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It's a tool to generate more librams from an existing stack before you play Liadrin.
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# ? Jul 27, 2020 08:02 |
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# ? May 9, 2024 04:01 |
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Spellburst means that cheap spells become a bit more valuable than they are now. How does this work with the Elven Archer clone that returns to your hand? Will you get one back into hand, plus a 1/1 copy that you can also bounce?
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# ? Jul 27, 2020 08:32 |
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gently caress they really need to speed up the animation of Dream Portals being drawn. I know it's stupid but I lost a game because it takes about 15 seconds for 2 Dream Portals to come out of the deck and then wait for the "real" draw. I like how they sped up the Truesilver Champion animation.
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# ? Jul 27, 2020 09:46 |
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orangelex44 posted:
FREE FROM THAT BLASTED TOWER Also in Wild, a hilariously solid thing to smack onto a Primalfin Champion.
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# ? Jul 27, 2020 11:13 |
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# ? Jul 27, 2020 12:17 |
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Also I missed this until rereading the card, the tokens are both Treants and Totems. Blooming Brilliant fucked around with this message at 12:28 on Jul 27, 2020 |
# ? Jul 27, 2020 12:26 |
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I hope the card’s real name is “Spell Damage Mage”. Next card they reveal should be a 10/10 charger for 10 called “Big Warrior”. (In jest, the real problem with that card would be evolve effects, not actually being played.)
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# ? Jul 27, 2020 12:30 |
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That treant totem card is pretty neat.Shockeh posted:At worst, at worst, it's Draw 4 for 4, in a Class that is basically cardvomit, and only doesn't empty it's hand because for some bizarre reason Blizzard thought '+draw' was a class identity. It's also worse than a dead card in aggro mirrors, it's not even a strictly good one in control matchups because say, Control Priest doesn't want to sit there on turn 4 with 2 Plagues of Death, Soul Mirror and Murozond or w/e. I think it's a bit strong but people are way overreacting.
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# ? Jul 27, 2020 13:07 |
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So that choose 2 is actually just optional overload for an upgrade?? Crazy
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# ? Jul 27, 2020 13:13 |
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a fatguy baldspot posted:So that choose 2 is actually just optional overload for an upgrade?? Crazy 6 mana for 8/8 stats is decent enough but I can't see the overload option being chosen that often, 8 mana deal 8 damage to enemy minions isn't that good and if Spell Druid is behind on board you're probably going to lose anyway
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# ? Jul 27, 2020 13:30 |
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Blooming Brilliant posted:
Hell yeah we finally got Kicker in Hearthstone
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# ? Jul 27, 2020 14:22 |
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Julio Cruz posted:6 mana for 8/8 stats is decent enough but I can't see the overload option being chosen that often, 8 mana deal 8 damage to enemy minions isn't that good and if Spell Druid is behind on board you're probably going to lose anyway Could be useful for Totem shaman. If you give them Rush, anytime you summon a copy it will have Rush as well. And sometimes you just really need to clear something dangerous, and having the option is much better than not. I'm assuming the Quest druid/Fandrel version is going to be Rush, no Overload. Could be a decent card there.
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# ? Jul 27, 2020 14:22 |
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New Mage/Rogue legendary Seems okay I guess? Weird card. EDIT: Worth mentioning that both of Mage's other legendaries happen to be 5 mana...
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# ? Jul 27, 2020 14:26 |
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Very flavourful effect representing the Scholomance fight, also has a humongous variance which kinda sucks. Rolling taunt so you can protect the "fake" card, or rolling a beneficial deathrattle would be ideal, but there are a lot of low-stat 5 drops too and you are often only getting "one" and a 2/1.
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# ? Jul 27, 2020 14:27 |
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What the hell is that even? I mean, looks fun, might lead to situations where you choose the good minion you got believing that else your opponent will kill it immediately. Also can imagine some friend requests to happen after such a game, but no idea how to use that properly.
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# ? Jul 27, 2020 14:28 |
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I kinda get the design because boy howdy it'd suck if you put too much resources removing the fake card. It's a cool card, just not entirely sure it's good.
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# ? Jul 27, 2020 14:38 |
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A 1 mana 1/3 with spell damage is more busted than mana wyrm was at 1 mana
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# ? Jul 27, 2020 14:45 |
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Beasteh posted:A 1 mana 1/3 with spell damage is more busted than mana wyrm was at 1 mana Looks like Ras Frostwhisper is back on the menu, boys!
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# ? Jul 27, 2020 14:53 |
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I assume this is a preliminary translation? Because that is way more confusing card text than they're usually willing to print.
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# ? Jul 27, 2020 14:58 |
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Beasteh posted:A 1 mana 1/3 with spell damage is more busted than mana wyrm was at 1 mana lol no, for one coin doesn't do damage with spell damage! e: I am happy that they actually properly valued spell damage for once, in comparison to the priest 1/4, spell damage is valued at a little under half a mana which is correct Firebert fucked around with this message at 15:04 on Jul 27, 2020 |
# ? Jul 27, 2020 14:58 |
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Sir Lemming posted:I assume this is a preliminary translation? Because that is way more confusing card text than they're usually willing to print. Correct, the card isn't out in English yet.
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# ? Jul 27, 2020 15:02 |
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Guaranteed to get at least one draw, seems pretty strong, especially if you can force draw the opponent somehow
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# ? Jul 27, 2020 15:25 |
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If you can cast keymaster and glide in the same turn wowza
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# ? Jul 27, 2020 15:32 |
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Firebert posted:
What the gently caress EDIT: Okay I guess it's not as broken as it looks since it's a 7 mana do nothing, and sometimes the card you get isn't going to be helpful at all. RatHat fucked around with this message at 15:36 on Jul 27, 2020 |
# ? Jul 27, 2020 15:34 |
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Firebert posted:
I see this being quite solid in a lot of decks just for the knowledge you get. Rogue, especially, for more cheap activators and thief support. (Demon hunter as well seeing as you can force your opponent to draw cards pretty easily!) It's pretty competitively statted for the price too. It's a potential terror in wild, makes Coldlight Oracle basically a hand refill.
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# ? Jul 27, 2020 15:34 |
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there must be (another) something wrong with my brain. whenever I see one of these dual-class cards my mind just does not parse the right side's color. wonder how long that'll take to unlearn
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# ? Jul 27, 2020 15:47 |
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Firebert posted:
Interesting counterplay to your opponent playing Polkelt, get a 1 mana Malygos/Alexstrasza etc.
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# ? Jul 27, 2020 15:53 |
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World War Mammories posted:there must be (another) something wrong with my brain. whenever I see one of these dual-class cards my mind just does not parse the right side's color. wonder how long that'll take to unlearn
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# ? Jul 27, 2020 16:06 |
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NorgLyle posted:I'm curious how they're going to be sorted in the Collection menu. Will they be placed with one of the classes or will they get a new category of their own? They show up in both appropriate class lists.
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# ? Jul 27, 2020 16:10 |
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RatHat posted:What the gently caress getting a card from your opponent's deck discounted down to 1 is worth something like 3 mana on average (and more if we get more Big decks in the meta like Warrior and Warlock seem to be aiming towards) a 7 mana 6/8 that generates you ~3 mana of value at least once seems pretty decent IMO
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# ? Jul 27, 2020 16:28 |
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Going to be hilarious when druids are putting that down on turn 4.
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# ? Jul 27, 2020 16:34 |
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Research Project or Naturalize with that is going to be degenerate in control matchups
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# ? Jul 27, 2020 17:08 |
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This card art is super cute, and the concept makes so much sense. Shaman totems are made from wood, and druids are all about animating trees, so if you combine the two, you get treant totems. This is very cool flavor.
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# ? Jul 27, 2020 18:02 |
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It could also be a very, very nice clear combined with a totemic surge. And if course, druid always likes ways of filling the board.
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# ? Jul 27, 2020 18:12 |
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Soul Fragment (DH/WL) mechanic video just came out, and featuring a ton of related cards. Looks neat. And still, not a single hunter-only card has been revealed. Ughhhh.
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# ? Jul 27, 2020 18:17 |
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gandlethorpe posted:Soul Fragment (DH/WL) mechanic video just came out, and featuring a ton of related cards. Looks neat. I've fantasized they'd kill off the Hunter class for years, I guess DH is their way of doing that *monkey paw curl*
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# ? Jul 27, 2020 18:19 |
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gandlethorpe posted:Soul Fragment (DH/WL) mechanic video just came out, and featuring a ton of related cards. Looks neat. The Soul Fragments and associated cards all seem pretty good and is going to make healing in Quest Warlock way more reliable. Adding them to DH seems degenerate, but that seems to be their class identity.
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# ? Jul 27, 2020 18:26 |
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from that video: DH 4 mana 4/2 weapon Battlecry: shuffle 2 Soul Fragments into your deck WL 3 mana spell: deal 2 damage to all minions. Shuffle 2 Soul Fragments into your deck WL 5 mana 4/5 Demon with Taunt and Battlecry: Destroy a Soul Fragment in your deck to gain +3/+3 WL 3 mana 3/4 minion Battlecry: Destroy a Soul Fragment in your deck to deal 3 damage DH 5 mana 5/5 minion Battlecry: Destroy a Soul Fragment in your deck to give your hero +5 attack this turn DH 3 mana 3/2 minion Battlecry: Destroy a Soul Fragment in your deck to deal 3 damage to all other minions I'm assuming there are going to be more ways to shuffle in Soul Fragments because otherwise the whole mechanic seems way too inconsistent to be much good
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# ? Jul 27, 2020 18:30 |
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Christ one of those DH cards is just Truesilver Champion - does that class really need to be a collection of the best cards that every other class has?
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# ? Jul 27, 2020 18:30 |
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# ? May 9, 2024 04:01 |
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Julio Cruz posted:from that video: There's two of three dual-class cards that shuffle in soul fragments as well, including a 1-mana 1/3. DH at least will def be running the weapon and 5 attack guy for the juicy face damage.
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# ? Jul 27, 2020 18:34 |