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stone porridge haha gently caress, well does anyone think i should #rebrand my big vorpal, triple sword, i found my first brand weapon scroll a fatguy baldspot fucked around with this message at 00:12 on Apr 23, 2020 |
# ? Apr 22, 2020 16:21 |
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# ? Apr 29, 2024 12:43 |
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I remember reading a translated set of opinions of Crawl from around the world, and the Korean ones were almost all about how the constant removal of features was always annoying, even if there was some begrudging acceptance that it made the game more accessible to play, so, yeah, it's like exactly how this thread thought of the main dev branch. The moment it became removal for its own sake, that's what broke bad on it everywhere.
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# ? Apr 22, 2020 18:00 |
Wow. I finally decided to try out Uskayaw. Holy poo poo this is a cool god. Stabbing in plate armor? Sign me the gently caress up!
Resting Lich Face fucked around with this message at 02:28 on Apr 23, 2020 |
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# ? Apr 23, 2020 02:25 |
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I haven't played since something like, .16 have they done any important changes to the core systems that I should be aware of?
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# ? Apr 23, 2020 07:02 |
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in trunk/mainline crawl? they removed half of them and made all the spells weird.
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# ? Apr 23, 2020 07:33 |
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Jack Trades posted:I haven't played since something like, .16 have they done any important changes to the core systems that I should be aware of? They're currently reworking miscast effects in a big way in trunk: more damage, fewer random effects, allowing for a more concise description and a greater chance of blowing you up in a seriously bad way. This means hell effects and zot traps can do enormous damage at the moment (132! every 40 turns there's a tiny chance to take at least 132 damage!), as they both trigger spell miscasts at high power. All the weapon strength weighting is gone (this may precede 0.16); strength adds to all weapon damage equally, including crossbows (but not darts). Speaking of which, blowguns and needles are gone and you just throw darts, which you can't enchant but I believe dart effectiveness has changed to use throwing skill more heavily. Ammunition of steel, poison (except darts) or exploding are all gone, though Silver ammo gets a flat +30% on top of its anti-mutant property. Needles of frenzy are now datura darts, other special needles are replaced by atropa which blinds and confuses (no more needles of sleeping or paralysis). Rods are gone entirely, recharging scrolls are gone, and wands stack in inventory (if you get a second wand of flames it just adds charges). Deep Dwarves can self-heal with an ability rather than recharge wands and starting with heal wounds. Inventory weight went away. Pikellas is gone and Nemelex uses invocations now. You can see enemy chance to beat your MR and vice versa. Slimes only eat items if you are a Jiyvanite. Sickness from chunks is gone but there are a couple enemies that can Sicken you. Sacrificing corpses to gods is gone; praying is actually entirely gone. Devote with > on an altar. Faded god altars devote you to a random god (including Lugonu or Jiyva) and add a star of piety. Amulet of resist mutations is gone, potions of Cure Mutation are gone, but potions of mutation will cure a mutation before adding some (a few good ones and a decent chance of a bad one). Zin will protect you from the added mutations and allow you to drink potion of mutation IF you are at max piety, and it will function to cure your mutations. Purple chunks are gone. Tomb:3 has been reworked to make stairdancing impossible, mummy curses are separate from necromancy miscasts (but Kiku still protects). Weapons you see enemies wielding are instantly identified. This means you know whenever an enemy is wielding distortion as soon as they enter LOS.
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# ? Apr 23, 2020 07:37 |
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Is there a place on the gooncrawl server to view your data, like how normally I would go to http://crawl.akrasiac.org/scoring/players/shard1697.html
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# ? Apr 23, 2020 08:10 |
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IronicDongz posted:Is there a place on the gooncrawl server to view your data, like how normally I would go to http://crawl.akrasiac.org/scoring/players/shard1697.html http://gooncrawl.montres.org.uk/ is what you want i think e: http://gooncrawl.montres.org.uk/scoring/players/shard1697.html
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# ? Apr 23, 2020 08:17 |
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Jack Trades posted:I haven't played since something like, .16 have they done any important changes to the core systems that I should be aware of? - Traps are no longer placed, but are instead a percent chance to trigger whenever you enter a new square, that gets higher as you explore more of the map. - Several races and gods have been removed for being "redundant". - A complete change in trunk's devteam philosophy that seems to be all about making it an extremely focused speed game. The name "Stone Soup" becomes more and more ironic with each removal. - FFS, even PleasingFungus gave up on Crawl and left the devteam a while back. Thankfully, Floodkiller and a few others have been working for a while on a new fork, GoonCrawl, one which almost everyone in this thread plays now. Not only does it import the good mainline Crawl changes, it's also got some completely original content, like new races, evocables, unrandarts, and I think a few spells? Play GoonCrawl. girl dick energy fucked around with this message at 09:39 on Apr 23, 2020 |
# ? Apr 23, 2020 09:32 |
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PMush Perfect posted:In addition to what kaschei has said:
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# ? Apr 23, 2020 10:47 |
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PMush Perfect posted:
pleasingfungus is the one who changed might/bril/agi potions and added tremorstones, it looks like, so it seems he's still on the dev team to some extent?
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# ? Apr 23, 2020 11:29 |
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PMush Perfect posted:- FFS, even PleasingFungus gave up on Crawl and left the devteam a while back. I think in absence of any information about why he left, saying he gave up on Crawl is a little extreme. The people who used to post in here, are or were associated with Crawl dev and still post in the Roguelikes thread seem to be perfectly comfortable with the game’s development direction. I think it’s important to not mix up sharing the same views with being willing to put yourself in the shoes of someone with different views. As far as I’m aware, and I could be totally wrong, most of the people working on the game when the devs were doing stuff we mostly see as good don’t think the dev philosophy of the current team is radically different. It’s interesting that the Korean community is also developing forks based on similar principles. I wonder if they got to the same conclusion completely separately or if there’s some cross pollination. When I played on the Korean server ages ago some of the players there would spectate my games and chat with me in English. Meanwhile I’m a little embarrassed to post in this thread because there was a bunch of stuff I wanted to work on for Gooncrawl, including Redneck Nazgul’s hunter god idea, and I haven’t done any of it because coding is hard and I suck at it and life is really hard and I really suck at that too.
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# ? Apr 23, 2020 13:41 |
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Yeah, okay, that's fair. PF at the very least hasn't been seen since like two threads ago. You also missed at least one occasion when another Crawl dev showed up in the thread to tell us how wrong and stupid all our opinions are, then threw a tantrum when everyone tore him to shreds for it. Edit: Meanwhile, the Crawl subreddit now explicitly bans criticism, or any discussion about disliking changes.
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# ? Apr 23, 2020 13:56 |
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PMush Perfect posted:Yeah, okay, that's fair. PF at the very least hasn't been seen since like two threads ago. Yeah, I definitely don’t intend to white knight all the devs. Crawl dev culture has had a weird relationship with the community from when I started following the game in .06-.07.
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# ? Apr 23, 2020 17:42 |
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Eatthepurple is completely broken for me, and has been for a while. I can't launch Gooncrawl or main or trunk, clicking on the links doesn't seem to do anything. Tried clearing my cache to no avail
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# ? Apr 23, 2020 18:25 |
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So I hadn't tried Archaeologist, so I decided to give it a shot with a human. Book turned out to be polearms, cool, I like spears. Loot Box opened, oh sweet, Finisher! Never used this scythe before, it'll be awesome! Found a book, it's the Book of Maledictions, sure, I'll take Confuse, it's a great spell. It was a short bit after destroying Sigmund that I realized that I had become him. (Great class, tons of fun)
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# ? Apr 23, 2020 19:27 |
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I would personally really like it if current gooncrawl demigods(prometheans) would become like current mainbranch Dg where you get to choose where all your stat points go via every 3rd level selected stat boost being doubled, because I love taking Dg fighter and jacking up my strength to absurd levels by leveling Str every time.
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# ? Apr 23, 2020 19:39 |
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Honestly the only thing you really needed to mention as evidence that this is a garbage game now is "purple chunks are gone".
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# ? Apr 23, 2020 20:16 |
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It's true. I've been having fun with the pledge where all eaten food rolls a mutation, but the thought that someone wanted to remove the infrequent and completely optional purple chunks still strikes me as super strange. What did the patch notes say when they published that change?
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# ? Apr 23, 2020 20:39 |
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A Strange Aeon posted:It's true. I've been having fun with the pledge where all eaten food rolls a mutation, but the thought that someone wanted to remove the infrequent and completely optional purple chunks still strikes me as super strange. What did the patch notes say when they published that change? because it wasn't optimal to ever choose to eat them
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# ? Apr 23, 2020 20:58 |
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Wasn't part of the issue is that the change to mutation potions wound up actually making it optimal to eat sometimes? Which is still very dumb.
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# ? Apr 23, 2020 21:04 |
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I did find the exact patch they changed it (here) and I can't find any mention of why they changed it. Hell, they don't even mention chunks in the blogpost, you've gotta dig through the patch notes to find it. Granted, it's almost certainly some variety of "mutations too random/powerful/interesting so we gotta make it bland", but it would be nice to hear it directly from their mouths.
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# ? Apr 23, 2020 21:18 |
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PMush Perfect posted:
This is not true. Many of the latest commits are from him
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# ? Apr 23, 2020 21:31 |
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SirSamVimes posted:Honestly the only thing you really needed to mention as evidence that this is a garbage game now is "purple chunks are gone". Whoa whoa whoa come again?!
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# ? Apr 23, 2020 21:32 |
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The original commit that removed purple chunks basically just says "potions of mutation exist".
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# ? Apr 23, 2020 21:33 |
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Are Eudemon Blades worth it over a Double Sword? Say with the double even being holy branded?
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# ? Apr 23, 2020 21:33 |
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PMush Perfect posted:Edit: Meanwhile, the Crawl subreddit now explicitly bans criticism, or any discussion about disliking changes. This is also 100% false. I think you need to chill out a bit man. Your tribe can live alongside the other. I don’t play trunk, I play release, but 0.24 is great imo, hopefully 0.25 will be too
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# ? Apr 23, 2020 21:34 |
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So which is the latest official version that still has the game intact and isn't missing every interesting feature? How long ago did they start doing this?
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# ? Apr 23, 2020 21:41 |
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Arzaac posted:I did find the exact patch they changed it (here) and I can't find any mention of why they changed it. Hell, they don't even mention chunks in the blogpost, you've gotta dig through the patch notes to find it. Here's the commit message: quote:Now that potion of mutation has a reasonable change of increasing the And it was in the context of changes to potion of mutation to make it cure fewer mutations (and appear less often). My TL;DR of that is "malmutate should be something all characters really want to avoid unless you are all in on mutation rotation with Xom or Jiyva" and they accomplish this by making it so that you can't get rid of mutations without increasing your overall mutation level, which makes getting rid of specific mutations in the future more difficult. AFAICT the rationale is "the only people who should be eating chunks are people who want to increase their mutation level, and now the way to do that is to quaff potions of mutation, not eat purple chunks." But obviously a lot of people want to roll the dice on purple even when it's not optimal, and it's not like xom and jiyva followers are going to be able to generate chunks ad nauseam anyway.
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# ? Apr 23, 2020 21:42 |
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Jack Trades posted:So which is the latest official version that still has the game intact and isn't missing every interesting feature? How long ago did they start doing this? I never played with purple chunks so I can’t comment. But 0.24 is a good tight game man. Worth a try
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# ? Apr 23, 2020 21:45 |
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Jack Trades posted:So which is the latest official version that still has the game intact and isn't missing every interesting feature? How long ago did they start doing this?
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# ? Apr 23, 2020 21:47 |
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oh my god I just gotta share this among all the purple chunk chat. I hit the mutation wizlab and I couldn't stop eating I've also got 16 potions of mutation
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# ? Apr 23, 2020 21:54 |
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Amethyst posted:I never played with purple chunks so I can’t comment. But 0.24 is a good tight game man. Worth a try When I started playing the most wonderful thing to me was how the dungeon doesn't care about you. You can battle through a million orcs in a bailey and find a garbage artefact hand axe is all you get for your trouble, spriggans find meat markets and mummies will see all the wonderful potions they can't imbibe. By cutting out cruft they've actually made the dungeon feel more like a tailored dungeon experience for adventurers to visit, rather than an inscrutable defensive barrier that tries to protect mostly by just patiently cultivating a hostile environment.
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# ? Apr 23, 2020 21:59 |
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PMush Perfect posted:Edit: Meanwhile, the Crawl subreddit now explicitly bans criticism, or any discussion about disliking changes. https://www.reddit.com/r/dcss/comments/g4xpnh/is_there_any_point_to_conjure_flame_now/ https://www.reddit.com/r/dcss/comments/g3nc2r/deflect_missiles_has_been_removed/ after playing some gooncrawl I think that the optional difficulty conducts on start and the permabuff system that also exists in other forks are both great, but also there's some stuff that feels kinda pointless(like potions of restore abilities) and I still loving hate maze labyrinths
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# ? Apr 23, 2020 22:20 |
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Jack Trades posted:So which is the latest official version that still has the game intact and isn't missing every interesting feature? How long ago did they start doing this? they had started by like, .10 it was very gradual and it took people a while to notice
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# ? Apr 23, 2020 22:35 |
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also before y'all poopoo the new spells too much I would advise you to try Starburst, the level 6 spell that shoots bolts of fire in 8 directions simultaneously
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# ? Apr 23, 2020 23:32 |
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I haven’t tried positional magic yet but I’m looking forward to it a lot. Differentiating magic from ranged in a serious way is a really interesting idea.
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# ? Apr 23, 2020 23:56 |
cock hero flux posted:they had started by like, .10 mountain dwarves were the canary in the coal mine
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# ? Apr 24, 2020 00:06 |
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Honestly it breaks my heart that I can come into this thread after a year and the main branch is basically in the same place. I wish I could get into gooncrawl but my stupid brain just doesn't feel it.
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# ? Apr 24, 2020 00:13 |
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# ? Apr 29, 2024 12:43 |
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IronicDongz posted:not only is this not true but people on the sub frequently have similar criticisms to this thread, ex: potion of restore abilities is the opposite of useless when most sources of malmut have been replaced with stat drain maze labyrinths are literally the worst though, no argument here
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# ? Apr 24, 2020 01:49 |