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LoonShia posted:If adventurers who get arrowed in the knee become cops, what do cops who get shot in the knee become?
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# ¿ May 31, 2014 15:27 |
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# ¿ Apr 27, 2024 16:27 |
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You can beat every boss with only the resources provided in the room and no augs. It's just annoying. Either way they're definitely the worst part of the game.
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# ¿ Jun 9, 2014 17:09 |
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Far Cry 3 did heavy enemies well, since they could still be headshot, blown up, or set on fire, but posed a significant threat.
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# ¿ Jun 18, 2014 21:39 |
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I was going to make a joke about how there are only like two third-person shooters so it wins by default, but then I remembered that Alpha Protocol exists.
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# ¿ Jul 22, 2014 11:13 |
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Simply Simon posted:the idea that retarded bullshit would make players communicate online and try to find the ridiculous secrets. Not a game, an ~experience~.
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# ¿ Jul 23, 2014 11:06 |
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The intricacies of the plot really require multiple replays.
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# ¿ Jul 24, 2014 12:09 |
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beato posted:Sniper rifle with advanced scope and silencer is your friend; take the high-ground, use the camera to spot all the enemies, take out the alarms, shoot the cages full of wild animals whenever possible, and just go for the head shot every time. I cleared every out post without being seen, I enjoyed playing this way more than Rambo style, I set myself a personal goal of not being spotted.
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# ¿ Aug 19, 2014 19:56 |
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EmmyOk posted:The limited experience definitely sounds like my cup of tea, on my most recent play I was sitting on 7 or 8 praxis points that I had no need to spend. Speaking of Malik's death/survival, keeping her alive on a pacifist run is one of hardest things I've done in a game.
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# ¿ Aug 21, 2014 01:46 |
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EmmyOk posted:Do you mean no weapons too? Because I can't imagine doing it without tazing the hell out of people. The worst was when you knocked out a few people and then they died when you blew up the Mech. So you had to KO people then drag them out of the way before blowing it up, all within a strict time limit
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# ¿ Aug 21, 2014 02:31 |
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muscles like this? posted:In Diablo 3 it always seems kind of goofy how your damage is linked to weapons being equipped when pretty much half the classes don't actually use them in combat.
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# ¿ Aug 24, 2014 20:29 |
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U.T. Raptor posted:Yeah, it's ridiculous, especially at night (where you'll kill a dozen wolves for every 10 feet you travel).
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# ¿ Sep 6, 2014 13:30 |
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Celery Face posted:The AI for the followers in Skyrim is so bad that whenever I try them out, I end up telling them to gently caress off back to wherever they came from within five minutes.
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# ¿ Sep 16, 2014 21:26 |
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Terminally Bored posted:I'm playing through Ratchet & Clank HD collection and wow does the first one have terrible endgame. The success depends on the amount of money (bolts) you have. Not only the last level is the longest in the whole game, but it has only one checkpoint near the beginning. If you die at any point before the boss, you have to go through 2/3 of it again. It's peppered with flying enemies that shoot lots of bullets with impeccable accuracy and there are some heavy machines that you can take out only with explosives. Problem is, ammo for these costs a lot and you will need it for the final boss which is the cheapest one there is in 3D platformers. He's not even that difficult but you rarely have anything to shoot him with. And if you die and restart you lose all the ammo and money so after few tries you're hosed. Oh, and the last level is apparently easier with one superweapon you can buy, but it costs huge amount of bolts and you have to grind like crazy or exploit some glitches to get that sum.
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# ¿ Sep 17, 2014 19:28 |
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Terminally Bored posted:Yeah, I wrote about J&D itt having played it few months ago. Really liked it, seemed like a natural continuation of Crash Bandicoot. But then 2 was really weak, changed the tone to angsty and became a really bad GTA clone. Lost my interest right there.
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# ¿ Sep 17, 2014 21:23 |
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Kaubocks posted:I think the only thing the games check for is if save data exists AT ALL for the previous games but don't quote me on that.
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# ¿ Sep 18, 2014 01:43 |
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I'm pretty sure both Hoopz Barkley SaGa games were Kickstarted.
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# ¿ Sep 20, 2014 04:52 |
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I considered modding Skyrim since I own it and never play it, but looking at the Steam workshop all the mods were just terrible graphics mods or like a specific house or something. Are there good gameplay overhaul mods that make it actually fun?
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# ¿ Oct 18, 2014 15:32 |
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Thoughtless posted:Well I complained about the hacking minigame in Alpha Protocol earlier, now I'm playing the game on hard.
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# ¿ Nov 7, 2014 21:03 |
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Final Fantasy XII had a fishing minigame, but I don't think anybody knew it was there. You had to do it to get the super-secret ultimate best weapon (along with a bunch of other crap).
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# ¿ Nov 11, 2014 13:01 |
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poptart_fairy posted:It's such a petty thing to bug me, but in Alien Isolation Amanda Ripley has little noodle arms when using tools in first person. Dammit woman you're an engineer who works for a living, you should be buffer than that.
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# ¿ Nov 27, 2014 17:43 |
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The Colonel posted:Xenogears is a really loving good JRPG, which is a genre of games I usually have a bit of trouble getting into. It's probably my favorite, I really dig the story, insane as it can get. But Disc 2 is kind of lovely. In a JRPG where I actually enjoy the gameplay, I would have liked there to be more of that in the last ten hours of the game rather than long plot summarizations and cutscenes. On one hand, they couldn't really do anything about it for budget reasons, but on the other hand, goddammit man learn how to manage your budgets.
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# ¿ Dec 18, 2014 12:46 |
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Mokinokaro posted:Jan is a decent rogue as long as you use his magic to supplement his thief abilities.
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# ¿ Dec 22, 2014 12:36 |
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SiKboy posted:a worse map.
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# ¿ Dec 24, 2014 12:44 |
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Disgusting Coward posted:Any singing in your new fangled games is but a mere flicker of unpleasantness compared to the six hour rat-harp-Riverdance section from Final Fantasy IX.
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# ¿ Dec 28, 2014 14:57 |
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DStecks posted:OK, who's the joker that decided that Far Cry is now going to take place in the Birdemic Cinematic Universe?
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# ¿ Jan 4, 2015 00:18 |
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RyokoTK posted:I've not played Far Cry 4 but I highly doubt this. There's no way that in TYOOL 2015 there is a video game enemy as utterly loving abhorrent and irritating as the Cliff Racer.
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# ¿ Jan 4, 2015 03:46 |
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StandardVC10 posted:A while back in the terrible mods thread in games somebody posted a mod where for every cliff racer you killed, two more would immediately spawn. I never played Morrowind but it was a thing of terrifying beauty and power.
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# ¿ Jan 4, 2015 18:13 |
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Kimmalah posted:Canonically cliff racers were also driven to extinction by the dude you first meet on the prison boat. I guess people hated them so much the devs threw that little tidbit into Skyrim. It is a stupid series.
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# ¿ Jan 4, 2015 18:36 |
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Ryoshi posted:I've always known that cliff racers were universally hated but never really understood why. They make loud, distinct noises when they're about to attack you, and are super easy to dispatch with any kind of Marksman or Destruction skill. I've also definitely killed a bunch with melee attacks, so it's possible.
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# ¿ Jan 5, 2015 00:44 |
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If you got far enough in Spirit Tracks to get to the flute, you got farther than I did. I quit when the first thing the game has you do is a combination stealth/escort mission with insta-fail if you're seen. Spirit Tracks came out in 2009.
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# ¿ Jan 8, 2015 13:27 |
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khwarezm posted:You have the strangest complaints, left click is usually reserved for the generic 'attack' action in every game under the sun since 1999, why should it change now?
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# ¿ Jan 18, 2015 20:05 |
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MrJacobs posted:Being paralyzed from the neck down is not dead.... just worse than death.
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# ¿ Jan 19, 2015 00:45 |
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John Murdoch posted:I do wonder if some of the over-tutorializing stems from cultural differences
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# ¿ Feb 6, 2015 01:40 |
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Oldstench posted:The narrator in Transistor annoys the poo poo out of me. Actually, just about everything in that game annoys me. I really don't like Transistor.
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# ¿ Feb 12, 2015 17:54 |
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CJacobs posted:The narration style of Transistor took all the things that were fun about the narration style of Bastion and went like, "Nah, just add some more Joss Whedon to it, I'm sure that will have no adverse effect"
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# ¿ Feb 13, 2015 01:01 |
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My Lovely Horse posted:I'm replaying Okami HD and it's held up incredibly well in a way that many PS2 games probably haven't, but it would have been better to dial down Issun's presence a whole lot. He's not only one of those annoying objective reminders in the worst way, i.e. spell out absolutely everything to the point where you don't so much play a game as go through the laid out motions, but he's also just a plain annoying character to deal with and clashes with the rest of the game's tone. It's obviously deliberate but it's still not a lot of fun.
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# ¿ Feb 13, 2015 21:23 |
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I want Triple Deluxe on the Wii U as well.
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# ¿ Feb 21, 2015 04:33 |
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Masiakasaurus posted:Now that you say that it makes so much sense. Guess I just took it for granted that it was intentional!
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# ¿ Feb 25, 2015 18:36 |
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My Lovely Horse posted:Okami HD crashed on me yesterday after like an hour of doing sidequest stuff. I don't know how hard it would have been to give it autosave, but I sure would have appreciated it.
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# ¿ Feb 26, 2015 12:42 |
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# ¿ Apr 27, 2024 16:27 |
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Jastiger posted:I don't understand why you're so hostile. Its on topic about what is bringing down Skyrim.
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# ¿ Mar 2, 2015 23:33 |