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Yeah I've noticed with enrage warrior I really need to pay attention to if I'm the beatdown and then what/when I can put together a board swing or a big finish. Depending on if I'm the more aggressive deck. Specific question: what is the plan for big single minions? Think priestess of Fury or when druid drops one of their big minions A DH dropped priestess of Fury two turns in a row and totally swung the game on me. Maybe that's just a "you're F-ed" situation if I don't have lethal?
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# ? May 2, 2020 16:44 |
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# ? May 9, 2024 12:08 |
Xguard86 posted:Yeah I've noticed with enrage warrior I really need to pay attention to if I'm the beatdown and then what/when I can put together a board swing or a big finish. Depending on if I'm the more aggressive deck. Bloodboil Brute mana reduction calculations. Also vs. Priestess of Fury specifically, a Bomb Wrangler on board does good work, as does doing an Armorsmith+Risky Skipper turn. You're almost never shooting for a charge combo kill vs DH, you're always setting up survival with Armorsmith, and removing their board every turn.
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# ? May 2, 2020 17:00 |
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Ahh makes sense. Do you still go face with weapons? I find the pirate draw and lackys really useful but feels like I'm taking too much dmg removing their minions. However, when their board sticks around, doesn't go well either. Probably overall vs DH I need to prioritize card draw more so I can get my pieces. Feels like I'm on the backfoot always trying to win board or stabilize. End up on turn 6 or 7 top decking.
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# ? May 2, 2020 17:28 |
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Neat ... https://www.youtube.com/watch?v=HM1mfw1nxN0
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# ? May 2, 2020 18:06 |
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adamarama posted:I'm enjoying enrage warrior and getting the hang of it but I don't understand how to use warmaul Challenger. It's quite underwhelming as removal, is it for armour gain with Smith? I've been running pillager instead and liking it. To me the deck is about smashing face with weapons until you get your opponent in range of your charge minions. Your charge burst is usually 12-14 from hand. Am I missing something? You play it when they have any sort of token to get a 1/8 or whatever that you can later enrage/battlerage/armorsmith/etc
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# ? May 2, 2020 18:06 |
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Xguard86 posted:Ahh makes sense. Do you still go face with weapons? I find the pirate draw and lackys really useful but feels like I'm taking too much dmg removing their minions. However, when their board sticks around, doesn't go well either. If you don’t remove their minions they hit you in the face anyway, all you want to do is survive because unlike most classes you actually have the armor gain to outlast the DH
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# ? May 2, 2020 18:08 |
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yeah you are 100% the control deck vs DH and should be trying to assemble 2 skipper/smith turns and run them out of threats. you finish them off by them failing to keep your board clear and maybe doubling a brute you managed to untap with
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# ? May 2, 2020 18:12 |
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I honestly don't understand this Tempo DH deck. It's running at 60% at Legend and I'm having trouble breaking 45%. I go 70% with Quest Warrior and Totem Shaman and I can't win with this? I've got to be doing something wrong but gently caress if I can figure out what it is.
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# ? May 2, 2020 21:30 |
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AnacondaHL posted:### Control Warrior Thanks for this version of the deck, I felt like it was a lot more complete and allowed me to do stupid things like one turn 24 damage from hand against control warlock.
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# ? May 3, 2020 00:05 |
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^ Looks like an interesting warrior list. I made it back to Diamond R5. Debating if I should try and continue the DH rocket, or give that warrior deck a shot.
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# ? May 3, 2020 00:57 |
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God priest really is the fun killer. I think I'd rather get blown out by DH than smothered to death by priest and their lovely eternally recycling minions.
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# ? May 3, 2020 01:45 |
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Xguard86 posted:God priest really is the fun killer. I think I'd rather get blown out by DH than smothered to death by priest and their lovely eternally recycling minions. If it makes you feel any better they’re having a pretty bad time overall on ladder right now.
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# ? May 3, 2020 02:55 |
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Good. They are bad and should feel bad.
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# ? May 3, 2020 03:04 |
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Xguard86 posted:God priest really is the fun killer. I think I'd rather get blown out by DH than smothered to death by priest and their lovely eternally recycling minions. Against DH I can at least see them pooping out cheap minions and going hero power to face every turn so I know they're actually DOING something. I'm struggling finding a deck to main this month. Spell Druid didn't seem to have enough early game, Pirate Warrior is having trouble keeping a board. I did just build a Murloc Paladin deck but man, I'd rather not.
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# ? May 3, 2020 03:31 |
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When the Demon Hunter opponent is so confident that he'll take 20 to the face by using all charges of his Warglaives. I mean, it's gotta be confidence, because no one can be this Really scratching my head here. Is this A level trolling? https://hsreplay.net/replay/sfD3hPC5ueqSMqEHGU9Rue#turn=6a
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# ? May 3, 2020 03:52 |
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AnacondaHL posted:### Control Warrior I feel dumb what is the basic strat here? Is this the one I’ve heard which gains you heaps of armour (and how does that work?
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# ? May 3, 2020 04:35 |
teacup posted:I feel dumb what is the basic strat here? Is this the one I’ve heard which gains you heaps of armour (and how does that work? Against aggro, Risky Skipper + Armorsmith is the wombo combo, yes Here's an example of grinding through early aggression AND double Priestess: https://hsreplay.net/replay/AKy6qW2s4TfkLBTb9ueixf Otherwise, boost damaged minions with Inner Rage + Rampage, and use weapons to control the board or hit face Here's an example in an unfavored Mage matchup where I just had to Go For It (also Inner Rage + both Korkrons are in the bottom 6(!!) cards of my deck): https://hsreplay.net/replay/o9bdqZ8oJvJxfb4zDYfv36 Otherwise you're a combo deck, setting up the Korkron + Inner Rage + Bloodsworn charge combo AnacondaHL fucked around with this message at 07:09 on May 3, 2020 |
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# ? May 3, 2020 05:01 |
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Xguard86 posted:God priest really is the fun killer. I think I'd rather get blown out by DH than smothered to death by priest and their lovely eternally recycling minions. Demon Hunter is the fun killer. The whole meta is based around the fucktard class and its lack of balance. Just to clarify, I have started playing Kibler's Dragon Quest Highlander Shaman. I have over 50% WR against every other class but I don't think I've ever actualy beaten a DH with it. It's fun deck thats just not viable because of the new class. If DH was even being played proportionally it would be fine but it feels every 2 games is vs DH. kaesarsosei fucked around with this message at 10:52 on May 3, 2020 |
# ? May 3, 2020 10:49 |
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God I love how many idiots don't know how bombs work (my favourite being the deathrattle rogue who hits Shadow of Death onto a Kartut, then next turn successfully lethals himself from 25 with a couple of stowaways when I have 11 bombs in his deck. Not gonna nzoth your way out of that, dumbass) And I love how many people depend on highlander decks in wild because of reno These two groups are almost a flat circle Olpainless fucked around with this message at 11:43 on May 3, 2020 |
# ? May 3, 2020 11:40 |
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mcbexx posted:When the Demon Hunter opponent is so confident that he'll take 20 to the face by using all charges of his Warglaives.
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# ? May 3, 2020 14:01 |
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Completely unrelated to anything, just wanted to say, I miss Zilliax
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# ? May 3, 2020 14:16 |
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3 wins from Bronze 10 to Silver, new ranking system does a good job of getting you out of the new player zone pretty sharpish.
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# ? May 3, 2020 14:26 |
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I don't like the new ranking system, it's far less transparent. The various leagues are meaningless because you are always matched with people who had the same mmr as you last season. It only becomes true ranking when you lose your bonus stars, it's all a facade before that.
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# ? May 3, 2020 15:11 |
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Blooming Brilliant posted:Completely unrelated to anything, There is a lack of unity in this meta, it feels primitive
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# ? May 3, 2020 15:21 |
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Devo posted:I honestly don't understand this Tempo DH deck. It's running at 60% at Legend and I'm having trouble breaking 45%. I go 70% with Quest Warrior and Totem Shaman and I can't win with this? I've got to be doing something wrong but gently caress if I can figure out what it is. Same here, my win% with DH is around 35 after the nerfs, but I'm pretty bad at the game.
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# ? May 3, 2020 15:23 |
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Is there anywhere to go with good meta data now that hsreplay is only showing lower ranked data?
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# ? May 3, 2020 15:28 |
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adamarama posted:I don't like the new ranking system, it's far less transparent. The various leagues are meaningless because you are always matched with people who had the same mmr as you last season. It only becomes true ranking when you lose your bonus stars, it's all a facade before that.
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# ? May 3, 2020 15:35 |
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It's a more individual system basically, until you are expected to be more or less on your skill level based on rank. Basically a mixture between a pure rank system and a pure MMR system and I think that's a good thing. A legend player shouldn't have to grind himself through bronze newbie players every month and a new player shouldn't accidentally land in a high ranking league because he had some lucky win streaks or opponent disconnects or something. It's true however that the total number of ranks that really matter are reduced and it's a lot easier to hold your rank while maintaining the monthly season system. Basically you only have maybe 10, maybe 15, or as legend just 6 ranks that matter to you at all (high legend that get 11 bonus stars even just that as they have bonus all the way to legend itself). Technically I'd be cool to just go with a full MMR system at this point and get rid of the last few ranks that matter for competitive players, but for casual players this is nicer, as it's very comparable and yet remains fair due to your MMR. Plus the new system gives you a minimum MMR that you are set onto when reaching a certain rank, so you stay on your level for a longer time and don't get punished for not playing for a while.
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# ? May 3, 2020 16:27 |
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Yeah if your starting star bonus is 9-10x then the only ranks that really matter are Diamond and Legend. Having a star bonus as low as 2x on top of a potential winstreak bonus means that even a deck with a winrate as low as 35% can climb the ladder if you’re stubborn enough. If you’re good enough to get an 11x bonus then Diamond is also pretty meaningless and you’re just seeing how high you can finish in Legend.
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# ? May 3, 2020 18:00 |
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The biggest upside of this is, imo, that I can play fun stuff that might not work while grinding through the ranks up again. If I lose I lose, but who cares if I get 7 stars on a win despite being on gold; even after 7 consecutive losses the netto gain is just 0, which is fine for dumb gently caress decks that I can play terribly while watching a movie or something. Grinding back up to a star bonus of 0 feels a lot more like casual play this way and that's enjoyable. If I want to do it quickly and get back into the real game asap, obviously playing the same deck as before in a good manner obviously is better, but if it's okay to just take a bit longer this opens up the possibility to test new decks while still grinding upwards, so I don't have to "waste" wins in casual or against the Innkeeper or something. It's a nice touch.
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# ? May 3, 2020 18:11 |
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Big Coffin Hunter posted:There is a lack of unity in this meta, it feels primitive And less perfect
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# ? May 3, 2020 18:12 |
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Goons Are Great posted:The biggest upside of this is, imo, that I can play fun stuff that might not work while grinding through the ranks up again. If I lose I lose, but who cares if I get 7 stars on a win despite being on gold; even after 7 consecutive losses the netto gain is just 0, which is fine for dumb gently caress decks that I can play terribly while watching a movie or something. I’m having much more fun playing the deck i want to play (Highlander Mage) instead of the deck I would otherwise feel forced to play (Tempo DH). I really like this new system.
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# ? May 3, 2020 18:21 |
kaesarsosei posted:Demon Hunter is the fun killer. The whole meta is based around the fucktard class and its lack of balance. Just FYI, in tournaments it's actually Warrior that has no decent answer right now. I've yet to see a tournament matchup where my Warrior wasn't banned. At the very least there are a handful of decks that can be almost even with DH while still being playable vs other stuff (notably Secret Rogue, Dragon Hunter, and Zoolock).
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# ? May 3, 2020 19:28 |
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Enrage warrior vs rogue notes? I get my rear end kicked because I don't know what I'm trying to do. Feel like I futz around randomly clearing boards and gaining armor until I'm top decking and waiting for death. That gnome who clears doubles is particularly irritating because it eats my cloned rampage/enrage board midgame. Which means no battle rage draw or big armor when I clear. even when I win it's because I wombo-comboed on some lucky draws (or unlucky on their end).
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# ? May 3, 2020 21:32 |
Xguard86 posted:Enrage warrior vs rogue notes? I get my rear end kicked because I don't know what I'm trying to do. Keep Warmaul Challenger, it's one of your only answers to a bullshit Hanar opening. Otherwise you'll lose to the same highroll RNG that everyone else loses to. Bomb Wrangler is also annoying for Rogues to get rid of, especially when backed up by a Risky Skipper play. Don't overcommit on Rampage/Inner Rage if Blackjack is a possibility. Otherwise it's pretty straightforward game plan. You can win with tempo or with combo. Example: https://hsreplay.net/replay/WjnDvGSEjG2Qb4GEEnUQKJ My keep of Bomb Wrangler + Risky Skipper + Sky Raider lets me respond to basically any play they make for the first 4 turns, game proceeds from there.
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# ? May 3, 2020 22:12 |
In battlegrounds news, the nerf to Millhouse combined with the introduction of Bob's Buddy has skyrocketed my rating back over 10.1k for first time in 2 months Lots of people jokingly said seeing the %'s would tilt them, but it has actually made me way more calm and appreciative of when I actually do get lucky
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# ? May 3, 2020 23:46 |
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AnacondaHL posted:Just FYI, in tournaments it's actually Warrior that has no decent answer right now. I've yet to see a tournament matchup where my Warrior wasn't banned. At the very least there are a handful of decks that can be almost even with DH while still being playable vs other stuff (notably Secret Rogue, Dragon Hunter, and Zoolock). fun table of the top 8 of 3 recent quals AnacondaHL posted:In battlegrounds news, the nerf to Millhouse combined with the introduction of Bob's Buddy has skyrocketed my rating back over 10.1k for first time in 2 months not sure how i feel about bob's buddy. it's interesting to see chances, but sometimes it does spoil the fun. ill keep it around for a bit more at least
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# ? May 4, 2020 00:14 |
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Xguard86 posted:Enrage warrior vs rogue notes? I get my rear end kicked because I don't know what I'm trying to do. This is hilarious because I've been playing a lot of Rogue and just can't figure out how I'm supposed to beat Enrage Warrior. It costs me too much HP to clear all the souped up minions and bombs and I've got no way to heal back up before getting Korkron Elite comboed for lethal. Let alone the fact that all my minions are getting cleared by Risky skippers and weapons while they effectively double their life total with Armorsmith. Also a 6/7 Rush coming down on turn 5 or earlier is bonkers.
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# ? May 4, 2020 00:36 |
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Got bored and cleared tombs of terror heroic. Elise deck 2 with the mana ramp treasure OP. Only Galakrond's awakening heroic left untouched. wonder how much effort that cardback is
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# ? May 4, 2020 02:29 |
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# ? May 9, 2024 12:08 |
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Took highlander hunter down to diamond 5, though with the new ranking system I think legend will be the regular monthly goal now. Much easier to rank. A few thoughts: 1. I'm pretty sure highlander hunter beats both types of DH. Yeah sure, aggro will sometimes get a fast hand while you get all your big threats and you lose. Other than that, things seem to go well. DH, which is much easier to play, often concedes the board and goes face way too soon. Then they sit praying they get a good skull of gul'dan roll while King Krush appears to eat their face. 2. Is it me or does no one run out of cards anymore? DH is obvious, since I guess 'card draw' gets to be a class strength. But rogue card generation is completely stupid. They will generate 9999999 lackeys so there is never a risk of running out of steam, even if you gently caress up your combos. It's like the polar opposite of old HS rogue and it irritates me. Even hunter gets poo poo like the 2 mana beast draw, which is an insanely good card hunter would never have been allowed to have in the past. 3. I have the most trouble with warriors. Unsure why it took so long for people to figure out the 1/3 pirate casually carries games by itself. 4. I have Alex and Nagrand Slam in my deck. In the entire rank climb, I played Alex once and Nagrand Slam 0 times. I want to play the latter just once before I replace it with... anything? Feels bad to remove Alex from a highlander deck but this meta does not go to turn 9.
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# ? May 4, 2020 02:41 |