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Literally Esoteric posted:I love how he never bears a grudge. Of course he'll do whatever horrid thing he thinks is most to his advantage at any given moment, and then expect you to get over it, but he'll sit down and have a beer with whoever tried to kill him a moment ago. Maybe Dijkstra is just a guy who takes the shortest path between where he is and where he wants to be, regardless of other factors?
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# ¿ Oct 3, 2015 15:58 |
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# ¿ Apr 27, 2024 21:09 |
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How is the DLC quality and number of bugs in 1.10/DLC? Considering giving it a go (PC platform).
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# ¿ Oct 14, 2015 01:16 |
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I finally bought Witcher 3 and started the prologue. I'm at some tavern asking about Yenn. Before I get too far in this: are there any decisions to watch out for that mean you can't return to a place and you'll permanently miss out on some item that can't be found elsewhere? I hate making choices that are irreversibly regrettable, especially when it comes to neato gear. Thanks, all.
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# ¿ Oct 15, 2015 05:31 |
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I just started the game a couple days ago, and I've been reading some about signs in the documentation/wiki. But, it's kind of confusing because I've heard people say various signs are great/OP/terrible/nerfed. It seems like signs' effectiveness has changed a whole lot in various patches? I'm interested in an offensive sign to help save some on repair costs and deal with groups of enemies better. What sign would be best for that if I'm going to invest an ability point or two, in patch 1.10?
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# ¿ Oct 16, 2015 18:08 |
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The Sharmat posted:I constantly have on two decoctions that last an hour and a half. I can easily chug two regular potions on top of that. Every potion I consume instantly restores about 1/3rd of my max health. Is there any reason not to make decoctions and potions as they become available? I have like one gargoyle mutagen and don't know if you need stuff for things other than making deco/pots
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# ¿ Oct 20, 2015 03:31 |
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I should not have laughed at this
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# ¿ Oct 24, 2015 15:14 |
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I just turned level 17 and am not sure what I'm doing with my character skills and equipping of them. Example: I have 5 muscle memory, equipped, but just put two points into precise blows. Do I need to equip precise blows to get that bonus? If I equip precise blows in place of muscle memory, do I still get the muscle memory bonus? Same question for battle trance, quen... feels wasteful to multiply-equip skills in the same tree, although I know it's required when you want to activate an alternate sign cast.
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# ¿ Oct 24, 2015 19:58 |
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Pellisworth posted:Oh I think I see what you're asking. Each "tier" of bonuses doesn't replace the one before, so you need to equip each ability separately. There's no harm in using multiple abilities that modify one attack or Sign, do whatever. yeah, that. thanks -- time to stack a few things
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# ¿ Oct 24, 2015 20:37 |
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Palpek posted:The game is on sale as a part of Steam's Halloween sale. Anyone who does not own it should buy it immediately and enjoy the best PC gaming experience of the past 3 years. I held out until a few weeks ago and, it lives up to the hype.
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# ¿ Oct 30, 2015 19:29 |
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Additionally: mad props to CDPR for continued quality of life and bugfix patches to the game. Quality of long term support affects my purchase decisions.
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# ¿ Oct 30, 2015 19:30 |
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Real hurthling! posted:yeah same experience. cdpr went overboard on how complicated their gear system is. if you need to gather supplies just make the supplies you need the limiter on using the item. instead you've also got level req's, you've got to know a high enough level smith to make the item not be crap, etc. shits crazy in need of streamlining. Wait, do crafted witcher gear items vary in stats by quality of smith? How does that work? Cumulative in any way?
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# ¿ Nov 1, 2015 19:46 |
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About what percent through the main quest is the "Isle of Mists" quest? And after I finish the MQ, can I still do all the various side quests and treasure hunts / witcher contracts?
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# ¿ Nov 3, 2015 04:30 |
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Is there a good place to buy cave troll liver in patch 1.11, or respawnably farm it?
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# ¿ Nov 6, 2015 03:29 |
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Pellisworth posted:on how W3 is the best noir detective video game Wow, this video is amazing and spot on. Really enjoyed.
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# ¿ Nov 13, 2015 02:03 |
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Question about the PC version's UI: Witcher 1's UI was bad, unplayable with mouse and keyboard (to me). Witcher 3's UI was good, easily playable with mouse and keyboard. What is Witcher 2's like? Is it closer to W1 or W3? What did they change from W2 to W3 (patch 1.11)?
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# ¿ Nov 14, 2015 23:53 |
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Alchemy question. I respec'd after starting Hearts of Stone, not using alchemy tree skills in the base game. I maxed out acquired tolerance, heightened tolerance, delayed recovery, and side effects. equipped them. I drink 3 decoctions and I'm at what I believe should be 210/247 toxicity (I have all recipes in game). When I drink thunderbolt, its effects (according to the status bar timer) wear off after ~2.5-3 minutes. But, I think delayed recovery was supposed to keep the potion effect on until I went under 70% toxicity? What's going on, how does this work? I wanted perma thunderbolt when I had 3 decoc's rolling. My other two alchemy skills are the first two oil things.
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# ¿ Nov 22, 2015 05:11 |
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WrightOfWay posted:The skills that are related to a certain percentage of toxicity don't count decoctions. They run off of standard potion toxicity. Hmm ok, so what's the best set of alchemy skills to roll if I'll dedicate 6 slots to it? 3 melee slots, 3 sign slots. I don't know what I'm doing with alch.
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# ¿ Nov 22, 2015 05:49 |
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Manatee Cannon posted:so yes, the exploration is better than in the witcher. for starters, there's a point to doing any. in the witcher, you kinda just hop from quest point to quest point because looking into places has no real value outside of finding witcher schematics (which are actually quests anyway). that's the difference: in fallout, you see a place and you go look into it because that's what you do. each place is a unique dungeon unto itself with something to find. and it's fun; there's always some little story behind every random dungeon and there's usually something interesting to look into. that's not really the case with the witcher, where you only really explore when a quest asks you to. ... you didn't find some weird, random thing that was just there for the sake of being there. huh? In W3, I stumbled across many quests just by exploring the map or town and running into them, because going to a new area was what I wanted to do. also random loot and vendors. I guess you could remove the quest entry in log or icon on map and some would be more like skyrim random caves/hideouts. skyrim's different holds served as quest nexuses just like bounty boards in W3. if you only explored because a quest path was taking you there, that's on you. like you could miss half the small towns and places of power and side quests because no prior quest directed you there. I guess W3's weird, random things just more often had people pointing you toward them that you could run across first.
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# ¿ Nov 29, 2015 09:01 |
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Just finished Hearts of Stone; quite enjoyable experience. Time to wander around the map to see what secondary quests included in HoS I missed!
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# ¿ Dec 6, 2015 00:13 |
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Pellisworth posted:time for NG+ Death March minimal UI settings What's NG+ like, anyway? Are there really neat new items? New power levels of crafted armor? I'm wondering if it's really worth it; could just start a regular NG if you want to see other quest choice outcomes. Why play NG+ other than "challenge"?
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# ¿ Dec 6, 2015 00:58 |
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Palpek posted:What about the sex scene in the expansion where the main romanceable person in the expansion - Shani starts vomiting during. Now that had to put a damper on people enjoying it too much. Have there been heated discussions on the internet about how that was actually a criminal act (in US law, at least), because she was clearly drunk, as evidenced by the drinking video and vomit, and therefore could not legally consent -- but Geralt was not drunk, since we know from other in-game effects when he's drunk?
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# ¿ Dec 9, 2015 00:53 |
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T.G. Xarbala posted:Yeah, Geralt resembles the typical gruff hero type enough that there were a few early criticisms of the character that jumped the gun based on first impressions, but he's got a lot more personality than even he's comfortable admitting. seems like a good time to repost this, witcher as pulp detective novel: https://www.youtube.com/watch?v=XkIKbTiuJ9A
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# ¿ Jan 22, 2016 16:12 |
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Did any of you get "Novigrad, Closed City II" returning from failed to active questlog in the recent patch? If so, how did you continue it? I went to the marker but couldn't sense anything in the streets.
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# ¿ Feb 23, 2016 00:32 |
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Fuzz posted:My Mod List: Do any of these mods not play well with latest patch + all DLCs on PC? Anyone dislike one of the mods above? The post says "poo poo still breaks" ... are particular mods the source of bugs? Considering trying mods for 2nd playthrough. Recommendations welcome. Thanks.
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# ¿ Mar 5, 2017 21:11 |
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I have the latest version of TW3 on PC (steam). Are there any "must-have" mods that are bug-free with this version? On nexusmods, I'm seeing a lot of complaints that some mods broke in v1.30 or similar. What are you guys using with 1.30/1.31?
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# ¿ Jun 17, 2018 00:16 |
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Node posted:The only one I consider absolutely must have is Auto-Apply Oils. The first post in this thread has a decent list, but you don't really need any of them. Auto-Apply Oils will save you a ridiculous amount of tedious time and button presses. And that works 100% with 1.31? In the posts for the mod, here: https://www.nexusmods.com/witcher3/mods/625/?tab=posts , there are lots of mixed messages for 1.31 steam success. Several people saying it doesn't work; others saying it does (including the owner). And it's dead, no more updates/posts by owner.
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# ¿ Jun 17, 2018 00:44 |
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Thanks. I got the auto-apply oils, Endure for weapon durability, weight limit mod, and fall damage mod. Seems to be working. This is my second playthrough so I wanted QoL stuff.
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# ¿ Jun 17, 2018 04:38 |
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# ¿ Apr 27, 2024 21:09 |
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Does raytracing in the next-gen witcher patch require the DX12 (crappy wrapper) pathway, or can it be run with the DX11 pathway? I'm assuming it requires DX12, right? Has anyone benchmarked different CPU generations' framerate impact for the new raytracing?
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# ¿ Dec 17, 2022 16:07 |