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![]() What is Sigma Harmonics? Sigma Harmonics is a time-travel murder solving musical battle RPG develops and publishes by Square Enix for the Nintendo DS. It’s written by Hiroki Chiba and produce by Yoshinori Kitase, both of Chrono Trigger fame. What is this game about? ![]() Time-Demon known as Ouma suddenly taken over the world via time shenanigans! ![]() Only two Ability Users known as Neon and Sigma somehow survived the mass extinction. ![]() ![]() Together, they will fix the twisted timeline by solving murder cases of the Kurogami Family and beat up the culprit Ouma. Is there an English version of this game? No, but I will be translating this game and provide supplemental information when necessary. However, since I am translating from the Chinese translation of the original Japanese version, I might miss something, but not by a lot since both languages share very similar structures. But, I will try to cross-reference with the original version to ensure everything is probably translated. Thankfully, in my quest for quality, I come upon a translated guide by chocomog257 that has faithfully translated all the important names and terms of the game, so I will be using that to augment my translation. Please do not post any spoiler here or make any witty foreshadowing spoiler. LP Format This will be a hybrid format LP that includes both abridged screenshots and subbed video. Bold are all in-game texts and un-bold are my comments. I can change it to full SSLP if everyone wants it. How will this lp works? For the most part, all of you will vote on piecing the logic together and find the culprit. However, this game allows you to proceed even if you get the wrong culprit! When you do, it could affect which ending we get and monster we meet in the future gets stronger! We will proceed even when we declared the wrong culprit until the point the dead end. Then we will go back and redo all the wrong choice we made or I can show you the proper logical deduction to solve the murder. Fan Art and Contribution I am happy to see any fan art or receive any kind of help to make the LP better, but please, no plot spoiler in fan art. Fan art: ![]() By Grimwit pre:Special thanks to Mraagvpeine and PlaceholderPigeon for all the proofreading and Nidoking for the audio translation! Nyaa fucked around with this message at 00:03 on Mar 11, 2015 |
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# ? May 28, 2022 23:20 |
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Index Opening: Video - Part A , Part B Terms and Characters - Terms, Characters Prelude: Video - Part A , Part B Terms and Characters - Reasoning Chapter 1: The Old Swallow's Poisoning Incident Video - 1200 Hours , 1100 & 0900 Hours, One event that I missed, Solution, Boss fight and Ending Abridged Summary - 1200 Hours, 1100 & 0900 Hours + First Darkness, Solution, Boss Fight and Ending Chapter 2: The Woman Who Disappeared On 2nd Floor –The Great Detective Coming- Video - 1600 Hours , 1500 hours , First reasoning + bad reasoning , 1700 & 1800 Hours , Final Reasoning , Ending Abridged Summary - 1600 Hours, 1500 hours + First Darkness, First reasoning: One Two Three Four Five, Activities Chart Chapter 3: Murderer in Kurogami Mansion Video - 1800 Hours , 1900 Hours + Reasoning , 2000 & 1700 Hours , Boss and Ending , Activities Chart , Game Trailer , Bad Reasoning Chapter 4: It’s Massacre Time Video - 1600 Hours , 1500 Hours , 1400 & 1700 Hours , Reasoning , Activities Chart . Extra and Boss Fight , Bad Reasoning Chapter 5: Murderer in Kurogami Mansion II -The Great Detective’s Final Account- Video - 1900 Hours , 2000 to 2300 Hours , Reasoning , Activities Chart , Bad Reasoning , Fan Reasoning , Boss Battle and Ending Chapter 6: Offering to the Future Video - Part A , Part B , Part C, Boss Battle and Ending Bonus Chapter 3 VS: Woman in the Hallway Video - 1800, 1700, & 1900 hours, Reasoning and Boss Battle , Bad Reasoning Death Chapter: Mask of Terror Video - 1500 & 1400 Hours, 1600 & 1700 hours, 1300, 1800, & 1900 Hours, 2000, 2100, and Battles Note: Death Chapter is basically Boss Rush and doesn't add much to the story. Nyaa fucked around with this message at 02:41 on Mar 8, 2015 |
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![]() Video Summary ![]() ![]() ![]() I, Sigma Kurogami awoke from my deep rest and standing in my home, the Kurogami Mansion. ![]() Kurogami Financial Group: Finances the operations of various renowned private high school in Japan. It has gained considerable influences thanks to its well-known graduates from economic sector, law firms, etc… ![]() ![]() I wonder aimlessly in my home until I spotted the Grand Clock. A great ancient construct that imprisoned numerous Ouma sealed within. ![]() Ouma: Demons that lives between the gap of time and space. It’s unaffected by such dimensions and its existence is a danger to human who live within the flow of time… ![]() I thought I saw a maid walked into the kitchen, but only to find the butler appear from behind me. ![]() He informs me of Neon's arrival. Nyaa fucked around with this message at 00:28 on Nov 9, 2014 |
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![]() Video Summary ![]() Neon Tsukiyumi is enthusiastic as ever. ![]() She is my partner and a Card-Wielder who can imbue the power of contracted gods into her body via Equip. ![]() ![]() ![]() Ability User: Refer to human with special ability that’s capable of combating Ouma. Most people pass these powers hereditary to its descendents. Sound User and Card Wielder are within this category. ![]() Equip (God Descend): A unique ability of Card Wielder. The ability user gains the power to combat Ouma by letting a god to possess the user who formed a pact with it. ![]() It’s a beautiful transformation. Unfortunately, there’s a flaw in her ability. ![]() ![]() She has no control of her body while possessed. So I, as a Sound User, will use music to guide her action. ![]() They live in Tokyo, Japan. ![]() We go to school in this peaceful world. ![]() But for how long, would this peace remain? ![]() We attend the private school financed by the Kurogami Financial Group. ![]() Note: The artistic design is based on the Showa era of the Japanese culture of the 50's and 60's. ![]() Note: Since there's cellphone technology already, we can assume the setting's genre is Victorian Steampunk. ![]() ![]() The teacher’s boring lecture can be heard from the outside. ![]() ![]() Neon is worried for me because I seem very into the moment. ![]() ![]() ![]() ![]() ![]() ![]() It is- ![]() Time. Nyaa fucked around with this message at 18:20 on Nov 9, 2014 |
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![]() ![]() The world suddenly changed. ![]() ![]() Red replaces the blue sky. Buildings become ruins. ![]() We are only one left in the school building. ![]() With no idea of what is going on. We decided to ride the still-working train home. ![]() Watching this crimson world on the train. Not a single living soul on the street. ![]() All except Ouma that fills the sky in this scarlet world. ![]() Who did it? How did it come to this? They wondered in disbelief in the swaying passenger car. ![]() However, we will find the answer. ![]() Hopefully, someone will have the answer at the Kurogami Mansion. Nyaa fucked around with this message at 16:30 on Oct 25, 2014 |
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![]() ![]() I am home. ![]() The Kurogami Butler is out to greet us as our train arrives. Or so we thought. ![]() ![]() The butler does not recognize us. Then the only way to identify ourselves… ![]() Note: Eight Spans refers to Yata no Kagami (八咫鏡, Eight Spans Mirror) and the Fruit of Immortal refers to tokijiku no kagu no konomi (非時香菓) ![]() The butler is surprised that we are Ability Users and welcomed us. The [Butler didn’t recognize us…] will be an important clue. ![]() We are equally surprised that Ability Users like us has been [Absent for 50 Years]. ![]() Neon later learned that the [Words that Sigma Recited] to the butler is an argot to prove the identity of a Kurgomi member. ![]() We are shocked to discover that the Grand Clock has been destroyed. ![]() ![]() The destruction of the Grand Clock explains the appearance of Ouma out there. ![]() We searched awhile and come to the conclusion that [The Ruined Mansion] is abandoned. No one beside the butler is here. ![]() Suddenly, a beam of light emerges from the Grand Clock. ![]() I use my Sound ability to fine tune and [Search] for magical clues in this beam of light. ![]() Somehow, this triggered a reaction in time space. ![]() Resulted in what I could only conclude as [Space Distortion]. ![]() A really big Space Distortion. It begins to suck us in. Nyaa fucked around with this message at 02:48 on Nov 23, 2014 |
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The art direction and architecture design in this game is gorgeous. Any idea why it was passed over for localization unlike most other Square Enix RPGs?
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![]() We were drawn into some sort of dimension. Lots of spinning gears floating in the background. ![]() Without much left to do, I will now reason out the situation with the clues that I have collected. I find it particularly effective when I imagine a mental Go board with black pieces as the mystery that can be revealed by placing clues (Sealed Sounds / Seals) that I have collected. The diamond shape inside these black pieces represents how many clues it needs to purge the darkness of the mystery. Terminology: White Piece = Clue piece = Sealed Sound = Seal Black Piece = Darkness ![]() ![]() The first puzzle is not complex, so let’s vote TWO sealed sounds from below and I will place them in the best possible position. I highly recommend you discuss your reasoning with others before voting. A. ![]() B. ![]() C. ![]() D. ![]() E. ![]() Nyaa fucked around with this message at 19:02 on Sep 14, 2014 |
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Edit: Swapped some posts and added Prelude Part A video that I missed.asvodel posted:The art direction and architecture design in this game is gorgeous. Nyaa fucked around with this message at 23:35 on Sep 13, 2014 |
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Hmm. If I'm understanding it right, our mystery so far is all about the Butler not recognizing us and the reasons. So the answers are The butler didn't recognize us and absent for 50 years.
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Oh, one more thing. If I place a seal (Clue/White piece) at the right side of the black piece, then the seal I placed there will count toward the other inactive black piece next to it when it's activated. Please also vote if you want to place a piece at the right side of the current black piece. This will result in a different logic pattern in the future.
Nyaa fucked around with this message at 05:18 on Sep 14, 2014 |
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Nyaa posted:
But those uniforms sure aren't. What the hell? Anyhow, regarding the current mystery, the fact that the butler didn't recognize us is not a clue but a question. Thus, I would say the relevant facts are that It's been 50 years and the mansion is in ruins. Even if it's the same butler (and it might not be), it's been so long now that he may not remember. As for the go board, I have no idea how it works, so I'll just say avoid the black piece for now.
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Bobbin Threadbare posted:But those uniforms sure aren't. What the hell? I don't agree. Considering the Butler seems to be the same one (and he's not old and grey), I think that whatever the cloaked guy's managed to do has kicked those two into a divergent timeline rather than fifty years into the future. The Butler should've had recognised the protagonist in some regard if it were in the future, given he would've been someone of importance to the family. Even if there were just an old picture on a wall, or a report of him going missing fifty years ago, there'd still be something in the house of a family this distinguished. That said though, the same points are relevant. The Butler didn't recognise us, and It's been fifty years since ability users were last seen. Also, avoid the black piece. I agree with Bobbin in that we should avoid it until there's a better understanding of how the Go board actually affects things.
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Since this is a tutorial, I will go ahead and show what happen when you place a wrong piece. Edit: Also want to apologize that the question is bit vague. I changed it to The things that the butler knows and does not know. Bobbin Threadbare posted:But those uniforms sure aren't. What the hell? Nyaa fucked around with this message at 14:40 on Sep 14, 2014 |
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Goddamn this game looks rad. I love and hate your LP's so much Nyaa. They're so much fun and interesting to read but goddamn! I WANNA PLAY THESE GAMES.
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![]() For this tutorial puzzle, if we place a wrong piece on the darkness… ![]() ![]() ![]() ![]() ![]() ![]() I want to apologize that the question is bit vague. I changed it to The things that the butler knows and does not know. ![]() The correct answer in this case, would be the Butler didn’t Recognize Us and Words that Sigma Recited. ![]() With two pieces placed next to the black piece, the darkness is purged. ![]() ![]() ![]() ![]() Obtained Seal [The butler is for real] ![]() ![]() ![]() ![]() ![]() ![]() ![]() A. ![]() B. ![]() C. ![]() Vote one. The placement of this piece doesn't matter, so you don't need to vote for where to place it. Nyaa fucked around with this message at 19:18 on Sep 14, 2014 |
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This one's obvious enough. The mansion's state is ruins.
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Yeah, ruined mansion is definitely the right choice.
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This looks... intriguing. I really want to see where this is going.
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![]() The Ruined Mansion is the obvious choice. ![]() Obtained seal [Here is the Kurogami Mansion] ![]() ![]() ![]() ![]() We place the last two pieces [Space Distortion] and [Absent for 50 Years] ![]() Obtained seal [Event at the mansion] ![]() ![]() ![]() ![]() ![]() ![]() All darkness is purged. Board clear! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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![]() Neon then remembers that our clan has a spell that can connect other spacetime through the sealed void of time. The culprit might be one of our clan and used this technique. ![]() We decided to stabilize this place that has lost its time by performing the same technique. Neon found a powerful deity that can help us cast this powerful spell. ![]() I rocked hard on that piano. ![]() Time is now fixed at 1200 hours. We witness the dining of my family. ![]() Nene Kurogami, the young daughter. ![]() Yoshiko Kurogami, the wife. ![]() Obaba (Great-Grandmother) ![]() Shizuma Kurogami, the head of the house. ![]() Obaba seem to have died suddenly on the dining table. What could be the cause of her death? ![]() It’s unfortunate that we don’t belong in this time, so we can’t interact or communicate with them. This should apply to the culprit, but who could have the capability to connect the gap of times to in the past in order to have Ouma manipulate the mind of the people into committing murder? ![]() An unknown man in blue appeared suddenly, he told me to fix this mess and disappear. Could he be the culprit? ![]() Whoever it is, I will have to use my time tuning ability to fix this twisted timeline, but in order to do that, we need to solve the mystery behind this murder and defeat the special Ouma that caused this tragedy. Nyaa fucked around with this message at 02:49 on Nov 23, 2014 |
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The soundtrack to this game is loving phenomenal and it's great to finally see what it's all about.
Pootybutt fucked around with this message at 02:04 on Sep 15, 2014 |
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Pladdicus posted:They're so much fun and interesting to read but goddamn! I WANNA PLAY THESE GAMES. Pootybutt posted:The soundtrack to this game is loving phenomenal and it's great to finally see what it's all about. Edit: I am very happy that some of the key conversation/event landed in very appropriate rhythm of the music in the video. Nyaa fucked around with this message at 02:12 on Sep 15, 2014 |
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Out of interest, what would have happened if we had placed a seal where one of the combination seals had to appear? If, for example, we had placed the ruined mansion piece below the "seals that refer to the mansion" black piece, or the Spatial Distortion piece to the right of the "What on earth happened at Kurogami Mansion?" black piece?
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NAME REDACTED posted:Out of interest, what would have happened if we had placed a seal where one of the combination seals had to appear? If, for example, we had placed the ruined mansion piece below the "seals that refer to the mansion" black piece, or the Spatial Distortion piece to the right of the "What on earth happened at Kurogami Mansion?" black piece?
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I don't have a clue what I just read but drat Sigma is a snappy dresser. Edit: Evidently watching the videos would help give me a clue. Kinu Nishimura fucked around with this message at 01:00 on Sep 16, 2014 |
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alcharagia posted:I don't have a clue what I just read but drat Sigma is a snappy dresser.
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Nyaa posted:Maybe I should just remove the screenshot summary. They were suppose to be 'quick notes' for you to reviews the clues/events without going through the video again, but I probably making it worst? It was actually just me having a brain fart, I thought the screenshot summary was the actual text of the game and was like "what the gently caress" until I realized that the videos had actual dialogue and stuff. (Adding a note that "Hey, reading the screenshots does not give you the full experience" would probably be a good idea, though.) Sigma is still a snappy dresser.
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alcharagia posted:(Adding a note that "Hey, reading the screenshots does not give you the full experience" would probably be a good idea, though.)
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asvodel posted:The art direction and architecture design in this game is gorgeous. If I could infer a likely reason, I'd say it lies in its Presentation: while one of its biggest boon was how it focused in making its novel sections look like an actual moving graphic novel, it also brought a localization nightmare by designing the layout of its dialogue sections so it would only look good with vertical-oriented text (we're lucky for the way Nyaa is presenting the subtitles in the videos)... Also, we were dealing with DS-era Square Enix: where they didn't believe a handheld RPG would have any chance overseas unless it had Final Fantasy or Kingdom Hearts attached to its name. AstraSage fucked around with this message at 22:59 on Sep 18, 2014 |
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Chapter 1: The Old Swallow's Poisoning Incident![]() ![]() Time to investigate the crime scene at the living room. ![]() ![]() We found Soul Shadow – A monolith like object that I can replay events with my Search ability. ![]() ![]() ![]() It’s the exact same event that we seen, but this time found the [Murderer’s Note]. We hesitantly concluded that [No one can empoison…] the food during the meal. Also noteworthy is that everyone ate the same food except Nene who skipped on tomato soup because she is [The girl who hates tomato]. ![]() ![]() Logically, I went to the kitchen to check find some sort of evidence for poison, but instead, we found the maid is dead. ![]() ![]() [Did the maid Kill herself?] ![]() ![]() There’s no more soul shadow in this hour, so I borrow the power of the great snake god to send us to 1100 Hours. Nyaa fucked around with this message at 01:47 on Dec 10, 2014 |
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![]() ![]() I missed one event, so here it is. ![]() ![]() ![]() We went back one hour prior to the maid’s death. ![]() ![]() A conversation about [wine] and tomato soup happened between the maid, Shizuma and [Yoshiko in the Kitchen]. ![]() ![]() ![]() We also learned from an other event where wine is offered to [Shizuma in the living room] and [The maid prepares the meal]. ![]() At the optional 0900 Hours, we learned that solving these mysteries will weaken Ouma and we witness the scene where Obaba tell the maid to forget about buying wine and order the maid to make tomato soup. ![]() Along the way, we found Shard of Truth, which is like a hint to solve the mystery. I will list out the three relevant pieces later. ![]() Finally, we start the reasoning by deciding whether the murderer is within the dining group when Obaba died. The suspect in the dining group are Shizuma, Yoshiko, and Nene. ![]() [Yes] or [No], which one should I place? There's five hints total, but I will show three relevant one for now. Hint 1) There isn't any seal at 9:00 but try listening to the conversation at the platform. 2) Obaba did not drink wine, so what was poisoned? 3) Think of different questions like: Is one of the people in the living room the murderer? And did that person put the poison during the meal? A. ![]() B. ![]() C. ![]() D. ![]() E. ![]() F. ![]() G. ![]() H. ![]() I. ![]() J. ![]() Nyaa fucked around with this message at 02:13 on Dec 10, 2014 |
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My vote is Yes, because Yuriko's death strikes me more as a murder to cover the murderer's tracks than a suicide, leaving only those three people as suspects. (Pure reason should never lead to suspicion of an outside party.)
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Yes And I think I have an idea of who it could be...(speculation follows) I'm hedging my bet on Yoshiko. "Die you old swallow!" Sounds like a "die you old bitch" sort of note. She was also in the kitchen for a long time, where Shizuma chilled in the living room. She also seemed rather distraught when she realized they were serving Tomato soup, since that means she wouldn't be able to kill all three other people as well.
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Yes, because conservation of detail dictates that if it were somebody else they'd have been mentioned by now. I really like the mystery solving mechanic. It's a great way to allow those in the audience who are just too thick for murder mysteries to complete the game. This game seems rad as gently caress overall. Also, what exactly is this group of peoples' relation to Sigma? Is Shizuma his dad? Because if that's the case snappy dressing must run deep in this family's men. That is a bitchin' cape.
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![]() ![]() ![]() ![]() A. ![]() B. ![]() C. ![]() D. ![]() E. ![]() F. ![]() G. ![]() H. ![]()
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No one can empoison, obviously, but I'm less certain about the second one. Could it be the Murderer's Notice?
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[No one can empoison] - Seeming to contradict the murder happening during the meal [The maid prepared the meal] - Seeming to contradict our set of suspects Not to jump on two updates in a row - I just happened to load the thread a few minutes after the post. EDIT: alcharagia posted:Could it be the Murderer's Notice? This could work, too - I was looking for clues that suggest that "YES" might be the wrong answer, with the intention of debunking them with further logic, but if what we're looking for is simply "proof that the poisoning took place BEFORE the meal", then the planting of a note certainly suggests that. Nidoking fucked around with this message at 14:33 on Sep 21, 2014 |
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No one can empoison is definitely one. I guess the other might be...maid prepares the meals?
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# ? May 28, 2022 23:20 |
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SSNeoman posted:No one can empoison is definitely one. I guess the other might be...maid prepares the meals? This seems correct. The second one could be the murder's notice as well, but I feel that's not what the game is going for.
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