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What is Super Robot Wars? It's a long running tactical RPG series starring anime robots. It's made by Banpresto, a division of Bandai-Namco that does pretty much just this. It's like your thirteen year old self's crazy ramblings about how Mazinger Z and Voltron would totally be awesome fighting evil alongside Gundams and Evangelions and Macross units and stuff, except it's real and just as awesome as you think. What does it play like? A lot like Fire Emblem (the first in both series appeared right around the same time), but more forgiving in general, with no permanent unit death or anything. The most important difference though is that each unit is a pilot and a robot, and both contribute different stats to movement and combat. Other common features are: - A system of mental abilities that consume a very difficult to replenish resource and give characters things like 100% chance to hit for the next turn, reduced damage for the next incoming attack, circumventing enemies' defensive abilities, getting double xp on the next combat action, and so on. - A system where units build morale over the course of a battle, and you need above a certain amount to use certain attacks. This is designed to emulate the "you can't use your most powerful attack until the end of the episode" shtick in robot anime. - Multiple main characters, multiple paths and multiple endings, and tons of secrets to either get through luck or careful examination of FAQs to trigger hidden flags in the game. - Optional objectives in each stage which adjust the difficulty level dynamically (get more of them and future stages start becoming more difficult) - All kinds of ways to modify robots and give pilots new abilities, and to some extent switch pilots around between robots. - Features unique to each source anime, such as power cable connecting/disconnecting from Evangelion, OPEN GET, Trans-Am from Gundam 00, and so on. What does it look like? There are six basic parts to the game. talking about stuff: pre-battle unit setup: a character sheet: the map and command list: getting ready to attack: ORAAAA!! post-kill awesome pose Combat animations are the only thing that really goes into trailers for this game so just watch these: https://www.youtube.com/watch?v=3Fi26MKyl7Y https://www.youtube.com/watch?v=OGLv6yM6O9U Why won't this ever become a thing outside of Japan? Because the foreign licences for these animes are ancient, unknown, unreachable, and otherwise cost prohibitive for the developer to get at. That, plus all the other reasons why really, really Japanese games often don't leave Japan. Leave your just world hypothesis at the door when you start talking about games like this. Why should I care about this if I don't speak Japanese? Because dedicated individuals (including people inside this thread) have compiled a BIG rear end WIKI dedicated to explaining the ins and outs of the series to English speakers. This page is more complete than most Japanese fan pages about SRW, seriously. And, same as Final Fantasy or whatever, once you learn the menu layout and terminology for one game, you've pretty much learned them all. There are also some fan translation projects, but I'll leave it to them to explain the status of them. If I were to buy a game in this series, where should I start? You should probably start with Super Robot Wars Z3: Jigoku-hen, which comes out on April 10th for the PS3 and PS Vita. There is both a disc and same-day download version of both. It is the third game in the Z series, but also the first on the PS3, and thas bunch of animes with high recognition in the West such as Evangelion (the new movie version), Gundam Wing Endless Waltz, and Gunbuster (which has high recognition inside my mind if not in the real world). Most of the screenshots above are from that game. What is the history of this series? SRW started as a humble Gameboy game in 1991 (which is interestingly being remade and thrown in as a freebie with the newest game, developed by another company called Winkysoft. They developed the original series of SRW1 (GB) through SRW4 (SNES), and then SRW4 was upgraded/ported to the PS1 and Saturn as SRW Final. Then, Winkysoft left the series and Banpresto took over, and gave us SRW Alpha, the first of the modern age of SRW games. The universe of Alpha is somewhat a continuation of that of the original series, but also covered a lot of the same things story-wise. https://www.youtube.com/watch?v=JAFtu4Vmk04 The Alpha series proceeded onto the PS2 and finished with Alpha 3, the current grand champion of the series as far as massive scope and happy saving-the-galaxy feelings. https://www.youtube.com/watch?v=8SgjrqWwFGI The Alpha series closed, Banpresto started the Z series, which is an entirely new world with no connection to the old continuity (that we have seen so far). The first game was on the PS2, and was pretty rad. https://www.youtube.com/watch?v=FR_lVjlNb_I But then moved to the PSP, and people like me expected a drop in quality at this point, but there was not one in particular. https://www.youtube.com/watch?v=wQqRA1R68V0 One thing that did change though is that the second game was broken up into two halves, but each one was a full-length game. That appears to be what will happen with Z3 as well. They are usually referred to as Z2-1 and Z2-2, and Z3-1 and eventually Z3-2. So basically the Z series will have five games in it, and the fourth is about to be released. Are there other SRW games besides these? Oh my yes, there are at least fifty non main line, spin-off or otherwise affiliated games on basically every game platform there has ever been (with the exception of the PC). However, most of them are not very good and not worth mentioning. What IS worth mentioning though is the Original Generation (OG) series, which is the only one to have ever found its way outside of Japan, under the name Super Robot Taisen 1 and 2 on the GBA. This is possible because OG has only Banpresto-owned characters and robots, not anime. The most recent game is SRW Original Generations 2 on the PS3. It has some mechanical advantages over the other games, such as the ability to put almost any pilot in almost any robot, and switch weapon systems around between robots. If you were to start playing the series now, this would also be a likely choice. https://www.youtube.com/watch?v=RLO-Ox2Lrsw Music? MUSIC!! https://www.youtube.com/watch?v=r3HcfmPAxCY https://www.youtube.com/watch?v=FPsSYxDXHsE https://www.youtube.com/watch?v=UN00p8MNajg https://www.youtube.com/watch?v=Mtwgm_IQ2s4 https://www.youtube.com/watch?v=BdD3K83IMN4 (This is JAM Project, the official band of SRW) You must love the hell out of anime to enjoy this game Ironically, I don't even really watch anime anymore; I haven't for several years now. This series delivers me everything I like about anime but in a much more entertaining format. Also, this series usually takes the opportunity to fix glaring plot idiocy in the anime story, making it hard to go back to a reality where Shinji Ikari didn't have Ryoma Nagarae to teach him how to man up. I want to talk about other Japanese robot games in this thread! Ok. Hit the gong, everyone! It's time to save the galaxy! Samurai Sanders fucked around with this message at 02:00 on Apr 19, 2014 |
# ¿ Apr 2, 2014 09:09 |
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# ¿ Apr 26, 2024 08:28 |
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Broken Loose posted:If you want a starting point for the series and don't care about language, get SRW Z1 (PS2 Classic for PS3) off the PSN store. It's only 1500 yen and it's one of the best SRWs ever made. Broken Loose posted:Man, that is a really boring thread title.
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# ¿ Apr 2, 2014 17:34 |
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Rascyc posted:It's always fun learning a new SRW game. My Japanese fluent friend is baffled I've played so many SRW titles and I still don't know how to read the menus. Apparently everyone picks this up pretty quickly but all this time I've just become accustomed to where all the menu items are from game to game. They rarely change. Samurai Sanders fucked around with this message at 05:28 on Apr 3, 2014 |
# ¿ Apr 3, 2014 05:24 |
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Race Realists posted:15 years old and you sound like a loving 30 year old
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# ¿ Apr 3, 2014 06:21 |
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Spiritus Nox posted:Well, these games have at least made me somewhat familiar with...Katakana, I think? The characters they use to spell out engrishy poo poo like Gundam or non-Japanese names? I can sort of...pronounce those. Kind of.
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# ¿ Apr 3, 2014 07:14 |
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Huh, were the previous worlds ever called UCW and ADW before? I don't remember them having names, so they were just "the world ZEUTH is from" and "the world ZEXIS is from" to me. And of course, both of them are crazy patchwork worlds themselves as well. edit: the prologue seems to suggest that the story starts in UCW (the world of Z1), but I can't really tell. Samurai Sanders fucked around with this message at 08:02 on Apr 3, 2014 |
# ¿ Apr 3, 2014 07:57 |
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Wow, so the worlds are merging back together again? It's gonna be even harder for me to remember who and who are original world buddies, or maybe it doesn't matter anymore. Also, I guess that's an opportunity to do what I said before and get rid of that extra Japan, which has outlived its usefulness and is only a source of confusion. I'll definitely be getting a 5000 yen card from Play Asia here pretty soon, since I have about 4000 yen left over from some previous purchases. edit: is the ocean red in this new world? Or just some of the ocean? edit: I guess GX and Turn-A are both out, so there's no need for confusion regarding the moon either...except maybe between Gurren Lagann and Aquarion EVOL? Samurai Sanders fucked around with this message at 17:53 on Apr 3, 2014 |
# ¿ Apr 3, 2014 17:48 |
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And everyone on every Earth is completely used to it by now. People wake up and look out the window and see a new extra moon in the sky and unknown giant robots stomping and say eh, and go back to sleep. edit: It's funny to try to think of the government implications for a world like that. I wonder if there are rednecks waving around signs saying "dimensional immigrants took my job!" and politicians have to appease them by promising to secure the world's dimension borders. Samurai Sanders fucked around with this message at 18:29 on Apr 3, 2014 |
# ¿ Apr 3, 2014 18:07 |
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Caphi posted:"As Hibiki works to master the Genion's new power, Suzune has a fit of irrational hysteria towards him and takes the Genion out herself." But just to check, what's the pre-translation source for that?
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# ¿ Apr 4, 2014 17:38 |
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Caphi posted:Oh, sorry. It's at the bottom of the new page detailing DLC chapters.
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# ¿ Apr 4, 2014 17:46 |
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ImpAtom posted:I can not roll my eyes enough. I don't have a lot of confidence in these originals.
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# ¿ Apr 4, 2014 18:10 |
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ImpAtom posted:Yeah, I'm in the same boat. Esther was fun right up until the point they went Fridgey with her. I kind of hope she gets to show up in Z3 and do something awesome. I don't care whether Crowe shows up again or not.
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# ¿ Apr 4, 2014 18:15 |
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They really need to improve their batting average for original characters recently, especially if they aren't going to give us a choice any more.
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# ¿ Apr 4, 2014 19:10 |
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Luceid posted:I liked Esther, at least, but this new crew don't look interesting at all. How many stages do we have to wait to get the real heroes, the Buster Machine Corps? edit: surely Z3-1 is not going to skip a whole bunch of her early story like Alpha 1 did? Samurai Sanders fucked around with this message at 01:55 on Apr 5, 2014 |
# ¿ Apr 5, 2014 01:48 |
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TARDISman posted:I guess someone at Banpresto thought Brasta looked REALLY nice but had no loving clue how to make it move.
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# ¿ Apr 5, 2014 02:51 |
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It just occurs to me that we're gonna run up against Edel's prediction of Hathaway's death. I wonder if they're gonna make a thing of that, and then I wonder if saving him will activate the secret path, a la Shirley in Z2-2?Squallege posted:This right here is the truest of truths. Gunbuster for life! Only she gets to yell the game's title. Samurai Sanders fucked around with this message at 06:31 on Apr 5, 2014 |
# ¿ Apr 5, 2014 06:28 |
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I also didn't see it, but according to the official website, that is indeed when it came out as its own thing, the price should be 3000 yen. I don't think I'll partake of it though, Neo Granzon is cool and it would be nice to see Selena I guess, but I'm not interested in anything that happens in La Geas.
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# ¿ Apr 6, 2014 21:04 |
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Yeah I can't find it either, I searched for everything with "スーパーロボット大戦" in its title, found all the SRW games I know about on the PSN (including Infinite Battle), but not that. edit: Famitsu still lists it as "spring 2014" and that's it. Samurai Sanders fucked around with this message at 22:00 on Apr 6, 2014 |
# ¿ Apr 6, 2014 21:52 |
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Wait wait, hold on. I totally misread the official page. It says this:quote:3,000円(税込)※2014年3月31日迄の価格で表示しております。 All it's saying is that as of 3/31, it is showing the tax included price, and that the bundle with Infinite Battle was released on 11/28, and it will be available individually in spring 2014.
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# ¿ Apr 6, 2014 22:04 |
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This is embarrassing but I just found out Chobham armor is an actual thing and not some anime thing that always happens to be the lowest level of optional armor in SRW games.
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# ¿ Apr 6, 2014 22:36 |
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ImpAtom posted:Is there an exact price for the download version, by the way? I'm seeing pretty conflicting reports. It should be 8715 yen (8070 + 8% sales tax).
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# ¿ Apr 7, 2014 01:57 |
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TheManSeries posted:Is the sales tax for foreigners too or just locals? edit: or do you mean a physical copy? In which case, I have no idea. Japan's consumption tax law just changed literally five days ago and I dunno the details other than going from 5% to 8%.
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# ¿ Apr 7, 2014 02:12 |
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I'm getting more and more interested to see what the remake of SRW1 is like. Will it have modern features like animation skipping and stuff? Will it be...playable?
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# ¿ Apr 7, 2014 08:22 |
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Nephrite posted:When do things usually go up on the Japanese PSN? Will it be around 12pm on the 10th (Japan time), or does it tend to vary? edit: I still can't understand why these things can't just start automatically at midnight. Do they really need a human to flip the switch that makes the game downloadable? Samurai Sanders fucked around with this message at 18:39 on Apr 7, 2014 |
# ¿ Apr 7, 2014 17:55 |
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Okay, my JP PSN account is all "charged" (still dunno why they use that word for when you put money INTO it) and if its like previous times I have done this, it will show up sometime after work tomorrow, but NOT early enough that it will finish downloading/installing before I have to go to sleep. Oh well.
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# ¿ Apr 9, 2014 09:50 |
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Kanos posted:Should we expect it at 12-1 AM EST? edit: it would finish in time if PS3 downloading was as fast as Steam, but alas, it's like a cocktail straw in comparison. And then installing takes another million years too. Samurai Sanders fucked around with this message at 10:11 on Apr 9, 2014 |
# ¿ Apr 9, 2014 09:56 |
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Eternal Volfogg posted:[spoiler]
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# ¿ Apr 9, 2014 17:34 |
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Looking at it again, I just saw where her seat belt is. That's gotta chafe like crazy. edit: wait poo poo, I'm supposed to be objectifying her and not thinking of how I would feel in her place. Samurai Sanders fucked around with this message at 19:06 on Apr 9, 2014 |
# ¿ Apr 9, 2014 18:35 |
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I expect the PS3 version to appear on the PS store in an hour or two...and then take loving five hours to download and another hour to install. Still, it's marginally faster than having it mailed to me.
Samurai Sanders fucked around with this message at 04:16 on Apr 10, 2014 |
# ¿ Apr 10, 2014 04:13 |
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Does the website reflect the same content as the store on the PS3 itself? Should I just be F5ing the website periodically or do I need to do it on the PS3 also?
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# ¿ Apr 10, 2014 05:14 |
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Hm, it's about an hour overdue compared to what I expected. At this point I'm hoping it at least shows up before I go to bed.
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# ¿ Apr 10, 2014 07:02 |
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To people saying that its on the Vita store, and saying the web store updates at a different time than on the PS3...why the hell don't they all update at the same time? They're all just different expressions of the same underlying content, right? What kind of mickey mouse operation are they running over there? edit: I give up; I'll have to check again tomorrow morning. Stupid Japanese internet incompetence. Samurai Sanders fucked around with this message at 09:51 on Apr 10, 2014 |
# ¿ Apr 10, 2014 08:42 |
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I had just time this morning to play two missions. ECS on the FMP units is not what I expected, it's a one time seishin buff at the beginning of the stage. Also there are still two Japans.
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# ¿ Apr 10, 2014 18:40 |
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BlitzBlast posted:It's Zetas all the way down in Z3. And hopefully that goes double for Z3.2.
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# ¿ Apr 11, 2014 04:17 |
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Man, Kaname and Sousuke have some GREAT portraits. I'd be disappointed if it was any less. I can't wait to see Melissa Mao and Misato meet up, they have so much in common. Speaking of her... Lostconfused posted:You missed the best one.
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# ¿ Apr 11, 2014 05:29 |
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I played some of SRW1HD, did anyone else? I didn't realize that there were no pilots in that game, it's just robots. Also when your robots get blown up they're gone forever. I guess it has no story to speak of either. I guess it's good as a curiosity, at least.
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# ¿ Apr 11, 2014 06:51 |
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Kaname Chidori always was the most easily bored anime schoolgirl ever. Three months after the entire world was altered, yet again, by dimension quakes, she is like "I'm so boooored why isn't anything happening?" She reminds me of the description of Animal Mother in Full Metal Jacket. She's never going to actually be a pilot, is she...
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# ¿ Apr 11, 2014 17:45 |
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Daler Mehndi posted:She could probably take out a few terrorists with a paper fan. That show definitely had its moments.
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# ¿ Apr 11, 2014 18:06 |
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The man called M posted:That man gives no fucks.
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# ¿ Apr 11, 2014 18:19 |
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# ¿ Apr 26, 2024 08:28 |
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BlitzBlast posted:The Delta Plus' heritage is a long and twisted one, edit: has it ever shown up in SRW? Not that I'm requesting another Zeta variant or anything. Samurai Sanders fucked around with this message at 03:16 on Apr 12, 2014 |
# ¿ Apr 12, 2014 03:11 |