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iastudent posted:The newest Indie Royale bundle has a couple roguelikes: Claustrophobia, Hero Siege, and One Way Heroics. Also Steam keys will be offered should any of them get Greenlit.
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# ¿ Dec 27, 2013 18:08 |
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# ¿ Apr 28, 2024 06:04 |
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Harminoff posted:Have you also tried Fancy Skulls?
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# ¿ Dec 28, 2013 05:36 |
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Bought the game weeks ago, but still get a laugh on the best rear end reference.
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# ¿ Dec 28, 2013 17:24 |
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Bob NewSCART posted:I bought the indie royal bundle and there seems to be a couple decent roguelikes in here, but what's the deal with one way heroics? You guys have been talking about it a lot but what kind of roguelike is it similar to? Something like crawl or dredmor or what?
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# ¿ Dec 29, 2013 17:36 |
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drink_bleach posted:So I probably never would have picked up One Way Heroics if not for the bundle. Man that really bums me out because this game is fantastic.
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# ¿ Dec 30, 2013 07:59 |
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drink_bleach posted:I was wearing the bracelet that gives you more XP but lowers your stats. I still spent about 50-100 levels with the statue in that run. Entirely on agility so I could outrun the devil.
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# ¿ Dec 30, 2013 23:41 |
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uPen posted:Just don't go into the fanart section of the official website.
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# ¿ Dec 31, 2013 21:15 |
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Yodzilla posted:Yyyyyyep. I actually got him down to half health before being overwhelmed by those teleporting robots that have way too much health. For real those things aren't fun at all and make me want to not play the game solo. I also think the overly vertical levels are a bit of a slog.
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# ¿ Jan 3, 2014 18:39 |
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Chinook posted:Does anyone have a good recommendation for a roguelike that is pretty easy to beat? Maybe a bit uncomplicated as well. Tollymain posted:On the other hand, I would not call Dredmor fun to play.
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# ¿ Jan 5, 2014 03:33 |
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voltron lion force posted:Another question about Risk of Rain: twice now I've fallen into pits that I seemingly can't escape from. Like no jump pads or things to climb onto. I feel like this is an oversight of the level generator but maybe I'm missing something?
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# ¿ Jan 5, 2014 04:43 |
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TOOT BOOT posted:One Way Heroics was greenlit.
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# ¿ Jan 8, 2014 22:34 |
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They have a OWH+ (think Elona+) patch in the works that is game-changing huge.
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# ¿ Jan 8, 2014 23:07 |
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Can't you turn it off and still scum it?
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# ¿ Nov 7, 2014 02:48 |
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Cephalocidal posted:Constant rightward scrolling pegged to player motion but not 1:1 means movement is moderately tactical, but not overwhelmingly so. There is a minimap so if you get hosed into a corner you've only got yourself to blame. Never being able to come back and get poo poo forces decisions and discourages hoarding. No super eclectic rules you need to know to play. It's easily worth 5 or 10 bucks. Helical Nightmares posted:As a point of trivia, madjackmcmad is Dungeonman's one of the few games (including rpgs and boardgames) that actually has a retirement mechanic? The only other game I can think of that has one is the roguelike Prospector.
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# ¿ Apr 24, 2015 05:48 |
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Can Bards recruit red stars? Holy poo poo. Maybe I should try this version.
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# ¿ Apr 28, 2015 06:05 |
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PantsBandit posted:So I tried again to pick up Dungeons of Dredmore after dropping it a while back but good lord, that UI is seriously unappealing. I feel like there's something I'm missing because everybody raves about it but in my limited experience with it I've found it an ugly and opaque game.
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# ¿ May 1, 2015 16:51 |
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victrix posted:Hmm... speaking of kitchen sink games, I should really check out Elona+ some time.
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# ¿ May 16, 2015 18:49 |
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dis astranagant posted:It's not like 3/4 of the Elona thread doesn't just look for abusable moongates for gold. There isn't really much of a curve once you make your first 100k or so anyway. If that wasn't fast enough, you spend a minute using elosnack to solve all your gold and training problems. It being a sandbox RL is why there is so much repetition, but lots of stuff are available to do from the start without spending dozens of hours. I think they made quests even more rewarding than it was last year or two, since I almost never got 3 plat for SQ until Harvesting needed like 80s to complete. It is still not at the 30s level and I can deliver my rods to strangers for 3 plat half the time. Scalding Coffee fucked around with this message at 04:26 on May 17, 2015 |
# ¿ May 17, 2015 00:37 |
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The 1.45 update to Elona+ seemed to have finally done away with the absurd grind on spending platinum coins. What took 20 plat now takes 4. That leaves fame grinding as the most demanding amount of work if you don't abuse the system.
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# ¿ May 24, 2015 05:40 |
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Sergeant_Crunch posted:I'm kinda getting the urge to get back into elona lately. What exactly is elona+? Some kind of fan fork?
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# ¿ May 24, 2015 06:46 |
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This Serious Sam Rogue is hard... Scalding Coffee fucked around with this message at 22:15 on May 24, 2015 |
# ¿ May 24, 2015 22:12 |
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Galaga Galaxian posted:Since I've been on a bit of a Roguelike binge the last week or so, I'm looking for suggestions. What are some interesting non-fantasy Roguelikes out there? Stuff like Cataclysm, ArmCom, DoomRL, Invisible Inc, and Caves of Qud. They can be complex or simple, it doesn't matter, but after sampling Rogue, Brogue, Dungeonmans, Sproggiwood, ToME4 and the like I'm looking for something besides the semi-standard fantasy premise.
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# ¿ May 26, 2015 06:42 |
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ToxicFrog posted:If the F310 is anything like the other Fx10 controllers, there's a switch on the back that toggles it between XInput (360-compatible) and DirectInput (legacy) modes. Make sure that's in XInput mode for recent games.
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# ¿ Jun 10, 2015 06:32 |
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ToxicFrog posted:What's the deal with One Way Heroics Plus? Is it a remake that hasn't hit Steam yet? That never will? An expansion?
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# ¿ Jun 18, 2015 01:00 |
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I like crafting things, even better is breaking junk down. All the random stuff you see that you can't pick up or use, in a setting where survival means everything, sounds like an artificial restriction due to a lack of creativity.
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# ¿ Jun 28, 2015 04:01 |
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Unormal posted:I like crafting except when its boring or annoying. So it should not be boring or annoying. #gamedevwisdom
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# ¿ Jun 28, 2015 05:54 |
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victrix posted:So is Elona+ permadeath or what? People talk about hundreds of hours of playtime, that sounds horrible for permadeath. I don't even like Tome's length for it Death doesn't carry a penalty until about level 6. The game can decide to kill you for making simple mistakes or if an NPC gets rowdy and sets buildings on fire.
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# ¿ Jan 3, 2016 05:56 |
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Highblood posted:If nobody else is going for this I will, I love it
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# ¿ Jan 4, 2016 05:58 |
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Overwined posted:You may think you can play the piano, but let me tell you brother, you can't. The Hero spell makes so many things easier and makes you hit harder, provided you level it far enough. It is useless if you are lifting and are one turn from picking up stuff. There are several guides from the English wiki that people are constantly updating. http://elona.wikia.com/wiki/Elona%2B
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# ¿ Jan 4, 2016 18:50 |
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Princey posted:Is there a good Elona+ LP or something floating around the internet somewhere? I've messed around with it a little and it's good fun, but there's so much to keep track of, and just reading the advice from a few posts up made my eyes glaze over a little. It's a lot easier for me to pick up a game like that when I can watch/read somebody who knows what they're doing play it first. I find it best to just do the tutorial stuff, get the girl, head to Yowyn, do farming quests for plat, decide what you want to spend them on. Branch out from there. I didn't want to deal with the hassle of magic and after the price drop on spending plat, I was the Overlord with lots of minions doing the killing for me. Fires spreading everywhere and getting them all equipped with blankets and fire gear. Scalding Coffee fucked around with this message at 05:15 on Jan 5, 2016 |
# ¿ Jan 5, 2016 05:09 |
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dis astranagant posted:Magic is incredibly good, though. There's cheap, powerful buffs for every stat and then some even if you don't want to wade in and get up enough to nuke the gently caress out of people by chucking a beer at them and blasting them with lightning bolts or get your casting stats high enough to land the equally many, equally powerful debuffs.
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# ¿ Jan 5, 2016 18:57 |
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TooMuchAbstraction posted:Man, imagine how different Rogue Legacy would be if you knew where the boss rooms were ahead of time. It'd be a lot shorter, for one.
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# ¿ Jan 7, 2016 02:48 |
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FTL could be made much better if you can do some sort of pre-order for items in the market or black market, and another sector to bridge the last two levels. Most of the time, I avoid every single encounter at the end since those ships might as well be smaller flag vessels and the rewards are not as good for the damage they can do. They chase you across the galaxy and now I am fighting a sub-boss. Four party teleport ships, represent.
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# ¿ Jan 13, 2016 04:56 |
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drat that stone.
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# ¿ Jan 14, 2016 04:54 |
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resistentialism posted:If you want an easy, no fuss win: rely on the fire dragon summon to get you through the first few floors, then turn on all the egyptian upkeep buffs and then blast nearly everything in the game with the sandstorm. Your other skills should be chosen to give you the mana regen to keep doing that forever, plus archaeology and something else to make getting around traps not tedious.
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# ¿ Jan 25, 2016 16:52 |
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I am curious how it would display Ocelot twirling his guns.
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# ¿ Jan 26, 2016 07:08 |
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Sacrificial Toast posted:Snake, he's reading your numpad inputs. You'll have to use the VI keys!
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# ¿ Jan 27, 2016 00:47 |
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Generally, starters are best off with a wide variety of skills to sample everything. Picking a crafting skill, weapons skill, escape skill, defense/buff skill, minion skill, and whatever else to stack with. If you want to go in murdering everything so that you earn buffs, while regenerating, I would suggest: Berserker Rage, Master of Arms, Perception, Golemancy, Burglary, Vampirism, Alchemy. You get offense and defense buffs while killing things. Heal from eating your enemies. Perception lets you see thing further ahead so you can plan for bosses. Golemancy summons minions to take the heat off. TooMuchAbstraction explains the others. Burglary and Artful Dodger both have evasion moves, though Burglary has a bunch of perks. Master of Arms needs you to take hits to get buffs, which goes against Artful Dodger. You can apply buffs to minions, but I forgot what works on them. I am just throwing up a simple starter melee build. You can stack over a dozen buffs if you want and it gets crazy. There is a thing called "corruption" that wears your equipment down to nothing rather quickly. I would avoid those floors of enemies entirely or turn it off with some modding. The difference in difficulty are the level of enemies. Going Rogue is like fighting out of depth monsters. Scalding Coffee fucked around with this message at 19:46 on Apr 20, 2016 |
# ¿ Apr 20, 2016 19:30 |
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One Way Heroics is having a going out of business sale pricing scheme. 75% off. http://store.steampowered.com/app/266210 One Way Heroics Plus DLC that is basically 5X the content. http://store.steampowered.com/app/352840/?snr=1_5_9__405
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# ¿ Apr 28, 2016 23:55 |
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# ¿ Apr 28, 2024 06:04 |
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ToxicFrog posted:Man. Dredmor has weird rules for what does and doesn't take a turn.
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# ¿ May 1, 2016 22:21 |