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ToxicFrog posted:Could have fooled me; the number of reviews I've seen where it's obvious the reviewer didn't play for more than half an hour, and in some cases where it's dubious that they played the game at all, is pretty high. That strikes me as a huge exaggeration. Games journalism has its problems but the pros put the hours in.
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# ? May 11, 2017 12:53 |
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# ? Apr 27, 2024 02:44 |
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For a few years I had a semi-pro gig writing music articles. I love music, but when it was my JOB to listen to something, on a deadline, it was pretty easy to develop contempt for anything that was 'merely' good, a little derivative, etc. Something I would have just brushed off as 'OK' became seriously annoying when I HAD to listen to it FIVE TIMES, TODAY. On the other hand anything notably original or interesting was such a breath of fresh air that I probably overrated it just because it wasn't boring. So I can sympathize with game reviewers.
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# ? May 11, 2017 20:31 |
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Imagined posted:For a few years I had a semi-pro gig writing music articles. I love music, but when it was my JOB to listen to something, on a deadline, it was pretty easy to develop contempt for anything that was 'merely' good, a little derivative, etc. Something I would have just brushed off as 'OK' became seriously annoying when I HAD to listen to it FIVE TIMES, TODAY. On the other hand anything notably original or interesting was such a breath of fresh air that I probably overrated it just because it wasn't boring. This isn't a bug, it's a feature of expertise in a subject.
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# ? May 11, 2017 20:33 |
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Share 1 dram of fresh water with ptychomancer? <begin dev-stream ritual> https://www.twitch.tv/ptychomancer Edit: Whoops, intended for the Qud thread.
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# ? May 11, 2017 20:41 |
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I realise I sound like a major shill for Strafe already but with the latest drivers and the new patch my performance problems are gone. They've made a bunch of pretty major changes based on early feedback. I'm finding it an entertaining experience but there's still map gen issues - literally my first level was impossible to complete - and the ammo scarcity is still pissing me off.
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# ? May 11, 2017 21:26 |
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Maelephant posted:Share 1 dram of fresh water with ptychomancer? <begin dev-stream ritual> https://www.twitch.tv/ptychomancer Don't worry, this is fine here too.
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# ? May 11, 2017 21:28 |
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Thirsty Dog posted:I realise I sound like a major shill for Strafe already but with the latest drivers and the new patch my performance problems are gone. They've made a bunch of pretty major changes based on early feedback. I'm finding it an entertaining experience but there's still map gen issues - literally my first level was impossible to complete - and the ammo scarcity is still pissing me off. I don't mind reading positive stuff about it. This is a magnificent thread but sometimes the lesser stuff gets tossed under the bus kinda quick.
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# ? May 12, 2017 03:31 |
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Is your game a roguelike? This is so cute.
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# ? May 15, 2017 23:37 |
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This is v good
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# ? May 15, 2017 23:40 |
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Assassin's Creed: Rogue is a Roguelikelikelikelike
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# ? May 15, 2017 23:59 |
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StrixNebulosa posted:Is your game a roguelike? This is really good.
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# ? May 16, 2017 00:27 |
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There's a free dmans update due at the end of the month, dropping alongside the Pay2Lose DLC. I wrote about it a bit here: https://forums.somethingawful.com/showthread.php?threadid=3558729&pagenumber=84#post472392070
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# ? May 16, 2017 17:10 |
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StrixNebulosa posted:Is your game a roguelike? Edit Real life is also a roguelikelikelikelike
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# ? May 16, 2017 22:43 |
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PMush Perfect posted:Oh my god Well it's got a simulationist approach to interaction between elements, and that's generally pretty roguelikey
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# ? May 16, 2017 22:53 |
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https://twitter.com/GridSageGames/status/864999658015211524
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# ? May 18, 2017 01:23 |
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SomethingAwful continues to be the home of The Best Roguelike Developers.
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# ? May 18, 2017 04:57 |
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Yes, seeing folks like Kyzrati, Jim and unormal killing it week after week has been super inspiring! Tangledeep is creeping toward 60% completion - we've got a full input manager / ingame key binding thing now, which means controller support. For noobs, there's a new Adventure Mode which takes away permadeath, though you still lose XP, JP, and gold if you die. Visuals are getting polished every day and there are also around 8 backer-created legendary items now in the game. There's also a new branching path in the dungeon, something I want to expand on in a few more spots, where you can take one of two routes to reach the same destination - with different environments, monsters, and layouts in each route. This all feels pretty good! I'd say the game is on course for Early Access in July. I can't believe I'm even typing this because I distinctly remember having no idea what I was doing as if it were yesterday. By that point there should be a lot more story beats in the game, as well as the final leg of the dungeon, final boss fight, more side areas/content, and basic anims/portraits for all player characters. The new grass tiles are looking pretty dope: Plus there's this guy. Misbehaving monsters get the falcon glove: ANYWAY unrelated to my own game, I've been playing the poo poo out of Shiren 5 on Vita. Boy does it not explain a lot ingame. I was hitting a wall for weeks until I read a guide online explaining how you can basically avoid permadeath, which is (I guess?) the intended way to progress. You still go back to level 1 and the starter town when you "die" but you keep items/gold which is what matters. Now I'm having way more fun.
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# ? May 18, 2017 07:19 |
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Not to mention how great the in-game lore is so far
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# ? May 18, 2017 07:33 |
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Please tell me he's going to be playable.
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# ? May 18, 2017 08:03 |
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remember that conquest of elysium game we played for a month well the thread for that is dead and im playing it again and want to talk about it with goons so im gonna talk about it here im playing voice of el right now and a senator is dominating the map and my only hope is that i can avoid their undivided attention long enough for el to start sending doom angels and stuff. i could take out my other nearest neighbor (bakemono) pretty easily right now but i think they and their oni stack running around flagging senator sites is the main reason i haven't been overrun with endless legions also i made a mod that makes the pale ones not garbage but i've probably overtuned them
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# ? May 19, 2017 01:21 |
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Breaking the seals isn't really worth it, but the inquisitions are really good if you get to it pretty early. The paladins can learn some neat spells if you find a high level library and have a ton of money. The best strategy is to start scum until your first guy has mass charm, and then you can get a no money expansion doom stack.
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# ? May 19, 2017 01:28 |
Tollymain posted:remember that conquest of elysium game we played for a month make sure you play with the goon mods from the thread, they make the early game indescribably better i need to sit down and make the half-cost-units/rituals mod i was planning to do, i think it would speed things up a lot
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# ? May 19, 2017 01:37 |
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oh yeah i rushed a cardinal asap as for the seals its simply that i have no other option, i cannot fight the senator on equal terms jazerus im currently the self-appointed curator of the goon mods because private speech moved on to other things im currently using the whole thing except for militia because i find i like to have either the militia mod enabled or the one that keeps independents in their home terrain but both seems a bit superfluous so i switch them up
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# ? May 19, 2017 01:38 |
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Tollymain posted:remember that conquest of elysium game we played for a month i still play it every now and then when i get a hankerin to crush some bad guys with the troll king or whatever. that game's a real fun little time waster. as for the senator try sending a few crusades after him to soften him up, and then put together a few doom stacks of paladins or whatever the sacred horse guys are called. breaking the first few seals not too expensive relicwise but at a certain point buffing your blessed units becomes more cost effective especially once you start getting a lot of paladins/paladin commanders around and you can just start crushing just note that any of your blessed units you leave sitting around without a commander can be scooped up by angels and such that happen to wander by. this can be a good thing or a bad thing
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# ? May 19, 2017 21:29 |
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Yeah Senator is real nasty in knock-down drag-out mass warfare, but Crusades can really gently caress up his day because they force him to stop what he's doing and chase after them to recapture all the territory they keep rolling through. Plus, those cavalry can chew through the frontlines of his doomstack pretty drat fast. At the very least, you'll delay him a good bit. If he's already powerful enough to eat a Crusade for breakfast then you've ignored him for wayyyyy too long and are probably hosed.
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# ? May 19, 2017 23:10 |
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Jazerus posted:make sure you play with the goon mods from the thread, they make the early game indescribably better I am interested in looking at this game in the future, do you have a link to where these mods are? I dug up the right thread I think but they weren't in/near the OP
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# ? May 20, 2017 03:24 |
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https://twitter.com/Lunnaku/status/865737909797781510 I love small games
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# ? May 20, 2017 03:43 |
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occamsnailfile posted:I am interested in looking at this game in the future, do you have a link to where these mods are? I dug up the right thread I think but they weren't in/near the OP https://github.com/tollymain/AwfulCoE4Mods
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# ? May 20, 2017 05:07 |
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i think i pretty much always prefer the senator to baron, mainly because eventually you can ascend your senator and his wives into godhood and they turn into radiant juggernauts who can whip out spells every single turn
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# ? May 20, 2017 17:38 |
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Thanks!
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# ? May 20, 2017 17:40 |
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I doubt too many people in here think about it much, but the sequel to Armoured Commander is shifting "back to its roots" to be, once again, more roguelikelike-ish instead of a tactical game."ArmCom2 Dev posted:
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# ? May 21, 2017 23:33 |
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Neat, another game to attempt to remember to check out for sporadically. Saw that the tank being used is a Panzer 35 (t) and got all excited. Guess this means I should really attempt to play ArmCom, it's been sitting around on my hard drive unloved for awhile, but I just can't get rid of my lack of lust to play as a Sherman commander. Although just the thought of being able to play as a doomed Marder III crew makes my brain dance around like a dog that wants to go for a walk.
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# ? May 23, 2017 00:36 |
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I just picked up Dungeonmans - more like Fungeonmans! I was on the fence due to the art style, but it is brilliant. If you are unsure and want a game that makes dugeoncrawling fun the go for it.
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# ? May 24, 2017 07:13 |
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I've been getting into Wasted and got a goddamn Cutana and went around slashing everyone to bits then I went down a few more levels. Huh big green guys? Oh well, can they stand up to MY HANZO STEEL? Oh I guess they can. RIP.
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# ? May 24, 2017 07:32 |
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Synthbuttrange posted:I've been getting into Wasted and got a goddamn Cutana and went around slashing everyone to bits then I went down a few more levels. Oh Asuka.
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# ? May 24, 2017 16:09 |
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Phrosphor posted:I just picked up Dungeonmans - more like Fungeonmans! When you were uneasy about the art style, was it because the sprites weren't animated or was it something else? Do tell!
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# ? May 24, 2017 20:41 |
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Has anyone else been playing Dead Cells? I feel dirty typing this, but it play like a Rogue-lite Symphony of the Night-game with semi-procedurally generated areas and loot with some Dark Souls style combat elements. After watching a stream of it the other day and how it plays I bought it and played the hell out of it last night. It has some persistent elements, if you survive to the end of levels to deposit your 'cells', similar to Rogue Legacy I'd say. It is early access but it feels incredibly polished and it looks like that it can only get better from here.
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# ? May 25, 2017 14:37 |
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i've also been playing dead cells and it pretty much feels like 'rogue legacy but actually good' with a good influence from castlevania
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# ? May 26, 2017 02:06 |
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Yeah, I am Bad At Platformers but when it's done I might actually like it better than Risk of Rain (1).
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# ? May 26, 2017 02:10 |
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# ? Apr 27, 2024 02:44 |
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Yeah it nailed the "just one more try" perfectly. I'm terrible though and only beat the first boss once so far. I keep forgetting about bombs and whatnot and usually just roll and and spam main attack.
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# ? May 26, 2017 02:29 |