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Finally beat task force Ash in Nebulous. Wasted a bunch of time on Railguns, particularly trying to make spinal mount railguns work. A souped up version of Task Force Birch did the trick, after losing one and a half ships to missiles. The AI refused to break formation, a fatal error with three spinal mounted beam cannons. I guess the thread is in hibernation until the game updates, huh?
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# ? Oct 16, 2022 08:24 |
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# ? May 5, 2024 20:21 |
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Nebulous did have its big missile update, but I kinda lost interest before then.
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# ? Oct 16, 2022 10:18 |
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Really looking forward to Flashpoint Campaigns: Southern Storm. It seems the QoL updates by themselves are really gonna make the game a lot more fun and approachable.
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# ? Oct 18, 2022 14:32 |
UBOAT has really come a long way. Game feels more difficult in a good way, escorts react swiftly and their depth charge runs are more accurate it really feels like you have to choose your battles/when you attack now versus before where you could just sail right into the middle of a fleet sink a bunch of freighters and easily slink away with hardly a reaction from the escort. Sailing thru the channel is a lot more harrowing, tons of patrol ships/planes and if you're spotted nearby ports will send out ships to hunt you down. Game is just a lot more polished now, highly recommend it if you're on the fence. I think full release is coming soon but it is currently on sale for 70% off and at $8.99 it's an absolute steal.
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# ? Oct 18, 2022 18:04 |
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Ultimate Admiral: Dreadnoughts has the next build up on the beta branch with the whole map and all the factions available now. All the tech and previously "to-do" features are also turned on. Now ship has limited fuel, submarine and mine works, etc.
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# ? Oct 18, 2022 18:11 |
Popete posted:UBOAT has really come a long way. Game feels more difficult in a good way, escorts react swiftly and their depth charge runs are more accurate it really feels like you have to choose your battles/when you attack now versus before where you could just sail right into the middle of a fleet sink a bunch of freighters and easily slink away with hardly a reaction from the escort. Hmm, and it just got Steam Deck compatibility too, apparently...done.
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# ? Oct 18, 2022 18:40 |
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Popete posted:UBOAT has really come a long way. Game feels more difficult in a good way, escorts react swiftly and their depth charge runs are more accurate it really feels like you have to choose your battles/when you attack now versus before where you could just sail right into the middle of a fleet sink a bunch of freighters and easily slink away with hardly a reaction from the escort. Oh yeah, the game world feels much more alive. Certainly the experience of getting radio calls notifying you of convoys and assembling wolfpacks is the bit I've been waiting for that takes the game into a step up from Silent Hunter 3's yardstick of excellence.
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# ? Oct 18, 2022 19:00 |
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UBOAT is still incredibly broken. I just sailed through the Netherlands and I think I can reach Berlin itself.
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# ? Oct 18, 2022 21:04 |
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HerpicleOmnicron5 posted:UBOAT is still incredibly broken. I just sailed through the Netherlands and I think I can reach Berlin itself. There's a river in the city, what makes this broken?
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# ? Oct 18, 2022 21:07 |
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Jobbo_Fett posted:There's a river in the city, what makes this broken? There isn't a river through the autobahn.
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# ? Oct 18, 2022 22:18 |
I don't think I've ever tried to sail thru land intentionally but I have definitely ground the bottom of my u-boat in shallow water resulting in crew being injured.
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# ? Oct 18, 2022 22:19 |
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My crew have run out of oxygen and collapsed with brain damage while sailing on the surface. Seems quite a few bugs made it in with this version.
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# ? Oct 18, 2022 23:04 |
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I've had max depth be consistently underestimated in reports too, so a depth of 30 is actually 20. Coupled with the fact that they still haven't let you just swap torpedoes/mines, still force you to scroll through the uboat itself to change the torpedo loadout and not allowing you to do so from the warehouse screen and the old issue of engineers suddenly deciding to do torpedo maintenance while I'm on the silent running blue light making shittons of noise and getting me killed while I'm on a port espionage mission, it just all pisses me off so much. They really need to just polish it up. E: UBOAT really is the most annoying game to me, because it is the closest to being a great Silent Hunter successor. It just needs basic loving utility. HerpicleOmnicron5 fucked around with this message at 00:26 on Oct 19, 2022 |
# ? Oct 18, 2022 23:08 |
https://www.matrixgames.com/news/flashpoint-campaigns-southern-storm-out-on-17th-november One month!
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# ? Oct 19, 2022 14:00 |
Just to report back on UBOAT's newfound Steam Deck compatibility - Yeah, it...works. But it runs really poorly even on the lowest graphical settings, and the interface is WAY too small to be easy to use. Glad I own it now, but this one's for the desktop.
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# ? Oct 19, 2022 15:15 |
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Squiggle posted:Just to report back on UBOAT's newfound Steam Deck compatibility - Thanks for the update, I was wondering how it ran. Too bad. If anyone is craving submarine gameplay on the steam deck, Dangerous Waters actually works very well on it.
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# ? Oct 19, 2022 18:10 |
Oh, no poo poo? I would not have assumed that. Great news! Something I wish I had tried with UBOAT was to see if running it under different Proton versions helped it at all. Euro Truck Sim 2, as an example, runs better emulated under Proton than the Linux-native client does. But I didn't think of it until I got into work, so I'll report back on that. Still won't help the UI scaling, though. But if they went through the trouble of getting Deck support period, hopefully they're willing to keep making adjustments for it.
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# ? Oct 19, 2022 18:16 |
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I don’t know much about the Steam Deck but I thought the whole point was portable access to your entire library? I guess not which kinda sucks.
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# ? Oct 19, 2022 18:54 |
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Trolling Thunder posted:I don’t know much about the Steam Deck but I thought the whole point was portable access to your entire library? I guess not which kinda sucks. Games on Steam Deck fall into three categories. 1) games that run on the deck and have a controller/small screen friendly UI 2) games that run on the deck but otherwise not optimized for a small screen and the controls 3) games that straight up won’t boot up on the deck Not many grog games fall into the first category obviously. A surprising amount of games do fall into the second however. I have a lot of time on Terra Invicta, Dangerous Waters, and Armored Brigade on the deck for instance. There are some notable games that frustratingly do not run on the deck however, including Grand Tactician, Shadow Empires, CMO, and TOAW 4. So it’s a mixed bag for grogs but I’m still very happy with it overall.
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# ? Oct 19, 2022 23:00 |
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Thank you for that. I had no idea, but I guess I can see how the UIs might be problematic on the small screen. In other news, I've somehow gotten it in my mind that Shadow Empire is my holy grail of games and that I'll really really love it if only I could figure it out. I have hundreds of hours in Civ 6 and I love grog games, but jfc I bounce off this game every time I give it a go. I've convinced myself that I can crack this somehow, but man... I cannot for the life of me figure this game out and it's very humbling.
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# ? Oct 20, 2022 04:53 |
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Trolling Thunder posted:I don’t know much about the Steam Deck but I thought the whole point was portable access to your entire library? I guess not which kinda sucks. a game can run on the Steam Deck, but it doesn't guarantee that it'll interface well with the controller-only-no-mouse setup, or that you can read the screen on the smaller display War in the East, if it ran on the Deck, would probably also fall into this category in such cases, the alternative would be to hook up the Deck to a mouse and a monitor and use the Deck as a "CPU"
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# ? Oct 20, 2022 05:07 |
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Trolling Thunder posted:Thank you for that. I had no idea, but I guess I can see how the UIs might be problematic on the small screen. What problems are you having?
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# ? Oct 20, 2022 20:40 |
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habituallyred posted:What problems are you having? Mainly self-inflicted ones because I’m dumb and stubborn. I keep trying to intuit how to play because I don’t have the patience for sitting passively and watching YouTube vids. Yes, I’m a big babby and am going to have to bite the bullet eventually.
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# ? Oct 20, 2022 21:40 |
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UA: Dreadnoughts' new campaign is available under the beta branch. It adds the whole world and you can play as USA, Japan, Russia, China & Spain now. Don't do an 1890s USA start though, because range is a bit a of a problem. You will probably end up end turning until you can build something that can reach your enemies. (they also won't be able to reach you either, so any wars will be mostly phony)
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# ? Oct 20, 2022 21:42 |
Thanks for the Uboat recommendation. It's not perfect but I'm having a blast with it. I like how the overworld feels more dynamic and alive than SH, I went to a contact report and found destroyer making GBS threads depth charges on some other poor bastard's submarine. I wished him well and left. Although it does beggar belief that I'm always running into other uboats in the middle of the north sea. Like passing within a KM close.
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# ? Oct 20, 2022 21:45 |
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I got Uboat and am doing the tutorial missions, but I'm running into an issue in the third tutorial where when I try to tell the crew to plot an intercept course on the hydrophone contact, it only tries to point the sub away from the contact--staying right on the dotted line of the intercept course, but flipped 180 in terms of heading. Am I doing something wrong or is this a known issue?
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# ? Oct 21, 2022 05:39 |
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If you're stuck on Shadow Empire there is the goon run unofficial multiplayer discord where you can pick up games and ask any questions you may have. https://discord.gg/87AnxgFeGT
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# ? Oct 21, 2022 08:19 |
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Terra Invicta is the worst thing that’s happened to me since my dad bought the original Civilization when I was a freshman in high school. Let’s put it this way. I work mostly from home since the pandemic, and I bought the game last Sunday, and my work week consisted of me completely ignoring everything but emails and playing Terra Invicta from about 8am until bed, with some time taken out in the evening to make dinner and hang out with my 11 year old son. In other words it’s good, and it’s grog crack if you’re at all into both political machinations games like CK and near future space combat games that use Newtonian physics.
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# ? Oct 29, 2022 15:36 |
ZombieLenin posted:Terra Invicta is the worst thing that’s happened to me since my dad bought the original Civilization when I was a freshman in high school. Don’t doxx me.
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# ? Oct 31, 2022 16:03 |
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So I've been trying to give Ultimate Admiral: Dreadnoughts a go and while I really want to like it other than the 3D battle engine it's really Rule the Waves but worse . Like for one holy poo poo is this interface bad, especially the campaign map. I keep telling myself "This must just be an early placeholder nobody could possibly think this is acceptable" but I mean, grog dev. Stuff like, why the hell can't I see my finances from the ship build screen? Why is moving ships between ports a slider that only lets you transfer ships in terms of percentages of what's in the port of origin? It's bonkers . Even in battles, poor performance in anything above a small battle aside, ships are just harder to control than RTW since you're much more limited in what you can see and how far you can zoom out which makes controlling spread out divisions drat near impossible, especially since there's no overview map. The game looks nice sure, but it's a usability nightmare and after a few hours I'm tempted to just give up and wait for RTW3. Mr Luxury Yacht fucked around with this message at 04:52 on Nov 1, 2022 |
# ? Nov 1, 2022 04:34 |
What is strange is they've shown they can make nice functional UI's in their Civil War games but the Dreadnoughts campaign map is like MS paint levels of bad.Mr Luxury Yacht posted:Why is moving ships between ports a slider that only lets you transfer ships in terms of percentages of what's in the port of origin? It's bonkers . I just checked in the campaign and you can select individual ships to transfer, there is still a slider option for some reason. Popete fucked around with this message at 07:36 on Nov 1, 2022 |
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# ? Nov 1, 2022 04:56 |
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I think it must be different teams or something? But yeah quite disappointing imo. And i enjoyed their Age of Sail title
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# ? Nov 1, 2022 05:39 |
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The missions in Dreadnoughts are quite fun. I think they're still working on the campaign mode - I couldn't work out how to actually get into any battles last time I played it. The advice I got was "don't play Britain" but like... Britain got into naval battles quite a lot in this time period.
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# ? Nov 1, 2022 11:59 |
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Gort posted:The missions in Dreadnoughts are quite fun. I think they're still working on the campaign mode - I couldn't work out how to actually get into any battles last time I played it. The advice I got was "don't play Britain" but like... Britain got into naval battles quite a lot in this time period. Britain doesn't (and didn't) get to choose when they fight their battles. Because of their strength, they were basically always looking for one, but only got to fight when the opposition decided to leave their ports.
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# ? Nov 1, 2022 12:40 |
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Tuna-Fish posted:Britain doesn't (and didn't) get to choose when they fight their battles. Because of their strength, they were basically always looking for one, but only got to fight when the opposition decided to leave their ports. Sure, but battles still happened. I can't get into a fight at all in the game.
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# ? Nov 1, 2022 15:29 |
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Gort posted:The missions in Dreadnoughts are quite fun. I think they're still working on the campaign mode - I couldn't work out how to actually get into any battles last time I played it. The advice I got was "don't play Britain" but like... Britain got into naval battles quite a lot in this time period. https://www.youtube.com/watch?v=2Jyc5JUFysQ&t=71s
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# ? Nov 1, 2022 16:37 |
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Ultimate Admiral Dreadnoughts feels like it’s being developed by a skeleton team that is really good, but really painfully slow. They’ll get there, I have full confidence in that, but will it be anytime soon? God no, that’s Early Access.
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# ? Nov 1, 2022 17:07 |
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Hint: don't play early access games. Early development versions are never as good as the final product and chances are you will run out of interest before the game is finished.
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# ? Nov 1, 2022 17:14 |
Or do. The standalone missions for Dreadnought are fun and I am happy to support them as I like the games Game-Labs makes in general. Hopefully the campaign gets there someday but I'm fine with what I've gotten out of it so far.
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# ? Nov 1, 2022 17:18 |
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# ? May 5, 2024 20:21 |
Once again Something Awful proves it's the most powerful influence on the internet. Ultimate Admiral Dreadnoughts Major Update v1.09
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# ? Nov 1, 2022 19:28 |