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It's not going to be called EVO anymore though, it'll probably be called something like Next Level Battle Fighting
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# ? Oct 13, 2020 20:00 |
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# ? Apr 28, 2024 16:55 |
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The Tournament of Power (No Mr. Wizards Allowed) (Also Marn)
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# ? Oct 13, 2020 20:03 |
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Jiro posted:The Tournament of Power (No Mr. Wizards Allowed) (Also Marn) (and infiltration)
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# ? Oct 13, 2020 20:14 |
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Ghost Leviathan posted:Pretty sure deadpool was never in anything before MvC3. It really cracks me up that in the Injustice 2 rollback networking GDC talk they're using Deathstroke in several of the example videos but the dev is consistently calling him Deadpool.
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# ? Oct 13, 2020 20:16 |
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Jiro posted:The Tournament of Power (No Mr. Wizards Allowed) (Also Marn) *looks up from reading papers, surprised* Because of the pandemic! That's right. MaRn can't come. Because of the pandemic. Yes.
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# ? Oct 13, 2020 20:16 |
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Victory Position posted:*looks up from reading papers, surprised* Because of the pandemic! That's right. MaRn can't come. Because of the pandemic. Yes. marn himself is a pandemic
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# ? Oct 13, 2020 20:32 |
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dragon enthusiast posted:marn himself is a pandemic marn was on covid21 when we weren't even on 16 yet
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# ? Oct 13, 2020 20:37 |
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We thought we defeated The Leg. Turns out it was just biding its time.
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# ? Oct 13, 2020 20:46 |
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Ghost Leviathan posted:Is there a fighting game stage that's in the parking lot of a lower-tier fast food chain? The Senator's background in Eternal Champions CD IIRC
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# ? Oct 14, 2020 02:47 |
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I wanted to go to Evo Japan this year, but black plague aint worth it to give some random Japanese dude the freest wins in history.
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# ? Oct 14, 2020 03:37 |
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sharrrk posted:that sounds like something from a recent nrs game Flash does something like this in one of the Injustice games, I think.
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# ? Oct 14, 2020 04:54 |
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If I remember right, he zooms off the screen and like comes back with a drink or something else kinda cute like that, though that may be one of his between round animations.
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# ? Oct 14, 2020 08:03 |
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Ghost Leviathan posted:I suddenly pictured The Tick in a fighting game. After getting the Ninja Turtles and Hellboy in Injustice 2, I wouldn't be shocked if he's on the table for Injustice 3. Yardbomb posted:If I remember right, he zooms off the screen and like comes back with a drink or something else kinda cute like that, though that may be one of his between round animations. Yeah, I think that might be the case. This is his character select animation: https://www.youtube.com/watch?v=04mIRHNB48g
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# ? Oct 14, 2020 09:19 |
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https://twitter.com/AFGCNews/status/1316380847046619136 people hated the beta lobby. lets make it the only thing that exists
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# ? Oct 14, 2020 21:04 |
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Endorph posted:https://twitter.com/AFGCNews/status/1316380847046619136 ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
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# ? Oct 14, 2020 21:05 |
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So is the "complete" Daraku Tenshi/The Fallen Angels still happening? It was supposed to be out this August and all the news I see is still the same old articles announcing that from like, January.
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# ? Oct 14, 2020 21:07 |
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Yeah this game is going to be dead on arrival no matter how good the game part of it may be if you actually can’t play the game due to this dumpster fire of a lobby
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# ? Oct 14, 2020 21:09 |
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Well that's depressing. Though at least the silliconera article confirms Anji.
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# ? Oct 14, 2020 21:13 |
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Having not seen any beta footage of the lobbies, what was wrong with them?
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# ? Oct 14, 2020 21:24 |
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all the messaging since the beta has shown that they don't actually care about any feedback and have never changed anything about the project since the moment they unveiled it, assuming anything better in terms of presentation/structure is just false hope at this point. we just have to pray it's actually fun despite looking like poo poo and being unplayable online.
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# ? Oct 14, 2020 21:25 |
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Hobojim posted:Having not seen any beta footage of the lobbies, what was wrong with them? buddy
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# ? Oct 14, 2020 21:25 |
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In Training posted:all the messaging since the beta has shown that they don't actually care about any feedback and have never changed anything about the project since the moment they unveiled it, assuming anything better in terms of presentation/structure is just false hope at this point. we just have to pray it's actually fun despite looking like poo poo and being unplayable online. i mean they made the UI functional, if still hideous i really wonder if they have like a bunch of new people working on things that arent gameplay and graphics so those folks can make another licensed game or something
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# ? Oct 14, 2020 21:26 |
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Ugh Strive looks so drat pretty, I really hope it's good but this is very much a bad sign.
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# ? Oct 14, 2020 21:27 |
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Hobojim posted:Having not seen any beta footage of the lobbies, what was wrong with them? They were pretty much unusable. It was really hard to get a fight with a specific person going for one, not to mention you had to physically move your little pixel avatar over, position them perfectly, then hope the match selection actually worked. Plus, if you won you'd eventually be booted up to a "higher tier" lobby where in theory there are better opponents. But in practice it means you couldn't just play the same person forever, though hopefully there's at least a private version of the dumb pixel lobbies?
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# ? Oct 14, 2020 21:28 |
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LOL what if Strive's netcode is the same "rollback" that Tekken uses?
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# ? Oct 14, 2020 21:36 |
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Doesn’t this floor system make it completely impossible to get matches if you are booted up to an empty floor? Like in the loving beta that everyone complained about? Edit: like typically a ranked queue would match players of vastly different ranks if there’s no other options. Wouldn’t this floor system just tell the lonely player “get hosed, the good players shouldn’t have to waste their time with you”
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# ? Oct 14, 2020 21:37 |
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Dracula Factory posted:Ugh Strive looks so drat pretty, I really hope it's good but this is very much a bad sign. Sign was pretty bad, so probably expect Strive to not be too great until we get Strive 2.
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# ? Oct 14, 2020 21:46 |
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Hobojim posted:Having not seen any beta footage of the lobbies, what was wrong with them?
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# ? Oct 14, 2020 21:46 |
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Incredibly tired of Arcsys trying to make lobbies a game in itself. I'd rather stare at a menu than have no idea what I'm doing in a hub world
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# ? Oct 14, 2020 21:46 |
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"Replacing ranked will be the “Floor” system that was also shown off in the beta where players will go between floors based on skill where each floor will be better suited for each player's aptitude levels and being able to have matches without having to worry about points. (2/3)" lol what the gently caress
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# ? Oct 14, 2020 21:47 |
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KungFu Grip posted:Incredibly tired of Arcsys trying to make lobbies a game in itself. I'd rather stare at a menu than have no idea what I'm doing in a hub world
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# ? Oct 14, 2020 21:52 |
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sfv netcode update today 1. As of the 2/19/2020 update, game lag would be synced during matches. Steps have been taken to mitigate one-sided rollback, but if the connection between both players is unstable, synchronization during temporary network delays could result in frequent pauses during matches. One-sided rollback will be permitted during temporary fluctuations in network connections, and other adjustments have been made to further prevent pauses when the game is attempting to sync. Before: Changed to check opponent’s ping every second instead of an average ping over 8 seconds. After: Rolled back the change so that the average ping over 8 seconds is calculated instead of checking ping every second. 2. Significant lag could occur immediately after the start of a match, so matches are now synched from the beginning of round call to minimize early lag.
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# ? Oct 14, 2020 21:55 |
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Endorph posted:even if you do want to make a hub world, whats wrong with just walking up to someone and selecting 'challenge', or going into a menu and selecting 'ready to fight' and anyone can fight you by walking up and pressing a The stations make sense b/c its a place where both players can go when they're ready to play. It's not good if someone is just going up to random people who might be waiting around/idling or something.
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# ? Oct 14, 2020 22:03 |
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Yeah they nailed this whole interactive lobby thing the first time and have just kind of made it gradually worse each game until now we have this fuckin habbo hotel-rear end bullshit
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# ? Oct 14, 2020 22:06 |
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Nostalgia4Butts posted:Before: Changed to check opponent’s ping every second instead of an average ping over 8 seconds. The ping check every 1s was the fix for their rollback not working in the first place. I don't know how they think reverting to something else is going to be an improvement.
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# ? Oct 14, 2020 22:24 |
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Chev posted:To fight against someone, you have to go into a "fight me" stance, drawing your weapon, then the other guy gets in front of you and goes into the same stance. You'd think tha'ts kinda the same as the arcade cabs in previous arcsys lobbies but the arcade cabs were discrete locations that never overlapped. Player characters, on the other hand, overlap all the time, and even more so in 2d, and it's not at all clear where you need to stand to initiate a fight or, for that matter, when the match is made, so it's basically impossible to tell who you're gonna be fighting against unless you're standing in an empty part of the lobby and no one comes running between you and your partner while you dance around to try and start the match. Made even worse by the matchmaking servers being in a state of perpetual meltdown. Match requests could bounce without any feedback to the challenger or challengee, frequent disconnects from the lobby, losing the rare people you can connect to rank-ups sucked, soft locking in the weapon drawn stance etc.
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# ? Oct 14, 2020 22:32 |
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if you care enough that you're following gg now or played it in the past, its easy to forget that strive is not for you. it's for new blood. the people making the game believe that the formula to make gg was already perfected but they are choosing not to use that formula in order to appeal to people that are not you. older interview about strive posted:I feel that through previous Guilty Gear titles, we have more or less perfected the Guilty Gear formula. but remember: Don't worry. Submit your feedback now and buy the $85 dollar first season of the game to see if they have responded to your feedback in their finished product some dev interview posted:Don’t worry. The developers are creating GGST with both a casual and hard-core perspective in mind. There may be some aspects that don’t quite satisfy series veterans, but we will create new depth that will motivate them to learn something entirely new.
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# ? Oct 14, 2020 22:34 |
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That does sound fuckin awful, thanks for the explanations lol I hated DBFZ lobbies way back when I played it too, having to go through like six menus to challenge a friend was irritating and although the lobbies were kind of neat the first time they were just unwieldy after that. I don't know why arcsys insists on these things. SOMEONE must like them, I guess, but mostly it's just getting in the way of playing the actual game.
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# ? Oct 14, 2020 22:35 |
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Zand posted:if you care enough that you're following gg now or played it in the past, its easy to forget that strive is not for you. it's for new blood. Granblue was for new blood too but it managed to at least keep lobbies readable.
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# ? Oct 14, 2020 22:44 |
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# ? Apr 28, 2024 16:55 |
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Well this certainly frees up some cash towards other purchases.
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# ? Oct 14, 2020 22:46 |