|
Tei posted:Soon we will have "Pretty Women 2: My wife was a whore" and "Gladiator 2: Why I am even alive" and "Bee Movie 2: Ghostbusters". I'd watch all of those.
|
# ¿ Oct 18, 2018 22:43 |
|
|
# ¿ Apr 28, 2024 09:44 |
|
One of these is from a Fallout game released in 2008, the other from one released in 2018.
|
# ¿ Oct 23, 2018 07:24 |
|
Oh, there is level pre-req on loot now. Level 1 Pipe Gun, and notice that greyed out mini-gun he just picked up: Which has a level of 35, so he can't equip or use it....
|
# ¿ Oct 23, 2018 20:40 |
|
Gobblecoque posted:Laffing my rear end off at the guy a few pages back believing the reason the game isn't on Steam is so they can release patches quicker rather than avoiding no-question 2 hour refunds The decision to not go on steam would probably have been made some time ago by a bunch of folks that had no idea of the quality of the product. Seems more likely they just don't want to fork over 30% or whatever to Steam. Especially with the Creation Club nonsense where you have to prepay for points through Steam, who will take a cut despite not actually providing any of the hosting/infrastructure for the creation club content and such.
|
# ¿ Oct 25, 2018 01:57 |
|
|
# ¿ Oct 25, 2018 03:17 |
|
Timestamped at some quality enemy dog AI: https://www.youtube.com/watch?v=oWltFdeMz_Q&t=529s
|
# ¿ Oct 25, 2018 21:19 |
|
But you can't revise your special distribution so you'll be limited to builds that fit within your assigned points. Feels like that's a really unnecessary restriction and one that will hurt the end game to some extend.
|
# ¿ Oct 28, 2018 00:28 |
|
Love Shovel posted:https://youtu.be/5IcqE8kT3KA Cool trailer, but it's the cadbury song already. https://www.youtube.com/watch?v=SI3RRDSNJTM https://www.youtube.com/watch?v=lnmEudy1JPo https://www.youtube.com/watch?v=gma8yKJfQnY https://www.youtube.com/watch?v=hAKRqQwpauY
|
# ¿ Oct 29, 2018 06:45 |
|
Kiggles posted:A hacked together mod does things not because they are considerations for game design. They do things because they're working within constraints of the game code/tools afforded them. You should watch the Fallout 76 documentary, practically everything about this game started as a monumental technical challenge to just cobble together a multiplayer game within the original Gamebryo base. Defaulting to "it was a technical limitation" instead of an active design decisions is a pretty good default view to take. I personally think the folks at Bethesda are crazy talented just for getting this thing to work at all, but overcoming enormous technical debt doesn't automatically equate to good design decisions or result in a "fun" game mechanics.
|
# ¿ Oct 30, 2018 20:41 |
|
fadam posted:The game runs like poo poo when its in focus (6700k, 1080ti, a whole lotta ram), but when I tabbed out to bitch about it in this thread I noticed that it seems to be running really smooth when it's not the active application lmao This is normal for a Bethesda game, it runs better when you're not playing it.
|
# ¿ Oct 31, 2018 00:31 |
|
Moose-Alini posted:It’s cool that you can wear armor and outfits, but I want to see that badass metal poo poo I just got. Maybe a toggle to put it on top or not would be good. Can you explain how this works? The official feature page had this whole section about a visual outfit being independent of your equipped gear, is that not actually the case? e: From official site: quote:In Fallout 76, we allow players to wear whatever armor pieces are optimal for survival, but they can choose to wear an outfit on top of that. So you can look how you want and not sacrifice survivability. This freedom also means your fellow 76ers can look wildly different – so you’ll still see combat armor, Raider armor, and the friendly blue of Vault 76 – but you’ll also see people wearing clown costumes, park ranger outfits and more. Oh i guess rereading this it just means that there are separate independent "costumes" that can be equipped that change your appearance, it's not like a second set of "equipment" that you can toggle purely for cosmetic. Xik fucked around with this message at 06:42 on Oct 31, 2018 |
# ¿ Oct 31, 2018 06:39 |
|
Glenn Quebec posted:What's stopping me from hitting level 35 and returning to vault 76 entrance to minigun new players like the fallout 2 intro vid?
I think you're going to have to get more creative if you want to annoy pubbies
|
# ¿ Oct 31, 2018 22:00 |
|
Rinkles posted:The 3D Fallouts have always had their moments (graphically speaking). In particular the panoramas look great from the sheer scale, even in 3. It's the details, the texture quality, lighting, and shadows that hold it back. They've improved some of those with 76, so at times it does look quite good. But the minute to minute gameplay remains looking mostly sub par (and occasionally atrocious). Watching 76 footage after recently playing Fallout 4 I think the improvements to lighting are really noticeable. But also because I had a bunch of texture mods watching the 76 footage is also like "oh jesus, zoom out, zoom out" , all the walls and poo poo look like garbage.
|
# ¿ Nov 1, 2018 05:11 |
|
GI_Clutch posted:Nice. Launched the game from the Bethesda.net launcher and it's asking me to enter my username and password in the game itself. OK, let me copy and paste my really long randomly generated password. Oh, you can't paste. There's also no exit option so you have to Alt+F4 to close it. I think you just leave it for a bit? When the cred thing popped up I just stared at it and weeped for a while since I also have stupid long random passwords, but then it auto logged in after a little bit. I think this is the experience they are going for with Fallout 76.
|
# ¿ Nov 1, 2018 23:38 |
|
I played a few hours of the beta today. I took two breaks and probably won't log in for another round since I'm already burned out. I'm the type that usually likes the survival aspect of things but the sheer volume of consumables, coupled with food spoilage and a garbage ui (no improvement over vanilla fo4) is just exhausting. Why make the survival part a focus when no extra effort has been put into the UI to manage it. Everything is just dumped into the Aid tab and they just doubled down on throwing everything into the pipboy status screen.... I did part of the main quest, some events and a daily to try and experience different things but it already feels real samey. You would expect the first ~10 levels or so to be some of the best, introducing different things but it looks like everything is just going to be monster waves and fetch quests.
|
# ¿ Nov 2, 2018 02:58 |
|
Played some more today. The environment design is really good, there are some great locations and it's fun to explore. But here are a bunch of mostly negative :
|
# ¿ Nov 4, 2018 04:52 |
|
Rinkles posted:Hey at least they added holotapes and notes tabs. Scouring the MISC section for the correct note was a pain in the rear end in FO4. After seeing that when I started I thought that maybe someone at Bethesda had installed def_ui with an item sorting mod and gone "this is way better then what we did", but they didn't take it far enough.
|
# ¿ Nov 4, 2018 05:18 |
|
Mr Hootington posted:https://youtu.be/mQNKcO8CMvc I had a quick look at the archives that was discussed in this video: That's pretty damning unless it's just a holdover from early experimentation... The lunchbox scripts are located under "economy". The scripts have references to player buffs. The descriptions aren't consistent, sometimes they refer to them as magazine effects, bobbleheads, or "Party Favors". Possibly just written at different stages of development. Some of the descriptions from decompiled scripts: code:
code:
quote:POST_ATX_Lunchbox_Confetti01
|
# ¿ Nov 7, 2018 00:28 |
|
Minorkos posted:There's an event in Watoga High School with a PvP mode. Basically, 1 players picks up a monster mask and other players in the area have to chase that dude down and kill him to get the mask for themselves. The dude who has held the mask the longest wins the event. So you've got to go to the High School to initiate the mass killing mode? Seems like that's a little in poor taste.
|
# ¿ Nov 8, 2018 18:48 |
|
|
# ¿ Nov 9, 2018 02:09 |
|
Donovan Trip posted:Every patch is going to be gigantic for this game isn't it? I remember someone saying it having to do with Bethesda requiring you to redownload entire archives of data to change, say, one texture. I don't know if that's incompetence or a difficulty of their engine (which I guess is also incompetence) but as long as pip boy is in the game it should be fine The majority of the game data is stored in fairly large archives. Seem unlikely that Bethesda would extract, patch and re-archive individual assets within these archives client side. Easiest approach would just be to compare checksums or something of the archives themselves and resend the whole thing. Will be easy to tell when they start pushing updates, especially for stuff in the Atom store. Those ATX_ archives contain the Atom store assets so that'll be like 1.6GB (growing over time) re-downloaded each time they add new stuff there. Or who knows, they might improve the Bethesda launcher to include the tooling to do archive patching and save all the poor souls on metered connections...
|
# ¿ Nov 10, 2018 04:41 |
|
Pararoid posted:Whoa, a game that actually comes out at midnight on the advertised date in New Zealand. Genuinely unique. I mean they didn't even bother to put us on the map but at least they are getting the release timing right.
|
# ¿ Nov 13, 2018 06:36 |
|
It was pretty laggy at times from NZ and I'm on a half decent connection. You definitely don't want to be VPN'ing somewhere in NZ to go back out to their servers unless you really hate yourself.
|
# ¿ Nov 13, 2018 08:54 |
|
NeurosisHead posted:What's the difference between perks like Rifleman/Expert Rifleman? The description says they do the same god damned thing, and there's one for every weapon type perk. It's just more +damage and yeah it's more efficient to get one star in each then to triple star a single one as the bonuses on each card are +10%, +5%, +5%. But perk cards also have level requirements so you'll probably want to dump all 9 stars into your primary weapon anyway. e: Also the low stash space and the way vendors work is really putting a damper on exploration for me. The caps on vendors are shared across each faction, so if you sell 200 caps worth to one Raider bot then all the others will have zero caps. It also seems to be shared caps across the entire server. I arrived at The Whitespring Resort for the first time and all the vendors had 0 caps and had a whole bunch of trash weapons and bulk steel etc from whatever player was there before me.... Xik fucked around with this message at 08:59 on Nov 15, 2018 |
# ¿ Nov 15, 2018 08:56 |
|
Otacon posted:Hey, I know nobody cares about Fallout4 anymore, but the FO4 Creation Club has a bunch of free poo poo this week. Every power armor color and Pipboy color reskin is free, and there was some other stuff I can't remember. I don't expect anyone will care but just wanted to throw it out there. Thanks friend. I care about this.
|
# ¿ Nov 16, 2018 05:07 |
|
I was seriously losing my poo poo trying to figure out why my camp build limit wouldn't go down despite continuing to remove stuff. Answer is in a loving load screen where it says "stored items still count towards your build limit". God drat game, why are you so abstruse. Even more annoying since this is like the opposite of how it worked in fo4.
|
# ¿ Nov 17, 2018 09:52 |
|
Zzulu posted:This game seems like a disaster "so empty and devoid of content, just like my tinder inbox".- 4:10
|
# ¿ Nov 18, 2018 06:01 |
|
ok which one of you goons have been poop socking since release
|
# ¿ Nov 18, 2018 09:38 |
|
Siljmonster posted:wish someone would play games with me hey
|
# ¿ Nov 20, 2018 07:22 |
|
SniperWoreConverse posted:I kept having this holotape bug where if I play one that's laying on the ground the pip boy radio shuts off and the tape is added to inventory but it doesn't play and I can't play it unless I log off. Seems to happen when you use the "quick boy" or are in Power Armor. The playing of the audio seems to be linked into the animation of inserting the tape into the pipboy or something maybe? I dunno. I wasn't willing to go back to clunky normal pipboy so I just take note of the holo tape name and play it manually. It's the accumulation of all these annoying "little" things that suggest there was like zero QA pass on this titlle. I mean they removed NPCs so holotapes are the entire gimmick and yet there is an easily reproducible bug which prevents playback...
|
# ¿ Nov 21, 2018 20:47 |
|
MariusLecter posted:Fallout uh 50's aesthetics, um, I got nothing. Fallout $50 pipboy skin
|
# ¿ Nov 22, 2018 09:38 |
|
a poster unironically using Todd in place of God while replying to someone criticizing the game.quote:He has his opinion, and that's fine, but he's not right.
|
# ¿ Nov 23, 2018 05:28 |
|
Humanities time is over. The Institute is working on a replacement sentient being to be the top of the food chain when the inevitable happens and humanity becomes extinct. Either through it's own doing, at the hands (claws) of some runaway breeding of mutant monsters or the slow genetic breakdown to the point of infertility/compounded negative mutations. The Institude as an organization isn't "evil", but at the time of fo4, it's effectively indifferent to the suffering of those above ground. Most of the scientists on an individual level have a conscious but appear to bury it because they unironically believe what they are doing is for the greater good. Railroad is a problem because they have effectively taken alpha/in-development sentient (or near enough) beings and throwing them out into the world, bugs and all. I mean it takes a certain level of loving cautiousness to give life to something that has human (and beyond) levels of intelligence and then make them slave labor in the pursuit to make them obsolete, but the end goal is ultimately to create humanities replacement so I guess they figure they aren't going to settle.
|
# ¿ Nov 24, 2018 09:44 |
|
NMS was basically "just" a 3D procedural world generator and wallpaper creator on release but was still more ambitious and technically impressive then fo76 turned out to be and Hello Games had like 1% of the manpower Bethesda does. I also honestly wouldn't assume Bethesda will have the same drive and commitment to 76 as HG has to NMS even though I personally wish it to be so.
|
# ¿ Nov 25, 2018 04:32 |
|
NofrikinfuN posted:How many GB is Fallout 76? Is it likely to hit ~$20 by mid-December? I need something to get into over an upcoming vacation. Possibly not mid-December? But I'd be seriously surprised it doesn't go deep discount for the Xmas sales.
|
# ¿ Nov 25, 2018 04:52 |
|
Rinkles posted:the cheapest, symbolic way for them generate goodwill might be to hand out a bunch of ATOMS to early adopters 'Fallout 76' Player Gets Free Atoms from Bethesda After Black Friday Sales. https://comicbook.com/gaming/2018/11/26/fallout-76-free-atoms-black-friday-sales/ quote:“We’re so sorry to hear that you were not able to participate in Black Friday sales for Fallout 76!” the response from Bethesda said. “As a personal thank you from Bethesda for purchasing the game within the first few weeks, we have added 500 compensatory Atoms to your account. We hope you enjoy them, and we’ll see you in the Wasteland!”
|
# ¿ Nov 27, 2018 00:12 |
|
Donovan Trip posted:https://www.reddit.com/r/fo76/comments/a0veqq/communication_moving_forward/ Bethesda honestly amazes me. Their game receive enormous negative user and critical reception and they are swinging what amounts to basic bug fixes as major patch points. And of course, they wouldn't be doing their jobs unless they took a feature request everyone wants and implement it in the most asinine, fun-less way possible. quote:SPECIAL Respec: After level 50, you’ll be able to choose between a new Perk Card, or moving a SPECIAL point you had previously allocated.
|
# ¿ Nov 28, 2018 03:25 |
|
Players blaming other players for your lack of QA and lovely design decisions is like the golden goose of fandom. Must be real great to be a game publisher and have a horde of consumers actively defend your garbage product and unethical business practices.
|
# ¿ Dec 1, 2018 06:34 |
|
Tei posted:I am considering buying Far Harbor, since I never played the F4 mods. I really enjoyed far harbour. The atmosphere is great and it has some unique set pieces. I also felt it was a nice little break from the main game world and if you care about the settlement system there are some neat locations for build in. In true Bethesda fashion they botched the ending in my opinion and it just sort of fell flat....
|
# ¿ Dec 1, 2018 20:28 |
|
|
# ¿ Apr 28, 2024 09:44 |
|
It will be like Minecraft Realms where you pay them a subscription fee to host private, whitelist-able servers on their infrastructure. If they support mods at all it will be from a specific pre-approved list under the guise of ~maintaining the stability of their platform~.
|
# ¿ Dec 3, 2018 08:45 |