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But if it's a year before the reaper war there likely aren't any Geth. Unless they infiltrated.
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# ¿ Nov 8, 2016 02:12 |
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# ¿ Apr 26, 2024 09:20 |
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AriadneThread posted:e: reaper cycle sounds like a very strange setting for your washing machine DRY DRY DRY!!!
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# ¿ Nov 8, 2016 06:28 |
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The thing about Sera that pissed me of the most is the scene where she blackmails an elf inquisitor into renouncing their religion if they want to stay in a relationship. Even Cassandra and leliana are more understanding of your differences of belief. And Vivienne is an utter manipulative scumbag but at least she's honest about it and not a militant atheist lolrandom lesbian stereotype.
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# ¿ Nov 8, 2016 15:07 |
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Is the only difference between the "Expensive Edition" and the "Ludicrously Expensive Edition" the extra 19 multiplayer packs?
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# ¿ Nov 8, 2016 20:11 |
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Trast posted:One of my favorite multiplayer builds was a N7 Demolisher with max grenade gear and my level nine harrier. I'd camp my ammo pylon, poo poo tech grenades everywhere for the vanguard to charge into, and finish off stuff with a rain of bullets. This except with a Krysae back before they nerfed it. Also either the Piranha or the assault rifle that fired grenades, can't remember it's name.
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# ¿ Nov 8, 2016 23:22 |
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And isn't the sexy robot banging the engineer too?
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# ¿ Nov 10, 2016 15:30 |
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I loved tossing the geth scanner on a phoenix and just smashing through the walls.
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# ¿ Nov 10, 2016 21:46 |
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Plot twist, the main villain of a Andromeda is actually milky way humanity turned into something completely unrecognizable because using an omnidirectional energy pulse to modify everyone's DNA turned out to be an incredibly bad idea.
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# ¿ Nov 12, 2016 00:43 |
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Steve2911 posted:I'd say the mark of any good villain is that they have motivations that they feel justify their actions. I think the Reapers as they exist have this too though. Not really because their entire ideology is thwarted by the existence of a man with robot parts, which is completely outside of their expectations. Kurieg fucked around with this message at 18:09 on Nov 12, 2016 |
# ¿ Nov 12, 2016 18:07 |
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Ciaphas posted:(e) Dr Bryson's lab is the start of one of the DLC, right? Yeah, Leviathan, but it doesn't lock you into it and you can do the missions whenever.
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# ¿ Nov 13, 2016 08:07 |
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Mazerunner posted:also gurren lagan... was the other thing that we didn't get. And the ending of Gurren Lagann is basically "Well of course we'll work to prevent the apocalypse now that you've loving explained it to us rather than force us to live in fear for our lives from an uncaring enemy designed to inflict maximum terror."
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# ¿ Nov 13, 2016 15:37 |
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Levantine posted:The Collectors came out of nowhere between ME1 and 2 sure but they were well explained so it's not like they were a throwaway villain just for ME2. I never got how the whole thing worked because the process seemed to be 1)Liquify People 2) Pump them into secret chamber 3) ???????????????????????????????????????? 4) Terminator baby! When up until that point Reapers had been based off of the leviathans and weren't made of metal made out of liquified people. Zore posted:uh, who else were you going to send besides Tali/Legion? Hey man Jacob volunteered.
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# ¿ Nov 14, 2016 16:40 |
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Levantine posted:My understanding is the original plot had the Reapers as the good guys destroying races that got advanced enough to increase entropy in the universe. You saw it in Haestrom star in ME2 but since that plot was dropped it seemed like a total non-sequitor. In this original plot the reapers culled races and created new reapers from their genetic material as a way to preserve them. Whether that's better or worse, I can't say, but it certainly contextualizes events ME1 and 2 a lot better. Right but why are they making a giant skeleman rather than another cuttlefish. It also illuminates the problem with their philosophy since they're all robots made out of organics but the idea of an organic with a robot arm never occurred to them in any fashion.
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# ¿ Nov 14, 2016 17:21 |
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Skippy McPants posted:Boy, was he ever. "That's why he closed the door, dropped his pants, and took a gigantic dump. This was his bathroom now, meaning a place where every poo poo that happened in it would be known to him, and to Cerberus. The thought pleased him and Leng was still smiling as he flushed."
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# ¿ Nov 14, 2016 17:59 |
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SgtSteel91 posted:But they're all humanoid too... Yes but they're different heights, weights, widths, body types, etc.
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# ¿ Nov 15, 2016 21:53 |
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Hedrigall posted:Fan theories on just how rough Kett osseous tissue is against my naked, trembling skin please Would a boner joke be out of line here?
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# ¿ Nov 16, 2016 07:45 |
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And sometimes games backload a lot of bad decisions and preachy bullshit into the endgame which can retroactively taint a game's perception. And no I'm not talking about ME3 here.
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# ¿ Nov 21, 2016 19:59 |
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Codependent Poster posted:Bioware was mostly known for Knights of the Old Republic, where you could use blasters or a lightsaber and force powers. Biotics was kind of just another way to use the Force but without calling it that and with more of a backstory. I picked vanguard because after reading a brief description my brain went "Shotgun Jedi" and stuck with it.
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# ¿ Nov 23, 2016 18:34 |
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The character writing was top notch, as was citadel. The overarching plot of the game was what brought me down.
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# ¿ Nov 28, 2016 23:15 |
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Number Ten Cocks posted:If the events of ME:A center around planet Culpa I'll forgive them. Don't forget the Gas Giant, Maxima Culpa
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# ¿ Dec 1, 2016 00:07 |
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sean10mm posted:I'm replaying Mass Effect , and I'm enjoying it even though it's kind of a giant mess. ENEMIES EVERYWHERE! I WILL DESTROY YOU! GO GO GO!
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# ¿ Dec 1, 2016 21:16 |
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# ¿ Dec 5, 2016 21:00 |
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Rinkles posted:Is the combat better with a controller?I've only every played on pc, where it's loose and awkward af. I seem to remember it being fine on the 360 but the interface was weirdly unhelpful on the PC. JawKnee posted:and playing an adept makes it hilarious Also this, there's a reason they made having shields/barriers/armor give you immunity to physics. Singularity was loving amazing.
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# ¿ Dec 9, 2016 17:34 |
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The enjoyability of omega depends on how much you like Aria as a character and lash as a power.
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# ¿ Dec 10, 2016 19:55 |
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You can also get infinite credits with the hospital on the Citadel.
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# ¿ Jan 21, 2017 20:14 |
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Yeah, the only power you're really missing out on with a vanguard is Singularity (which admittedly is nice) but you can pick that up with your bonus power. And you get the ability to reload your powers with adrenaline rush.
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# ¿ Jan 21, 2017 22:39 |
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Skippy McPants posted:Played a Sentinel in my first ME 2 game. I didn't like how much time was spent huddled behind cover, taking potshots at things. Dropped it the moment I figured out how to mod the game to allow Biotics to work on armored targets (wtf was with that anyway?). An attempt to force you to diversify your party since you no longer needed electronics and decryption. The problem being that the actual spread of powers across the classes was abysmal. Warp was the only biotic power that did anything to anyone with protection, and only one party member got incinerate. Meaning all it really accomplished was making Miranda more or less a necessary include.
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# ¿ Jan 21, 2017 23:40 |
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As long as i can make something completely ludicrous like an omni-claymore I am 100% on board.
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# ¿ Jan 22, 2017 03:12 |
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Drifter posted:What does he think the negativity is focused on? The most recent combat trailer? The painful face animations?
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# ¿ Jan 24, 2017 07:21 |
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Enigmatic Cakelord posted:Also from twitter, like DAI the EA/Origin access version will come with unlimited multiplayer. What do you mean unlimited multiplayer?
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# ¿ Jan 24, 2017 16:54 |
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I swear I've punched Garrel and still kept both sides alive. Did you make Tali an admiral by exposing her father? Also you need to have four bars of paragade to make the check.
Kurieg fucked around with this message at 20:24 on Jan 24, 2017 |
# ¿ Jan 24, 2017 20:21 |
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Zore posted:You'll have 4 active abilities so I still don't get why they're doing this. I'm guessing the passives are going to be a lot more transformative and interesting otherwise there's going to be a lot of fiddly menu navigation.
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# ¿ Jan 24, 2017 21:22 |
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Zore posted:I don't either. I was replaying ME3 and its really, really going to suck for most class archetypes. I'd be pretty okay with it if you can Final Fantasy 13 that poo poo and switch between pre-defined specs on the fly mid combat. But I'm not sure that's what they're going to do.
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# ¿ Jan 24, 2017 21:28 |
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Halloween Jack posted:Everyone gets a passive, and a cool ammo power? Can I shoot that ridiculous flare power from ME3: Omega? Orv posted:Isn't MEA entirely classless? Yeah but they put out that video a week or so ago where a guy opened up a menu with the 6 classes in it, picked one, and had to replace one of his active powers for the new one he just put points in.
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# ¿ Jan 24, 2017 21:34 |
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PringleCreamEgg posted:Quite a lot of effort went into that segment of the game, considering the ending doesn't even address it when it talks about how organics and synthetics can't get along. Or did they finally bring it up when they changed the ending? I never played the "fixed" ending, Leviathan, or the other story DLC cause I didn't really like the way it turned out. Of course not. You can argue your case but the Star child still just says you're wrong because it's right and you need to hurry up and jump in the green beam because transhumanism is awesome.
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# ¿ Jan 24, 2017 21:50 |
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SgtSteel91 posted:Assuming you can't switch active powers in combat, I'm guessing that in active combat situations you won't have to pause the action to bring up the power wheel so you can stay on your toes and think about what powers to have active for upcoming encounters. I think I'd rather have a larger variety of powers active at one time(say you choose at the start of a mission) rather than completely respec because you see a single robot off in the distance. quote:(I mean did vanguards really need anything else other than charge and nova?)
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# ¿ Jan 24, 2017 22:27 |
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http://masseffect.wikia.com/wiki/Power_Combos Thankfully, more obsessive people than you have already done the legwork. And if you bring along friends that set people on fire you can make your enemies explode into bloody giblets.
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# ¿ Jan 24, 2017 22:59 |
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Zakmonster posted:One of the reasons I didn't enjoy DA:I as much was because of the relatively lack of power interactions and combos as compared to ME3. They were there if you were looking for them, warrior+Assassin+Rift Mage means you're hurling out combos for days, they're just not as visible as they are in ME3.
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# ¿ Jan 25, 2017 04:28 |
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Zakmonster posted:Everyone would end up cosplaying Zarya. I see absolutely zero downsides with this plan.
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# ¿ Jan 26, 2017 02:27 |
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# ¿ Apr 26, 2024 09:20 |
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Zakmonster posted:Unless the game has a gravity gun, or someone can mod that into the game, all Zarya cosplay is incomplete. Uhh..... Singularity?
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# ¿ Jan 26, 2017 02:44 |