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PIZZA.BAT posted:custom maps imply private servers which we know we aren't getting Not necessarily but it’s significantly less likely.
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# ? Apr 28, 2020 17:37 |
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# ? Jun 9, 2024 20:02 |
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Custom maps mean someone will recreate dust2 day-of, and then we will play only that, forever.
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# ? Apr 28, 2020 17:38 |
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I hope they don't do map queues like CS:GO, I like being forced into learning all the maps instead of just getting comfortable on one and then playing it forever.
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# ? Apr 28, 2020 17:40 |
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Yep, map queues are the worst. You take the good with the bad. Otherwise you get 24x7 DE_DUST servers filled with people with 1000 hours of experience on that map
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# ? Apr 28, 2020 17:43 |
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Watching these people play assault will never not be funny
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# ? Apr 28, 2020 17:53 |
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New patch is hitting tomorrow. https://beta.playvalorant.com/en-us/news/game-updates/valorant-patch-notes-0-49/quote:Gameplay and Balance
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# ? Apr 28, 2020 18:26 |
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Added curtains to the top of double doors on Haven to remove the Sage Barrier Orb boost that allowed players to see through a sliver of the door at the top Awww I just learned how to do that
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# ? Apr 28, 2020 18:44 |
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Ya know, it doesn't take that long to design a map for a game like this. Not seeing a good reason they still only have 3.
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# ? Apr 28, 2020 18:50 |
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d0grent posted:Ya know, it doesn't take that long to design a map for a game like this. Not seeing a good reason they still only have 3. just port e1m1, ctf-face and de_dust2. those are the only fps maps
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# ? Apr 28, 2020 18:54 |
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quote:Update to Bucky’s alternate fire to instead apply instantaneous, hitscan damage whoa wonder if this ever hosed me also, curious how helpful this is: quote:New directional damage indicator visual edit: man in the eyeball hat posted:just port e1m1, ctf-face and de_dust2. those are the only fps maps give me 2fort or give me death
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# ? Apr 28, 2020 18:55 |
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2fort is actually a virtual chat lobby
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# ? Apr 28, 2020 18:59 |
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It feels like Bind is their dust2 equivalent.
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# ? Apr 28, 2020 19:05 |
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flakeloaf posted:Custom maps mean someone will recreate dust2 day-of, and then we will play only that, forever. As our lord and savior, Gabe, intended.
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# ? Apr 28, 2020 19:18 |
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George H.W. oval office posted:It feels like Bind is their dust2 equivalent. i really hope not. Split is the only map that I really like, with a proper mid and a split if attackers can take it. The teleporters on Bind are interesting, but I think is prefer if one in A short was just a connector. The teleporter to rotate B to A is interesting. I really really really don't like Haven, but maybe that's because I haven't played a game on Haven with a good team. Mid/B are drastically underplayed and the engagements seem bland I feel like de_cache could be ported and modified to make a more interesting Haven with 3 sites
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# ? Apr 28, 2020 19:26 |
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We better have dust as well as dust2! I remember liking the really dumb, broken gimmicky maps back in the old days of CS and never liking either dust. Sure 747 was horrifically broken but it was unique!
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# ? Apr 28, 2020 19:29 |
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hobbesmaster posted:We better have dust as well as dust2! the night time dust map was beautiful.
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# ? Apr 28, 2020 19:30 |
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it's finally time for de_chateau to make its comeback
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# ? Apr 28, 2020 19:36 |
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TheAardvark posted:it's finally time for de_chateau to make its comeback I just want condition zero to come back
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# ? Apr 28, 2020 19:54 |
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TheAardvark posted:it's finally time for de_chateau to make its comeback militia with the APC
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# ? Apr 28, 2020 19:55 |
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Oil rig was my fav poo poo map
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# ? Apr 28, 2020 20:04 |
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RobotsLoveSpectres posted:Oil rig was my fav poo poo map Assassination is a bad mode in general
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# ? Apr 28, 2020 20:06 |
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dust2 should be shamelessly stolen, it's the perfect map.
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# ? Apr 28, 2020 20:30 |
bring back hostage rescue
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# ? Apr 28, 2020 20:39 |
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Wheeee posted:bring back hostage rescue oh gently caress, I would love to play a game of Valorant on Office
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# ? Apr 28, 2020 20:41 |
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fyallm posted:I just want condition zero to come back de_fastline alone was better than every map made for source and csgo
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# ? Apr 28, 2020 20:52 |
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Where can you see the player count? I like seeing that kind of thing.
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# ? Apr 28, 2020 22:40 |
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CLARPUS posted:Where can you see the player count? I like seeing that kind of thing. I could be wrong but I don't think you can see player count anywhere? At least not that I've been able to find.
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# ? Apr 28, 2020 23:13 |
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"Enabled the ability to see VALORANT players online in Riot games" Referring to this from the Quality of Life section of the recent patch notes. I think I'm misinterpreting it though. I guess it means you can see Valorant players online in LoL, TFT, etc.
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# ? Apr 28, 2020 23:57 |
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Yea it’s just being able to see all friends in all games. The beginnings of finally getting a freaking Riot client instead of these one offs
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# ? Apr 29, 2020 00:01 |
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I'm now up to 15 games in a row where someone afk's on one or both teams
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# ? Apr 29, 2020 00:50 |
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Did you afk or leave a match or something and get put in some kind of poo poo queue?
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# ? Apr 29, 2020 01:01 |
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Many devs, including Riot and Blizzard, intentionally obscure their player counts and simply announce positive milestones without any transparency. Doing so generally sidesteps the issue of the "dead game" self-fulfilling prophecy, where declining players numbers being visible fuels criticism, general despondency and probably encourages more people to stop playing. Of course, they can't hide Twitch viewer counts and so on, which people by-and-large use as a substitute. Don't expect a real-time viewer count for Valorant ever though, there won't be one almost guaranteed. d0grent posted:I'm now up to 15 games in a row where someone afk's on one or both teams It hasn't been that bad for me, but it's been a thing for sure. Closed beta syndrome - with nothing on the line and no punitive measures implemented yet, people are going to AFK and leave a lot. It will moderately improve as time goes on and with ranked play. Of course, best to play with friends full stop. d0grent posted:Ya know, it doesn't take that long to design a map for a game like this. Not seeing a good reason they still only have 3. It takes longer than you think to design a tight competitive map, which is what they are shooting for. Some people may only be used to games where devs poo poo out like twenty maps at launch, most of which are totally unsuitable for anything but public play. However, you're right in that they've probably had plenty of time to develop more than 3 maps. And it is very likely that they have 2-3 more competitive maps ready to line up and launch. In fact I'd expect them to release another one or two during the Closed Beta, or at least for the Open Beta if that is happening. They won't release all the maps they have immediately into the beta pool, because they can thoroughly test this pool of maps and iron out the literally hundreds of quirks and bugs. I played the CS:GO closed beta in very early stages, and you could only play one map a week in the beginning. There was only a limited pool of competitive maps even by release, and that was with the insane advantage of literally just reskinning existing maps. e: well I googled it, and apparently there is a datamined map called Ascent with a general Venice theme that is likely to be put into the beta at some point. Jeza fucked around with this message at 01:21 on Apr 29, 2020 |
# ? Apr 29, 2020 01:16 |
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Jeza posted:Many devs, including Riot and Blizzard, intentionally obscure their player counts and simply announce positive milestones without any transparency. Doing so generally sidesteps the issue of the "dead game" self-fulfilling prophecy, where declining players numbers being visible fuels criticism, general despondency and probably encourages more people to stop playing. so thats rialto, then next will be lijiang tower, and finally nepal. The last deathblow to overwatch is stealing all my favorite maps
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# ? Apr 29, 2020 02:03 |
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Four games joined, four games not started. Guess it's a CSGO night.
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# ? Apr 29, 2020 02:06 |
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Give me rats2, call it mice or something
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# ? Apr 29, 2020 02:14 |
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4th map at launch being named Dusk2 would be pretty great
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# ? Apr 29, 2020 02:18 |
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Jeza posted:It takes longer than you think to design a tight competitive map, which is what they are shooting for. Some people may only be used to games where devs poo poo out like twenty maps at launch, most of which are totally unsuitable for anything but public play. However, you're right in that they've probably had plenty of time to develop more than 3 maps. And it is very likely that they have 2-3 more competitive maps ready to line up and launch. In fact I'd expect them to release another one or two during the Closed Beta, or at least for the Open Beta if that is happening. They won't release all the maps they have immediately into the beta pool, because they can thoroughly test this pool of maps and iron out the literally hundreds of quirks and bugs. I used to make a lot of maps for Counterstrike, so I know exactly how long it takes to make a good map. They've had more than enough time and there should be at least 6 by now if not more.
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# ? Apr 29, 2020 02:47 |
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I don't see it mentioned specifically in the notes so I don't know if this will be fixed tomorrow but I have narrowed down a weird issue where my ping increases only when I am doing something. For example if I stand still with hands off the keyboard I get ~30ms but when I move the mouse around and nothing else it goes up to ~100 and when I stop it drops back down again. It happens in practice map by myself too. Its hard for me to think of a technical reason that would result in something like that.
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# ? Apr 29, 2020 02:51 |
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I literally only just now made the connection between Office being my favorite CS:S map and my love of R6S. I should play more Valorant, too
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# ? Apr 29, 2020 02:57 |
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# ? Jun 9, 2024 20:02 |
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d0grent posted:I used to make a lot of maps for Counterstrike, so I know exactly how long it takes to make a good map. They've had more than enough time and there should be at least 6 by now if not more. wat? are you serious? cs has been out for 20 years and theres only 5 good maps
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# ? Apr 29, 2020 03:06 |