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KPC_Mammon posted:Noise Marines would completely destroy the team shown, it wouldn't even be close. I’ve thought that a single Noise Marine slamming down in a drop pod would be a pretty good boss for the full group. It just turns into a rhythm game for an encounter.
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# ? Jun 14, 2022 23:27 |
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# ? Apr 29, 2024 01:36 |
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When are we getting a Noise Marine rail shooter video game that uses a guitar as input?
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# ? Jun 15, 2022 00:03 |
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Vagabong posted:Kinda lame they're doing nurgle again when we already got him in V2 Nurgle is the easiest of the Chaos factions to do in this kind of game, Khorne is just too one note to be the sole focus, Slaanesh is too lewd, and Tzeentch could work but Nurgle is overall easier Hopefully though we'll get some of the really weird Nurgle critters in this game Bussamove posted:*Pounding fists on table to a discordant cacophony of sweet sensation* Noise. Ma. Rines. If we're talking potential Chaos Space Marine enemies I really hope we get an Obliterator as a boss enemy
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# ? Jun 15, 2022 00:12 |
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KPC_Mammon posted:When are we getting a Noise Marine rail shooter video game that uses a guitar as input? Guitar Heretic.
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# ? Jun 15, 2022 00:29 |
Bussamove posted:*Pounding fists on table to a discordant cacophony of sweet sensation* Noise. Ma. Rines. gently caress yes, I want to fight an evil hair metal band. Maybe the cultists could be dressed as fans of said hair metal band. Or all be the Doof Warrior
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# ? Jun 15, 2022 01:13 |
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field balm posted:I think you're right with the black comedy thing. I was surprised how right vermintide got the early games workshop vibe - It's quintisentially British. I'm hoping the banter is more Red Dwarf and 2000AD then Aliens. Ideally, the player characters are just The Young Ones but in space. In the gameplay footage on Luetin's channel there is a moment where the Zealot throws a grenade and yells 'HOLY GRENADE!' The male psyker sounds like a muppet doing an impression of Saltzspyre
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# ? Jun 15, 2022 02:13 |
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zealot gets to wear a rat on his head its brought me back
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# ? Jun 15, 2022 07:07 |
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I like the "orb" boons, lets you synergize a lot of specific builds like turning Zealot or IB into a health dispenser for your team Really wish they'd have combined, revamped or removed some of the old boring rear end boons though. And maybe lay off the barrel ones.
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# ? Jun 16, 2022 09:36 |
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as zealot i stacked several regen perks and healing orbs dropping on damage along with the improved self heal perk and the result is that my class was the tf2 engineer dispenser. i took 9k damage. if you get that orb and one or two of those damage mitigation at low health boon / improved healing boon / the one where you get 60% reduction when standing still and you basically are obliged to yell this every other minute. Tiler Kiwi fucked around with this message at 11:42 on Jun 16, 2022 |
# ? Jun 16, 2022 11:39 |
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Feeling like a mark because the customisation dev blog has me hyped.
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# ? Jun 16, 2022 22:57 |
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https://www.youtube.com/watch?v=yReKmBRY0PY
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# ? Jun 17, 2022 02:16 |
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I'm more excited about getting more Jesper Kydd than most else, really. DLSS and dedi servers were a nice surprise too, so I'm somewhat hopeful?
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# ? Jun 17, 2022 08:54 |
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Bussamove posted:*Pounding fists on table to a discordant cacophony of sweet sensation* Noise. Ma. Rines. was thinking about Noise Marines the other day, and it reminded me of the scene in Virtuosity where Sid 6.7 is recording hostages at gunpoint to create a keyboard that plays nothing but screams but yeah sure lets go with Nurgle in Darktide
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# ? Jun 17, 2022 10:45 |
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Noise Marines suck compared to all the other wild, weird, kinky poo poo Slaanesh has. I'd have preferred Tzeentch for the game myself. They have some units that just embody chaos with the aesthetics and outrageous mutations. Unfortunately, zombies have once more plagued humanity.
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# ? Jun 17, 2022 11:12 |
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Kokoro Wish posted:Noise Marines suck compared to all the other wild, weird, kinky poo poo Slaanesh has. I'd have preferred Tzeentch for the game myself. They have some units that just embody chaos with the aesthetics and outrageous mutations. Unfortunately, zombies have once more plagued humanity. That's exactly why Nurgle gets picked these days for games focusing on a singular Chaos faction, Tzeentch's stuff might get weirder(unlike Khorne) while also remaining SFW(unlike Slaanesh) but it's also the sort of thing that would take more effort to make in a HD graphics game such as these Though Nurgle has plenty of interesting critters besides just Zombies, Bogleech did a couple articles going into detail about this, I'll see if I can dig those up
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# ? Jun 17, 2022 21:08 |
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drrockso20 posted:That's exactly why Nurgle gets picked these days for games focusing on a singular Chaos faction, Tzeentch's stuff might get weirder(unlike Khorne) while also remaining SFW(unlike Slaanesh) but it's also the sort of thing that would take more effort to make in a HD graphics game such as these found them; Nurgle Stuff & More Nurgle Stuff
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# ? Jun 17, 2022 21:11 |
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I'm not actually sure I'd buy any claim that the decision to go with Nurgle again has anything to do with the logistics of Tzeentch or Slaanesh. It's 100% because they already had models and animations they could port functionally 1:1--based on the gameplay footage at least--with some reskinning and other minor changes. As much as I unironically love Fatshark I'm not sure it would have done either VT2 or Darktide any favors if they were in simultaneous development and the latter involved a shitload of brand new enemy designs.
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# ? Jun 17, 2022 21:23 |
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Sab Sabbington posted:I'm not actually sure I'd buy any claim that the decision to go with Nurgle again has anything to do with the logistics of Tzeentch or Slaanesh. It's 100% because they already had models and animations they could port functionally 1:1--based on the gameplay footage at least--with some reskinning and other minor changes. It’s this. enemies in darktide videos are using identical animations to chaos from vt2.
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# ? Jun 17, 2022 21:31 |
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Rats
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# ? Jul 1, 2022 04:31 |
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No. 6 posted:Rats
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# ? Jul 1, 2022 04:40 |
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Thanquol should be given a randomized starting position, but no matter where it is Gotrek and Felix are nearby.
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# ? Jul 1, 2022 05:09 |
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What might have been https://www.youtube.com/watch?v=I3agfPGM2ro
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# ? Jul 1, 2022 06:51 |
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ZombyDog posted:What might have been Just go full ratmen, a merry band of ratmen.
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# ? Jul 1, 2022 08:59 |
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Darktide Preview with some deets about matchmaking, cutomisation and classes https://www.youtube.com/watch?v=rfDs3grfPzE ZombyDog fucked around with this message at 10:25 on Jul 1, 2022 |
# ? Jul 1, 2022 10:09 |
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ZombyDog posted:Darktide Preview with some deets about matchmaking, cutomisation and classes Not available anymore (from EU at least)
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# ? Jul 1, 2022 10:22 |
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Fishstick posted:Not available anymore (from EU at least) https://www.youtube.com/watch?v=rfDs3grfPzE
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# ? Jul 1, 2022 10:26 |
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Sounds like Fatshark is trying out a lot of brand new systems. The bugs will be legendary.
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# ? Jul 3, 2022 12:16 |
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I would hope Chaos Wastes has taught them something about new game mechanics, because some of it is genuinely fun. I hope alternate paths and semi-random levels are part of the "main" darktide game. Then again chaos wastes map and boon staff are broken again for unfathomable reasons and the new CW weapontraits are broken for very specific weapons because of copy/paste errors, so...
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# ? Jul 3, 2022 14:09 |
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https://www.youtube.com/watch?v=lClVizgwxxk Tim Bentinck did his Saltzpyre voice for Nolan and Janfon1 animated it and it is awesome.
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# ? Jul 7, 2022 23:59 |
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ZombyDog posted:I hosed the link, should be fixed now That coherency system seems to try to solve the "elf runs ahead" problem, but all it's gonna do is make the dipshits who peel off saltier.
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# ? Jul 8, 2022 00:45 |
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It looks really fun but the enemies with long-ranged weapons are going to drive me absolutely nuts, I can already tell.
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# ? Jul 8, 2022 15:26 |
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I can foresee the enemies themselves not being the problem as much as players needing to reconsider positioning when dealing with hordes. If an Ogryn is chewing up mooks in melee, he needs to remember to always leave a clear line of sight between his ranged friends behind and the lasgunner baddies in the distance. There’s going to be a lot of friendly fire until people train themselves to hug walls and avoid dodging laterally.
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# ? Jul 8, 2022 17:58 |
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skillup dropped his preview: https://www.youtube.com/watch?v=IRAtfX-1U_g
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# ? Jul 9, 2022 15:56 |
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My first two red items have both been greatswords, on saltzpyre. why
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# ? Jul 10, 2022 07:35 |
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Sigmar clearly sending you a sign. Time to start chopping.
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# ? Jul 10, 2022 13:38 |
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Cretin90 posted:My first two red items have both been greatswords, on saltzpyre. why Keep one, melt down the other.
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# ? Jul 10, 2022 16:59 |
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The darktide mission system sounds almost exactly like deeprock's mission system, randomizes a set of missions in specific areas every hour or two, rerunning the same mission would be different but still have the same objectives. Will have to see how fatshark handles procgen levels without finding new and interesting ways to bug them out.
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# ? Jul 10, 2022 17:57 |
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I think at most it’s going to be stringing together pre-made modular areas, not using procgen. There’ll be changing main, and side quests plus contracts you select for yourself to help with variety
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# ? Jul 10, 2022 20:09 |
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I mean what I would want to see are pregens with a few randomized branches - doors that are open in run A might be closed in run B and vice versa. Procgen won't work in a game like this and prefab works fine in VT2. Just enough variation where you don't know the exact route the moment you spawn would be enough.
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# ? Jul 10, 2022 20:38 |
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# ? Apr 29, 2024 01:36 |
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I figure it will be similar to how Chaos Wastes does a semi randomized route across each map.
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# ? Jul 10, 2022 20:41 |