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If it flags someone, you don't get a notification. I've seen a few people get removed from our match after being banned, though.
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# ? Jun 16, 2024 03:52 |
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Party Plane Jones posted:There's some video explaining the netcode out there. Quoting this for the new page, the enemy orientation thing is annoying as hell and still surprises me that it hasn't been fixed.
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Lately I've gotten killed a lot by my own cluster charge when playing as Fuze. Last time it happened I planted on a door, then hit the detonator when i was at least 4 meters away behind an unbreakable wall. I was spectated by two teamates at the time who also saw the bullshit death. I guess you could say I keep getting hoisted by my own petard, quite literally.
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Party Plane Jones posted:There's some video explaining the netcode out there. It would sure be nice if developers would stop forcing lagcomp designed for bad console hardware and P2P connections onto PC games. ![]()
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lohli posted:Sorry but "best guns" status is held by Fuze. gently caress yeah, I've been running him a lot more because of how much I love the AK. Fuze's ability is also rad too. Even if you don't get the kill, if you coordinate, you can do it in an area that forces the opfor to run out and towards your teammates. IQ just sucks and so does pulse. Good but not great guns do not make up for fairly useless or limited abilities. My friend loves running pulse and likes to bitch when I go smoke and I want to strangle him. Smoke is so stupidly good esp with the acog on his second I would be amazed if a nerf isn't coming soon. GyverMac posted:Lately I've gotten killed a lot by my own cluster charge when playing as Fuze. Last time it happened I planted on a door, then hit the detonator when i was at least 4 meters away behind an unbreakable wall. I was spectated by two teamates at the time who also saw the bullshit death. I find those explosions to be awfully unreliable as far as safe zones. Both using him and going against him, I've been killed more than a few times in the exact same way. Just because the game likes to glitch you out through the wall, I try to avoid hugging them
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Been noticing more and more people macroing ads to fire and running around with shields. A+ would fight these every game.
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Do you really need a macro for it? It really is almost instantaneous, you don't need much timing to do it.
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The macro makes it so you can just rapid fire shoot with ads accuracy and you shield never goes down.
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BadLlama posted:The macro makes it so you can just rapid fire shoot with ads accuracy and you shield never goes down. That's hilarious.
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My teammate fuzed the double door from garage on bank. I was to the right of the door against the wall. My kill cam showed one of the hockey pucks go into locker room, bounce off 2 walls, out the door, under the double door which was castled and into my crotch. ![]()
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Yeah you should pretty much always treat the Fuze charge like bootleg fireworks... light them and then run the hell away.
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Jerkface posted:My teammate fuzed the double door from garage on bank. I was to the right of the door against the wall. My kill cam showed one of the hockey pucks go into locker room, bounce off 2 walls, out the door, under the double door which was castled and into my crotch. Had this going in my head as you described it: https://www.youtube.com/watch?v=gyCDLW7n53A&t=12s
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Never nerf fuzepucks ![]()
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Foehammer posted:Yeah you should pretty much always treat the Fuze charge like bootleg fireworks... light them and then run the hell away. Get da watah nigguh! Oh lawd ! Oh jeezus!
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Party Plane Jones posted:There's some video explaining the netcode out there. uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh what really?
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Does it not update the position of your shield when you drop through a trap door until your operator hits the ground? I dropped in facing a Kapkan and on the killcam I was apparently facing an entirely different direction in the air. I like the tactical side of this game, but Jesus Christ are there a lot of things that make no sense compared to what shows on your screen.
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Any chance we can flag one of the mumble channels as EU centric?
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Plan Z posted:Had this going in my head as you described it: Looks like i've found the music for my rainbow six edit.
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Zaodai posted:Does it not update the position of your shield when you drop through a trap door until your operator hits the ground? I dropped in facing a Kapkan and on the killcam I was apparently facing an entirely different direction in the air. It may be a glitch with your ragdoll when you get killed, I had a similar thing happen to me where I was shot and it showed me crouchmoving toward the guy then immediately snapping 90 degrees to my side. Either that or it's actually happening in the game and that is why I got shot, who knows.
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Party Plane Jones posted:There's some video explaining the netcode out there. It's like the netcode was developed half-way?
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New operators look extremely silly![]()
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Cardboard Box A posted:New operators look extremely silly Yeah but I bet the attack dog is pretty op.
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An operator with an attack dog would legitimately be loving amazing. I think you could balance it like this: Speed 4. Completely silent when crawling. Can't kill enemies, but can instantly down them at melee range and keep them down as long as the dog stays on them. Keshik fucked around with this message at 08:30 on Feb 1, 2016 |
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An operator who IS an attack dog. He'd basically be DD from MGS 5. His ability to sense enemies (and then stab them to death with his dog knife), would make him better than IQ even without having a gun. ![]() Zaodai fucked around with this message at 09:01 on Feb 1, 2016 |
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Hope they dont fix the kapkan glitch because I am enjoying IQ being useful for once.
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keyframe posted:Hope they dont fix the kapkan glitch because I am enjoying IQ being useful for once. What is the Kapkan glitch anyway? I've seen streamers mention it (quite angrily).
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Zaodai posted:What is the Kapkan glitch anyway? I've seen streamers mention it (quite angrily). You put down the trap and then you start to pick it back up and tap middle mouse as soon as the animation starts and the laser disappears. The second one you put down after that is even more bugged where neither the laser nor the screw is visible.
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keyframe posted:You put down the trap and then you start to pick it back up and tap middle mouse as soon as the animation starts and the laser disappears. The second one you put down after that is even more bugged where neither the laser nor the screw is visible. I can see how that would be a very infuriating way to die. And an effective trap.
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Here's another video I made. Ubi needs to fix those killcams. https://www.youtube.com/watch?v=fGXLTas6e6I
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Any idea when the DLC is suppose to come out? It's less than 24 hours right? Guess their marketing is focusing on The Division right now, been kind of quiet for the game's first major DLC.
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Zaodai posted:I can see how that would be a very infuriating way to die. And an effective trap. The ones with a hidden screw don't work properly, though. The explosion kinda bugs out and goes into the insides of the wall. To fix this, just hold mouse3 to deploy your next trap until it gets about 1/2 way through, then let go, and deploy again. You can put down 3 traps this way that will all work normally (with the exception of the sensor being toggled to infrared mode).
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Foehammer posted:The ones with a hidden screw don't work properly, though. The explosion kinda bugs out and goes into the insides of the wall. This is a very clever way of giving an obvious cheat a veneer of respectability.
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The traps should have never had lasers to begin with. They make a sound and you can see them pretty plainly from either side of the door
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Yeah, I died to an invisible laser yesterday and I was wondering if maybe ubisoft had patched the game and I didn't notice, as I had seen several of them like that over the weekend. I'm disappointed it's just a glitch exploit. ![]()
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pedro0930 posted:Any idea when the DLC is suppose to come out? It's less than 24 hours right? Guess their marketing is focusing on The Division right now, been kind of quiet for the game's first major DLC. Yea still no trailer or anything. Ubisofts marketing department hard at work.
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yeah I bumped into the no laser thing too. You can still see he screw too. That's really how the trap should be.
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keyframe posted:Yea still no trailer or anything. Ubisofts marketing department hard at work. Their tweeter has some stuff: ![]() ![]()
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Speaking of Hard at work, sorry about the kapkan trap thing PlanB ![]()
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I am fine with kapkans traps having a laser, but the spike going to the other side should go. The attackers should not know there is a trap there without banging the whole thing down, or using IQ.
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# ? Jun 16, 2024 03:52 |
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Kapkan glitch is the only way he's become useful again. Don't ever fix it. And the idea of starting a "pro league" with the issues currently standing is hilarious.
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