|
Less Fat Luke posted:Entering and exiting your ship will do it. As long as it isn't on a freighter you don't own, yeah.
|
# ? Aug 16, 2019 18:29 |
|
|
# ? May 20, 2024 13:26 |
|
Wait, lol, there’s a save device?
|
# ? Aug 16, 2019 18:31 |
|
victrix posted:Where do I disable those? If those are disabled, then right click No Man's Sky icon in Steam, and check to make that its own "control config" is set to global so it uses the global setting you set. Each game can have it's own config that will override your global settings. Beyond making sure all that poo poo is unchecked, I'm not sure what else the issue could be. If that doesn't work try basic stuff like plugging controller into different USB port, restarting PC, and try unplugging any additional controllers you may have plugged in. I've experienced some games not recognizing my Xbox controller because my Thrustmaster HOTAS was also plugged in. I hope some of this helps.
|
# ? Aug 16, 2019 18:31 |
|
Jim Silly-Balls posted:Wait, lol, there’s a save device? Yeah it's one of the things you can craft a bit down the line. It's a placeable object like the refiner.
|
# ? Aug 16, 2019 18:32 |
|
I'm chomping at the bit to get home tonight and veg out in my VR space helmet and shoot grass. NMS in VR is easily one of the best gaming experiences I've ever had, up there with Elite Dangerous in VR and the first time I ever played Morrowind or Ocarina of Time.
|
# ? Aug 16, 2019 18:36 |
|
Probably worth noting that (unless Beyond just changed it) NMS treats auto saves and manual saves differently. You auto save any time you exit your ship. Manual saves happen when you click on a crafted save point or beacon and choose to save. There have been a few times when my auto save got corrupted and left me desynched from geometry in a weird way (like the game thought I was 500 yards to the left of where it looked like I was, making it impossible to do things like land on a space station) and had to go back an hour to a manual save to fix myself. It doesn't hurt to do both regularly!
|
# ? Aug 16, 2019 19:17 |
|
huh, activating waypoints gives you Navigation Data now. Nice. Hrrrrm, my Signal Booster needs "Drop Pod Coordinate Data" as a specific item, anyone know where I get that? The wiki isn't updated on that yet.
|
# ? Aug 16, 2019 19:17 |
|
Speedball posted:huh, activating waypoints gives you Navigation Data now. Nice. At a guess, buy it from the cartographer in a station?
|
# ? Aug 16, 2019 19:25 |
|
haveblue posted:At a guess, buy it from the cartographer in a station? He just gives planetary point-of-interest maps which seems to be a different item. Hmm.
|
# ? Aug 16, 2019 19:30 |
|
Just Chamber posted:This actually seemed to work for me so thanks for that, does seem less blurry now. Awesome, I'm glad it worked. I don't know if this is an issue with Windows Scaling or whatever, but I run my Windows 10 with with 125% scaling so I don't strain my eyes but some games just don't render properly unless I change that setting.
|
# ? Aug 16, 2019 19:31 |
|
Broken Cog posted:Research Large Base Structures and just use those instead of using the modular pieces. if they haven't changed it, you should be able to refine your way to almost anything, especially the basic materials needed for base building. like carbon or condensed carbon + oxygen (from an oxygen generator usually) outputs far more carbon than you put in
|
# ? Aug 16, 2019 19:52 |
|
Some of the planet's I've been on have big rocks full of Pure Ferrite, you just need an Advanced Mining Laser to get them.
|
# ? Aug 16, 2019 20:07 |
|
That's the sucker way, printing materials is the way to go for sure. You just need the oxygen harvester and the med/large refiner unlocked. Harvest oxygen, oxygen + condensed carbon = more con carbon (and keep the harvester fueled), con carbon + pure ferrite = mag ferrite, and break down the mag ferrite. You have unlimited fuel and building material because the reactions give out more than you put in. Oscar aint no Slouch fucked around with this message at 20:16 on Aug 16, 2019 |
# ? Aug 16, 2019 20:13 |
|
Refining it they way takes an obnoxious amount of dicking around in the crafting interface. Just be space rich and buy an entire shipload of pure ferrite from a random alien at a space station in a wealthy system.
|
# ? Aug 16, 2019 20:29 |
|
Save all of your nanites to upgrade your scanner. You'll be a millionare in no time.
|
# ? Aug 16, 2019 20:30 |
|
chaosapiant posted:If those are disabled, then right click No Man's Sky icon in Steam, and check to make that its own "control config" is set to global so it uses the global setting you set. Each game can have it's own config that will override your global settings. Beyond making sure all that poo poo is unchecked, I'm not sure what else the issue could be. If that doesn't work try basic stuff like plugging controller into different USB port, restarting PC, and try unplugging any additional controllers you may have plugged in. I've experienced some games not recognizing my Xbox controller because my Thrustmaster HOTAS was also plugged in. Thanks for the help, no joy though. It's not an issue with the game not recognizing the controller, it's literally that one specific interaction - visor + hold X to tag = no joy. Everything else works Gave up and submitted a bug report, playing the game is pretty fooked atm between that and no keybinds for m/kb though.
|
# ? Aug 16, 2019 20:31 |
|
I really want to like this game, but i always end up feeling overwhelmed and just end up playing something else
|
# ? Aug 16, 2019 20:39 |
|
Well, the 2.06b hotfix just dropped on PS4 and XBone and 2.06c just dropped on PC. Main note in this one:Hello Games posted:* Don’t let the VR player punch in places they aren’t allow to use weapons.
|
# ? Aug 16, 2019 20:52 |
|
Two patches, and the game still randomly plasters YOU HAVE AN UPGRADE AND MUST NOW UPGRADE all over my viewscreen. Also thanks game, for making my sensor booster useless and for forcing me to use a space station vendor instead. It's not enough to offset the positive things, but... oh wait a minute, the upload all button is still disabled. Welp, we officially have reached neutral on this patch then I swear, this game sometimes.
|
# ? Aug 16, 2019 20:52 |
|
Libluini posted:Two patches, and the game still randomly plasters YOU HAVE AN UPGRADE AND MUST NOW UPGRADE all over my viewscreen. Also thanks game, for making my sensor booster useless and for forcing me to use a space station vendor instead. It's not enough to offset the positive things, but... oh wait a minute, the upload all button is still disabled. Welp, we officially have reached neutral on this patch then Did you start a new game? Or are you playing an old save? Also, does this game have rivers and lakes and such? I know there’s small water pools and oceans, but running water from mountains isn’t a thing Ive seen.
|
# ? Aug 16, 2019 20:57 |
|
Thatsnotverynice posted:I really want to like this game, but i always end up feeling overwhelmed and just end up playing something else The secret is to just realize that nothing really matters in this game and just do whatever you want.
|
# ? Aug 16, 2019 21:06 |
|
Any advice on how to make the most out of the game in the early stages? Do I just follow along the main quest in the log or should I start branching out early on and do my own thing?
|
# ? Aug 16, 2019 21:08 |
|
chaosapiant posted:Did you start a new game? Or are you playing an old save? Old save (because no way in hell do I start again at zero after spending 60 hours grinding up blueprints and poo poo)
|
# ? Aug 16, 2019 21:09 |
|
Thatsnotverynice posted:I really want to like this game, but i always end up feeling overwhelmed and just end up playing something else If I were you don't focus on building it'll be a drain on your resources, just learn enough to get a signal booster. Instead go through the Artemis storyline. It will help unlock useful stuff. When on planets, mine important resources and stockpile some of it. Make sure your multitool has mining beam and terrain manipulator and advanced mining beam, the latter two you'll have to craft. Keep in mind, when the game first launched, all there was to do was just fly around on planets, mine and grab resources, visit space stations, and hyperspace jump to other systems. A lot of us had a lot of time learning the basics because that's all there was. So we focused on just finding crashed starships to upgrade to a 48 slot hauler, grinding to get the hyperdrive upgrades to we can travel far in one jump, and finding drop pods to upgrade exosuit inventory. Then eventually when building, exocraft, freighters, and portals was put into game, we already knew everything else up until that point, so we focused on that stuff next. Now all this stuff is thrown at your face at once, so I can see how it can be overwhelming. I never delved into multiplayer, but it seems in the past people could harvest stuff from others people's farms to help craft and make money. Normally I'd extend my hand to you with my base/farm, but it's outdated and not powered up. Plus I'm not sure what's the best money making farm setup these days since I've been out of the loop for a good while. Maybe a kind soul in the Nexus can lend a hand. ijii fucked around with this message at 21:15 on Aug 16, 2019 |
# ? Aug 16, 2019 21:12 |
|
chaosapiant posted:Did you start a new game? Or are you playing an old save? No, there's no hydrodynamics in the game, just a water table that defines if something is above water or below water. The world generator also isn't set up to carve out river beds so sea-level lakes and oceans are all we get. Sometimes the coasts form nice fjords and inlets entirely by accident though. An enterprising player could probably make an artificial river with the terrain manipulator and base parts.
|
# ? Aug 16, 2019 21:19 |
|
Libluini posted:Old save (because no way in hell do I start again at zero after spending 60 hours grinding up blueprints and poo poo) I agree it shouldn’t require a new game, but afaik it’s been best practice to start a new save with every major update. It’d be nice if the game let you “retire” a character and then start a new game with tons of cash at least so after you get through the tutorial you can then chill out a bit and buy a bunch of poo poo instead of harvesting/mining.
|
# ? Aug 16, 2019 21:21 |
|
chaosapiant posted:I agree it shouldn’t require a new game, but afaik it’s been best practice to start a new save with every major update. I'd just like to transfer my dictionary.
|
# ? Aug 16, 2019 21:32 |
|
Did something change with pirates? I could always avoid fights by just boosting away from them for a while, but now I suddenly can't shake them anymore. Edit: Nevermind, I just turned back to the assaulted freighter and fought them off. gently caress you guys, now you're all dead. Should have let me leave chaosapiant posted:I agree it shouldnt require a new game, but afaik its been best practice to start a new save with every major update. My opinion is that I will start a new save whenever I drat well please and no lovely game will be able to force me into this against my will, as irrational as that makes me sound. I would rather snap my game disc in half then succumbing to this bullshit Or you know, (sees the vanishing-ship-bug for the first time) I'll just play other games while the devs are fixing their bugs.
|
# ? Aug 16, 2019 21:37 |
|
I see a lot of folks complaining about being unable to remap keybinds and I have a solution. https://www.autohotkey.com I know, I know, I'm probably the most pissed off when a game developer won't let me rebind WASD to ESDF, use the ' and " keys, or properly bind mousewheel up and down, but the No Man's Sky devs have refused to remove certain hard coded binds since the game launched, so AHK is the only solution to this game's binding problems. Here's some example code for what I do: code:
Also, don't run AHK in the background with Destiny 2 or Fortnite. Apparently the devs for both of these consider it a hack.
|
# ? Aug 16, 2019 21:55 |
|
What would be a good VR set to look into on the PS4? I've always hesitated, but it looks like the prices are dropping a bit?
|
# ? Aug 16, 2019 22:03 |
|
LaserShark posted:What would be a good VR set to look into on the PS4? I've always hesitated, but it looks like the prices are dropping a bit? There is only one VR headset for the PS4, your choices are which games come with it and whether Moves are bundled in.
|
# ? Aug 16, 2019 22:06 |
|
How do you dismantle stuff at your base? PS4 controls say to use LT but all that does is bring up the annoying wiring interface.
|
# ? Aug 16, 2019 22:39 |
|
I did the thing where there was a firestorm outside so I watched YouTube in my ship in VR until things settled. Also exploring my favourite snow planet was just beautiful so I scaled a mountain and just sat under a tree for a bit. I always thought NMS would make a great VR game and I feel pretty vindicated, they put way more effort than I thought into making it feel good. Wish you could adjust the control positions in the ship though like in Vox Machinae or VTOL tho.
|
# ? Aug 16, 2019 22:46 |
|
Ugg, trying to clean up my previous bases in a system. One base teleports me into space, so can't be deleted. Another base crashes me to desktop if I teleport in or fly to it. I guess I have to abandon system, oh well. But now I'm going to have the annoying bases listed in my teleport list. Only way to delete those is through save editor it seems. Bleh.
|
# ? Aug 16, 2019 23:02 |
|
Yeah finally got to give this a shot on my 1060 and its running fine for me so far on enhanced settings. Not as smooth as it should but its clearly just poorly optimized. Flying is absolutely dogshit control wise though. Having a blast otherwise.
|
# ? Aug 16, 2019 23:09 |
|
AccountSupervisor posted:Flying is absolutely dogshit control wise though. Flying is really bad, I have zero interest in engaging enemy ships because of it. I was hoping it'd have been improved since I last played but nope. And it's not even the ship fighting that is the biggest problem, I have very little interest in doing that anyway. It's doing simple things like, say, trying to scan the planet in the distance but you have to make sure the cursor is completely inside the planet and god forbid if it slides out of it even a little bit, you'll be waiting for the scanner to cooldown to try again.
|
# ? Aug 16, 2019 23:13 |
|
You guys on PC? Because on PS4 flying is feels great with the motion controls and it's one of my favorite things in the game right now.
|
# ? Aug 16, 2019 23:16 |
|
Stare-Out posted:You guys on PC? Because on PS4 flying is feels great with the motion controls and it's one of my favorite things in the game right now. Yeah, mouse and keyboard. Maybe doing that stuff is easier with a joystick, but it's a hassle the way it's done with a mouse
|
# ? Aug 16, 2019 23:18 |
|
Oh right. Yeah, I can imagine it's a pain with a mouse and keyboard for sure.
|
# ? Aug 16, 2019 23:21 |
|
|
# ? May 20, 2024 13:26 |
|
Turn the sensitivity down for a better VR joystick experience
|
# ? Aug 16, 2019 23:29 |