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So uh, is it cheating to get myself a steel pick head solely for that blightfall quest if I make something able to mine stuff it could mine? I mean I ended up making damascus steel and then found platinum so the idea of making the drat thing at this point is a little pointless. Also kind of having a pain trying to work out how to make an invisibility potion for a magic quest in it. Netherwort is required, right?
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# ¿ Jan 20, 2016 17:11 |
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# ¿ Apr 28, 2024 18:56 |
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McFrugal posted:Well I mean it's not that hard to get steel. Netherwart is pretty easy to get too if you explore a bit. Do the scouting quests! Seriously, do them, it's important. Ok then. Would you recommend just digging a tunnel using a hammer so I can avoid mobs or I am being way to danger avoidant by thinking to do that? Really loving the mod pack now that I've managed to avoid cheating. Takes longer but the progression seems more satisfying.
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# ¿ Jan 20, 2016 17:21 |
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Demiurge4 posted:Have you started Thaumcraft yet? The mining focus isn't too expensive and it will mine anything. Got the book, meter, wand, and first 2 tables but haven't really started with it. Guess I know what to aim for with it though, thanks. Anything else in it I should focus on rushing to?
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# ¿ Jan 20, 2016 18:18 |
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Did I stumble into Night Vale or something? Oh uh, you know what's embarrassing? First time I played Blightfall I missed the door on top of the obsidian tower. Really happy I don't need to make my own altar now. There any other similar things I might have missed? Did find the glacier one and plan to do all the infusion stuff there in the middle of nowhere.
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# ¿ Jan 26, 2016 20:03 |
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Meskhenet posted:
Didn't it outright lie about the AE2 stuff by saying you don't need a controller?
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# ¿ Feb 5, 2016 16:34 |
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senae posted:But you don't need a controller to use ae2(so long as you've got a small enough network) Uh, would a drive hub thingy full of the second smallest drives not be small enough? I'll take a pic when I get home I guess.
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# ¿ Feb 5, 2016 16:44 |
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senae posted:Do you have a terminal (I usually go straight to crafting terminal) connected? Can power it just fine with the reactor and it works fine with the controller but didn't work at all without it. Also still can't make mana yet. I think. I'll check my flower book when I get home along with what flowers I have. Edit Wait, energy acceptor? I'll try that. Thanks. Really nice having this thread for help. Fantastic Alice fucked around with this message at 17:39 on Feb 5, 2016 |
# ¿ Feb 5, 2016 17:36 |
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Serifina posted:I released a pack on Curse for anyone who might be interested, a simple magic pack for 1.8.9 called Sky Magic. It defaults to a Garden of Glass skyblock setup but if you want to play in a normal Overworld just disable the Garden of Glass and Crafting Tweaks files. It has Blood Magic, Botania, Intangible, Psi, and Thaumcraft so there's no shortage of stuff to play with. What's Garden of Grass? Playing around with magic in a skyblock sounds cool.
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# ¿ Feb 23, 2016 17:36 |
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And in less stupid packs I have a question about FTB Mage Quest. Is the blood magic part only next to go upto the second orb? It didn't even cover rituals at all and that seemed a little weird.
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# ¿ Mar 4, 2016 15:36 |
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So, whats a good mod pack for if someone wants to try learning Immersive Engineering?
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# ¿ Sep 29, 2016 04:44 |
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OgNar posted:Just got past 2 huge obstacles in Blightfall. Don't sleep outside your dome unless you have thoroughly cleansed an area. You can warp for a reason.
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# ¿ Nov 8, 2016 16:56 |
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D34THROW posted:Why in the gently caress would that ever be a good gameplay mechanic and what even justifies that risk A gambling addiction.
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# ¿ Nov 14, 2016 18:33 |
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Lorini posted:Thanks, back to my respawning spree. Can also type the first few letters and just hit tab also. It'll cycle through all commands that start with what you typed as you press it.
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# ¿ Jan 19, 2017 07:21 |
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So is there any mod pack that gives a guide for immeesive engineering? Feel like learning it and having defite goals helps.
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# ¿ Mar 12, 2017 18:05 |
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neogeo0823 posted:The mod comes with that book that tells you how to build everything. If you want an "ultimate goal" of sorts, aim for having a farm that produces enough biodiesel to run multiple excavators, excavating multiple chunks, feeding the ores into an arc smelter. Have the whole area cordoned off with electrified barbed wire and guarded by turrets that automatically reload with ammo that gets automatically made. I can tell you now that everything short of the auto-ammo thing is completely doable, and that I just haven't tried to automate ammo production yet, but it should be doable as well. Found the book in Skyfactory 3, thanks! Made an improved blast furnace so I can make steel to make my autoheavy sieve to get iron faster
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# ¿ Mar 12, 2017 22:29 |
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AceClown posted:If anyone is still playing PO2 then I did a thing: You know, that is amazing. Only problem is the one that gives you 400 ticks before nuking the area is somehow still in?
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# ¿ Mar 22, 2017 14:04 |
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Seriously, I've seen what the cubes can do when made to be fun. Why does turning off everything but the biodome still leave the possibility of your base blowing to? Is it hard coded in? I'd kill to have explanations for what each thing on the config is so I could turn off the bad parts and have them just be random rewards or at worst slightly funny.
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# ¿ Mar 22, 2017 18:39 |
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AceClown posted:It really shouldn't Vortex, Velocity, Ha, that seems to be all of them besides giant cubes and biodome that were enabled? Will test a few when I get home tonight to see if it was any of those, probably vortex based on the name?
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# ¿ Mar 23, 2017 14:07 |
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Not sure what mod it was but Skyfactory 3 had a giant chest mod. Just make a big hollow cube and it'll have the storage as if every block was a chest I think. Just some big megachest.
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# ¿ Mar 28, 2017 21:20 |
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AE2 is worth it just for the thaumcraft crossover mod. Beats the hell out doing things through old fashioned way.
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# ¿ Mar 28, 2017 21:58 |
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Tyty posted:I'm looking at the various options for tree farms and I saw what goes into a Forestry farm these days. Why do I need more than 180 tin and to make a giant multiblock structure for an automated tree farm? Or an automated anything farm? So many other mods can do it for way cheaper. Style? Realism? I kind of like big multiblock machines or stuff like the Thaumcraft infusion altar.
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# ¿ Apr 15, 2017 15:05 |
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Which mod in CotT is letting mobs attack through walls? A creeper that can not see me and has never seen me should not blow up and a zombie should not be able to hit me from behind a wall.
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# ¿ May 12, 2017 15:53 |
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God bee lining turrets was a great idea. Just keep them powered and full of cobble and 3 will take care of near anything. CotT is fun when it gets rolling and I love the Ender sword a loot bag had. Any way to recharge it for the bonus damage?
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# ¿ May 19, 2017 22:47 |
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Someone earlier suggested Pickle Pack Magical 3 and I've been having a blast. Haven't gotten deep into Thaumcraft or Botania and instead have mostly just been trying to do Twilight Forest stuff. Had to go to the swamp to kill the Minoshroom under the hollow hill so I could head to the fire swamp to murder the hydra so I could pierce the magic darkness of the dark forest and at this point the quests have had me make a pickaxe that does extra damage to armored targets using stuff from the fortress some goblins took over. Next, some ghast in a tower! Wooh. I have to ask, there a mod to make it so for example if you hover over an aspect in thaumcraft it tells you which aspects make it up? Would cut down on the intermediate steps taking so long if I didn't have to reference a cheat sheet so much.
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# ¿ Aug 21, 2017 06:51 |
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Mzbundifund posted:That's in base thaumcraft, if you research the advanced research tech on the first page of the thaumonomicon. Thanks! Will definitely do so! And then I can use the string from spiders to wool to infuse to make sheep seeds. I like how the different types of magic are integrated.
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# ¿ Aug 21, 2017 07:14 |
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Serifina posted:If I can get enough time to do so. Right now Better Questing is the only updated quest mod. Outside of guiding into the exploration stuff, I'm not even sure what I'd have. So, any reason mobs can spawn even in fully lit areas? And are killing so quickly that I can't actually do anything unless switch to peaceful?
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# ¿ Sep 17, 2017 17:42 |
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Serifina posted:I'm betting you're inside a building. Many, many buildings are haunted, and as such, spawn very powerful and dangerous mobs. Kill enough, and the building is cleansed. I recommend Invar armor at minimum, get a shield, and if you can, enchantments. Ooook, that explains it. Thanks!
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# ¿ Sep 17, 2017 18:07 |
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Been loving The Simple Life 2 except for one of the early quests being borked. For some reason the quest to hunt 4 skeletons, spiders, zombies, and creepers doesn't want to work and I had to edit the quest to be just a checkmark one instead. Boo. Anyone got advice for finding constellations in Astral Sorcery?
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# ¿ Dec 28, 2017 18:34 |
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taiyoko posted:Is your quest book in edit mode? That's been a recent bug that causes the "kill x" quests to not detect kills. /bq_admin edit should take care of that. Good to know, thanks! Can actually fix that and continue on than. And Black Pants, thanks.
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# ¿ Dec 28, 2017 22:15 |
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Mzbundifund posted:Is there a way to add mods to a modpack I got through the twitch launcher? I can easily add mods to a custom profile I made myself, but for some reason I can't just do the same to a modpack someone else made that I downloaded - the button's just not there. The ... button, click profile options. Uncheck locked.
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# ¿ Jan 28, 2018 04:40 |
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Been thinking, what mods besides Twilight Forest add some long quest to work on in 1.7.10? Going to take mods like that and as many different Thaumcraft addons as I feel like for fun.
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# ¿ Apr 19, 2018 13:45 |
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I loved the shuttle in Forever Stranded made with it. I think as a way to spice up premade structures its great.
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# ¿ Apr 29, 2018 01:31 |
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So is Exoria meant to have some portal near the spawn? I never see one and besides harvesting grass from one of those magic houses I'm not sure how to get dirt to make stuff early on.
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# ¿ May 20, 2018 04:29 |
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So, whats the progression pack of choice right now?
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# ¿ Dec 20, 2018 21:24 |
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Vib Rib posted:So I guess Thaumcraft is being abandoned for real/for good this time. That's a real shame -- it's the one mod I think I've consistently played longer than any other, unless you count Inventory Tweaks and stuff like JEI. I hope it lives on in some form because no other magic mod really scratches the itch quite the same way. Wait, what happened?
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# ¿ Jan 16, 2019 16:19 |
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Dang, maybe someone else will take it up?
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# ¿ Jan 16, 2019 16:53 |
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Now I feel like messing around with old Thaumcraft, specifically whatever one was in the Yogbox.
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# ¿ Jan 21, 2019 02:08 |
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McFrugal posted:PS it's the ash mountains that are killing your fps not the fairies. Every block of ash has particles, even the ones you can't see. What. Is there any way to stop that from happening? Besides turning off particles I mean.
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# ¿ Jan 30, 2019 22:13 |
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Ciaphas posted:Oof. I'd like to try SevTech if only to have a guided romp through some modern mods, but wow, no vanilla chests even until age 2? Is that a terribly long ways in? My only context is side-eyeing some Yogscast videos and, well, nuff said I recommend trying a different pack for guided learning. I think Baby's First Space Race is good for that? Not sure what else would be a good idea to suggest.
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# ¿ Jan 30, 2019 22:25 |
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# ¿ Apr 28, 2024 18:56 |
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Taffer posted:lol you should check out the KSP thread and see how much c# hobbyists own. One mod that did nothing but change research orders annihilated performance, though the metrics to measure it aren't as good over there. I really have to question how such a mod would tank performance. Or why it even got released in that state.
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# ¿ Feb 21, 2019 20:18 |