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Rakna was super weak to IG too, I imagine any weapon with a lot of potential air time is going to have an easy go.
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# ? Apr 14, 2021 18:38 |
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# ? Apr 29, 2024 01:11 |
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Rakna felt really non-threatening, like a spider Gammoth.
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# ? Apr 14, 2021 18:40 |
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Agent355 posted:MHW: Iceproof mantle greatly lessens the slow of the patch. Either way I've found moving diectly toward Barioth and rolling as soon as you're free of the patch works most times.
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# ? Apr 14, 2021 18:42 |
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mightygerm posted:Which weapons are really good at breaking multiple parts on a monster? I would guess GL and CB, but anything else? I'm thinking of making a partbreaker build for multiplayer. i generally have every single part on a monster broken with switch axe
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# ? Apr 14, 2021 18:42 |
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MHW: Yay, I finally beat alatreon, the trick ended up being switching to a hammer. I tried IG first but a frantic fight + juggling buffs was too hard, then I tried lance and I just had trouble with limited mobility and too many (practically) unblockable attacks, endless amounts of chip damage that I couldn't ignore even with guard 5. Hammer was mobile enough that I could dodge all the ground poo poo that kept hurting me through my guard with lance.
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# ? Apr 14, 2021 18:43 |
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mightygerm posted:Which weapons are really good at breaking multiple parts on a monster? I would guess GL and CB, but anything else? I'm thinking of making a partbreaker build for multiplayer. Switchaxe in sword-mode has baked-in mind's eye so your attacks won't bounce off of stuff like Narga's Wings, and axe mode has great reach for chopping tails.
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# ? Apr 14, 2021 18:49 |
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I have had to do the Volcano ore-farm three times so far because I can't stop making new weapons/armor. I craft all of these things and then just play Dual Blades, they're everything I wanted them to be in 4U and the best version of them from GU. I'd love to see Adept CB make a comeback though.
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# ? Apr 14, 2021 18:51 |
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What do the x1, x2 indicators mean next to material drop rates? For example, Volvidon has paralysis sac as a capture reward, "x2 21%.". Most of the other materials he drops are only x1.
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# ? Apr 14, 2021 19:12 |
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Tender Bender posted:What do the x1, x2 indicators mean next to material drop rates? For example, Volvidon has paralysis sac as a capture reward, "x2 21%.". Most of the other materials he drops are only x1. It means that particular capture reward is a stack of 2 paralysis sacs
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# ? Apr 14, 2021 19:14 |
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Where's the GD patch notes
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# ? Apr 14, 2021 19:16 |
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Snake Maze posted:It means that particular capture reward is a stack of 2 paralysis sacs Ooooh, cool. Thanks!
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# ? Apr 14, 2021 19:18 |
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In Training posted:Where's the GD patch notes https://www.monsterhunter.com/rise/update/us/ver01_01_02.html little drop down in the top right for other versions as they come out
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# ? Apr 14, 2021 20:36 |
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Cant Ride A Bus posted:I have had to do the Volcano ore-farm three times so far because I can't stop making new weapons/armor. I craft all of these things and then just play Dual Blades, they're everything I wanted them to be in 4U and the best version of them from GU. I can't stop making weapons and I'm not even leaving the gunlance tree and I'm barely into HR. I see blue sharpness and green numbers and I'm like yes this is exactly what I need right now.
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# ? Apr 14, 2021 20:52 |
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Does anyone know if Slugger and Drain (I think that's it, the one that adds extra exhaust) skills affect Sticky LBG's? I'm starting to play around with the Rampage LBG w/ rapid sticky and it's kind of hilariously fun. Bad damage though, so I really need to optimize for giving other hunters lots of openings to go ham.
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# ? Apr 14, 2021 21:05 |
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One of my buddies last night called Gunlance, ”American Lance” and I can't stop chuckling about it.
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# ? Apr 14, 2021 21:14 |
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pixaal posted:https://www.monsterhunter.com/rise/update/us/ver01_01_02.html little drop down in the top right for other versions as they come out Well yeah, I meant for the April Update.
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# ? Apr 14, 2021 21:25 |
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In Training posted:Well yeah, I meant for the April Update. They usually drop them after the patch goes live
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# ? Apr 14, 2021 21:28 |
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Finally gonna make an actual effort to get into MonHun, installing World now. So far, after giving most weapons a shot in training, I'm feeling the hammer.
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# ? Apr 14, 2021 21:28 |
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What's the best LBG for spread 3? Magnamalo?
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# ? Apr 14, 2021 21:34 |
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Norns posted:One of my buddies last night called Gunlance, ”American Lance” and I can't stop chuckling about it. The Honest Game Trailers that posted last night might have something to do with that https://www.youtube.com/watch?v=g709jWycFOI
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# ? Apr 14, 2021 21:36 |
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Agent355 posted:MHW: My first Alat win was with hammer too, which surprised me, as I understand it's not an ideal elemental weapon. Failed several times with IG, DB, Bow, LS, GS.
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# ? Apr 14, 2021 21:55 |
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Gyro Zeppeli posted:Finally gonna make an actual effort to get into MonHun, installing World now. I never played World but hammer was one of my two gateway weapons into the series. Have fun crushing monster faces!!
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# ? Apr 14, 2021 22:00 |
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Oldstench posted:Any of you playing Rise without the Nintendo OnLine service? I'm getting the feeling I'm on everyone's ignore list.
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# ? Apr 14, 2021 22:18 |
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Who do you think is the most dangerous monster to hunt? My group is hitting a point where nothing is really dangerous, but I think the most likely monster to be killed by is Magnamalo for how fast and far it moves and for how its attacks have followup hitboxes with the purple clouds.
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# ? Apr 14, 2021 22:20 |
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Reiley posted:Who do you think is the most dangerous monster to hunt? My group is hitting a point where nothing is really dangerous, but I think the most likely monster to be killed by is Magnamalo for how fast and far it moves and for how its attacks have followup hitboxes with the purple clouds. The answer is you, the hunter.
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# ? Apr 14, 2021 22:21 |
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Oldstench posted:I'm getting the feeling I'm on everyone's ignore list. I think it's the exact sort of question that if you can't answer in the affirmative you don't answer at all. I would definitely enjoy the game less if it was offline. Hunting with three friends on comms is a top gaming experience.
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# ? Apr 14, 2021 22:30 |
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Finished final boss a couple days back and am now wrapping up all the quests I skipped. Next step is to build decos and move to higher rarity gear with general attack skills. Not motivated to charm farm until the real end game is revealed. I'm hoping that the missing decoration skills show up by then so that we can farm for any decent charm with the skills needed rather than one from a small subset of skills. WEX should be a deco, I mean. The cool thing about Rise, more so than World, is that they've done so much to improve most weapons that endgame will be building and trying out new weapons and builds rather than feeding the charm melder. The Binbok controller has changed how I use the Switch. Never liked the original joycons much for these big hands so I played GU almost exclusively on a bigger screen with a DS4 controller. With the new, controller-like joycons I finally enjoy the Switch for what it is. So much better than large screen at a distance too. Feel like I missed out by not buying the Hori ages ago and playing GU with it, all 350+ hours of it.
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# ? Apr 14, 2021 22:31 |
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Centzon Totochtin posted:What's the best LBG for spread 3? Magnamalo? For Spread3, yeah Magnamalo is pretty much your only option. The loadout I usually see is Spare Shot Sticky3 ammo for stuns and then unloading with spread
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# ? Apr 14, 2021 22:32 |
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Oldstench posted:I'm getting the feeling I'm on everyone's ignore list. I've only been playing the singleplayer missions because my internet is rural garbage
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# ? Apr 14, 2021 22:33 |
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every mission is a single player mission if you're brave enough
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# ? Apr 14, 2021 22:39 |
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I'm playing world on PC not rise on nintendo but I treat it as basically single player, i ocassionally do 2-man missions if I can rope a friend into it, but 90% of the time I'm by myself. It makes the game harder for sure, but it's fun for me.
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# ? Apr 14, 2021 22:43 |
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Oldstench posted:Any of you playing Rise without the Nintendo OnLine service? I have online but do a lot of hunts solo, and I think the game works very well that way. Multiplayer is more chaotic, and it can be fun to have other hunters running around, but singleplayer feels more like a well designed challenge. Since health scales with playercount it’s not even slower than multiplayer, and there’s no content that can’t be done solo, so you’re not missing out on anything beyond the multiplayer experience itself.
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# ? Apr 14, 2021 22:45 |
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Everything including arenas scales to solo hunts now.
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# ? Apr 14, 2021 22:51 |
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I do every hunt at least once solo, but there's sort of a curve to the way I do missions. If I'm doing mindless grinding out missions I'll usually hop online because its more chaotic and fun and adds some variety, but if I'm trying out new weapons or I have some speedrun method I'll grind mats solo. Going online also means I feel less pressured to have a completely decked-out build with really good decos because eh the second we knock a monster down its gonna take four billion damage anyways
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# ? Apr 14, 2021 22:54 |
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Alxprit posted:every mission is a single player mission if you're brave enough Honestly doing like HR hub missions solo is really fun in a way that doing stuff in a group or LR / village isn't. Fights can really drag out to like 20+ minutes, and it's a really fun and unique experience. Fights become more of a test of endurance and resource management, making sure you're not chugging through too many potions or antidotes or whatever. It feels much more like the classic games back on the PSP. Shoutouts to my old dumbass self playing MHF or whatever and trying to fight HR Black Gravios solo with SnS and refusing to NOT try to cut the tail off, and constantly hitting the time limit. Of course you can always just, like, restock from the tent, but still.
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# ? Apr 14, 2021 23:08 |
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Centzon Totochtin posted:Because I see poo poo like this and think what the gently caress Okay, lance is the next weapon I play around with. This looks hilarious.
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# ? Apr 14, 2021 23:08 |
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in mh rise, are urgent quests actually urgent? can i just...not do them, in favor of doing other quests that i want to do? im not in the mood to do a rampage whatever that is, i wanna just run around with no time limit and explore the flooded forest
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# ? Apr 14, 2021 23:20 |
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^^^ Sure you can ignore the urgent quests, but then you won't be able to move on to the next tier of quests and thus monsters. I didn't particularly enjoy the rampage quests, but they'll take ~20 minutes of your time (each) to complete. It's bearable. Improbable Lobster posted:I've only been playing the singleplayer missions because my internet is rural garbage Just out of curiosity: have you tried playing online? Monster Hunter seems to be extremely forgiving in terms of connection. I'm from Germany and seem to get paired with Japanese people almost exclusively (), but can play with them without any issues. Badly Jester fucked around with this message at 23:25 on Apr 14, 2021 |
# ? Apr 14, 2021 23:21 |
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Achmed Jones posted:in mh rise, are urgent quests actually urgent? can i just...not do them, in favor of doing other quests that i want to do? im not in the mood to do a rampage whatever that is, i wanna just run around with no time limit and explore the flooded forest No, you just have to do them to progress to the next tier of hunts
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# ? Apr 14, 2021 23:22 |
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# ? Apr 29, 2024 01:11 |
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MMF Freeway posted:No, you just have to do them to progress to the next tier of hunts sweet, thanks! so far almost every question i have is "can i ignore [thing i want to ignore]" and the answer is always "yes". everybody talks about how deep and complicated monster hunter is, but i'm sure loving that the depth and complexity seems to be totally optional, at least up to where I am. i still haven't pulled off the A, A, A, X+A, backstep, X, X, X, combo in a hunt yet. i usually screw up the backstep, and when I don't, the monster is ready to attack and so i have to dodge or whatever. it's gonna feel awesome when i pull it off. i tried the sliding strike switch skill, but it felt like it made the jump slash too easy to pull off. i want it as a reward for _finally doing that hard combo_ instead of a thing i can basically do at will. can't cheapen my acrobatics, you know.
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# ? Apr 14, 2021 23:26 |