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March of the Undead Eagles
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# ? Oct 5, 2021 17:47 |
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# ? May 5, 2024 18:38 |
StashAugustine posted:Naapoleon Naapoleon vs Bigger Napoleon DLC
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# ? Oct 5, 2021 17:57 |
StashAugustine posted:Naapoleon
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# ? Oct 5, 2021 18:08 |
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Gort posted:Napoleon's fifteen years dead when the game starts. Napoleon in Animal Farm was a bear, IIRC? Edit: nope, a boar.
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# ? Oct 5, 2021 18:34 |
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ANOTHER SCORCHER posted:Renaming my successful Sokoto state that kicked the Europeans out of Africa “CAPTAIN AMERICA 2 (THE FALCON)” to show how much I respect Black people.
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# ? Oct 5, 2021 18:35 |
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OddObserver posted:Napoleon in Animal Farm was a bear, IIRC? you don't Edit: Ahaha, in before the edit Edit2: Even the edit's wrong, he's a pig not a boar Fake Edit3: A boar is not a pig OK
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# ? Oct 5, 2021 18:36 |
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Gort posted:Fake Edit3: A boar is not a pig OK Male pigs are called boars
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# ? Oct 5, 2021 19:30 |
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Gort posted:Napoleon's fifteen years dead when the game starts.
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# ? Oct 5, 2021 20:10 |
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Gort posted:you don't yeah well you're a bore
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# ? Oct 5, 2021 20:46 |
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https://twitter.com/Martin_Anward/status/1445750702362464256?t=fP9pQnCiVNfvpxDdOx-3HA&s=19 East India Company confirmed, now you too can play as the former owner of the Obra Dinn.
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# ? Oct 6, 2021 15:50 |
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ThaumPenguin posted:https://twitter.com/Martin_Anward/status/1445750702362464256?t=fP9pQnCiVNfvpxDdOx-3HA&s=19 I'm excited to see what they're going to do with international corporations! They felt really tacked-on in Stellaris, and while mods help I'd really like to play as Standard Oil or IBM, and find out what decisions they could have made differently.
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# ? Oct 6, 2021 16:57 |
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I think the polity of "the East India Company" is how they're representing the colonial state running British India, not modeling it as an international corporation
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# ? Oct 6, 2021 19:02 |
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*hoisting the Hostess battle flag above the shattered and smoking remnants of Paris* WHAT?!!!
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# ? Oct 6, 2021 19:12 |
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I imagine there will be an event or decision to subsume the company into the Raj.
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# ? Oct 6, 2021 19:14 |
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ThaumPenguin posted:https://twitter.com/Martin_Anward/status/1445750702362464256?t=fP9pQnCiVNfvpxDdOx-3HA&s=19 Weird way to find out Vicky 3 is gonna be a paranormal fantasy world.
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# ? Oct 6, 2021 19:31 |
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Crazycryodude posted:I think the polity of "the East India Company" is how they're representing the colonial state running British India, not modeling it as an international corporation It'd be neat though if there existed an inbetween asymmetrical gameplay state that was below being a country, because you could use those mechanics for insurrection movements.
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# ? Oct 6, 2021 20:12 |
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Minenfeld! posted:Weird way to find out Vicky 3 is gonna be a paranormal fantasy world. What's paranormal fantasy about the rankings?
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# ? Oct 6, 2021 20:29 |
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Kaza42 posted:What's paranormal fantasy about the rankings? This was probably more about my quip referencing the Return of the Obra Dinn
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# ? Oct 6, 2021 20:47 |
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Minenfeld! posted:Weird way to find out Vicky 3 is gonna be a paranormal fantasy world. I mean if it's not it's gonna get modded in about 10 minutes after release.
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# ? Oct 7, 2021 01:01 |
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Raenir Salazar posted:It'd be neat though if there existed an inbetween asymmetrical gameplay state that was below being a country, because you could use those mechanics for insurrection movements. i'd expect/hope that'd be DLC to let Wiz's team give that the proper TLC needed to be good, it'd be okay if it were just a satellite govt to start
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# ? Oct 7, 2021 05:20 |
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Crazycryodude posted:I think the polity of "the East India Company" is how they're representing the colonial state running British India, not modeling it as an international corporation Given what has already been explained about how countries work in Vic 3 with interest groups and pop types etc, I'm not sure how the governance stuff in the EIC would work. Can a pop be a member of multiple nations? The EIC was run by the board and the shareholders, who would have been British merchants/aristocracy outside of the ones actually living in India, so it could make sense to allow a bunch of british pops to also make up the decision-making population of the EIC.
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# ? Oct 7, 2021 08:18 |
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Red Bones posted:Given what has already been explained about how countries work in Vic 3 with interest groups and pop types etc, I'm not sure how the governance stuff in the EIC would work. Can a pop be a member of multiple nations? The EIC was run by the board and the shareholders, who would have been British merchants/aristocracy outside of the ones actually living in India, so it could make sense to allow a bunch of british pops to also make up the decision-making population of the EIC. Surely this could just be represented by a core of English-culture "EIC Citizens" that form the bulk of the interest groups alongside some discriminatory policies? Not 100% how it worked IRL but might be suitable enough without having to have bespoke mechanics built around it. I would guess that the EIC is similar to a HOI4 puppet where any significant change in the internal politics (or even the overlord) would basically change the tag name/presentation...
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# ? Oct 7, 2021 08:31 |
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ThaumPenguin posted:https://twitter.com/Martin_Anward/status/1445750702362464256?t=fP9pQnCiVNfvpxDdOx-3HA&s=19 I wonder who's perspective this list is from. Siam maybe?
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# ? Oct 7, 2021 08:42 |
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The Narrator posted:Surely this could just be represented by a core of English-culture "EIC Citizens" that form the bulk of the interest groups alongside some discriminatory policies? Not 100% how it worked IRL but might be suitable enough without having to have bespoke mechanics built around it. I think the issue to solve, if they are trying to model the EIC 'realistically' as a private corporation run by British citizens, is that all those English/British 'EIC Citizens' are also technically British pops. The same aristocrats forming interest groups and pushing the British government in certain directions, are also the aristocrats running the EIC. Even the non-voting pops like the British clerks and soldiers etc in the EIC would still, presumably, ideally be able to join interest groups/political movements for things like increasing suffrage in Britain, since they should technically have an interest in those movements as British pops. It might be worth building bespoke mechanics around, tbh, because the mechanics are 'these pops are citizens of an autonomous territory and the colonial mother country', which is a mechanic that can be re-used to simulate a lot of major internal colonial/imperial politics in the 19th/20th century. Red Bones fucked around with this message at 08:51 on Oct 7, 2021 |
# ? Oct 7, 2021 08:49 |
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We're not adding any playable non-state entities at release, the only corporations that are playable are ones that controlled territory. It's an interesting idea for a future expansion but definitely outside the scope of release.
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# ? Oct 7, 2021 11:05 |
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Makes sense. It would be pretty cool but it's not essential for the game. I can't wait to watch let's plays of it. (maybe even buy it when it goes on sale)
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# ? Oct 7, 2021 11:18 |
Wiz posted:We're not adding any playable non-state entities at release, the only corporations that are playable are ones that controlled territory. It's an interesting idea for a future expansion but definitely outside the scope of release. The most relevant interest groups to the EIC being British citizens is an interesting issue. Events and developments in London should affect interest groups in the EIC in some way. Unless their motivations aren't going to be modeled as reflecting any particular national sensibilities or anything other than raw capitalism.
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# ? Oct 7, 2021 14:03 |
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Eiba posted:I'm still very interested to hear how the corporations with territory play.
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# ? Oct 7, 2021 14:47 |
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dev diary: https://forum.paradoxplaza.com/forum/developer-diary/victoria-3-dev-diary-18-rank-prestige.1493822/ apropos of the thread title
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# ? Oct 7, 2021 17:50 |
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guidoanselmi posted:dev diary: https://forum.paradoxplaza.com/forum/developer-diary/victoria-3-dev-diary-18-rank-prestige.1493822/ tag yourself, i'm "MEAT"
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# ? Oct 7, 2021 19:12 |
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I'm the guy calling the million ham march "some sort of rally"
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# ? Oct 7, 2021 19:14 |
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I'm an idiot and am unsure as to what those comics are trying to say besides MEAT.
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# ? Oct 7, 2021 19:24 |
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forget it, Hellioning. It's Heathcliff.
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# ? Oct 7, 2021 19:26 |
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karmicknight posted:forget it, Hellioning. It's Heathcliff.
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# ? Oct 7, 2021 19:41 |
New prestige system sounds great. Love the flexibility. Can't wait to curbstomp the Prussians into unrecognised status
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# ? Oct 7, 2021 19:49 |
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Having thenumber of great powers be dynamic is a good idea. More often than not in Vicky 2, GPs 7 and 8 totally irrelevant.
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# ? Oct 7, 2021 20:17 |
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the crab bucket of like 6 - 10 is the most fun and frustrating thing in MP Victoria 2.
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# ? Oct 7, 2021 20:19 |
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Can't wait to play as the UK and raise my prestige so high that no one else qualifies to be a great power.
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# ? Oct 7, 2021 20:21 |
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Raenir Salazar posted:Do they need to? In the most recent film I guess they had some kind of harvester robot that harvested people. Can pops be made into a resource? Would be amazing for war of the worlds mods, but you know as well as I do that the first mod using that feature will add extermination camps for "undesirables", which is probably a good reason for the dev team to steer clear.
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# ? Oct 7, 2021 20:22 |
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# ? May 5, 2024 18:38 |
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karmicknight posted:forget it, Hellioning. It's Heathcliff. I see. In any event, Pakled posted:Having thenumber of great powers be dynamic is a good idea. More often than not in Vicky 2, GPs 7 and 8 totally irrelevant. Yes this is good.
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# ? Oct 7, 2021 20:49 |