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project moon asks the daring question of "wouldn't it rule if instead of a boring guy in a suit coming to kill you for breaking the law it was a sadistic goth girl" and they were right, it DOES rule
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# ? Jun 24, 2024 13:40 |
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People who've encountered Garion in the past may not agree with that statement.
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Was Garion a goth? I will admit, though, she was a girlboss. Kali was an even bigger badass, though, and she remains my favorite. Also, rereading the thread we know another thing about the Head: they don't like guns for whatever reason, possibly the emotional distance it puts between the killer and the victim. That could mean any number of things, though. KobunFan fucked around with this message at 03:01 on Aug 23, 2022 |
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KobunFan posted:Was Garion a goth? I will admit, though, she was a girlboss. Would a non-goth say something like “the guardian of the gates of Hell must be in such despair that they cannot even fall into Hell”?
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I'd argue that the Index is way more cult-y than LobCorp ever was.
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AweStriker posted:Would a non-goth say something like “the guardian of the gates of Hell must be in such despair that they cannot even fall into Hell”? Edgelords might. Since the Index hasn't been explored too much, I guess it'll show up later in the game?
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Deep Dish Fuckfest posted:People who've encountered Garion in the past may not agree with that statement. listen if i had to choose a way to die horrifically getting killed to death by garion would probably be like, #1 on my ways to go out if it had to be gruesome i'm a lesbian, what do you want from me TheDoomkitten fucked around with this message at 03:17 on Aug 23, 2022 |
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Xun posted:I suggest you look up the definition of a cult Yeah a definition means one thing but a dictionary entry doesn't tell the whole story. e.g. in countries cursed by an infestation of English speaking Jesus-cults, with their fondness for contrived moral outrage over nothing, the word 'cult' automatically invokes associations with witchcraft/paganism/occultism/etc. Since those things are anathema to some nontrivial fraction of the populace, by osmosis a significantly wider cross-section of people will be biased to react to the word as if you've denounced something as unspeakably evil. Though one might advise caution when deliberately misusing loaded words for comedy ![]()
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KobunFan posted:They'll murder you if you break arbitrary rules (like recording video or audio in District 14). They'll commit genocide to keep the current social order (all machines must be subordinate). They'll do whatever they need to to keep things exactly the way they are. I feel the need to point out that district-wide taboos and city-wide taboos are different things. The no recording is district-wide, and is enforced by the wing in charge of the district. This rule will not survive after the relevant wing falls, while a city-wide taboo would be to not damage residential buildings during the night in the backstreets and will always be in effect while the head rules. Also, while the head does keep the status quo, they do not keep things exactly the same. Wings are allowed to fall and rise, the city can dramatically change in culture, but the head must remain at all times.
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Thesis 3: Hod—Discussion![]() ![]() ![]() No noteable change in these three decks. ![]() Switch is now running another Smoke deck. Using the Smiling Faces pages as a base is a waste, since we could have put all of these abilities on an Emma page and had points left over for the Puppets' +1 Blunt damage… but I like the animations, so we use Wang. ![]() Paul has been assigned a Singleton Smoke build, and unlike Elle's version his is more in line with what's considered optimal. Lots of 3 cost draw, Inhale Smoke, light restoration, and nothing else. Music: Angela01 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Black Swan posted:
![]() Black Swan is the new phase of this fight, and it's coming at us right off. We don't get time to set up or farm Emotion levels here, we're just tossed right into the fire. Black Swan's abilities primarily stem from her brothers, one of whom will be summoned at the end of every turn. If we let her get too many, she'll spam Mass Attacks. If we defeat too many, she'll fire a Mass Attack anyways. As for her brothers… ![]() All Brothers have the same stats, but each one provides a different buff to Black Swan as long as they're alive. First Brother, for instance, gives her +1 Speed Die. ![]() Second Brother, meanwhile, gives a permanent +3 to each of her Speed Die results. ![]() ![]() Each Brother will use the same two pages every turn. The first, Specious Attack, will grant +1 Strength to Black Swan next turn if it hits us. If we ignore the brothers completely, this can lead to Angela getting a massive amount of free Strength. ![]() ![]() Green Waste is their other page, a two-shot Ranged page that can inflict one Feeble. It's not as dangerous as Specious Attack, but it can do more damage. ![]() Black Swan, meanwhile, is using two attacks this turn. The first one is Vomit, which is a trio of decent dice that can also inflict up to 2 Feeble. We need to be using a 3-cost page to have a realistic chance of blocking all of it. ![]() ![]() ![]() She also uses Writhe. It's a basic 2-die affair, without any special effects. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() After every turn, this effect pops up to show us that another Brother is being added to the fight. This time, it's the Third Brother. ![]() He adds a unique page to Black Swan's repertoire, Well-worn Parasol. ![]() This page will reflect the damage of any defeated die back onto the defender, alongside the Stagger damage from the Block die winning—this works against both offensive and defensive dice. The reflected damage is True Damage equal to the result of the losing die, so resistances can't help us. Thankfully, it's an 8-8 roll that cannot be boosted higher in this fight, making its overall damage potential minimal. ![]() She also plays her final normal page, Curl Up. It's yet another E-endure-type 2 Block, 1 Offensive Die page, meaning it can be ignored relatively safely. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() The Fourth Brother comes in this turn, and his ability is a problem—effectively doubling all damage Black Swan deals. ![]() ![]() ![]() The face below Black Swan tracks how many of her brothers have fallen since she last used a Mass Attack. It's at 1 now, but we want to expect a Mass Attack when it hits 4. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() The fifth brother adds another new page to Black Swan's repertoire. ![]() Nauseating Reality is a page with a rather nasty second die. Its 5-12 range is a strong enough attack on its own, but attaching it to 5 Bleed and Fragile the next turn means that if it connects, the person hit will be taking a ton of damage next turn—especially if the fourth brother is still alive. Thankfully, we took care of that. ![]() ![]() ![]() We get a lucky Dimensional Sections proc—without it, this Brother would have survived. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() On the turn after 4 of her brothers die, or whenever she has 4 or more brothers alive, Black Swan will use her Mass Attack: Shriek of Broken Dreams. ![]() Shriek of Broken Dreams is only really a problem if we don't know how Mass Attacks work yet—we've come a long way since Queen of Hatred, and a 12-12 die just doesn't hit the same as it did at the start of Urban Plague. Her 1 Feeble and her 9 stacks of Smoke will cancel out, meaning that after Paralysis we're looking at a 9-9 Summation attack. This page is a complete joke right now. Good thing, too—it will instantly Stagger anyone it hits. ![]() ![]() ![]() ![]() ![]() ![]() At the start of the turn, we roll our defense—our lowest was a 13, so the Paralysis didn't even matter. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() After a Stagger, Black Swan's unlikely to have enough HP to tank a full turn of attacks from us. ![]() ![]() ![]() Unlike in previous Realizations, this time around reducing Angela's HP to 0 will instantly end the phase—there's no more waiting until the end of the turn for Corrosion to proc. Not knowing this cost me several attacks worth of free healing from Meal. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Laetitia posted:
![]() Laetitia (The EGO, not the Abnormality) is a slightly souped-up version of Laetitia (The Abnormality, not the EGO). She'll add a Gift directly to everyone's hand two scenes, plus one more for every two spiders we've defeated. Additionally, she will play a Mass Attack once all her Gift-wrapped Friends are defeated. ![]() Huuuuge~ Gift!! is a 13-13 Summation Mass Attack that will give anyone it hits a Gift. Aside this page, all of the Combat Pages used by Laetitia (the EGO, not the Abnormality) are exactly the same as the Combat Pages used by Laetitia (the Abnormality, not the EGO). The minions are also exactly the same. ![]() Unfortunately for Laetitia, this means she has the same weaknesses as Laetitia. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() With this we've hit our last Abnormality page in this fight. Hod doesn't have any Level 3 options yet, so when we get there we won't get any. ![]() With Laetitia being on the ropes, I set everyone else to defend against any possible attacks, and queue up just enough attacks to ensure we take her out. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Music: Angela02 ![]() ![]() ![]() Next time, on Library of Ruina: this is becoming a pattern. TeeQueue fucked around with this message at 13:30 on Aug 23, 2022 |
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Junpei posted:I'd argue that the Index is way more cult-y than LobCorp ever was. This is just the 'prettier than General Franco' argument reversed. It's not exactly hard to be less culty than the Index. They're kind of max culty. TeeQueue posted:
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I thought this part would only be just Dream of a Black Swan. Then again, 4 phases + closing cutscene would break the 50k cap I guess.
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The important thing is that after all that arguing Angela finally reached a condition in which she has done nothing wrong in her life. (Then we beat it out of her)
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Your Everyday NEET posted:I thought this part would only be just Dream of a Black Swan. Then again, 4 phases + closing cutscene would break the 50k cap I guess. Historically speaking, Malkuth and Yesod's 'Discussion' updates both went over the 50k cap, and I had to do some ancient magic to trim things down without splitting the update in two. I do not think Hod's will take quite that many words, though. Smoke is, uh. Really, really good.
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I vote to give Paul a Smoke build and keep it on him forever. Being sober and thinking rationally isn't working for Paul (and maybe refer him to Netzach for more ways to keep bad thought away)TeeQueue posted:He adds a unique page to Black Swan's repertoire, Well-worn Parasol. TeeQueue posted:Unlike in previous Realizations, this time around reducing Angela's HP to 0 will instantly end the phase—there's no more waiting until the end of the turn for Corrosion to proc. Not knowing this cost me several attacks worth of free healing from Meal. TeeQueue posted:
Another interesting thing: after each phase all allies recover 20 HP to maximum of 90. Why limit? Why mismatch with other realizations? Who knows.
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MiiNiPaa posted:Another interesting thing: after each phase all allies recover 20 HP to maximum of 90. Why limit? Why mismatch with other realizations? Who knows. The limit is probably because of Yujin. Most HP gates, maxes, and limits are because of Yujin.
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MiiNiPaa posted:This time they actually let us kill Angela and simply create new one at the beginning of next Scene. Corrosion is now an empty ability. Why did they change that? Why didn't they change other Realizations to match? Who knows. Beating up a downed Angela could potentially get your team additional emotion coin, light, or card draw. Gotta put a stop to that.
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Paul is living their best life. I'm curious to see how they're gonna react to going a whole five abnormalities without dying.
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TeeQueue posted:The limit is probably because of Yujin. Most HP gates, maxes, and limits are because of Yujin. LoR would greatly benefit from one final pass of unification for its different mechanics and interactions. LC had the same problem, but much worse. Lunar Suite posted:Paul is living their best life.
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Angela is... a good girl that did nothing wrong?
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TeeQueue posted:Historically speaking, Malkuth and Yesod's 'Discussion' updates both went over the 50k cap, and I had to do some ancient magic to trim things down without splitting the update in two. In this thread, we optimize our decks for word count.
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Synthbuttrange posted:Angela is... a good girl that did nothing wrong? She was a good girl that had no choice but to do wrong
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You know, I've never heard any explanation as to why they decided to do Hod's Abnos in reverse.
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Junpei posted:You know, I've never heard any explanation as to why they decided to do Hod's Abnos in reverse. There is sort of a reason, but it’s a touch spoilery. Count the minions.
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Chaosbrain posted:There is sort of a reason, but it’s a touch spoilery. Count the minions. So it's the reason for her breakdown, in gameplay form?
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Synthbuttrange posted:Angela is... a good girl that did nothing wrong?
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Chaosbrain posted:There is sort of a reason, but it’s a touch spoilery. Count the minions. 5 (or 6) brothers, 4 "friends", 4 spiders (???). Given the breakdown cutscene... does this have to do with the Sephirah? KobunFan fucked around with this message at 19:28 on Aug 23, 2022 |
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Synthbuttrange posted:Angela is... a good girl that did nothing wrong? finally, someone else who gets it
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If they just let Angela stay merged with Laetitia all this Library nonsense might have been solved (and full of spiders)
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ZeroCount posted:If they just let Angela stay merged with Laetitia all this Library nonsense might have been solved (and full of spiders) A small price to pay to achieve the dream of a library full of spiders.
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![]() apologies to Shaezerus
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Your Everyday NEET posted:Beating up a downed Angela could potentially get your team additional emotion coin, light, or card draw. Gotta put a stop to that. I found the way its done in these later realizations a lot easier - before if you misjudged how much punishment Angela would need to get to the next phase, you could waste a lot of pages whacking her uselessly while she was at 1 hp. Now that she actually dies, any pages targeting her that haven't gone yet get refunded along with their light cost, like any other time you kill an enemy.
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Cranking Paul all the way up with abnormality manifestations is just lovely.
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Holy poo poo, Null, how do you keep cranking these out?
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NullBlack posted:
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Paul's in-game reaction to Angela's first phase is just WAY too perfect for his character. Honestly, this LP must be under the effect of a Singularity that makes everything fall right into place.
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NullBlack posted:
how did you make this in so little time this is a loving masterpiece
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TheDoomkitten posted:how did you make this in so little time this is a loving masterpiece I place my non-existant money on nullblack being one of those art AI's people are talking about now.
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# ? Jun 24, 2024 13:40 |
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Nah, MetaMeme's the AI. Her Angela propaganda is just her trying to sow the seeds for us to accept and welcome the eventual AI Overlords.
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