|
Sandweed posted:When Apex legends came out they payed Ninja and Shroud to play it for a day and that was enough to catapult it to a nr2 spot in the BR world. to be fair it then cratered nearly immediately after and i dont know if it ever was above pubg or fortnite
|
# ? May 21, 2020 12:03 |
|
|
# ? Apr 26, 2024 18:00 |
|
It's pretty solidly in Twitch's top 10 these days and Respawn are apparently getting to form a second studio to focus on it so it's clearly doing well enough for EA. I think it and COD Warzone will always have the edge over PUBG just by virtue of them being free to play.
|
# ? May 21, 2020 12:22 |
|
Klyith posted:There is an appetite for creativity and novelty everywhere. Nintendo managed to package and sell easy Mario romhacks to people so it's not an impossible task... but that's a world-class developer with one of the most recognized IPs in the world. So.
|
# ? May 21, 2020 12:33 |
|
njsykora posted:It's pretty solidly in Twitch's top 10 these days and Respawn are apparently getting to form a second studio to focus on it so it's clearly doing well enough for EA. I think it and COD Warzone will always have the edge over PUBG just by virtue of them being free to play.
|
# ? May 21, 2020 13:00 |
|
TBF COD just came out and PUBG has 2.5 years on it
|
# ? May 21, 2020 13:05 |
|
quote:I don't know that an eternal Alpha/Beta game should be the target of Stadia. quote:In about a year and a half you will be playing Star Citizen saying how godly it is. Eighteen months! You heard it on r/stadia first, folks!
|
# ? May 21, 2020 13:12 |
|
hostile apostle posted:Go to one of the current pro games category in the store theres an upsell to get Pro there. The UI is not great right now for the use case, its being fixed. This is from a few pages back, but it kinda flew under the radar: the use case is literally "give us your money monthly", how was making that easy, visible and in-your-face not a priority? Is this a loving contest to create the most rear end-backwards and user unfriendly interface possible? With options limited to the phone app, the Pro sub not having any easy access landing page and account options not having the right link in Stadia itself I think you're almost above the "reddit designs volume controls" tier of bad design.
|
# ? May 21, 2020 13:12 |
|
...! posted:Eighteen months! You heard it on r/stadia first, folks! You should join us in the SC Mock thread, you'll feel right at home.
|
# ? May 21, 2020 13:13 |
|
MarcusSA posted:TBF COD just came out and PUBG has 2.5 years on it also there's a new cod every year but only one pubg
|
# ? May 21, 2020 14:02 |
|
Kikas posted:Is this a loving contest to create the most rear end-backwards and user unfriendly interface possible? Google killed Inbox and kept Gmail.
|
# ? May 21, 2020 14:10 |
|
i dont think cod just coming out or having a yearly release is whats stopping it from matching 600 million pubg accounts, an absolutely ridiculous figure
|
# ? May 21, 2020 15:09 |
|
Kikas posted:This is from a few pages back, but it kinda flew under the radar: the use case is literally "give us your money monthly", how was making that easy, visible and in-your-face not a priority? Is this a loving contest to create the most rear end-backwards and user unfriendly interface possible? With options limited to the phone app, the Pro sub not having any easy access landing page and account options not having the right link in Stadia itself I think you're almost above the "reddit designs volume controls" tier of bad design. I don't disagree, criticism is warranted (even if the tone is a bit over the top). It upsets me too. It's a miss coming from there not being a need for Pro subscription upsell when hardware was the gateway. With the rush to get out an open sign up, it slipped through. I am a mere peon, some in this thread may call me an "Arnold Rimmer" (had to look it up, that's a bit too deep a reference in nerd culture for me), but when I hear stuff like this from you all I've been bringing it to the team to fix like this last month. Keep it coming. hostile apostle fucked around with this message at 16:26 on May 21, 2020 |
# ? May 21, 2020 16:22 |
|
Stux posted:i dont think cod just coming out or having a yearly release is whats stopping it from matching 600 million pubg accounts, an absolutely ridiculous figure I mean it kinda does. War zone is most direct competition for PUBG and it literally just came out.
|
# ? May 21, 2020 16:25 |
|
hostile apostle posted:I don't disagree, criticism is warranted (even if the tone is a bit over the top). It upsets me too. Yeah ask them why TF I can’t change the streaming quality on the web. It’s actually ridiculous to have to download an app which does absolutely nothing on my phone except change the quality.
|
# ? May 21, 2020 16:26 |
|
hostile apostle posted:I am a mere peon, some in this thread may call me an "Arnold Rimmer" (had to look it up, that's a bit too deep a reference in nerd culture for me), but when I hear stuff like this from you all I've been bringing it to the team to fix like this last month. Keep it coming. Does Stadia have any sort of QA pipeline or internal testing for any of this or are you hoping this thread will do that for you?
|
# ? May 21, 2020 16:29 |
|
Dr. Fishopolis posted:Does Stadia have any sort of QA pipeline or internal testing for any of this or are you hoping this thread will do that for you? There is dogfooding which should hopefully catch this kind of stuff, but iteration takes time and prioritization means some things just take longer
|
# ? May 21, 2020 16:40 |
|
hostile apostle posted:There is dogfooding which should hopefully catch this kind of stuff Ok, if you don't have any staff with actual testing experience, I assume they build time into everyone's week for testing? or is google's idea of dogfooding "play with it on your own time"?
|
# ? May 21, 2020 16:50 |
|
This is registered accounts, so it likely counts everyone who's downloaded the mobile version, played it once and deleted it as well as actual active players because I'd be fairly safe saying PUBG does not have 600m active players.
|
# ? May 21, 2020 16:58 |
|
quote:Google doesn't care if gamers like Stadia right now quote:It is kind of funny that all of the hate is happening on YouTube but once Google has the YouTube centric feaures in place it will also be what drives user adoption of the platform. There are over 2 billion YouTube users worldwide that is a ton of eyeballs and they only have to convert on a small percentage to make Stadia a wildly successful platform. That is part of a longer term plan though so most people aren't even acknowledging the advantage this gives Stadia in the gaming marketplace but it is huge. None of their competitors have anything close to YouTube as a way to connect gaming content with potential customers. And yes this includes Amazon. YouTube completely dwarfs Twitch. quote:It's also worth noting that - love or hate Stadia - people KNOW about it. They may still be uninformed about the details, but Stadia stands to have the "Kleenex effect" on cloud gaming. It doesn't matter that OnLive, GeForce Now, PSNow, and other platforms have existed in some capacity. quote:I largely agree with you here, but I'd say it goes a bit deeper than just Stadia becoming the default option. quote:This is very well written and enjoyable to read, thank you OP. c: quote:Agree with what you said, and it's why seeing all these YouTubers slating it as a failed console and all the vitriol spewed in the Eurogamer comment absolutely frustrating - cloud gaming is going to happen whether people like it or not. Stadia is clearly a long term project that's going to be improved and built upon over time. It's not a static gaming console - it's always going to be continually evolving and can outpace other traditional consoles whenever they like.
|
# ? May 21, 2020 17:37 |
|
MarcusSA posted:I mean it kinda does. pubg is literally one of the most popular titles ever, theyre not comparable njsykora posted:This is registered accounts, so it likely counts everyone who's downloaded the mobile version, played it once and deleted it as well as actual active players because I'd be fairly safe saying PUBG does not have 600m active players. they had like 50 million daily players when the registrations were at 400 million. its incredibly popular globally and has roughly double the number of registered accounts of fortnite. apex and warzone arent going to touch it.
|
# ? May 21, 2020 17:41 |
|
Stux posted:pubg is literally one of the most popular titles ever, theyre not comparable I saw that article, which was from right before the Chinese government mandated people use their “PUBG with the serial numbers filed off and some CCP bullshit attached” alternative. I wouldn’t be surprised if numbers were way lower now. njsykora posted:This is registered accounts, so it likely counts everyone who's downloaded the mobile version, played it once and deleted it as well as actual active players because I'd be fairly safe saying PUBG does not have 600m active players. Also people getting new copies to make a new account because their old one got banned. That game had/has major cheating issues.
|
# ? May 21, 2020 17:44 |
|
Ugly In The Morning posted:I saw that article, which was from right before the Chinese government mandated people use their “PUBG with the serial numbers filed off and some CCP bullshit attached” alternative. I wouldn’t be surprised if numbers were way lower now.
|
# ? May 21, 2020 17:46 |
|
The winning strategy of not going after your market and being seen as a failure.
|
# ? May 21, 2020 17:47 |
|
the ccp version of pubg sounds hilariousquote:
|
# ? May 21, 2020 17:59 |
|
Stadia: Google wants customer's attention focused on it being dead in the water.
|
# ? May 21, 2020 18:13 |
|
hostile apostle posted:Sign up on web, base tier launch, 4k on web, 1440 on web, captures on web, stream connect is live in a few titles like Div2 or Ghost Recon, achievements, various QoL improvements. That’s some bold bullshit right there. “We won’t take away your purchased games if your Pro subscription lapses” is a far cry from base tier that Google’s been promising.
|
# ? May 21, 2020 18:25 |
|
hostile apostle posted:Stadia will offer the ability to jump in and play with the streamer you're watching (crowd play), or influence directly how they play (crowd choice), among other features. I think those features will be pretty interesting to see live in the wild. I have some hilarious news if you think 'crowd choice' is a novel feature: https://crowdcontrol.live/
|
# ? May 21, 2020 18:51 |
|
Blotto_Otter posted:That’s some bold bullshit right there. “We won’t take away your purchased games if your Pro subscription lapses” is a far cry from base tier that Google’s been promising. Huh? What is not delivered exactly? I don't think F2P was ever discussed.
|
# ? May 21, 2020 19:40 |
|
considering that you can sign up and play for free without needing an invite or anything i think it's fair to say the free tier does exist even if it was announced in a weird and kind of confusing way. it doesn't count as a feature though, it's just "launching the service"
|
# ? May 21, 2020 19:55 |
|
quote:Cloud Gaming is the primary driving force for 5G deployment. Source: I'm an RF Engineer and attend every conference with all the ISP's. Every ISP, telecom, and gaming company are trying to pivot to include gaming in their vertical. quote:Developers are much smarter than you give them credit for. They also follow tech/gaming news, they know the "Microsoft graveyard" is just as big if not bigger than the "Google graveyard." quote:Stadia is very much like the iPhone. When the iPhone first came out media disliked (no keyboard criticism, bugs, featureless) it but users were pretty okay with it. Over time the iPhone just observed, saw what people want and what works (apps) and they double downed on it. I think Stadia is in a similar spot. Media hatred exists but over time Stadia will understand it's strengths and weaknesses, double down on what works, and begin eating the market over time. The Stadia team just really needs to observe and understand what works for users and they'll win. quote:With the iPhone Apple didn't limit itself to what people want. They created a new thing and told people they should want that and they agreed. That is an important distinciton but I agree Stadia is in a similar position
|
# ? May 21, 2020 20:01 |
|
Weedle posted:considering that you can sign up and play for free without needing an invite or anything i think it's fair to say the free tier does exist even if it was announced in a weird and kind of confusing way. it doesn't count as a feature though, it's just "launching the service" It would make sense for them to abandon the basic tier as originally described, because that was a fundamentally unworkable business model from day one. But if they have officially abandoned it, that's news to me. e: please disregard stupid post Blotto_Otter fucked around with this message at 21:59 on May 21, 2020 |
# ? May 21, 2020 20:17 |
|
Signing up for an account gives you 2 months free of Pro. That's the free tier. You're thinking about it backwards.
|
# ? May 21, 2020 20:18 |
|
quote:According to the gaming media Stadia is failing right now. To be honest if we judge Stadia by the metrics they choose to impose on the service they are correct.
|
# ? May 21, 2020 20:19 |
|
Yeah requiring a subscription just to be able to buy the games is ridiculous. I've said it before and will say it again: this business model will ultimately kill Stadia.
|
# ? May 21, 2020 20:21 |
|
...! posted:I can't personally see Google dropping Stadia before Search or Youtube. This. This is the dumbest take so far.
|
# ? May 21, 2020 20:22 |
|
Blotto_Otter posted:A two-month free trial of the Pro tier is absolutely not what Stadia was originally pitching for their "basic" tier. What happens when the trial ends and I still want to buy games? Either pay up for the subscription, or make a new account every two months? what they're offering now is the free tier, you just get a two-month trial of pro on top of it if you opt in at signup. if you refuse the pro trial or let it expire it reverts to the free tier Kikas posted:Yeah requiring a subscription just to be able to buy the games is ridiculous. I've said it before and will say it again: this business model will ultimately kill Stadia. you don't need a subscription to buy games
|
# ? May 21, 2020 20:31 |
|
I just tried it out finally to see first hand how it actually works and here's my quick experience report: Super easy and clean to sign up. Go to Stadia.com, click on the big button, link your google account, you're done. Weird that the page it immediately drops you in after signing up is a "Pro Deals" page which lists the free stuff you get with your Pro trial but also includes stuff like token packs for PUBG and other weird DLC. Slightly confusing to a regular user. Would rather be dropped into a regular selection of games. When clicking on a game offered free from the Pro trial the button says "CLAIM" which I guess I understand why, but the whole selling point of the service is how you can just drop right in and play. Just have the button say play. That's a better representation of the service being offered. Gaming experience was largely "okay". There were a couple hiccups when starting the games as it established connection but after that it ran relatively smoothly I guess. My one issue which is also a major issue and why I certainly would never pay for or use this service seriously is the image quality. The compression artifacts are impossible to hide. As someone who does a lot of gaming and a lot of game watching on Twitch it absolutely looks like a stream of someone playing a game (which I guess it is). It doesn't feel like I'm playing a game. It feels like I'm somehow controlling someone else playing the game. Doesn't matter if it's 720p or 4K, if it's streamed you can just immediately tell how soft everything looks due to the compression. For people playing on smaller screens this might not be that big of an issue but for me it's impossible to get over. Also the fact that the browser forces the game into fullscreen mode is a bit odd and exacerbates this problem. If I could play the game within a smaller window on my desktop it would probably help hide the visual quality issues while also giving me a better experience. Other than that relatively large issue I had with it personally, I don't see any real glaring faults with the service. It's doing what it's trying to do fairly well, and for some people there might be value it in, but personally I'm not really a fan of it at all.
|
# ? May 21, 2020 20:44 |
|
yeah my connection "should" be enough for 1080p but it doesn't always work well, even wired, so i have to drop it down to 720p where it looks like garbage
|
# ? May 21, 2020 20:48 |
|
...! posted:Gaming is a $140 Billion industry. Google could literally stop updating Stadia and it would still make billions of dollars over the next decade. They're not going to give that up. Don't think that'll work during a period of human history where everyone's tightening their belt...
|
# ? May 21, 2020 20:56 |
|
|
# ? Apr 26, 2024 18:00 |
|
quote:Cloud Gaming is the primary driving force for 5G deployment. Source: I'm an RF Engineer and attend every conference with all the ISP's. Every ISP, telecom, and gaming company are trying to pivot to include gaming in their vertical. Just reading this, I know exactly which reddit user this is from. I don't think this guy is a paid shill, but I do think he's delusional and conversations with him in the past have revealed that he knows very little about the technology he proclaims that he works on.
|
# ? May 21, 2020 21:14 |