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Strangler 42
Jan 8, 2007

SHAVE IT ALL OFF
ALL OF IT
"we need a cash infusion and we promised Calders Squadron 42 would be released in 2020. Let's just release it wide for a quick cash infusion and hope it attracts new customers."
"Like, as a separate game? Because Star Citizen isn't close to ready yet."
"Sure, new customers are our only hope at the moment."
"Do you think Crytek and the Court might take issue with that?"
"..."
"..."

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on the computer
Jan 4, 2012

What's Star Marine

G0RF
Mar 19, 2015

Some galactic defender you are, Space Cadet.

Scruffpuff posted:

I have my personal pet theory, which is that discovery turned up the evidence that Squadron 42 does not exist, in any form, whatsoever. Considering that a good portion of the meat of this lawsuit hinges on that game, this discovery on Crytek's part guts a good portion of their case.

Remember that nobody has seen a single actual piece of Squadron 42. Go back and watch the video demos from years past that were ostensibly SQ42. Every one of them entirely different, each one an on rails demo smashed together by who knows what contractor. Look at the "morrow tour," then the hallway mopping sim with Ser Davos, then watch the scene with the woman chained to the wall. All different, all unrelated, all scripted, and most importantly, not a single one shows even a nanosecond of space combat. You know, the entire point of the game.

It's not every day that criminal incompetence and borderline fraud wind up helping you evade a lawsuit, but it certainly smacks of Chris Roberts. He's not even competent enough to be sued properly.

I agree with this in spirit. Technically there was a wee bit of embarrassing space combat in the vertical slice. If you forgot that, it’s because it is so very forgettable!

But hell ya every glimpse we’ve seen is different and none of them look or “play” remotely like a game. They’re all exactly what Chris joked about to Forbes all those years back, just fake vertical slices cranked out for publishers (backers), all “gummed up together in the back to make your milestone.”

precision
May 7, 2006

by VideoGames
It's both incredibly likely and completely loving hilarious that SQ42 does not meet the legal definition of a product that exists

G0RF
Mar 19, 2015

Some galactic defender you are, Space Cadet.

hot ham water posted:

What's Star Marine

Only the single greatest shooter ever made. More lethal than Call of Duty, it promises “the best playable soldiers on the simulated battlefield.”

Created by Chris Roberts. Need I say more?

precision
May 7, 2006

by VideoGames
Has anyone told Chris that the Subnautica expansion does snow storms better than SC?

Because it does lol

Dogeh
Aug 30, 2017

ShitMeter: -------------|- 99%

G0RF posted:

Only the single greatest shooter ever made. More lethal than Call of Duty, it promises “the best playable soldiers on the simulated battlefield.”

Created by Chris Roberts. Need I say more?

You forgot to mention the 10k players.
And the attention to fidelity.

G0RF
Mar 19, 2015

Some galactic defender you are, Space Cadet.

Dogeh posted:

You forgot to mention the 10k players.
And the attention to fidelity.

^^^THIS!

And THIS!

squirrelzipper
Nov 2, 2011

G0RF posted:

^^^THIS!

And THIS!



I’m the furious laser kick.

on the computer
Jan 4, 2012

G0RF posted:

^^^THIS!

And THIS!



Until I saw the parp in the corner my brain was going a mile a minute trying to figure out if this was real. I love the hosed up face

Kosumo
Apr 9, 2016

squirrelzipper posted:

I’m the furious laser kick.

I'm the snoop cap (v1.0)

Theotus
Nov 8, 2014

Which one of you idiots wants to die pointlessly in my Kenshi game?

DarkDobe
Jul 11, 2008

Things are looking up...

Having finally watched Blade Runner Two I can say with confidence that there is an untapped market for Chris in the form of Hologram Waifus (with portability upgrades) and various models of Replicants (for crew and 'other purposes')

Meridian posted:

Which one of you idiots wants to die pointlessly in my Kenshi game?

Throw me in there! Tell me how I go.

G0RF
Mar 19, 2015

Some galactic defender you are, Space Cadet.

hot ham water posted:

Until I saw the parp in the corner my brain was going a mile a minute trying to figure out if this was real. I love the hosed up face

:gary: —“It’s real!”







ggangensis
Aug 24, 2018

:10bux:

Dogeh posted:

You forgot to mention the 10k players.
And the attention to fidelity.

Since we are at it, is there somewhat reliable data available about player counts of SC and Star Marine? I have the gut feeling that the narrative CIG tries to build that SC is some big-rear end game with a large community doesn't hold water. I mean, yeah, there is a community theorycrafting on Spectrum or Reddit, but how many of these people actually play Star Citizen or Star Marine? I doubt the player counts are nearly as high as CIG wants the people to believe.

ggangensis
Aug 24, 2018

:10bux:

G0RF posted:

:gary: —“It’s real!”

*snip*

Holy crap, where are these quotes from? In 2020 they are even more hilarious

Theotus
Nov 8, 2014

DarkDobe posted:

Having finally watched Blade Runner Two I can say with confidence that there is an untapped market for Chris in the form of Hologram Waifus (with portability upgrades) and various models of Replicants (for crew and 'other purposes')


Throw me in there! Tell me how I go.

My dude, you're going to live forever in the sweatshop.

Erulisse
Feb 12, 2019

A bad poster trying to get better.

ggangensis posted:

Holy crap, where are these quotes from? In 2020 they are even more hilarious

Imagine finding this thread later in 2036 and finding out that the hype is still the same, but 20 years later?

G0RF
Mar 19, 2015

Some galactic defender you are, Space Cadet.

ggangensis posted:

Holy crap, where are these quotes from? In 2020 they are even more hilarious

It was from back in 2017.

There was a dude (TBH) posting boring “Interesting Facts” on the subreddit, trying I guess to make a meme thing happen or something. So these were just goofy parodies using his template with embellishments on stuff we’d see posted so often in the subreddit.

ggangensis
Aug 24, 2018

:10bux:

AntherUslessPoster posted:

Imagine finding this thread later in 2036 and finding out that the hype is still the same, but 20 years later?

As there are Wing Commander historians, there will be Star Citizen historians. And they will have a hard time creating a truthful and consistent picture, with the ever-changing narrative, smoke&mirrors by backers or CIG and such. And hell, we will need them. Drawing a correct picture of the Mid-Tudor Crises is a calk walk compared to working through all the lies and changed history since Star Citizens and SQ54 inception.

Erulisse
Feb 12, 2019

A bad poster trying to get better.

ggangensis posted:

As there are Wing Commander historians, there will be Star Citizen historians. And they will have a hard time creating a truthful and consistent picture, with the ever-changing narrative, smoke&mirrors by backers or CIG and such. And hell, we will need them. Drawing a correct picture of the Mid-Tudor Crises is a calk walk compared to working through all the lies and changed history since Star Citizens and SQ54 inception.

Makes me wonder if the creator of these pics still a supporter or already refunded

Daztek
Jun 2, 2006



MEMORANDUM in Support of NOTICE OF MOTION AND MOTION to Dismiss Case Voluntary Pursuant to Fed. R. Civ. Proc. 41 91 [Redacted] filed by Plaintiff Crytek GmbH. (Davidson, Ben)
https://docdro.id/7lT4ft0

It has some redacted stuff

Daztek
Jun 2, 2006



Daztek posted:

MEMORANDUM in Support of NOTICE OF MOTION AND MOTION to Dismiss Case Voluntary Pursuant to Fed. R. Civ. Proc. 41 91 [Redacted] filed by Plaintiff Crytek GmbH. (Davidson, Ben)
https://docdro.id/7lT4ft0

It has some redacted stuff

quote:

This case has been marked by a pattern of CIG saying one thing in its public statements and another in this litigation. For example, at the outset of this case, CIG had publicly claimed it had switched to using the Lumberyard Engine for both Star Citizen and Squadron 42, but was forced to confirm during this litigation that no such switch had taken place. See Crytek’s Response to CIG’s Motion for Bond

:ohdear:

shrach
Jan 10, 2004

daylight ssssaving time

Quavers posted:

Are Coutts still happy with holding the IP rights of Sq42 to ransom for their payday loan to CIG? :ohdear:

Coutts still have the charge registered but the loan amount was zero at the year end after the Calders money came in.

Pixelate posted:

I'm going to call a thing! Judge Gee will agree with the ripeness bit at least.

Just because CIG have argued the same thing in the past:



I can't fathom which bits that directly applies to, but I guess the SQ42 stuff fits the bill:


They're arguing the 'all one game' stuff there, but also hammering the "not being accessed through the Star Citizen Game client" clause. (I.E. that game access needs to be demonstrated, not just the pre-selling).
I've mentioned this several times in the past because it is one of the things I never understood. As part of the UK video game tax credit, Foundry 42 Ltd (as they were originally known) has already received ~$26m in tax credits on the premise that it is wholly responsible for a new separate game called Squadron 42. That tax credit is claiming that they spent $130m on the game Squadron 42 (since 20% tax credit = $26m).

If Crytek are going to focus on Squadron 42, it seems like they would want to go after a UK company in the UK courts, where the UK company has made claims to the UK authorities about the separate new game they claim to be essentially 100% responsible for.

Sandweed
Sep 7, 2006

All your friends are me.


They never switched engines, Chris is just treating the lumberyard licence as a way to keep using cryengine without paying crytec.

Dark Off
Aug 14, 2015




quote:

Crytek based its primary claims in this case on multiple public statements by CIG indicating the release of Squadron 42 as a standalone game with release set for the first half of 2020

quote:

.While this came as a surprise to Crytek (and undoubtedly will to the public who has pre-paid for Squadron 42), assuming the truth of CIG’s response, Crytek’s Squadron 42 claim is not yet ripe. Following CIG’s response, Crytek and CIG discussed this issue and attempted to reach an agreed resolution and path forward. But when it became clear that the parties would be unable to reach agreement, th e parties’ promptly prepared and filed their Joint Stipulation regarding the briefing for this Motion. Joint Stipulation Regarding Briefing Schedule for Plaintiff’s Motion to Dismiss Voluntarily and Continuance of Trial and Related Dates, Dkt. 89.

quote:

Further, just 10 days after Crytek filed this lawsuit, CIG itself seemingly confirmed this fact. In a video CIG uploaded to its Star Citizen YouTube page showing Squadron 42 gameplay, CIG included a description of the video, stating: “Watch the standalone Squadron 42 Vertical Slice Gameplay Demo

CIG had not decided how the game would be released"
seems like a good thread tittle

Dark Off fucked around with this message at 12:41 on Jan 4, 2020

Rugganovich
Apr 29, 2017

colonelwest posted:

Yeah but can you get up and walk to the passenger cabin of your plane and serve a Hairy Roberts via complex drink mixing mechanics? I think not. Obviously it’s just another poo poo tier low fidelity game from a big publisher.

Technically you can. I tried it in VR with Xplane and a passenger mod in my 757-300.
I hit a few hurdles, literally.
As my computer is in the mancave/workshop, I tripped over an extension cord, fell over a saw horse and never did find the bar.
So technically you can't.

That is my story.

Oh and you can't do that either in Star Citizen, FUDster.

shrach
Jan 10, 2004

daylight ssssaving time
I managed to get this before it was redacted.

Agony Aunt
Apr 17, 2018

by LITERALLY AN ADMIN

Wow, this is hot court news.

The fact that they haven't actually switched over to to Lumberyard is a bit of a shock.

Agony Aunt
Apr 17, 2018

by LITERALLY AN ADMIN

Dark Off posted:





CIG had not decided how the game would be released"
seems like a good thread tittle

So, all those debates on whether CIG plan to release one or two games and how that go on, are in the end, all worthless, since CIG themselves claim they don't know. Ok, we know CIG will say whatever they need to say to wiggle out of commitments, but this is in a court statement, so its pretty official, even if internally they really have plans, but don't want to admit to that because it would hurt their case.

stingtwo
Nov 16, 2012

Fargin Icehole posted:

I made a post awhile back about seemingly failed kickstarters and was rebuked by plenty of great examples.

Thinking about it some more I was primarily focused on video games that we're headed by a known name in the industry. If we use this criteria, the only one I can think of would be Koji Igarashi's Bloodstained?

I personally played this one and had a shitload of fun and felt that it was worth the wait. It had regular updates, a side mini game that is an actual game and it's basically Castlevania 3 with modern mechanics.

Who else is on the list of popular industry developers and producers?

Keiji Inafune's Mighty No. 9 was pretty disappointing, with it's legendary mismanagement being more interesting than the game itself.

Julian Gollop of X-Com Fame's Phoenix Point, same thing.

Yu Suzuki's Shenmue 3 just makes me want to play Yakuza instead.

Richard Garriot's Shroud of the Avatar has already been covered here and in the MMO thread, it's a horribly mismanaged flop.

I'm sure there is a name or two I missed but they can't hold a candle to star citizen.

The cream of the crop is Chris Roberts,who accidentally turned the game into a religion for it's fans and only had concepts and demos desguised as already functional mechanics in a video game and people fell for it. Hell, I almost fell for it back in early 2013.

A list comes up a lot of what is considered a "failed" kickstarter either due to critical or commercial failure post release and actually its neither. It's a failure for missing features say, missing multiplayer when it was promised.

Mighty no.9 more or less fails if you payed for a console version you were hoping it would end up on and didn't. But if you didn't know the issues and controversies surrounding it's development or time it took to release, it's just a subpar game that looks like megaman.

It's the same by the people who made the Banjo-Kazooie games with Yooka-laylee, it is no-where close to being as good as the N64 titles so people label it as a failed kickstarter, but that just makes it a bad game, nothing more nothing less

With Star Citizen and Shroud of the Avatar, what you have is 2 games that are completely missing massive chunks of features they promised, the fact it's been years since "release" and no sign in sight of when said features will make it, despite both selling themselves as having said features in the game, that's what makes them failures or failures in the making.

Armadillo Tank
Mar 26, 2010

hot ham water posted:

What's Star Marine

Holy gently caress did they ever get the rights to call star marine, star marine?

Is that still there?

Also:

Lmao, its all a lie.

Armadillo Tank
Mar 26, 2010

shrach posted:

I managed to get this before it was redacted.



I'm guessing there is no way for a third party to sue to get these un redacted because of "i'm gett'n scammed ur honor" .

Rugganovich
Apr 29, 2017

ErrEff posted:

Sometimes, the stars align.



loving LOL.

Pixelate
Jan 6, 2018

"You win by having fun"

MedicineHut
Feb 25, 2016

Dark Off posted:





CIG had not decided how the game would be released"
seems like a good thread tittle

Hmm, is anyone lawyery enough to easily source the full text referred to here?:

quote:

See Crytek’s Response to CIG’s Motion for Bond, Dkt. 74 at 1; CIG’s Reply in support of Motion for Bond, Dkt. 74, at 8 (“Crytek makes much of the fact that the code is the same . . .”)

That initial incomplete statement is not really clear about it.

shrach
Jan 10, 2004

daylight ssssaving time

Armadillo Tank posted:

I'm guessing there is no way for a third party to sue to get these un redacted because of "i'm gett'n scammed ur honor" .
Doubtful. Does anyone know for sure the practically of how this redaction even works? Does the filing party highlight want they think should be redacted and then the court blacks it out before/during digitising the filing or is the court deciding on its own what needs to be redacted?

I guess they are supposed to redact things that are the direct result of discovery but it seems like there's unredacted stuff that infers what is redacted.

his nibs
Feb 27, 2016

:kayak:Welcome to the:kayak:
Dream Factory
:kayak:
Grimey Drawer

Bravo :five:

Pixelate
Jan 6, 2018

"You win by having fun"

MedicineHut posted:

Hmm, is anyone lawyery enough to easily source the full text referred to here?:

That initial incomplete statement is not really clear about it.

As far as I can tell they haven't provided proof that CIG are still using Cryengine precisely. Think they're just referring to this prior argument. (That the switch was so quick, and CIG's lawyers used language to that effect)

CRYTEK GMBH’S RESPONSE TO DEFENDANTS’ MOTION FOR BOND posted:

While CIG may yearn to stop using the CryEngine in order to avoid the requirements of the GLA, it did not do so. In fact, CIG’s bond motion is inextricably entwined with its contention that it “switched” from the CryEngine to the Lumberyard Engine. Yet, CIG’s own nuanced statements indicate that CIG did not actually replace the CryEngine code embedded in the game with the Lumberyard Engine code. Instead, the “switch” suggested by CIG was nothing more than CIG electing to enter a new license agreement with Amazon whereby CIG apparently licensed the CryEngine for a second time. CIG’s apparent decision to take a second license does not render its agreement with Crytek null and void. At least as long as CIG is using the CryEngine code, it is bound by the terms of the GLA whether it calls the code the CryEngine or the Lumberyard Engine. This thread that underlies many of CIG’s arguments, once pulled, will unravel CIG’s premature claims of victory and will lead to Crytek meeting many if not all of its objectives in this litigation.

CRYTEK GMBH’S RESPONSE TO DEFENDANTS’ MOTION FOR BOND posted:

In its brief, CIG describes taking this second license as a “switch” to the Lumberyard engine. Dkt. 57-1, at 3. CIG further argues in its brief that “Crytek’s code will no longer be in use.” Id. at 13. In contrast, Mr. Freyermuth’s actual declaration statements do not say any such thing: “Amazon granted CIG a license to use in Star Citizen and Squadron 42 not only Lumberyard, but also the version of CryEngine that was then embedded in the games’ source code. Following execution of the Amazon license, CIG began developing the games under the Amazon license. When CIG releases Squadron 42 to the public, the game engine source code will be licensed under this Amazon agreement, not the GLA.” Dkt. 57-2, at ¶ 9 (emphasis added).

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Star
Jul 15, 2005

Guerilla war struggle is a new entertainment.
Fallen Rib
No real thread on the suit, as far as I can see, on the SC Reddit. Seems strange to me, especially in light of these last twists.

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