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Ruzihm posted:Mutadone too! Is it valid to raid Botany's supply? Still have to steal a syringe from medbay, though.
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# ? Apr 30, 2019 00:59 |
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# ? Apr 29, 2024 16:38 |
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Just ask chem to whip you up a lifetimes’ supply. It’s really easy to make.
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# ? Apr 30, 2019 01:11 |
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Ruzihm posted:Oh yea I was wondering... is there a chance we could change the name of the "illegal immigrant" trait to "undocumented immgrant" or "undocumented"? I think it's actually more in the spirit of the actual mechanics of the trait anyway. What about "stowaway?"
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# ? Apr 30, 2019 01:50 |
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Dirk the Average posted:What about "stowaway?" ooh, I like this and have a wonderful idea: stowaways spawn in a random locker somewhere in the station. you're preparing to have another uneventful day as quartermaster when some rear end in a top hat kicks his way out of your uniform locker, screams, and flushes himself down disposals
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# ? Apr 30, 2019 01:55 |
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Still a pretty uneventful day. I mean, could have been a clownspider. There comes a point where you're so jaded that only unique badmin fuckery is considered "eventful". rndmnmbr fucked around with this message at 02:07 on Apr 30, 2019 |
# ? Apr 30, 2019 02:03 |
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rndmnmbr posted:Still a pretty uneventful day. I mean, could have been a clownspider. well yeah but itd be funny right bonus round: stowaway spawns in the captain's personal locker
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# ? Apr 30, 2019 02:09 |
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Stowaway spawns with the captain's spare ID in the locker. Captain is wondering where it is, then Captain Stowaway bursts out and runs away.
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# ? Apr 30, 2019 02:13 |
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Had another where we had a wizard antag on cogmap1, and they took golems. I knew there was a wizard, but figured, maybe i could try to do my job. So i rush down to mining, and, as I reach engineering I see the wizard, and decide that its perhaps best to avoid him, as he makes his demands to the station for weed. So im running away, at first from the wizard and then from golems, and i get myself locked into medical. Another fellow, who I presume actually does have access, runs in and starts fighting the golems, and i decide to join in. The first 2 go down, with the only note being me getting hopped up on meth, but the third one...the third one became a problem. See it turns out it was chlorine trifloride, meaning when we killed it, it exploded. I tried to stop drop and roll but it was simply too much fire, and so i burnt into critical before slowly dying in medical. So it was a pretty good day, in all.
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# ? Apr 30, 2019 02:55 |
dmboogie posted:ooh, I like this and have a wonderful idea: stowaways spawn in a random locker somewhere in the station. this owns
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# ? Apr 30, 2019 03:10 |
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So, this video comes out: https://www.youtube.com/watch?v=haZ6mWxjlZo So I go to check out the game, and the first thing I see is GoonStation. Any advice for a newcomer?
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# ? Apr 30, 2019 14:31 |
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Captain is the least important job. Drink everything at the bar. If you’re not dead at the end of the round you’re not playing it right.
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# ? Apr 30, 2019 14:35 |
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dmboogie posted:ooh, I like this and have a wonderful idea: stowaways spawn in a random locker somewhere in the station. I love it! This is now a thing.
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# ? Apr 30, 2019 17:58 |
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dmboogie posted:ooh, I like this and have a wonderful idea: stowaways spawn in a random locker somewhere in the station. Only if there is a decent chance the locker is locked upon spawn.
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# ? Apr 30, 2019 18:07 |
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J.A.B.C. posted:Any advice for a newcomer? the game has more of a learning cliff than a learning curve, the ui is kind of obtuse and inconsistent, and it's mostly a game about dying a horrible but hilarious death. press F1 to ask admins about the rules or report people who are violating them, press F3 to ask mentors questions about gameplay, check out wiki.ss13.co for information about stuff and don't be afraid of being a newbie, new players make everything more fun for everyone around them. once you get used to the basics just walk up to people and tell them you're new and ask if you can learn about whatever they're doing, they'll either be happy to teach you or if they're the traitor they'll put on a pretense of being happy to help you and then lure you off to a secluded corner and kill you. i always recommend people learn how medical and engineering works as a foundation, the job you pick is just what you start with. anyone can pick up tools or a medkit or anything else and do anything. so an understanding of the health and medicine system and how to use tools is invaluable no matter what you settle on as your favorite play style. Mimesweeper fucked around with this message at 18:16 on Apr 30, 2019 |
# ? Apr 30, 2019 18:12 |
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Spy_Guy posted:I love it! This is now a thing.
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# ? May 1, 2019 00:49 |
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Ruzihm posted:Oh yea I was wondering... is there a chance we could change the name of the "illegal immigrant" trait to "undocumented immgrant" or "undocumented"? I think it's actually more in the spirit of the actual mechanics of the trait anyway. Shouldn't have anything related to immigrants, really. Immigrants go to a place to live. No one goes to Space Station 13 to live.
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# ? May 1, 2019 02:31 |
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Spy_Guy posted:I love it! This is now a thing. Suggestion for a mid-round spawn option: Hidden inside a (pressurized) container sent into the Quartermaster's department like regular cargo shipments.
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# ? May 1, 2019 02:51 |
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Neddy Seagoon posted:Suggestion for a mid-round spawn option: Hidden inside a (pressurized) container sent into the Quartermaster's department like regular cargo shipments. This sounds awesome, too. "Erroneous Shipment" Bonus if you can get mixed in with other items.
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# ? May 1, 2019 02:55 |
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Neddy Seagoon posted:Suggestion for a mid-round spawn option: Hidden inside a (pressurized) container sent into the Quartermaster's department like regular cargo shipments. Like regular cargo shipments, they should have a chance of being shot into cargo with deadly force. Congratulations, stow away, you've just become the new QM.
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# ? May 1, 2019 08:19 |
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Some poor sod started out in a loot crate inside an asteroid. Now it'll only pick from survivable areas.
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# ? May 1, 2019 08:38 |
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Leal posted:Shouldn't have anything related to immigrants, really.
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# ? May 1, 2019 09:05 |
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Spy_Guy posted:Some poor sod started out in a loot crate inside an asteroid. No don’t this is perfect
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# ? May 1, 2019 13:08 |
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I tried it out last night and spawned in EVA storage so I was able to RCD out!
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# ? May 1, 2019 14:47 |
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I want to start in the captains inventory
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# ? May 1, 2019 15:38 |
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Start in someones backpack
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# ? May 1, 2019 15:42 |
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Leal posted:Shouldn't have anything related to immigrants, really. I feel like “Poor Unlucky Bastard” might be more appropriate, or some randomized slightly disparaging job names like “Monkey Punching Bag”, “Clown Fart Receptacle”, “Chemist”...
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# ? May 1, 2019 18:19 |
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I want to be an illegal alien, in that I am a martian who is wanted for space crimes
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# ? May 1, 2019 21:29 |
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Start option: deep fried in an antags stomach
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# ? May 2, 2019 06:39 |
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Vengarr posted:It’s a really dumb thing that just fucks over new players. Yeah, Instead of making it so an active harm-baton both stuns AND beats they could've just made it only stun when its got battery... or useless as a beating implement... or any number of less loving moronic solutions.
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# ? May 2, 2019 07:26 |
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it's an old thing that was meant to gently caress over the extremely common type of player who would join and roll security to go grief because gently caress goons. regulars would do it once and know better, drive by shitters would self own and get banned. should probably be changed now that that's not really an issue. Mimesweeper fucked around with this message at 08:08 on May 2, 2019 |
# ? May 2, 2019 08:06 |
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maybe make it so it stuns the both of you? Randomize the stun time so its a coinflip who gets to stand up and pickup the baton next.
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# ? May 2, 2019 08:20 |
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nah it should work like every other thing in the game and do its thing on harm intent, we have way better logging and oversight to catch people who are only there to be poo poo. it was funny at the time but now it's definitely just a pointless thing new players trip over.
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# ? May 2, 2019 08:26 |
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0lives posted:I want to be an illegal alien, in that I am a martian who is wanted for space crimes But that's every martian
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# ? May 2, 2019 08:45 |
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I thought you just had to turn it off to activate beatstick mode
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# ? May 2, 2019 09:16 |
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Back in the day it used to hit you with regular harm intent AND stun you when you set it to harm which meant through the course of a regular arrest your average spacecop would wind up beating people to death which while its very on brand for cops isn't great for gameplay or anyone getting arrested.
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# ? May 2, 2019 09:26 |
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The trick to getting arrested is call out on the radio that you're being beaten to death then cuff-flip into crit and hope the officer loses their job
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# ? May 2, 2019 09:37 |
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Isaac posted:The trick to getting arrested is call out on the radio that you're being beaten to death then cuff-flip into crit and hope the officer loses their job get thrown in the brig, burn yourself into crit by rubbing the lightbulb 100 times when nobody's looking, tell the HOS that the guy who arrested you beat the poo poo out of you works every time
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# ? May 2, 2019 15:27 |
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cock hero flux posted:get thrown in the brig, burn yourself into crit by rubbing the lightbulb 100 times when nobody's looking, tell the HOS that the guy who arrested you beat the poo poo out of you We would space well together
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# ? May 2, 2019 16:04 |
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That's why you always keep a drop weapon on your person at all times. A small bribe to Detectives who actually do their job never hurts, either. Of course, real Shitcurity would have just finished the job, instead.
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# ? May 2, 2019 16:52 |
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# ? Apr 29, 2024 16:38 |
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Also Godbless this idiotic, nigh-unplayable game about farting spacemen: I just wanted to be a gimmick AI that spewed quotes from Midway's NBA: Jam. Instead, the station transformed into a basketball stadium, I got to promote Decirprevo products, and numerous crewmembers were obliterated by negative B-ball particles.
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# ? May 3, 2019 11:35 |