast the non-Multi skill up to the max number of totems, then cast the Multi Totems skill once to get two additional totems? If so, then this gem has some serious potential.
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# ? Dec 1, 2018 16:06 |
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DaveWoo posted:I'm curious as to how totem limits will work if you have two totem skills, one with the Multiple Totems support and one without. Would you be able to cast the non-Multi skill up to the max number of totems, then cast the Multi Totems skill once to get two additional totems? I'd expect that. It's how it already works with searing bond and the like
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# ? Dec 1, 2018 16:51 |
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DaveWoo posted:I'm curious as to how totem limits will work if you have two totem skills, one with the Multiple Totems support and one without. Would you be able to cast the non-Multi skill up to the max number of totems, then cast the Multi Totems skill once to get two additional totems? Oh that's interesting. If it works like that, your average melee build could plop down a warchief and then 2 decoy or protector totems without needing any sources of +max totems except the gem.
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# ? Dec 1, 2018 16:55 |
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Mentat Radnor posted:Oh that's interesting. If it works like that, your average melee build could plop down a warchief and then 2 decoy or protector totems without needing any sources of +max totems except the gem. Or spell totem builds can make use of, for example, wither totems without losing a DPS totem.
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# ? Dec 1, 2018 18:21 |
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Looking to make some kind of Arc for my second ever character, does anyone have suggestions (preferably guides) for a tried-and-true build?
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# ? Dec 1, 2018 18:46 |
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Maha posted:Looking to make some kind of Arc for my second ever character, does anyone have suggestions (preferably guides) for a tried-and-true build? https://www.pathofexile.com/forum/view-thread/1147951
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# ? Dec 1, 2018 18:47 |
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Maha posted:Looking to make some kind of Arc for my second ever character, does anyone have suggestions (preferably guides) for a tried-and-true build? As mentioned Enki's is pretty good for self cast. Both totems and mines use arc usually so if you were ok with those playstyles they will end up stronger usually.
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# ? Dec 1, 2018 18:52 |
Could I get a guild invite on Shocktotz? Trying to get in before the new league.
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# ? Dec 1, 2018 19:32 |
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Still looking for a guild invite for MrTorgueFuneralDirector. Friday's going to be an interesting day with both Betrayal and the new Smash coming out.
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# ? Dec 1, 2018 20:04 |
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Grimoire posted:ED/Cont is complicated for a very first build, so you should be good for any starter build out there. Awesome, toxic rain seems fun and good and cool. Granted I haven't gotten CI yet, what makes ED/Cont hard? I just ED and then Cont and everything dies, even stuff the next room over if I'm lucky.
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# ? Dec 1, 2018 20:16 |
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Not sure what build I want to start with this time. The cold skill reworks look pretty cool and iv got a sweet frostbolt skin. Anyone aware of a good frostbolt build? It's got some neat interactions now. But the new skills also look sweet. But I also want to try a MF character or RF again. Oh man I'm going to make 100characters this league
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# ? Dec 1, 2018 20:17 |
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Hey I'm probably not gonna play from end of delve until finals are over the next wednesday, does that mean im gonna get kicked?
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# ? Dec 1, 2018 20:24 |
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StashAugustine posted:Hey I'm probably not gonna play from end of delve until finals are over the next wednesday, does that mean im gonna get kicked? If you dont log in at all, yeah. Log in every now and then to be safe.
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# ? Dec 1, 2018 20:26 |
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DisgracelandUSA posted:Awesome, toxic rain seems fun and good and cool. Granted I haven't gotten CI yet, what makes ED/Cont hard? I just ED and then Cont and everything dies, even stuff the next room over if I'm lucky. Mostly bossing at the map level and above as well as managing CI. I tended to hit a wall in early maps due to lack of damage scaling, but that was several leagues ago so YMMV
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# ? Dec 1, 2018 20:26 |
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Bossing with Essence Drain is very slow, but doable. If you reach endgame and want to scale your damage as hard as you can you can try to go low-life with Pain Attunement and Shavronne's Wrappings or you can respec more substantially into an Indigon variant.
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# ? Dec 1, 2018 20:38 |
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DisgracelandUSA posted:Awesome, toxic rain seems fun and good and cool. Granted I haven't gotten CI yet, what makes ED/Cont hard? I just ED and then Cont and everything dies, even stuff the next room over if I'm lucky. toxic rain and a quill rain pairs very nicely with herald of agony
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# ? Dec 1, 2018 21:07 |
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Stop, I can only get so hard https://twitter.com/pathofexile/status/1068961682788016128
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# ? Dec 1, 2018 21:18 |
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when the intern skips the line and becomes a lead developer
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# ? Dec 1, 2018 21:19 |
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What's that item in the craft slot?
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# ? Dec 1, 2018 21:32 |
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Is that the EB helm they showed earlier? idk
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# ? Dec 1, 2018 21:35 |
whypick1 posted:Stop, I can only get so hard That new shield(?) has neat looking art.
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# ? Dec 1, 2018 21:35 |
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Probably that new hat with EB built in from the looks of it.
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# ? Dec 1, 2018 21:35 |
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it would be cool if i could just have the whole tab name be the icon. as is its of minimal usefulness to me i think
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# ? Dec 1, 2018 21:55 |
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Lol at 72 mirrors. For real that is a nice quality of life addition. What's the feather next to the breach shard?
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# ? Dec 1, 2018 21:56 |
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albino rhoa feather
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# ? Dec 1, 2018 21:57 |
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How much can GGG take a dump on Blizzard.
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# ? Dec 1, 2018 21:57 |
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This new unique if anyone else had to look it up like me
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# ? Dec 1, 2018 22:20 |
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Could be interesting with any kind of quill rain build + blightwell. That mod basically makes blightwells downside disappear.
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# ? Dec 1, 2018 22:34 |
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I had to think really hard about what in the gently caress Blightwell was before having to finally look it up on the wiki. Of course it's a Talisman unique.
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# ? Dec 1, 2018 22:37 |
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https://twitter.com/pathofexile/status/1068981053690236928
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# ? Dec 1, 2018 22:44 |
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Well, it's different
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# ? Dec 1, 2018 22:48 |
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GREATER Volley? So I guess Reach finally has its 4 extra projectiles back. Also, more base damage. You do wind up dealing less damage due to the gem's penalty though...
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# ? Dec 1, 2018 23:05 |
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You also end up having the projectiles fire in a line which may or may not be either a mechanical problem or preference problem depending on what skill you're using. It's good at least that GGG is trying to get more diverse bow choices out there. Probably won't change much though.
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# ? Dec 1, 2018 23:09 |
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I'm gonna come back for the next league after being out since the rework. Could I please get a guild invite on FootAndMouthDisease ?
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# ? Dec 1, 2018 23:12 |
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Going to be here for Betrayal. Could I get a guild invite. IGN : Mythologies
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# ? Dec 1, 2018 23:24 |
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Captain Foo posted:toxic rain and a quill rain pairs very nicely with herald of agony As a side note "the modifiers to projectile damage apply to DoT" part of the skill is some real nice poo poo if you choose to scale the DoT, as opposed to the build I posted which uses it as a poison vector and debuff.
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# ? Dec 1, 2018 23:51 |
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# ? May 4, 2024 05:39 |
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Vasudus posted:You also end up having the projectiles fire in a line which may or may not be either a mechanical problem or preference problem depending on what skill you're using. Yeah I mean all these bow reworks moving them to around 300pdps definitely makes them viable options to get decent damage on the cheap, but on Reach specifically having to link the bow instead of a chest reduces its value for that purpose. Though I guess it makes a 4link bow a decent early clear skill option with single target on the chest.
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# ? Dec 1, 2018 23:53 |