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They’re adding lots of stuff and that’s great but there is a basic “grind is good” philosophy to the activities and that is bad. It’s disappointing to log in about the exciting marquee new feature of the sandbox game and discover that it’s gated behind some part of the game that you didn’t want to engage with. For me who is starting new, it sucks that this is yet another thing locked behind resource accumulation. It’s an unnecessary feel bad moment in a game that should be a delight. I’m sure once I play more all these currencies will be in plentiful supply but I’m on console so I can’t just save edit away their bad taste in gameplay.
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# ? Feb 21, 2020 04:12 |
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# ? Apr 27, 2024 17:06 |
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Any idea when it hits the PS4? My PC doesn't run NMS amazingly. Not enough video ram of all things. So yeah. I checked the PS4 just now. No updates. Last one was in January
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# ? Feb 21, 2020 06:01 |
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General_Failure posted:Any idea when it hits the PS4? My PC doesn't run NMS amazingly. Not enough video ram of all things. So yeah. I checked the PS4 just now. No updates. Last one was in January According to this, you should have got it 2 days ago. https://blog.us.playstation.com/2020/02/19/no-mans-sky-living-ship-update-sails-today/ If you can check your version it should be 2.30
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# ? Feb 21, 2020 06:30 |
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i just rolled my system clock forward to get the ship lol
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# ? Feb 21, 2020 07:15 |
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blarzgh posted:Ship is only available by purchasing the egg with Quicksilver. You can do one quicksilver mission per day of play. This rolls over to a maximum of three. If you don't at least start up the game, even just for five minutes, you won't get a quicksilver charge.
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# ? Feb 21, 2020 16:10 |
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General_Failure posted:Any idea when it hits the PS4? My PC doesn't run NMS amazingly. Not enough video ram of all things. So yeah. I checked the PS4 just now. No updates. Last one was in January How little vram do you have? I had to set textures to high for 1080p on 6gb and even then it has trouble in the anomaly. There's a tooltip when settings texture quality as to recommended vram amounts for each setting.
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# ? Feb 21, 2020 16:25 |
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"The Living Ships can only be obtained through purchasing a Void Egg and following its questline. After the first, subsequent Living Ships cost 10,000 nanites to obtain, rather than building it from scratch." So after we get one, we can upgrade with nanites
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# ? Feb 21, 2020 17:36 |
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blarzgh posted:"The Living Ships can only be obtained through purchasing a Void Egg and following its questline. After the first, subsequent Living Ships cost 10,000 nanites to obtain, rather than building it from scratch." I just read something that implied you have to 'nurture' your ship to upgrade. hmm, heres another link that gives suggestions to upgrading. https://www.usgamer.net/articles/no-mans-sky-how-to-upgrade-a-biological-ship
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# ? Feb 21, 2020 17:48 |
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that article is correct. you just pulse jump in space and eventually you'll get an alien anomaly, drop out, shoot space egg, get upgrade module, rinse and repeat
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# ? Feb 21, 2020 17:50 |
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I think you still need another 3,200qs void egg to get another ship, tho Also, I have a max slot S class - Fighter - Hauler - Explorer - Unique (Flying Wing) - Squid Ship I already had to trash my S class shuttle to use the extra slot for buying and scrapping ships, and now you're telling me I will have to fill my 7th slot with the living ship?!?
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# ? Feb 21, 2020 18:03 |
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blarzgh posted:I think you still need another 3,200qs void egg to get another ship, tho correct :\
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# ? Feb 21, 2020 18:09 |
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OgNar posted:According to this, you should have got it 2 days ago. How about that. It did update. No notification or anything. Thanks! Now to grind for quicksilver. Ugh. Never bothered with it before.
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# ? Feb 21, 2020 23:25 |
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blarzgh posted:I think you still need another 3,200qs void egg to get another ship, tho
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# ? Feb 22, 2020 10:46 |
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This weekend event is worth 1,200 Quicksilver. If you start today, you will get 750 for backlog missions, 1,200 today, and the whole grind will take a week or less.
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# ? Feb 22, 2020 15:47 |
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How hard are these missions to do solo? I haven't really touched the game since the first big overhaul broke my save wide open, but I'm back and want an egg ship.
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# ? Feb 22, 2020 21:33 |
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Here's an earlier base of mine: It's in a volcano tube thing.
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# ? Feb 22, 2020 23:48 |
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ShootaBoy posted:How hard are these missions to do solo? I haven't really touched the game since the first big overhaul broke my save wide open, but I'm back and want an egg ship. They're Easy.
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# ? Feb 23, 2020 01:37 |
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VectorSigma posted:Here's an earlier base of mine: I did something similar with one of those volcano tubes, but not nearly to that extent. Building inside the rock on those things was such a pain in the arse.
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# ? Feb 23, 2020 06:19 |
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ShootaBoy posted:How hard are these missions to do solo? I haven't really touched the game since the first big overhaul broke my save wide open, but I'm back and want an egg ship. They can be easy, or you can get hosed and transported to a planet that doesn't want to spawn what you need to collect. Or it's stuff like storm crystals, where you're on a timer to get them and if the storm ends before you can get enough, well gently caress you, now wait until the next storm comes. If you have a string of bad luck, this can mean a couple hours for a couple hundred quicksilver
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# ? Feb 23, 2020 08:56 |
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Alright, silly newbie question: The OP talks about getting your first freighter for free by defeating pirates. How does this happen? Is it part of a quest? A random space encounter?
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# ? Feb 23, 2020 20:16 |
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It'll happen once you've warped into new systems a few times, there'll be a pitched space battle happening right in front of your face and the freighter captain will radio you for help.
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# ? Feb 23, 2020 20:38 |
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Party Boat posted:It'll happen once you've warped into new systems a few times, there'll be a pitched space battle happening right in front of your face and the freighter captain will radio you for help. Cool, thank you!
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# ? Feb 23, 2020 20:41 |
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If you are trying to get mods for a living ship go to a system with no station in it. You wont get npc ship random encounters, so the pool of encounter types lowers and 90% will be either eggs or derelict freighters. Then put on some music and warp around a lot. Also helps to buy a shitton of gold/silver since the living ship pulse engine uses that.
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# ? Feb 23, 2020 21:09 |
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Somehow while grinding for quicksilver an activated void egg appeared in my son's inventory. Maybe because he's in creative? He warped maybe 20-30 times trying to get something to happen, unsuccessfuly. Nothing triggered.
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# ? Feb 23, 2020 22:02 |
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Apparently some people have been giving them away in the nexus. I don’t think there is any way to get them outside of buying or getting one as a gift right now.
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# ? Feb 23, 2020 22:05 |
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Kadath posted:Apparently some people have been giving them away in the nexus. I don’t think there is any way to get them outside of buying or getting one as a gift right now. Khraze posted a vid stating he got one in a system, which is linked in the first comment. Ive spent about an hour there so far and nothing yet. Both station and trading post. Though I didn come across an exotic, but i've got like 3 of those already. When you zone in there are a ton of comments stating that nothings there, but you know how people are. https://www.youtube.com/watch?v=1h-47x0XgSM hmmm, wonder if its in experimental only
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# ? Feb 23, 2020 23:05 |
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Is there any way to purge the texture cache in-game? Sometimes after going to the Nexus my game starts using low res / lod textures for everything which I figure has to be me running out of vram. Leaving the Nexus and landing on planets doesn't do anything for the situation, I just have to quit and restart.
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# ? Feb 23, 2020 23:59 |
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Tamagotchi, but it's spaceships
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# ? Feb 24, 2020 00:01 |
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Holy poo poo these void egg missions are a slog. I'm not above resetting my system clock to skip the 24 hour waiting period between each step, and the first time I had to follow coordinates to find a location on a planet was least unique. But making me do it four effing times?
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# ? Feb 24, 2020 00:11 |
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blarzgh posted:Ship is only available by purchasing the egg with Quicksilver. I cheat engined the Quicksilver and I adjusted the system clock so I didn’t have to wait the 24 hours in between steps. I regret nothing, the arbitrary time gating is dumb and I still had to do all the tedious find the coordinates and build the items steps. I do love my gross, fleshy new ship though.
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# ? Feb 24, 2020 02:33 |
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I went to the final destination planet coordinates yesterday just to try to get the stupid egg to do something or mission to start. Didn't help. Only thing I regret is reading the messages people left.
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# ? Feb 24, 2020 02:56 |
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General_Failure posted:I went to the final destination planet coordinates yesterday just to try to get the stupid egg to do something or mission to start. Didn't help. Only thing I regret is reading the messages people left. When you jump into a system, are you pulse engining around or just expecting something to happen on jump? Typically what happens is you pulse engine in a direction for like 20-30 seconds and the living ship thing will do one of those “thing detected, drop out of pulse to look at it” deals and then the living ship will give you the next quest step. I never had to do more than one jump to get the next quest step. If that’s not working maybe someone gave you a bugged egg or something.
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# ? Feb 24, 2020 03:11 |
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StarkRavingMad posted:When you jump into a system, are you pulse engining around or just expecting something to happen on jump? Typically what happens is you pulse engine in a direction for like 20-30 seconds and the living ship thing will do one of those “thing detected, drop out of pulse to look at it” deals and then the living ship will give you the next quest step. I never had to do more than one jump to get the next quest step. Besides the flyover systems with one crappy planet and nothing else, sure. Pulse engine between planets, stopping for traders and other things of interest along the way. Visiting things on planets etc. Definitely clocked up around 30 jumps trying. He's only 100QS off being able to buy an egg, so it should be interesting to see what happens.
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# ? Feb 25, 2020 02:20 |
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Uranium Phoenix posted:Cool, thank you! Something I learned after getting my first freighter apparently if you refuse it then 5 jumps later there will be another space battle and that will reward you with a much better freighter
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# ? Feb 25, 2020 02:57 |
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doingitwrong posted:Something I learned after getting my first freighter apparently if you refuse it then 5 jumps later there will be another space battle and that will reward you with a much better freighter They're actually random so it isn't guaranteed that it'll be better.
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# ? Feb 25, 2020 03:22 |
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ToxicSlurpee posted:They're actually random so it isn't guaranteed that it'll be better. But if you make sure that you land in a rich system on those last jumps it ups your chance of getting a good one.
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# ? Feb 25, 2020 04:46 |
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Doing the nexus quests me and a random dude both got stuck inside a wall while trying to kill horrors. Cool. But then someone just gave me a void egg back on the nexus so I guess its a wash.
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# ? Feb 25, 2020 07:28 |
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The void egg mission finally triggered when buying an egg. Took long enough. Now to grind, grind, grind. Is there an easier way to go to coordinates on a planet than doing a bunch of sub orbital flights in roughly the right direction? Any sane interface would allow a coordinate based custom marker.
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# ? Feb 25, 2020 09:39 |
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ToxicSlurpee posted:They're actually random so it isn't guaranteed that it'll be better. The wiki claims the second encounter is always a capital ship
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# ? Feb 25, 2020 10:32 |
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# ? Apr 27, 2024 17:06 |
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doingitwrong posted:The wiki claims the second encounter is always a capital ship I've heard this as well. That said, there is a way to save scum for the best possible freighter, whether you do it for your first one, or do it later and buy it. 1) Freighter attacked by Pirates encounters occur - After 3(?) in game hours of play - After the 5th or 6th warp to a different system 2) The goal is to set the game conditions so as to trigger the next encounter upon your next warp. - leave your game running for 3 hours, and do a couple jumps, and/or - Just keep track while you're playing 3) Have a MANUAL save before the warp jump that triggers the encounter. - Make sure you make a MANUAL SAVE on a planet before each warp. - Just fly down to a planet, hop out, pop a save, hop back in, and warp. - If the encounter doesn't trigger, land, save, warp, wash rinse repeat until the encounter pops. Mechanics * Each solar system has a designated freighter model. It will always be the same color, type and size, every time you warp in. * There are two types of Capital Ships; "Sentinel" (Robocops) and The Star Destroyers. * Each type of capital ship has 3 sizes, Small, Medium, and Large. You can def tell the difference. * Although the model is always the same when your Freighter/Pirate encounter begins, it rolls for the class (C, B, A, S) and Slots. Random every time, and same chance to roll as spaceships (S = 1 or 2% chance). * You cannot trigger this encounter by warping in with your Freighter, you must do it in a Starship. 4) Now you find the MODEL you want. - Once you have a MANUAL save, you proc the encounter by warping to the next system. WRITE DOWN THE NAME OF THE SOLAR SYSTEM. - You take one quick look at the Freighter, and if its not the MODEL you want, reload the MANUAL save. - Check your list of solar systems, and warp to a different system; WRITE DOWN THE NAME OF THAT SYSTEM. - Wash, Rinse, Repeat until you warp into a system that has the MODEL you want. 5) OPTIONAL - Save Scum until you get the Class you want, - Since you so intelligently wrote down the name of the system that has the MODEL you want, you can now save scum that encounter over and over again until you get an S-Class. - The Only real difference is the number of slots. S Class does have the highest warp distance, but its just not super relevant to the game. I mean, if I can jump 2,000ly, am I really annoyed I can't jump 2,100ly? - Who am I kidding, MUST HAVE BEST EVERYTHING Edit: The reason you must have a MANUAL save before the warp is because the game will create an autosave when you land in the Freighter's Hangar and get out to talk to the Captain. At that point, without a manual backup to return to, before the warp and battle, you're stuck with the ship you landed in, and, in particular, its Class and Slots. blarzgh fucked around with this message at 15:33 on Feb 25, 2020 |
# ? Feb 25, 2020 15:30 |