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Eggnogium posted:Anyone found a screwdriver in Landslide yet? My least favorite part of a new level is the tedious tool hunt until hitmanmaps.com gets updated.
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# ¿ Feb 1, 2017 06:30 |
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# ¿ Apr 28, 2024 12:13 |
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where the red fern gropes posted:poo poo, emetic syringe detected during frisk
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# ¿ Feb 1, 2017 06:39 |
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Jack Trades posted:I wonder if they are going to continue releasing content for S1 maps after S2 begins. Because if they're not going to use S1 maps then you could just uninstall episodes 2-6 through steam.
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# ¿ Feb 1, 2017 09:03 |
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Big fan of how professional brings back some of that feeling of exploration and not having a clue how you're going to tackle a problem. Security hasn't even felt especially gamey so far, Kruger's little spot excluded, though I can understand that from a gameplay perspective. Sorta surprising that the helicopter is still an easy escape route while the speedboat in Bangkok is hidden behind a limited access zone and needs a key.
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# ¿ Feb 1, 2017 19:03 |
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Mondian posted:You can't get at Kruger at his phonecall spot anymore, but you can catch him before he turns into that area and easily lure him down to the speedboat landing with some typical bumping/coin shenanigans. Thanks. That's precisely what I mean, professional forces you to rethink your strategy - even if you might, like me, stubbornly stick to a plan that's clearly not optimal.
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# ¿ Feb 1, 2017 19:44 |
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That opportunity is a really easy way to do a SASO run. You don't even have to sneak into the graveyard, since it doesn't become a restricted zone until just before the target arrives.
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# ¿ Feb 2, 2017 13:41 |
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double nine posted:I did notice in the paris map that the cameras on the first floor around the fashion show have a green indicator on the floor so you can somewhat see their LOS. I've tried but been completely unable to see that effect on any other camera. Am I blind or is it simply disabled elsewhere?
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# ¿ Feb 2, 2017 15:08 |
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WindyMan posted:Speaking of that, I just wonder…if House Built on Sand was the main story mission (the first one you got to play) and Gilded Cage was added some months later as a bonus mission, would opinions of the map change at all?
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# ¿ Feb 3, 2017 06:45 |
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Jack Trades posted:Yeah, I wish Hitman has MGSV's Phantom Cigar.
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# ¿ Feb 4, 2017 08:39 |
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double nine posted:marrakesh pro sosa isn't very fun atm. Will have to try again later but it's really difficult where the red fern gropes posted:i keep thinking about how great a properly-made hitman tv series would be
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# ¿ Feb 5, 2017 15:04 |
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Mondian posted:Also explosions solve a lot of problems.
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# ¿ Feb 6, 2017 19:12 |
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Jay Rust posted:Every Professional challenge requires the completion of the mission, so that's what's wearing me down a little.
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# ¿ Feb 7, 2017 06:44 |
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Jay Rust posted:That is pretty smart. But it still requires you to escape twice, which is specifically what I don't enjoy doing...
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# ¿ Feb 7, 2017 13:54 |
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Hitman takes place in a world where forensic optography works.
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# ¿ Feb 7, 2017 16:21 |
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Mondian posted:Anyone know where the intern is on Pro? I
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# ¿ Feb 8, 2017 17:53 |
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John Charity Spring posted:I don't think so - the implication is that he's in the locked-up mansion, and that the mission is taking place pretty much immediately after he killed his mother. You can overhear a conversation in the back streets about how it's unlike Signora Caruso not to be seen for this long, etc.
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# ¿ Feb 8, 2017 18:22 |
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Eggnogium posted:Well I completed it but bungled SA in multiple ways. Is there any way to get SA without the breaching charge on this one? Seems impossible to open the safe with the key without arousing suspicion.
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# ¿ Feb 10, 2017 20:18 |
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double nine posted:Here's a question: I'm late to the hitman party so there's a bunch of illusive targets that I missed. How does the reward system work, is it outfit x is unlocked after killing y amount of ETs, or is each one tied to a specific ET and once their week has passed that specific outfit is gone for good? - One outfit for 5/10/13 ET contracts. - One for completing an ET with an SA rating. - One for completing 5 ETs with an SA rating.
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# ¿ Feb 11, 2017 17:09 |
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where the red fern gropes posted:security room. hope you brought a breach charge! if you use it while wearing a security guard disguise (white one) it's not suspicious, but if you try to open the locker any other way, you'll get shot
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# ¿ Feb 15, 2017 06:46 |
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Pilchenstein posted:Also, when you escort Morgan to his suite to inspect it the staff don't leave, making the challenge to snipe Cross through the window way more of a hassle.
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# ¿ Feb 15, 2017 15:50 |
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Yeah, it has worked like it was supposed to every time I've cleaned the suite.
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# ¿ Feb 15, 2017 16:25 |
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Sorced posted:I found a neat trick to have parvati and rose dead at 1:30 for Pro Colorado SASO.
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# ¿ Feb 18, 2017 17:41 |
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Pilchenstein posted:The single save on pro is really trying my patience on Colorado. The least they could've done is fix that bug where you get the prompt for "silent takedown" but in the split second it takes you to press the button, the target's shoulder twitches slightly and you start a really loud fight instead.
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# ¿ Feb 20, 2017 18:01 |
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Pilchenstein posted:It's a good trick but neither of those kills award challenges and those are the two targets with the most challenges associated with them, so I skipped it.
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# ¿ Feb 20, 2017 20:02 |
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Discendo Vox posted:I did that during my process of finding an SOSA route- the investigating guards wound up searching any possible places I could hide. That said, these are really good points.
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# ¿ Feb 21, 2017 06:24 |
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Pilchenstein posted:That's exactly how I cleared them all out too. Silent Ninja was much the same, only with the added excitement of there being two guards on the mountain path. If anyone's planning to try Silent Ninja on pro, two things you should know: 1) stash a silenced pistol on the mountain path because there are cameras absolutely everywhere and 2) if you drag an unconscious guard to the very top of the mountain path, they die for no explained reason, so beware.
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# ¿ Feb 22, 2017 07:06 |
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Pilchenstein posted:I was thinking it might have been Slightly Uneven Terrain syndrome rearing its head again.
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# ¿ Feb 22, 2017 18:16 |
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They're are apricots, which is a good thing, since you'd be poisoning people by throwing whole peaches in the pot!
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# ¿ Feb 28, 2017 19:06 |
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Dr Cheeto posted:Apricot pits contain amygdalin just like peach pits.
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# ¿ Feb 28, 2017 20:23 |
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Nakar posted:Guy on the top left is Hatamoto from Hitman 2 as well. This is mentioned in the tornado shelter cutscene, Diana mentions at least Hatamoto and D'Alvarde. There's also the Beldingfords as you mentioned and Fernando and Manuel Delgado don't have pictures but are related. The Shadow Client knows that 47 killed all these people despite the fact that all those deaths were officially undetermined or accidental, so either he's been shadow clienting it up a lot or he's aware of 47's MO, which would lend credence to the idea they have the same training. Not sure why those people haven't been X'd out because they are definitely dead as poo poo and have been for years at the time Hitman '16 is set.
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# ¿ Apr 9, 2017 16:48 |
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Nakar posted:It's very strongly implied, yes. Not super confirmed but it seems unlikely that he'd tell that story without it referring to 47 (and Hall says "You know him" after he tells her the story, so she must've figured it out too). Still, if he's a silent assassin who makes things look like accidents you'd figure it'd be harder to identify his kills even if you also know how to do that. Worth noting that the FSB chief Max Decker talks about with Viktor Novikov was assassinated and set up to look like a suicide by the Shadow Client, so he's good enough that he can do what 47 does and create the impression that people's deaths were caused by other means.
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# ¿ Apr 9, 2017 17:13 |
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I guess that explains how the Shadow Client managed to suicide someone and leave behind a room locked from the inside.
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# ¿ Apr 10, 2017 06:56 |
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Discendo Vox posted:That guy's Eugene Cobb, a Herald and a bank director who was the SC's first known target. His plane went down, but his body was never recovered. Everyone who's mentioned him believes he's dead, but is portrait isn't crossed off in the shelter...
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# ¿ Apr 11, 2017 19:50 |
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Megaman's Jockstrap posted:and then the dude bugged out and wouldn't go through the basement.
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# ¿ Apr 12, 2017 16:23 |
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Fneeb posted:Anyone got any advice for doing Pro SASO on Sapienza? I've pretty much got the soup kill down (I don't know why I didn't just go with the video tapes but my one save is in the kitchen now), I'm just trying to work out the best way to deal with the lab under the assumption that I can kill De Santis with a stalactite after I use the dongle. Better to use the breach charge or go in through the observatory? I figured getting SASO's out the way first would make things less frustrating in the long run, jury is out on that one!
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# ¿ Apr 12, 2017 17:59 |
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It's closer to a portable electrified puddle, except only De Santis can trigger it.
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# ¿ Apr 12, 2017 19:46 |
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where the red fern gropes posted:if pro mode was a bit less horseshit (read: allowed unlimited saves) it would have more replay value to me, but as it stands i'm not touching stuff like colorado because ha ha ha no Boiled Water posted:Which makes it worth it. Too bad it doesn't keep playing after you've murdered.
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# ¿ Apr 13, 2017 13:18 |
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julian assflange posted:I'm so poo poo at Paris
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# ¿ Apr 14, 2017 19:40 |
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Tippis posted:The news papers would be a neat (re)addition too, but given the complexity of what you can do in this game, it would have to be either hideously complicated, or end up rather imprecise and boring.
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# ¿ Apr 15, 2017 16:30 |
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# ¿ Apr 28, 2024 12:13 |
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Mondian posted:Probably Paris. I love me some Hokkaido, but it's tedious as gently caress on Pro.
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# ¿ Apr 16, 2017 07:28 |