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Samuringa posted:Spec-Ops is in a single day, isn't it? Yeah the end of Infinite Warfare mentions that everything took place over the course of one day but that seems really loving bonkers.
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# ? Oct 20, 2019 03:24 |
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# ? Apr 26, 2024 05:13 |
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Dead Rising and its sequels are probably the most direct representation of the question given that the timespan in which they take place is literally the length of the game.
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# ? Oct 20, 2019 03:27 |
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Inspector Gesicht posted:What are the best Die-Hard video-games? As in set in the one locale and takes place in a couple of hours e.g. REsident Evil 2, Arkham Asylum, Metal Gear... I take it you're not nominating the Die Hard Trilogy game? https://www.youtube.com/watch?v=RVovt4dBcOM
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# ? Oct 20, 2019 03:31 |
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Deus Ex takes place over like a night and a half
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# ? Oct 20, 2019 03:37 |
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Alien: Isolation takes place in real-time (about a day, I guess) and all in one space station. With a metroidvania-style thing where you keep coming back to the same areas but with new tools to unlock previously-inaccessible parts of the level.
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# ? Oct 20, 2019 04:23 |
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CJacobs posted:The back 75% of FEAR 1 takes place in the Armacham building in one evening, which itself is essentially already the setting for Die Hard. I remember playing that when it came out and thinking that would be one exhausting goddamn night. I’m about to replay it for the first time in more than a decade and I’m excited for my favorite little thing in that game- the finest shotgun in video game history. That thing is like a pissed-off cuisinart. Just turns dudes into red mist and some chunky bits when you get them right.
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# ? Oct 20, 2019 04:51 |
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A weirder example, but apparently Saints Row IV's open world is meant to be styled like it's taking place over one long night. The actual timeframe of the game's events are deliberately vague, but the sky of the simulation changes color over areas you've taken control of, which overall gives the impression by the end that you've been through a really crazy night and are just now seeing the dawn.
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# ? Oct 20, 2019 05:06 |
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You could always play Die Hard Arcade: https://en.wikipedia.org/wiki/Die_Hard_Arcade They had this at the boys and girls club I went to as a kid, plugged in in a dusty old corner with unlimited freeplay. You play as John Mcclaine in an extremely explosive Nakatomi tower, and the action itself was fairly sophisticated for a brawler.
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# ? Oct 20, 2019 07:22 |
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FactsAreUseless posted:Deus Ex takes place over like a night and a half Flying round the world between missions to always stay in timezones where it's night
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# ? Oct 20, 2019 07:38 |
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Qwertycoatl posted:Flying round the world between missions to always stay in timezones where it's night "I never asked for this."
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# ? Oct 20, 2019 08:02 |
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God of War III? You kill the concept of day, but it's still just a few hours.
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# ? Oct 20, 2019 08:13 |
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ilmucche posted:Half life with its entire lack of cutscenes? I think the surge has no breaks in it. Doesn't Die Hard rely quite a bit on cutting away from Bruce Willis, to establish context and set up the story? Half life would be the opposite of that.
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# ? Oct 20, 2019 12:03 |
I like it when you try random stuff in games and it actually works. Like in Last Guardian, I discovered by chance that using the mirror on the armor actually disables it: The engine also allows for random stuff to happen, sometimes to your benefit. I knocked down an armor holding a talisman shield and the shield then tumbled down a hole. I also really liked how the boy is animated. When he jumps he flails about, he will sometimes stumble and if armor is close he will trip nervously. Alhazred has a new favorite as of 12:07 on Oct 20, 2019 |
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# ? Oct 20, 2019 12:05 |
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In Shenmue II there's a really annoying bit where you have to climb a wrecked building by balancing along planks while doing hard QTEs. Screw up and you fall right to the bottom of the building. Once you reach your goal your buddy shows up and nonchalantly explains that he just asked for the key to the elevator. Ryo looks more upset than when his father died.
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# ? Oct 20, 2019 12:35 |
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Captain Hygiene posted:lol I read that as "Furries" at first and was like, " sold" That is iirc why the name was changed.
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# ? Oct 20, 2019 12:44 |
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Necrothatcher posted:In Shenmue II there's a really annoying bit where you have to climb a wrecked building by balancing along planks while doing hard QTEs. Screw up and you fall right to the bottom of the building. A fun qte in Shenmue II is when you're learning martial arts from various guys and one of them is a barber who is teaching you how to remain motionless. He comes at you with a razor while a prompt flashes on screen but you fail if you hit it.
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# ? Oct 20, 2019 12:56 |
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muscles like this! posted:A fun qte in Shenmue II is when you're learning martial arts from various guys and one of them is a barber who is teaching you how to remain motionless. He comes at you with a razor while a prompt flashes on screen but you fail if you hit it. Additional fun, repeatedly and intentionally failing that QTE is pretty much the only way to actually game over in Shenmue 2, since every attempt takes a day and the game ends on a certain date if you haven't finished it yet. Iirc you have to spend almost half a year to actually get there though.
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# ? Oct 20, 2019 13:16 |
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Control has a telekinesis ability similar to Half-Life 2; you can grab and throw items, with some items having certain effects (being explosive, or used for puzzles) but most of them just being big heavy poo poo you throw at things. But if you've got nothing to throw, then your character will just rip a chunk of rock or concrete out of a nearby wall and throw that. It just strikes me as a really good way to implement a telekinesis skill. You get the fun of throwing around whatever you can find in the room, but you aren't screwed out of a tool in your arsenal because you can't find something to throw.
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# ? Oct 20, 2019 13:49 |
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Hel posted:Additional fun, repeatedly and intentionally failing that QTE is pretty much the only way to actually game over in Shenmue 2, since every attempt takes a day and the game ends on a certain date if you haven't finished it yet. Iirc you have to spend almost half a year to actually get there though. I like that both the bad endings in the Shenmue games are Lan Di just showing up and murdering the gently caress out of Ryo. I imagine him impatiently checking in on Ryo through his informants and getting mad that his rival is spending days on end playing OutRun and training up his champion racing duck.
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# ? Oct 20, 2019 14:06 |
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Cleretic posted:Control has a telekinesis ability similar to Half-Life 2; you can grab and throw items, with some items having certain effects (being explosive, or used for puzzles) but most of them just being big heavy poo poo you throw at things. But if you've got nothing to throw, then your character will just rip a chunk of rock or concrete out of a nearby wall and throw that. The game also does a really good job at making nearly everything destructible. Every firefight ends with the room looking completely wrecked. The dream of GEO-MOD TECHNOLOGY is alive and well in 2019!
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# ? Oct 20, 2019 14:28 |
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exquisite tea posted:The game also does a really good job at making nearly everything destructible. Every firefight ends with the room looking completely wrecked. The dream of GEO-MOD TECHNOLOGY is alive and well in 2019! I assume that either starts becoming true later in the game (I'm currently not that far in, only just got the Safe after completing Maintenance) or I'm even a neat freak in video games, because so far this has not been true.
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# ? Oct 20, 2019 14:43 |
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Cleretic posted:I assume that either starts becoming true later in the game (I'm currently not that far in, only just got the Safe after completing Maintenance) or I'm even a neat freak in video games, because so far this has not been true. How much are you using the gun vs launch? The gun is relatively neat while Launch just fucks everything up, especially when explosives are involved There’s some idle chatter near the end of the game where one of the random npcs talks about the cost of future repairs to the place and all I could think to myself was “uuuuuuuuuh, whoops”
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# ? Oct 20, 2019 15:53 |
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Kit Walker posted:How much are you using the gun vs launch? The gun is relatively neat while Launch just fucks everything up, especially when explosives are involved Yeah, the guns are good, but I found myself using them as backup while my powers were recharging. It's a lot more fun and productive to base around hurling things at enemies, especially once you start dumping mods and upgrades into those skills. That tends to leave rooms in need of some, uh, deep cleaning once you make it through.
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# ? Oct 20, 2019 16:22 |
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Necrothatcher posted:In Shenmue II there's a really annoying bit where you have to climb a wrecked building by balancing along planks while doing hard QTEs. Screw up and you fall right to the bottom of the building. I fell down once and went “okay, is there a button combination to reset to the starting menu?” Lemme pour a forty for all the folks who never realized that was possible. I just know there are people that fell down multiple times and who did it all over again. They might have quit the game right there.
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# ? Oct 20, 2019 17:11 |
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Mierenneuker posted:I fell down once and went “okay, is there a button combination to reset to the starting menu?” Not that it excuses all the bullshit but i really miss when things was still a thing.
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# ? Oct 20, 2019 17:13 |
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Qwertycoatl posted:Flying round the world between missions to always stay in timezones where it's night
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# ? Oct 20, 2019 17:52 |
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Well, I mean JC Denton is a vampire.
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# ? Oct 20, 2019 18:03 |
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The horror game D took place real time 2 hours in a hospital and the PC adventure game Titanic Adventure out of time took place entirely on the famous ship the Lusitania
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# ? Oct 20, 2019 21:16 |
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Hel posted:Doesn't Die Hard rely quite a bit on cutting away from Bruce Willis, to establish context and set up the story? Half life would be the opposite of that. Yeah but both take place in the space of a day/evening which is what the original question was about.
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# ? Oct 20, 2019 21:23 |
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- Control all happens in a single building over the course of what feels like a few hours. - Hellblade is told almost entirely in one continuous shot from start to finish. - I suppose God of War (2018) would also count for this, although you end up traversing a lot of land and more than one realm of existence.
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# ? Oct 20, 2019 21:44 |
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Considering the breadth of game settings* you'd have to define "location" pretty carefully. A building? A building with an impossibly gigantic catacombs under it? A sci-fi space station large enough to contain regions that are for all practical purposes outdoors even though the setting says they're not? Does a Star Wars game set on Coruscant count as a single building? *And movie settings, for that matter
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# ? Oct 20, 2019 21:50 |
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exquisite tea posted:- Control all happens in a single building over the course of what feels like a few hours. It's definitely over the course of one night. Halloween 2019, to be specific
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# ? Oct 20, 2019 22:55 |
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GoW had that scene where Kratos goes into the portal and boy is all like nah Dad you've been gone ages, not a day for sure.
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# ? Oct 20, 2019 23:21 |
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999 takes place, obviously, in 9 hours in a single location. Series' weirdness aside, of course.
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# ? Oct 21, 2019 00:00 |
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Polaron posted:It's definitely over the course of one night. Halloween 2019, to be specific I was tickled when I found out the exactness of the timing for the game and preceding events, but also a little bit sad that I was out of town when Jesse ran through on her trek across the country last month
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# ? Oct 21, 2019 00:06 |
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Bushmaori posted:GoW had that scene where Kratos goes into the portal and boy is all like nah Dad you've been gone ages, not a day for sure. Oh, Atreus is such an exaggerator.
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# ? Oct 21, 2019 00:08 |
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Lobok posted:Oh,
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# ? Oct 21, 2019 00:34 |
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Finally getting around to Alan Wake after Control piquing my interest in the Remedy games I missed, and it's paying off already - I was enjoying the mechanic of collecting manuscript pieces, when all of a sudden I find a couple from Alan's last book, basically Not Max Payne with James McCaffrey reading out the purple prose Honestly the idea of the games sharing a universe (both in references and in actual events) delights me, and I can't wait to play more and see what they come up with next.
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# ? Oct 21, 2019 01:03 |
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Necrothatcher posted:Once you reach your goal your buddy shows up and nonchalantly explains that he just asked for the key to the elevator. Ryo looks more upset than when his father died. (linked for potential huge)
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# ? Oct 21, 2019 12:29 |
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# ? Apr 26, 2024 05:13 |
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Mierenneuker posted:I fell down once and went “okay, is there a button combination to reset to the starting menu?” The Ghost Hall Building was an experience, I'll say that much. The main reason the Xbox didn't fly out of the window (aside from the fact it was an original Xbox and would probably kill someone if it landed on them) is that it was my friend's Xbox I was borrowing.
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# ? Oct 21, 2019 13:29 |