Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
muscles like this!
Jan 17, 2005


Zedsdeadbaby posted:

Dice mentioned a while ago that they're unsure of what made Bad Company tick. A lot of people preferred Bad Company 2 over Battlefield 3 (don't know what the consensus on BF4 is as I'm new to it), and personally I did too. It's completely different with a very different personality and feel. They want to work on Bad Company 3 but they also want to do it right. I think after Hardline, Bad Company 3 may be the next one.

If they make Bad Company 3 I hope they keep its identity. It felt more of an arcade game than the mainline Battlefield games, and I think that kind of gameplay translated far better to mass-player vehicle combat.

Which is kind of funny because Bad Company 2 sucked. Bad Company 1 was the only good one.

Adbot
ADBOT LOVES YOU

muscles like this!
Jan 17, 2005


Kilometers Davis posted:

I thought the complete opposite. BC1 was one of my least favorite shooters last gen and BC2 one of my favorites. The shooting felt so good. It actually took me forever to actually give BC2 a try after hating the first.

I didn't like BC2 because the levels became super boring and the characters lost all of the fun parts from 1.

muscles like this!
Jan 17, 2005


I really did not like the last boss of Wolfenstein. The biggest problem with it is that there really isn't anything to it. You just run around that room shooting at him and that's about it.

muscles like this!
Jan 17, 2005


Has anyone mentioned how stupid the title "Rise of Tomb Raider" is? It's so bad I thought people in this thread were joking when they first started talking about it.

muscles like this!
Jan 17, 2005


Equilibrium posted:

I'm actually way more pissed about the next Tomb Raider being loving cross-gen in Holiday 2015. Even when the Definitive Edition comes out Summer 2016 it's still going to be designed around the limitations of the 360, what a shame.

They might do the thing where its done by two separate developers but yeah, Holiday 15 is way too late to still be putting out a game on a last gen platform.

muscles like this!
Jan 17, 2005


caligulamprey posted:

I'm stuck at the point where the radio dude says "204863" and "look behind you," and there's no one there.

But there is ghastly moaning.

That's kind of the problem with stuff like this. When it works its great but when it doesn't you're just kind of stuck bumping up against everything trying to find the trigger for the next part.

muscles like this!
Jan 17, 2005


Also apparently Euphoria is super hard to work with, which is why almost nobody uses it.

muscles like this!
Jan 17, 2005


Gamespot's Danny O'Dwyer played some Battlefield Hardline singleplayer and he seemed to enjoy it. Unlike BF3 and 4 they're actually putting some openness to the stages, the level he played involved infiltrating a camp that let you come at it multiple ways.

muscles like this!
Jan 17, 2005


chocolateTHUNDER posted:

You don't understand, EA is the root of all evil and something something so I'm actively rooting for a game to fail??

He did say that the game really came off as a police brutality simulator whenever you tried to go non-lethal.

muscles like this!
Jan 17, 2005


James Woods Fan posted:

When I was younger I was under the impression that Solid and Liquid have the same face. Is that not the case? I have a wallpaper from the Gamecube remake and they don't look like clones. Has my entire life been a lie? Was my fantasy of playing BOTH Solid and Liquid in a movie just a pointless farce? Someone respond.

Also I really liked Silent Hill: The Room. I could've done without the backtracking and escort mission bullshit but I otherwise thought that game was tops.

I don't think they're supposed to be completely identical but they are supposed to look pretty similar.

muscles like this!
Jan 17, 2005


Fateo McMurray posted:

Maybe that planet just happened to be small. If they're procedurally generated maybe they are random in size too.

I think they said they fudged things a little with the E3 stuff and that normally everything isn't that close together.

muscles like this!
Jan 17, 2005


Have they given a release date for GTA V yet? I'm really looking forward to playing that again on the PS4.

muscles like this!
Jan 17, 2005


Policenaut posted:

If they don't have heists by the PS4 launch then it's probably safe to assume they'll never have them.

They've been fairly consistently updating the game in other ways so the fact that heists still aren't in multiplayer probably means it's a lot more difficult to put in than they thought.

muscles like this!
Jan 17, 2005


MrLonghair posted:

I played through Lair out of interest, now I want to give Heavenly Sword the same treatment.

Heavenly Sword is a serviceable game with good acting.

muscles like this!
Jan 17, 2005


a foolish pianist posted:

If I've got Hotline Miami on my PS3 account (from when it was free from PS+), can I get the PS4 version without paying? It shows 7.99 for me on the store page.

It's supposed to be free but it's broken right now. Give it a day or so.

muscles like this!
Jan 17, 2005


Fateo McMurray posted:

What is game suspend? Like pausing and turning off the tv but it shuts the system down too?

If so I've been using game suspend (minus the last part) my entire life.

It's supposed to be putting the game into standby/low power mode and then when you want to start up again it just gets right back into the game without loading.

muscles like this!
Jan 17, 2005


I heard that the PS4 version of D3 has a special Last of Us level with special Last of Us themed enemies.

muscles like this!
Jan 17, 2005


Morby posted:

I'm not really sure that Sony is in a position to do that, DDOS or not. They've already said that ideally it would be a flat subscription fee service like Netflix, but they have to get publishers to agree to it. Until the publishers get on board, I think the prices will stay as they are.

Yeah, Sony isn't in charge of PSNow pricing. It was probably hard enough to even get the publishers to agree to it in the first place.

muscles like this!
Jan 17, 2005


I'm playing GTAO right now on my PS3. I haven't had any issues with PSN at all today.

muscles like this!
Jan 17, 2005


Kevlar Beard posted:

What's your ISP?

Mediacom. Also there were other people playing so it's probably not a regional thing.

muscles like this!
Jan 17, 2005


Someone is about to learn a lesson that what you say actually has consequences.

muscles like this!
Jan 17, 2005


al-azad posted:

Is Sportsfriends the game with Johann Sebastian Joust where the goal is to knock the controller out of the player's hands? That's definitely not something I want to be playing on Vita!

JSJ uses the light bar to do stuff so I doubt you could play it with a Vita.

muscles like this!
Jan 17, 2005


So I've been playing some First Light and while I'm enjoying it I do find Fetch's Curdan Cay outfit a little goofy. Mostly in how she's wearing prison orange leggings instead of pants or a jumpsuit.

muscles like this!
Jan 17, 2005


AC: Unity was just delayed to November 11th, which is only two weeks. Which makes me wonder what exactly could be the problem that a two week delay would be enough time to fix?

muscles like this!
Jan 17, 2005


Manac0r posted:

I'm really enjoying First Light , zipping around the map as a pink neon blur, collecting orbs, powering up and finishing the odd mission or two. Is this experience indicative of Second son? Or am I getting a more distilled version in this stand alone?


Yeah, it's pretty much the same as Second Son. Except in that you have more powers and different side missions. Basically no races or orb collectibles.

muscles like this!
Jan 17, 2005


They can blow up your car and if you don't have insurance on it you're hosed.

muscles like this!
Jan 17, 2005


The "save 0%" is pretty funny.

muscles like this!
Jan 17, 2005


katkillad2 posted:

If there's one thing I miss about the last generation, it's that there aren't demos for every game.

IIRC studios have done research on it and found that demos don't really convince people to buy games.

muscles like this!
Jan 17, 2005


Policenaut posted:

I remember when my first print copy of Demon's came in and we were all trying to figure it out, it was magical. Now everyone's got this poo poo on lockdown and it isn't as fun anymore.

Well it also didn't help that while the import version was translated it wasn't so much in English as it was "English."

muscles like this!
Jan 17, 2005


I think Dan didn't quite get what the "boost" mechanic did. It doesn't speed your ship up so much as up the screen's scroll speed.

muscles like this!
Jan 17, 2005


Darth Ballz posted:

Serious question: is the game like this? Can two friends and I explore and kick rear end and fly interplanetary vehicles and never run into pubbies or other types of MMPORG drivel?

Because, god drat.

You can run into other players but once you get into an actual mission area it's instanced off with your group.

muscles like this!
Jan 17, 2005


Shonuff posted:

How crowded is the overworld with other players? Is it like playing a new MMO with shitloads of people everywhere?

Nah, they do a thing where you're only going to see a couple people at a time.

muscles like this!
Jan 17, 2005


Christoff posted:

Was curious about that can those random people you encounter follow you through your quest and troll you?

No, once you enter an area that is specifically designated for whatever mission you're on it becomes an instanced zone.

muscles like this!
Jan 17, 2005


Crappy Jack posted:

Yeah, in the beta, me and a random stranger would tag along and run around together, and as soon as one of us would enter the mission zone, the other would disappear. You gotta specifically be in a firegroup with somebody to stick with them, otherwise they'll disappear when you start a mission or get too far away from them.

The way things are set up in Destiny makes it seem like Bungie really wants you to play with people in "Fireteams" (aka a 3 man party) instead of just grouping with random other people. With stuff like how if you're not in a Fireteam you don't have voice chat. Also there's the fact that endgame Raids don't have matchmaking and require you to actually bring your own group into them.

muscles like this!
Jan 17, 2005


The problem with that is then you're just showing people the very start of the game, which unless it does an abilitease means you're mostly just going to see the most basic gameplay.

muscles like this!
Jan 17, 2005


So according to Jeff Gerstmann don't expect any (reasonable) launch day reviews for Destiny as review copies won't work until the server is up tomorrow.

muscles like this!
Jan 17, 2005


Siroc posted:

Is there a rundown of any Destiny isn't more than a current-gen Borderlands? It just doesn't look very exciting (at least, to me) unless you love Halo and never played Borderlands.

It doesn't really play anything like Borderlands.

muscles like this!
Jan 17, 2005


Brightman posted:

Look, after work tomorrow, just go home, take some sleeping pills, and then wake up around 3am and boom. Also you can just stay up all night playing because you already slept. Surely there's no flaw in this plan.

https://www.youtube.com/watch?v=Dbr7B1OVa0g

haveblue posted:

And it's just the right mix of floaty physics response and tight control response to let you coax it into all kinds of places.

The downside to the Sparrow is that it doesn't have weapons but that was apparently done on purpose by Bungie since they don't want you to spend all your time in vehicles. Although there will be some areas that have vehicle spawn points that do have weapons.

muscles like this!
Jan 17, 2005


Space Racist posted:

Somehow I was under the impression they had heavily implied February/March 2015, but apparently I made that up.

Fine with me, I dig the Arkham games but they usually don't take priority for me, so releasing in the summer deadzone works well.

Probably because most people assumed they'd keep it in the same fiscal year. June is into the next.

Adbot
ADBOT LOVES YOU

muscles like this!
Jan 17, 2005


ddogflex posted:

You don't charge tax on gift cards. The tax is charged when the card is redeemed. If they're doing that it's 100% an error. I would check again/complain to corporate.

I think it depends on the state.

  • Locked thread