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I'm 100%ing crash 4 and it's a great game dunno what you're talking about Tawna's walljump does suck though.
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# ? Oct 19, 2020 19:28 |
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# ? Apr 27, 2024 11:44 |
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I will admit that there is waaaayyyy too much stuff to do, which feels like a weird thing to complain about, but hitting 100% in these games is part of the charm. And Tawna is absolutely eye-rollingly tedious in a game otherwise composed exclusively of hideous cartoon gremlins, but everyone else is totally on point.
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# ? Oct 19, 2020 19:34 |
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Pants Donkey posted:Also the Game Gears that come in four colors and each have four totally different games on them and are smaller than a GBA Micrro including the screen size making them nearly unplayable. Oh, but you can buy the full set of them for like $200 Don't worry, they've thought of everything and are also releasing a magnifying screen that can be bolted onto the Game Gear Micro
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# ? Oct 19, 2020 22:19 |
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Oxyclean posted:What are y'alls thoughts on difficulty in Sonic games? What makes for good difficulty in Sonic games? Yoshi in Super Mario World and Baby Mario in Yoshi's Island allow you to take as many hits as you want as long as you catch them, just like rings. I'm glad they went with something more forgiving. Most 16-bit platformers were just ridiculously hard to make up for only being 30 minutes long.
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# ? Oct 19, 2020 22:35 |
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I've never died to having 0 rings outside the Silver Sonic fight in 2 (or whatever he's called) I always found the system a little too forgiving, but never minded it much.
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# ? Oct 19, 2020 22:59 |
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Spiderdrake posted:Generations sold millions of copies. It was a profitable success from everything I've read. They could probably have done a trilogy of Generations style games by now and made far, far more money but instead just made weird stuff. They seem to be thinking they're going to release a Sonic game like Sonic 1 that refines their position in the market and just keep trying new weird stuff. i mean a success in the same vein as dmc where it codifies an entire genre
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# ? Oct 22, 2020 23:21 |
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also how much did they chill out with regards to minigames in crash 4? cause if theres one thing that sucks about crash 3 is how little platforming stages there are. crash 2 only had a couple of nonplatformer gimmicks and is still the goldstandard
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# ? Oct 22, 2020 23:23 |
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It's basically all platforming, but there's a lot of variety thrown in - there are side levels with different characters, masks with different abilities that can be activated during particular parts of most levels, and a bunch of flashback levels you can unlock that are basically extended versions of the bonus levels. Plus a few returning sections like chases into the screen and riding animals, but thankfully nothing as obnoxious as the absolutely reprehensible motorbike levels from Crash 3.
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# ? Oct 23, 2020 00:11 |
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Pants Donkey posted:Sonic is definitely more akin to a racing or music game where it’s all about perfecting a run through a stage. This is actually even more true in NiGHTS into dreams...
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# ? Oct 23, 2020 05:28 |
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I always wished NiGHTs picked up in the same way that Sonic did ): Balan Wonderworld looks kinda cool, at least
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# ? Oct 23, 2020 10:35 |
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Skeletome posted:I always wished NiGHTs picked up in the same way that Sonic did ): I am stupidly excited for Balan and it’s for sure scratching that Sonic Adventure 1 vibe.
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# ? Oct 23, 2020 14:21 |
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Balan looks like A Hat In Time 2 and I'm all for it. My biggest concern is that the devs will be overly ambitious with content and the final game will feel bloated and with not enough time spent refining to a mirror shine what does work and is the most fun in the game, but I am excited to give it a try next Spring :-]
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# ? Oct 23, 2020 14:40 |
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I think I played three levels of A Hat in Time and it was one of the most astonishingly crap games I've ever played in my life. The level design and visual design were aggressively loving terrible, like if Sam & Max season 1-era Telltale tried to make a platformer. I want to play Nyakuza Metro though, that looks like a decent step up in every way.
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# ? Oct 23, 2020 14:47 |
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it was good actually graphics are pretty unpolished yeah but it's a nice game
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# ? Oct 23, 2020 17:48 |
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I've said it before (not here) but Hat in Time benefitted a lot from coming out before Odyssey. Similar sorts of game, and I liked HiT a lot, enough to get all 40 time pieces, but after the perfection of how Mario moves in Odyssey, there's no going back. It's like comparing the movement in Dark Souls 2 to DS1 and DS3 - would probably be fine on its own, but the comparison sitting right there makes it hard to enjoy.
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# ? Oct 23, 2020 18:36 |
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I found the movement in HiT way easier to master than Odyssey, but I'm also bad at games and never was really huge on Mario.
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# ? Oct 23, 2020 20:36 |
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Edit: Thats kinda the problem with HiT for big 3D platformer fans, its really easy to master the controls. Odyssey has much more depth and nuance and mastering them feels amazing. Its fair to say a Hat in Time was fortunate to be released after Yooka Laylee disapointed and before Odyssey came and blew it out the water but I think it's a pretty nice game. Its a little rough around the edges but its a indie kickstarter game, its impresive how well it stands up against other entries in the genre imo. The art style and how forgiving the platforming is really give me mario sunshine vibes. Balan looks like nights and billy hatcher at the same time and I'm hoping its either amazing or terrible but my greatest fear is it might just be mediocre and boring. Mr Phillby fucked around with this message at 02:19 on Oct 24, 2020 |
# ? Oct 24, 2020 02:12 |
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To be clear, my main issue with AHiT isn't your special moves, it's just moving around generally. Hat Kid sort of glides around with her legs occasionally touching the ground, Mario has a lot more of a feeling of weight and presence.
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# ? Oct 24, 2020 02:35 |
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Dabir posted:To be clear, my main issue with AHiT isn't your special moves, it's just moving around generally. Hat Kid sort of glides around with her legs occasionally touching the ground, Mario has a lot more of a feeling of weight and presence. I kid I kid, I really do get it, I couldn't get into Lost World because I hated how 'sticky' the parcour mechanics made the game feel, sometimes a game's movement just doesn't feel right.
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# ? Oct 24, 2020 02:56 |
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Fortunately, A Hat In Time manages to hit that one mark that I constantly forgive every terrible entry in the Sonic Franchise for: The music is fuckin' lit.
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# ? Oct 24, 2020 21:45 |
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https://twitter.com/i/status/1320757529324957703
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# ? Oct 27, 2020 03:20 |
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DoctorWhat posted:SRA's is fine and fun but how loving dare you disparage Hideki Naganuma Back to back, he's spinning on his back. Back to back, on a turntable track.
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# ? Oct 28, 2020 19:48 |
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Heran Bago posted:Back to back, he's spinning on his back. 16 years later I’ve finally learned what those last two lyrics are. Thank you.
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# ? Oct 28, 2020 19:52 |
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I'm soyfacing irl rn
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# ? Oct 28, 2020 21:12 |
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Stairmaster posted:I'm soyfacing irl rn stair, i say this with the utmost sincerity that text allows me to express: you need to be summarily executed in a mw1 style sequence
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# ? Oct 28, 2020 21:18 |
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Heran Bago posted:Back to back, he's spinning on his back.
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# ? Oct 29, 2020 00:24 |
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for not having touched this game since 2018 i think i did pretty well
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# ? Nov 2, 2020 10:25 |
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who's that character at the bottom right, he looks cool
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# ? Nov 2, 2020 12:42 |
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Skeletome posted:who's that character at the bottom right, he looks cool him name sonic blue hog.
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# ? Nov 2, 2020 12:50 |
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It's the guy as cool and blue as planet Earth
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# ? Nov 2, 2020 12:50 |
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someone retweeted this and im filled with incontrollable rage and dumbfoundedness https://twitter.com/KenPenders/status/1323238603137298432
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# ? Nov 2, 2020 14:36 |
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thank you for spreading the misery with us, arf
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# ? Nov 2, 2020 14:52 |
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I'm glad he "finished" the cover page after half a decade. Can't wait to pre-order!!
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# ? Nov 2, 2020 15:27 |
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https://twitter.com/KenPenders/status/1322978610601291776 me when my sonic gets dunked by a DK in smash ultimate online YET AGAIN
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# ? Nov 2, 2020 16:47 |
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Well we're finally here
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# ? Nov 2, 2020 16:51 |
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Performing for you
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# ? Nov 2, 2020 16:51 |
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Hang on what Donkey Kong Nonsense?
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# ? Nov 2, 2020 17:05 |
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Ken Penders got chokeslammed by 3 perfectly buff and lovingly powerful Donkey Kong cosplayers
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# ? Nov 2, 2020 17:06 |
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Electric Phantasm posted:Hang on what Donkey Kong Nonsense? The ongoing Billy Mitchell World Record lawsuit? Because Penders is kind of like Billy Mitchell? e: actually people kept posting Donkey Kong on Twitter in comparison to his latest Lara-Su Chronicles "art" lol Stink Terios fucked around with this message at 17:27 on Nov 2, 2020 |
# ? Nov 2, 2020 17:24 |
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# ? Apr 27, 2024 11:44 |
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ArfJason posted:someone retweeted this and im filled with incontrollable rage and dumbfoundedness a lady’s full lips; a dog’s nose (that looks like a plastic toy off a plush animal); and a waifu’s gargantuan headlight eyes. my Halloween chills and shudders came a bit late this year but this masterpiece of fright didn’t half-rear end the horror
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# ? Nov 2, 2020 19:53 |